LOG: 02.05.2025 08:32:28 
ChangeResolution(3840 x 2160 @ -1Hz) Screen.width: 3840, Screen.hieght: 2160

LOG: 02.05.2025 08:32:28 
ChangeFullscreenMode(Windowed) Screen.fullScreenMode: Windowed

WARNING: 02.05.2025 08:32:28 
GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited!

WARNING: 02.05.2025 08:32:28 
GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited!

WARNING: 02.05.2025 08:32:28 
GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited!

WARNING: 02.05.2025 08:32:28 
GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 02.05.2025 08:32:28 
GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 02.05.2025 08:32:28 
GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited!

WARNING: 02.05.2025 08:32:28 
GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited!

WARNING: 02.05.2025 08:32:28 
GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited!

WARNING: 02.05.2025 08:32:28 
GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited!

WARNING: 02.05.2025 08:32:28 
GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 02.05.2025 08:32:28 
GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 02.05.2025 08:32:28 
GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited!

WARNING: 02.05.2025 08:32:28 
GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited!

LOG: 02.05.2025 08:32:28 
Try to ChangeLanguage() to ENGLISH

WARNING: 02.05.2025 08:32:29 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 02.05.2025 08:32:29 
NEW GAMESEED: '99GH-AZLO' resetSeededCalls: True

WARNING: 02.05.2025 08:32:29 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

WARNING: 02.05.2025 08:32:29 
MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ...

WARNING: 02.05.2025 08:32:29 
MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ...

ERROR: 02.05.2025 08:32:29 
SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. 
Member 'bossEmotion_WasPlayed' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


LOG: 02.05.2025 08:32:29 
<color=silver>MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 0.6.09.6563 | Mode: ReleaseAdmin
BUILD PLAYABLE with no restrictions

LOG: 02.05.2025 08:32:29 
WindowManager.LoadMenu => MainMenu

LOG: 02.05.2025 08:32:30 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 02.05.2025 08:32:31 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 08:32:31 
Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu)

LOG: 02.05.2025 08:32:31 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 02.05.2025 08:32:32 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default'

LOG: 02.05.2025 08:32:32 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 02.05.2025 08:32:51 
Menu.LoadMenuPanel => MM_Options (MenuID: MainMenu)

LOG: 02.05.2025 08:32:52 
Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'MM_Default'

WARNING: 02.05.2025 08:32:52 
Menu.LoadMenuPanel MM_Options failed. It was Loaded before and is present in the scene! (MenuID: MainMenu)

LOG: 02.05.2025 08:32:52 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 08:32:52 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 02.05.2025 08:32:52 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 02.05.2025 08:32:52 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 08:32:52 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 08:32:52 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 08:32:52 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

LOG: 02.05.2025 08:32:52 
Menu.UnloadMenuPanel => MM_Default

LOG: 02.05.2025 08:33:01 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Options'

LOG: 02.05.2025 08:33:01 
Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu)

LOG: 02.05.2025 08:33:01 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 02.05.2025 08:33:01 
Menu.UnloadMenuPanel => MM_Options

LOG: 02.05.2025 08:33:01 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default'

LOG: 02.05.2025 08:33:01 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 02.05.2025 08:33:03 
Menu.LoadMenuPanel => MM_Options (MenuID: MainMenu)

LOG: 02.05.2025 08:33:03 
Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'MM_Default'

WARNING: 02.05.2025 08:33:03 
Menu.LoadMenuPanel MM_Options failed. It was Loaded before and is present in the scene! (MenuID: MainMenu)

LOG: 02.05.2025 08:33:03 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 08:33:03 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 02.05.2025 08:33:03 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 02.05.2025 08:33:03 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 08:33:03 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 08:33:03 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 08:33:03 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

LOG: 02.05.2025 08:33:03 
Menu.UnloadMenuPanel => MM_Default

LOG: 02.05.2025 08:33:23 
ChangeFullscreenMode(ExclusiveFullScreen) Screen.fullScreenMode: Windowed

LOG: 02.05.2025 08:33:25 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Options'

LOG: 02.05.2025 08:33:25 
Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu)

LOG: 02.05.2025 08:33:25 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 02.05.2025 08:33:25 
Menu.UnloadMenuPanel => MM_Options

LOG: 02.05.2025 08:33:25 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default'

LOG: 02.05.2025 08:33:25 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 02.05.2025 08:54:07 
Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu)

WARNING: 02.05.2025 08:54:07 
This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child

LOG: 02.05.2025 08:54:07 
Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default'

WARNING: 02.05.2025 08:54:07 
Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu)

LOG: 02.05.2025 08:54:07 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 08:54:07 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 08:54:07 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 08:54:07 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 08:54:07 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

LOG: 02.05.2025 08:54:07 
Menu.UnloadMenuPanel => MM_Default

LOG: 02.05.2025 08:54:13 
Changed Selection is the same object

LOG: 02.05.2025 08:54:13 
OnVersionChanges(2)

LOG: 02.05.2025 08:54:13 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 08:54:13 
is Loading Quests

WARNING: 02.05.2025 08:54:13 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing!

WARNING: 02.05.2025 08:54:13 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

LOG: 02.05.2025 08:54:13 
loaded mechionary progress for savegame:eeee

LOG: 02.05.2025 08:54:20 
GameSession OnNotCompletedGameSessionAborted: Emotes Delta => 10070

LOG: 02.05.2025 08:54:20 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 08:54:20 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

ERROR: 02.05.2025 08:54:20 
Error in QuestManager.ResetQuest(TheFateOfMechs) => Object reference not set to an instance of an object.
  at StickyStoneStudio.MOODS.QuestManager.ResetQuest (StickyStoneStudio.MOODS.Quest _quest, System.Boolean _saveGame) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSessionPlayerProgress.OnNotCompletedGameSessionAborted () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.AddCompletedGameSession (StickyStoneStudio.MOODS.GameSession LastGameSession, System.Boolean wasPlayedTillDeath) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.MainMenuChoosenPlayerProfilePanel+<>c__DisplayClass84_0.<ProcessContinueGamePopUp>b__0 (StickyStoneStudio.MOODS.PopupResult result) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.PopUpDialog+<runDialog>d__23.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.QuestManager:ResetQuest(Quest, Boolean)
StickyStoneStudio.MOODS.GameSessionPlayerProgress:OnNotCompletedGameSessionAborted()
StickyStoneStudio.MOODS.GameProfile:AddCompletedGameSession(GameSession, Boolean)
StickyStoneStudio.MOODS.<>c__DisplayClass84_0:<ProcessContinueGamePopUp>b__0(PopupResult)
StickyStoneStudio.MOODS.<runDialog>d__23:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


LOG: 02.05.2025 08:54:20 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 08:54:20 
is Loading Quests

WARNING: 02.05.2025 08:54:20 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing!

WARNING: 02.05.2025 08:54:20 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

LOG: 02.05.2025 08:54:20 
LoadingMenu.SetCurrentLoadingScreen() => Base

LOG: 02.05.2025 08:54:23 
NEW GAMESEED: 'NPY0-2LTU' resetSeededCalls: True

LOG: 02.05.2025 08:54:23 
CreateAndSetNewGameSessionObject() => Seed: NPY0-2LTU

WARNING: 02.05.2025 08:54:23 
UpdateGameSession() => can not update GameSession that was completed!

LOG: 02.05.2025 08:54:23 
WindowManager.LoadMenu => InGameMenu

LOG: 02.05.2025 08:54:23 
WindowManager.UnloadMenu => MainMenu

LOG: 02.05.2025 08:54:23 
Menu.UnloadMenuPanel => MM_ChoosePlayerClass

LOG: 02.05.2025 08:54:23 
is Loading Quests

WARNING: 02.05.2025 08:54:23 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing!

WARNING: 02.05.2025 08:54:23 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

LOG: 02.05.2025 08:54:23 
loaded mechionary progress for savegame:eeee

LOG: 02.05.2025 08:54:23 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 08:54:25 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

LOG: 02.05.2025 08:54:25 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 08:54:28 
CreateHomeBase completed successfully.

LOG: 02.05.2025 08:54:28 
AfterLoadingGame() isInHomeBase?: True, TutorialIsActive ?: False

LOG: 02.05.2025 08:54:28 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 08:54:28 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 08:54:28 
WindowManager.UnloadMenu => NoMenu

LOG: 02.05.2025 08:54:28 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 08:54:28 
OnPlayerAndMapWereCreated

LOG: 02.05.2025 08:54:28 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 08:54:28 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 02.05.2025 08:54:28 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 02.05.2025 08:54:29 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 02.05.2025 08:54:29 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

WARNING: 02.05.2025 08:54:29 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 08:54:29 
CurrentRoom ReverbTheme isNone

WARNING: 02.05.2025 08:54:34 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 08:54:34 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 08:54:34 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 08:54:34 
<color=silver>[RichPresenceManager] ChangeActivity to AtTheBase ..

WARNING: 02.05.2025 08:54:34 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 08:54:34 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 08:54:35 
GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 08:54:35 
GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 08:54:39 
GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 08:54:39 
GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 08:54:40 
Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 08:54:40 
Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu)

LOG: 02.05.2025 08:54:40 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 08:54:40 
CurrentContext_AbilitySlots_SelectionChanged selection to 2

LOG: 02.05.2025 08:54:40 
TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1

LOG: 02.05.2025 08:54:40 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 02.05.2025 08:54:40 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 02.05.2025 08:54:40 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 02.05.2025 08:54:40 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

LOG: 02.05.2025 08:54:40 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 08:55:22 
CurrentContext_AbilitySlots_SelectionChanged selection to 3

LOG: 02.05.2025 08:55:22 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 02.05.2025 08:55:22 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 02.05.2025 08:55:22 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 02.05.2025 08:55:22 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 02.05.2025 08:55:22 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

LOG: 02.05.2025 08:55:24 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 02.05.2025 08:55:24 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 02.05.2025 08:55:24 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 02.05.2025 08:55:24 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

LOG: 02.05.2025 08:55:24 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 02.05.2025 08:55:24 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 02.05.2025 08:55:24 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 02.05.2025 08:55:24 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

LOG: 02.05.2025 08:55:24 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

WARNING: 02.05.2025 08:55:24 
UpdateAimIndecatorColor() => changed shootable, caouse it was null or thrown a error!
Message:Object reference not set to an instance of an object.
StackTrace:  at UnityEngine.Transform.get_position () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecatorColor (UnityEngine.Vector3 fromPosition) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecator () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InGameUIController.UpdateAllAimIndicators () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.Player.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0 

LOG: 02.05.2025 08:55:24 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext'

LOG: 02.05.2025 08:55:24 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 08:55:24 
RemoveWeaponTransforms Warning: shootable is null

LOG: 02.05.2025 08:55:24 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 02.05.2025 08:55:24 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 02.05.2025 08:55:24 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 02.05.2025 08:55:24 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

LOG: 02.05.2025 08:55:25 
Menu.UnloadMenuPanel => AbilityClassContext

WARNING: 02.05.2025 08:55:46 
GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 08:55:46 
GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 08:55:46 
Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 08:55:46 
Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu)

LOG: 02.05.2025 08:55:46 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 08:55:46 
CurrentContext_AbilitySlots_SelectionChanged selection to 3

LOG: 02.05.2025 08:55:46 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 02.05.2025 08:55:46 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 02.05.2025 08:55:46 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 02.05.2025 08:55:46 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 02.05.2025 08:55:46 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

LOG: 02.05.2025 08:55:47 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 08:55:49 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 02.05.2025 08:55:49 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 02.05.2025 08:55:49 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 02.05.2025 08:55:49 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

LOG: 02.05.2025 08:55:49 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 02.05.2025 08:55:49 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 02.05.2025 08:55:49 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 02.05.2025 08:55:49 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

LOG: 02.05.2025 08:55:49 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

WARNING: 02.05.2025 08:55:49 
UpdateAimIndecatorColor() => changed shootable, caouse it was null or thrown a error!
Message:Object reference not set to an instance of an object.
StackTrace:  at UnityEngine.Transform.get_position () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecatorColor (UnityEngine.Vector3 fromPosition) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecator () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InGameUIController.UpdateAllAimIndicators () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.Player.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0 

LOG: 02.05.2025 08:55:50 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext'

LOG: 02.05.2025 08:55:50 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 08:55:50 
RemoveWeaponTransforms Warning: shootable is null

LOG: 02.05.2025 08:55:50 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 02.05.2025 08:55:50 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 02.05.2025 08:55:50 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 02.05.2025 08:55:50 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

LOG: 02.05.2025 08:55:50 
Menu.UnloadMenuPanel => AbilityClassContext

WARNING: 02.05.2025 08:55:52 
GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 08:55:52 
GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 08:55:53 
Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 08:55:53 
Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu)

LOG: 02.05.2025 08:55:53 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 08:55:53 
CurrentContext_AbilitySlots_SelectionChanged selection to 3

LOG: 02.05.2025 08:55:53 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 02.05.2025 08:55:53 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 02.05.2025 08:55:53 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 02.05.2025 08:55:53 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 02.05.2025 08:55:53 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

LOG: 02.05.2025 08:55:53 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 08:55:54 
CurrentContext_AbilitySlots_SelectionChanged selection to 4

LOG: 02.05.2025 08:55:54 
TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1

LOG: 02.05.2025 08:55:54 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 02.05.2025 08:55:54 
TryAddItem(Equipment) => Equipment_Torso_Digust Torso

LOG: 02.05.2025 08:55:54 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 02.05.2025 08:55:54 
TryAddItem(Equipment) => Equipment_Legs_Disgust Legs

LOG: 02.05.2025 08:55:55 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 02.05.2025 08:55:55 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 02.05.2025 08:55:55 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 02.05.2025 08:55:55 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

LOG: 02.05.2025 08:55:55 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 02.05.2025 08:55:55 
TryAddItem(Equipment) => Equipment_Torso_Digust Torso

LOG: 02.05.2025 08:55:55 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 02.05.2025 08:55:55 
TryAddItem(Equipment) => Equipment_Legs_Disgust Legs

LOG: 02.05.2025 08:55:55 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

WARNING: 02.05.2025 08:55:55 
UpdateAimIndecatorColor() => changed shootable, caouse it was null or thrown a error!
Message:Object reference not set to an instance of an object.
StackTrace:  at UnityEngine.Transform.get_position () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecatorColor (UnityEngine.Vector3 fromPosition) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecator () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InGameUIController.UpdateAllAimIndicators () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.Player.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0 

LOG: 02.05.2025 08:55:56 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext'

LOG: 02.05.2025 08:55:56 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 08:55:56 
RemoveWeaponTransforms Warning: shootable is null

LOG: 02.05.2025 08:55:56 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 02.05.2025 08:55:56 
TryAddItem(Equipment) => Equipment_Torso_Digust Torso

LOG: 02.05.2025 08:55:56 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 02.05.2025 08:55:56 
TryAddItem(Equipment) => Equipment_Legs_Disgust Legs

LOG: 02.05.2025 08:55:56 
Menu.UnloadMenuPanel => AbilityClassContext

LOG: 02.05.2025 08:56:06 
WindowManager.LoadMenu => EscapeMenu

LOG: 02.05.2025 08:56:06 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 08:56:06 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 02.05.2025 08:56:06 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 08:56:06 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 02.05.2025 08:56:07 
Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main'

LOG: 02.05.2025 08:56:07 
Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu)

LOG: 02.05.2025 08:56:07 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 08:56:07 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 02.05.2025 08:56:07 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 02.05.2025 08:56:07 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 08:56:07 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 08:56:07 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 08:56:07 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

LOG: 02.05.2025 08:56:07 
Menu.UnloadMenuPanel => ESC_Main

LOG: 02.05.2025 08:56:21 
ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: ExclusiveFullScreen

LOG: 02.05.2025 08:56:32 
ChangeFullscreenMode(Windowed) Screen.fullScreenMode: FullScreenWindow

LOG: 02.05.2025 08:56:42 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options'

LOG: 02.05.2025 08:56:42 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 02.05.2025 08:56:43 
Menu.UnloadMenuPanel => MM_Options

LOG: 02.05.2025 08:56:44 
WindowManager.UnloadMenu => EscapeMenu

LOG: 02.05.2025 08:56:44 
Menu.UnloadMenuPanel => ESC_Main

LOG: 02.05.2025 08:56:44 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 08:56:44 
<color=silver>[RichPresenceManager] ChangeActivity to AtTheBase ..

WARNING: 02.05.2025 08:57:44 
GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 08:57:44 
GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 08:57:44 
Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 08:57:44 
Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu)

LOG: 02.05.2025 08:57:44 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 08:57:44 
CurrentContext_AbilitySlots_SelectionChanged selection to 4

LOG: 02.05.2025 08:57:44 
TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1

LOG: 02.05.2025 08:57:44 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 02.05.2025 08:57:44 
TryAddItem(Equipment) => Equipment_Torso_Digust Torso

LOG: 02.05.2025 08:57:44 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 02.05.2025 08:57:44 
TryAddItem(Equipment) => Equipment_Legs_Disgust Legs

LOG: 02.05.2025 08:57:45 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 08:57:46 
CurrentContext_AbilitySlots_SelectionChanged selection to 3

LOG: 02.05.2025 08:57:46 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 02.05.2025 08:57:46 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 02.05.2025 08:57:46 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 02.05.2025 08:57:46 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 02.05.2025 08:57:46 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

LOG: 02.05.2025 08:57:47 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 02.05.2025 08:57:47 
TryAddItem(Equipment) => Equipment_Torso_Digust Torso

LOG: 02.05.2025 08:57:47 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 02.05.2025 08:57:47 
TryAddItem(Equipment) => Equipment_Legs_Disgust Legs

LOG: 02.05.2025 08:57:47 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 02.05.2025 08:57:47 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 02.05.2025 08:57:47 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 02.05.2025 08:57:47 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

LOG: 02.05.2025 08:57:47 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

WARNING: 02.05.2025 08:57:47 
UpdateAimIndecatorColor() => changed shootable, caouse it was null or thrown a error!
Message:Object reference not set to an instance of an object.
StackTrace:  at UnityEngine.Transform.get_position () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecatorColor (UnityEngine.Vector3 fromPosition) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecator () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InGameUIController.UpdateAllAimIndicators () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.Player.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0 

LOG: 02.05.2025 08:57:48 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext'

LOG: 02.05.2025 08:57:48 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 08:57:48 
RemoveWeaponTransforms Warning: shootable is null

LOG: 02.05.2025 08:57:48 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 02.05.2025 08:57:48 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 02.05.2025 08:57:48 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 02.05.2025 08:57:48 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

LOG: 02.05.2025 08:57:48 
Menu.UnloadMenuPanel => AbilityClassContext

WARNING: 02.05.2025 08:57:59 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 08:57:59 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 08:58:32 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 08:58:32 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 08:58:40 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 08:58:40 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 08:58:42 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 08:58:42 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 08:58:44 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 08:58:44 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 08:58:45 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 08:58:45 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 08:58:45 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 08:58:45 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 08:58:45 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 08:58:45 
MapSelector.RegisterButtonPromptsForEntering()

LOG: 02.05.2025 08:59:16 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 08:59:16 
WindowManager.LoadMenu => StageSelectorMenu

LOG: 02.05.2025 08:59:16 
PrideStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 02.05.2025 08:59:16 
AngerStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 02.05.2025 08:59:16 
SorrowStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 02.05.2025 08:59:17 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 08:59:18 
MoveStageDisplayDownStage_DisplaySlot_Trauer

LOG: 02.05.2025 08:59:18 
MoveStageDisplayUp Stage_DisplaySlot_Trauer

LOG: 02.05.2025 08:59:18 
MoveStageDisplayDownStage_DisplaySlot_Trauer

LOG: 02.05.2025 08:59:18 
MoveStageDisplayUp Stage_DisplaySlot_Trauer

LOG: 02.05.2025 08:59:18 
MoveStageDisplayUp Stage_DisplaySlot_Trauer

LOG: 02.05.2025 08:59:19 
MoveStageDisplayDownStage_DisplaySlot_Trauer

LOG: 02.05.2025 08:59:19 
MoveStageDisplayUp Stage_DisplaySlot_Stolz

LOG: 02.05.2025 08:59:22 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 08:59:22 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 02.05.2025 08:59:22 
MapSelector.RegisterButtonPromptsEntered()

LOG: 02.05.2025 08:59:33 
MapSelector.UnregisterButtonPromptsEntered()

LOG: 02.05.2025 08:59:34 
MapController: Change CurrentTheme from 'HomeBase' to 'Stolz'

LOG: 02.05.2025 08:59:34 
SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 0 CurrentTheme: Stolz

LOG: 02.05.2025 08:59:34 
GameSession.UpdateProgress(SAVED) => SessionGUID: 'e4613dfde0c5' GameSeed: NPY0-2LTU SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True

LOG: 02.05.2025 08:59:34 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 08:59:34 
WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3

LOG: 02.05.2025 08:59:34 
WindowManager.UnloadMenu => MapSelectorMenu

LOG: 02.05.2025 08:59:34 
WindowManager.UnloadMenu => StageSelectorMenu

LOG: 02.05.2025 08:59:34 
LoadingMenu.SetCurrentLoadingScreen() => ME_Level1

LOG: 02.05.2025 08:59:34 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 08:59:35 
Generate Level Started! Level: Level_A theme: Stolz GameSeed: NPY0-2LTU SeedCalls: 122

LOG: 02.05.2025 08:59:35 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied

LOG: 02.05.2025 08:59:40 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False

LOG: 02.05.2025 08:59:40 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied

LOG: 02.05.2025 08:59:41 
Generate Level Completed! Loading time: 6,004s

LOG: 02.05.2025 08:59:41 
AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False

LOG: 02.05.2025 08:59:41 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 08:59:41 
WindowManager.UnloadMenu => NoMenu

LOG: 02.05.2025 08:59:41 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 08:59:41 
OnPlayerAndMapWereCreated

LOG: 02.05.2025 08:59:41 
CurrentRoom ReverbTheme isForest_Small

LOG: 02.05.2025 08:59:41 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 08:59:41 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 02.05.2025 08:59:41 
CurrentRoom ReverbTheme isForest_Small

LOG: 02.05.2025 08:59:41 
UpdatePlayerProgress

LOG: 02.05.2025 08:59:41 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 08:59:41 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

LOG: 02.05.2025 08:59:41 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 08:59:41 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 08:59:41 
CurrentRoom ReverbTheme isForest_Small

LOG: 02.05.2025 08:59:41 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 08:59:41 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

WARNING: 02.05.2025 08:59:41 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 08:59:41 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 08:59:41 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 08:59:46 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 08:59:46 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 08:59:46 
Menu.UnloadMenuPanel => Info

WARNING: 02.05.2025 08:59:52 
Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually!

WARNING: 02.05.2025 08:59:52 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 02.05.2025 08:59:52 
DestroyDestructibleInScene() => Destructible_VaseBauch_Closed

LOG: 02.05.2025 08:59:53 
DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers

LOG: 02.05.2025 09:00:14 
OpenChest DelayedCall: CHESTTYPE: Addin

LOG: 02.05.2025 09:00:14 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:00:14 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

LOG: 02.05.2025 09:00:14 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:00:16 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:00:36 
LootContextPanel OnButtonSuccess => confirm

LOG: 02.05.2025 09:00:37 
TryAddItem(WeaponAddin) => Items.Addins.AtomicName

LOG: 02.05.2025 09:00:37 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 02.05.2025 09:00:37 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:00:38 
Menu.UnloadMenuPanel => LootContext

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Polished_Torso

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Polished_Mask

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Polished_Foot

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Polished_Leg

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Polished_Arm

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Equipment_Arm_Anger)

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Anger_Class_Arm

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Equipment_Torso_Anger)

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Anger_Class_Chest

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Equipment_Foot_Anger)

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Anger_Class_Foot

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Equipment_Legs_Anger)

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Anger_Class_Hip

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Equipment_Arm_Pride)

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Pride_Class_Arm

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Equipment_Torso_Anger)

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Pride_Class_Chest

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Equipment_Foot_Anger)

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Pride_Class_Foot

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Equipment_Legs_Pride)

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Pride_Class_Hip

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Equipment_Arm_Sorrow)

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Sorrow_Class_Arm

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Equipment_Torso_Sorrow)

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Sorrow_Class_Chest

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Equipment_Foot_Sorrow)

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Sorrow_Class_Foot

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Equipment_Legs_Sorrow)

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Sorrow_Class_Hip

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Equipment_Arm_Love)

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Love_Class_Arm

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Equipment_Torso_Love)

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Love_Class_Chest

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Equipment_Foot_Love)

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Love_Class_Foot

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Equipment_Legs_Love)

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Love_Class_Hip

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Equipment_Arm_Sorrow)

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Joy_Class_Arm

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Equipment_Torso_Sorrow)

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Joy_Class_Chest

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Equipment_Foot_Sorrow)

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Joy_Class_Foot

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Equipment_Legs_Sorrow)

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Joy_Class_Hip

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Equipment_Arm_Sorrow)

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Disgust_Class_Arm

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Equipment_Torso_Digust)

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Disgust_Class_Chest

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Equipment_Foot_Sorrow)

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Disgust_Class_Foot

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Equipment_Legs_Disgust)

LOG: 02.05.2025 09:00:45 
ADD EQUIPMENT_Disgust_Class_Hip

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Splitter

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Piercer

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Combustion

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Cyro

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Electric

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Detonation

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Splasher

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Extender

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Homing

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Tripler

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Meteorizer

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Boomerang

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Snake

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Bullseye

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Executioner

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Capacitor_GreatClip

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Inflater

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Pressurizer

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Efficiency

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Levitation

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Destruction

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_LuckShot

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Fibonizor

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Reflector

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_LaserAccuracy

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Persuasion

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_CorrosiveCorruption

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Allrounder

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Jammer

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Glitcher

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_AcidDrop

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Skipper

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Debuffer

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_AimedShot

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Patient

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Backstabber

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_TargetedExplosions

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_CriticalSwarm

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Sideloader

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Spidernet

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Critical

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Missile_Launcher

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Nova

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_StaticField

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Lavaspill

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Parting_Gift

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Randomsizer_Addin

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Splatter_Addin

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Teleporter_Addin

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Radioactive_Addin

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Master_Exploder

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_ProximityShocker

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_LightningWave

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Doubler

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_BlackHole

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_DeadlyPrecision

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_LightningStrike

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Exposing_Addin

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_mayhemAddin

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Windblades

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_CarpetBomber

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_thunderbirdAddin

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_UrmogAddin

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_TriadaAddin

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Atomic

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Valerie

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Vampiric

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Zathar

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_LeotronAddin

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_MitronSword

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_ScrapperAddin

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Starfall

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Duplicator

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_PerfectPunishment

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Hullbreacher

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_HomingSwarm

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_ElementalOrb

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_BulletPulse

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Perfection

WARNING: 02.05.2025 09:00:45 
<meshForOnDestroyVFX> for <WeaponAddin_Overseeing(Clone)> == null! No VFX-Effect can be played on destroy.

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_Overseeing

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_SafetyBubble

LOG: 02.05.2025 09:00:45 
ADD WEAPONADDIN_HydroBlast

LOG: 02.05.2025 09:00:45 
ADD WEAPON_AssaultRifle

LOG: 02.05.2025 09:00:45 
ADD WEAPON_Shotgun

LOG: 02.05.2025 09:00:45 
ADD WEAPON_Pistol

LOG: 02.05.2025 09:00:45 
ADD WEAPON_Sniper

LOG: 02.05.2025 09:00:45 
ADD WEAPON_Rocket

LOG: 02.05.2025 09:00:45 
ADD WEAPON_ExpansionRifle

LOG: 02.05.2025 09:00:45 
ADD WEAPON_Crossbow

LOG: 02.05.2025 09:00:45 
ADD WEAPON_MPUzi

LOG: 02.05.2025 09:00:45 
ADD WEAPON_LaserRifle

LOG: 02.05.2025 09:00:45 
ADD WEAPON_Minigun

LOG: 02.05.2025 09:00:45 
ADD WEAPON_CircleShooter

LOG: 02.05.2025 09:00:45 
ADD WEAPON_SniperShotgun

LOG: 02.05.2025 09:00:45 
ADD WEAPON_StickyGun

LOG: 02.05.2025 09:00:45 
ADD WEAPON_MeteorizerGun

LOG: 02.05.2025 09:00:45 
DoubleModeGun WeaponSwap firstCall !

LOG: 02.05.2025 09:00:45 
DoubleModeGun WeaponSwap MODE 1 SLOWSHOT

LOG: 02.05.2025 09:00:45 
ADD WEAPON_DoubleMode

LOG: 02.05.2025 09:00:45 
ADD COLLECTABLE_EMOTES_Bottle

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Normal Key)

LOG: 02.05.2025 09:00:45 
ADD COLLECTABLE_NormalKey

LOG: 02.05.2025 09:00:45 
ADD COLLECTABLE_GScrap

LOG: 02.05.2025 09:00:45 
ADD COLLECTABLE_EMOTES_XPOrb

LOG: 02.05.2025 09:00:45 
ADD COLLECTABLE_GardenerCan

LOG: 02.05.2025 09:00:45 
ADD COLLECTABLE_ConstructionCore

LOG: 02.05.2025 09:00:45 
ADD COLLECTABLE_Champion_Fragment

LOG: 02.05.2025 09:00:45 
ADD COLLECTABLE_Artefact_Pride

LOG: 02.05.2025 09:00:45 
ADD COLLECTABLE_Artefact_Anger

LOG: 02.05.2025 09:00:45 
ADD COLLECTABLE_Artefact_Love

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Artefact Envy)

LOG: 02.05.2025 09:00:45 
ADD COLLECTABLE_Artefact_Envy

LOG: 02.05.2025 09:00:45 
ADD COLLECTABLE_Artefact_Sorrow

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Artefact Anxity)

LOG: 02.05.2025 09:00:45 
ADD COLLECTABLE_Artefact_Anxity

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Artefact Joy)

LOG: 02.05.2025 09:00:45 
ADD COLLECTABLE_Artefact_Joy

WARNING: 02.05.2025 09:00:45 
Language Text not found! (Path: Artefact Grief)

LOG: 02.05.2025 09:00:45 
ADD COLLECTABLE_Artefact_Disgust

LOG: 02.05.2025 09:00:45 
ADD COLLECTABLE_Castor_Quest

LOG: 02.05.2025 09:01:42 
TryAddItem(WeaponAddin) => Items.Addins.DuplicatorName

LOG: 02.05.2025 09:01:49 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 09:01:49 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:01:52 
DialogController.OnFocusedDialogAnswer() AnswerID: 0

LOG: 02.05.2025 09:02:02 
DialogController.OnFocusedDialogAnswer() AnswerID: 2

LOG: 02.05.2025 09:05:11 
DialogController.OnFocusedDialogAnswer() AnswerID: 0

LOG: 02.05.2025 09:05:12 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 02.05.2025 09:05:15 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0

LOG: 02.05.2025 09:05:18 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:05:18 
CurrentRoom ReverbTheme isForest_Open

LOG: 02.05.2025 09:05:18 
TrySpawnEnemy PRIDE_Drone delay 1,75

WARNING: 02.05.2025 09:05:18 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:05:18 
TrySpawnEnemy PRIDE_Drone delay 1,75

WARNING: 02.05.2025 09:05:18 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:05:18 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

WARNING: 02.05.2025 09:05:18 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 09:05:20 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:05:20 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:05:20 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:05:20 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:05:20 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:05:20 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:05:20 
MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:05:20 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:05:20 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:05:22 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:05:22 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:05:22 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:05:24 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 02.05.2025 09:05:24 
DestroyDestructibleInScene() => Destructible_Crate_Pride_02 (1)

WARNING: 02.05.2025 09:05:26 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:05:26 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:05:26 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:05:26 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 02.05.2025 09:05:29 
TrySpawnEnemy PRIDE_Gambot delay 1,75

LOG: 02.05.2025 09:05:29 
TrySpawnEnemy PRIDE_Gambot delay 1,75

LOG: 02.05.2025 09:05:29 
TrySpawnEnemy PRIDE_Drone delay 1,75

LOG: 02.05.2025 09:05:29 
TrySpawnEnemy PRIDE_Gambot delay 1,75

WARNING: 02.05.2025 09:05:31 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:05:31 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:05:31 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:05:31 
MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:05:31 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:05:31 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:05:31 
MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:05:31 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:05:31 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:05:31 
MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:05:31 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:05:31 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:05:31 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:05:31 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:05:31 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:05:32 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:05:33 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:05:34 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:05:34 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:05:34 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:05:36 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:05:42 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:05:42 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:05:42 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:05:42 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:05:45 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:05:45 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:05:45 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:05:48 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:05:48 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 (1)

LOG: 02.05.2025 09:05:48 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 (1)_01

LOG: 02.05.2025 09:05:48 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_02

LOG: 02.05.2025 09:05:48 
DestroyDestructibleInScene() => Destructible_Crate_Pride_02 (1)_01

LOG: 02.05.2025 09:05:51 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

WARNING: 02.05.2025 09:05:52 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:05:52 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:05:52 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:06:01 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 (2)

LOG: 02.05.2025 09:06:02 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:06:02 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (1)

LOG: 02.05.2025 09:06:02 
DestroyDestructibleInScene() => Destructible_Crate_Pride_02 (5)_01

LOG: 02.05.2025 09:06:02 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03

LOG: 02.05.2025 09:06:02 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_01

LOG: 02.05.2025 09:06:09 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:06:09 
CurrentRoom ReverbTheme isForest_Small

LOG: 02.05.2025 09:06:11 
DestroyDestructibleInScene() => Destructible_Barrel_small_Lies

LOG: 02.05.2025 09:06:11 
DestroyDestructibleInScene() => Destructible_VaseBauch

LOG: 02.05.2025 09:06:11 
DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers

LOG: 02.05.2025 09:06:16 
OpenChest DelayedCall: CHESTTYPE: Addin

LOG: 02.05.2025 09:06:16 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:06:16 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

LOG: 02.05.2025 09:06:16 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:06:18 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:06:38 
LootContextPanel OnButtonSuccess => confirm

LOG: 02.05.2025 09:06:40 
TryAddItem(WeaponAddin) => Items.Addins.EfficienyName

LOG: 02.05.2025 09:06:40 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 02.05.2025 09:06:40 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:06:41 
Menu.UnloadMenuPanel => LootContext

LOG: 02.05.2025 09:06:42 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:06:42 
CurrentRoom ReverbTheme isForest_Open

LOG: 02.05.2025 09:06:44 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:06:44 
CurrentRoom ReverbTheme isForest_Small

WARNING: 02.05.2025 09:06:44 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:06:45 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 09:06:45 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:06:45 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 09:06:45 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 09:06:45 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 02.05.2025 09:06:45 
MapSelector.RegisterButtonPromptsEntered()

LOG: 02.05.2025 09:06:51 
MapSelector.UnregisterButtonPromptsEntered()

LOG: 02.05.2025 09:06:54 
SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Stolz

LOG: 02.05.2025 09:06:54 
GameSession.UpdateProgress(SAVED) => SessionGUID: 'e4613dfde0c5' GameSeed: NPY0-2LTU SeededCalls:155 SeededCallsLastDungeon:33 DDepth: 0 NDDepth: 1 FromHomeBase?: False

LOG: 02.05.2025 09:06:54 
UpdatePlayerProgress

LOG: 02.05.2025 09:06:54 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 09:06:54 
WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2

LOG: 02.05.2025 09:06:54 
WindowManager.UnloadMenu => MapSelectorMenu

LOG: 02.05.2025 09:06:54 
LoadingMenu.SetCurrentLoadingScreen() => ME_Level1

LOG: 02.05.2025 09:06:54 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:06:54 
Generate Level Started! Level: Level_A theme: Stolz GameSeed: NPY0-2LTU SeedCalls: 156

LOG: 02.05.2025 09:06:58 
(TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_A, RoomTyp: Typ_A

LOG: 02.05.2025 09:07:03 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False

LOG: 02.05.2025 09:07:03 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0

LOG: 02.05.2025 09:07:04 
Generate Level Completed! Loading time: 9,469s

LOG: 02.05.2025 09:07:04 
AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False

LOG: 02.05.2025 09:07:04 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:07:04 
WindowManager.UnloadMenu => NoMenu

LOG: 02.05.2025 09:07:04 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 09:07:04 
OnPlayerAndMapWereCreated

LOG: 02.05.2025 09:07:04 
CurrentRoom ReverbTheme isForest_Small

LOG: 02.05.2025 09:07:04 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:07:04 
CurrentRoom ReverbTheme isForest_Small

LOG: 02.05.2025 09:07:04 
UpdatePlayerProgress

LOG: 02.05.2025 09:07:04 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 09:07:04 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

LOG: 02.05.2025 09:07:04 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:07:04 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:07:04 
CurrentRoom ReverbTheme isForest_Small

WARNING: 02.05.2025 09:07:04 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:07:04 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:07:04 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:07:04 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 09:07:05 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:07:09 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 09:07:09 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:07:09 
Menu.UnloadMenuPanel => Info

WARNING: 02.05.2025 09:07:09 
Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually!

WARNING: 02.05.2025 09:07:09 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 02.05.2025 09:07:09 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_01

LOG: 02.05.2025 09:07:10 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_02

WARNING: 02.05.2025 09:07:11 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:07:12 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:07:12 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 09:07:12 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:07:18 
DialogController.OnFocusedDialogAnswer() AnswerID: 0

LOG: 02.05.2025 09:07:27 
DialogController.OnFocusedDialogAnswer() AnswerID: 1

LOG: 02.05.2025 09:07:55 
DialogController.OnFocusedDialogAnswer() AnswerID: 6

LOG: 02.05.2025 09:07:59 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 02.05.2025 09:08:02 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload

LOG: 02.05.2025 09:08:05 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:08:05 
CurrentRoom ReverbTheme isForest_Open

LOG: 02.05.2025 09:08:05 
TrySpawnEnemy PRIDE_Bastion delay 1,75

LOG: 02.05.2025 09:08:05 
TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75

WARNING: 02.05.2025 09:08:05 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 09:08:06 
MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:08:06 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:08:06 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:08:07 
MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:08:07 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:08:07 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:08:08 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:08:08 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:08:08 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:08:10 
SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)!

WARNING: 02.05.2025 09:08:10 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:08:16 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:08:16 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:08:16 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:08:18 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh

LOG: 02.05.2025 09:08:19 
TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75

LOG: 02.05.2025 09:08:19 
TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75

LOG: 02.05.2025 09:08:19 
TrySpawnEnemy PRIDE_Gambot delay 1,75

LOG: 02.05.2025 09:08:19 
TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75

LOG: 02.05.2025 09:08:20 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

WARNING: 02.05.2025 09:08:21 
MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:08:21 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:08:21 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:08:21 
MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:08:21 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:08:21 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:08:21 
MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:08:21 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:08:21 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:08:21 
MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:08:21 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:08:21 
ScaleEnemy MitronEmpire_Gambot(Clone)!

LOG: 02.05.2025 09:08:21 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:08:21 
Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually!

WARNING: 02.05.2025 09:08:21 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

WARNING: 02.05.2025 09:08:21 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:08:21 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:08:21 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:08:22 
SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)!

WARNING: 02.05.2025 09:08:22 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:08:24 
SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)!

WARNING: 02.05.2025 09:08:24 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:08:28 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:08:28 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:08:28 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:08:28 
SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)!

WARNING: 02.05.2025 09:08:31 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:08:31 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:08:31 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:08:31 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:08:31 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:08:34 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:08:40 
DestroyDestructibleInScene() => Destructible_Crate_Pride_02 _02

LOG: 02.05.2025 09:08:43 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

LOG: 02.05.2025 09:08:43 
DestroyDestructibleInScene() => Destructible_Crate_Pride_02 _03

WARNING: 02.05.2025 09:08:44 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:08:49 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:08:49 
CurrentRoom ReverbTheme isForest_Small

LOG: 02.05.2025 09:08:52 
DestroyDestructibleInScene() => Destructible_Barrel_small_Lies

LOG: 02.05.2025 09:08:53 
DestroyDestructibleInScene() => Destructible_VaseBauch

LOG: 02.05.2025 09:08:53 
DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers

WARNING: 02.05.2025 09:08:54 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:08:55 
OpenChest DelayedCall: CHESTTYPE: Equipment

LOG: 02.05.2025 09:08:55 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:08:55 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

WARNING: 02.05.2025 09:08:56 
GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:08:56 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:08:58 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:09:07 
LootContextPanel OnButtonSuccess => confirm

LOG: 02.05.2025 09:09:08 
Change Color from Equipment_Legs(Clone)  matname: ChangeableColor (Instance)

LOG: 02.05.2025 09:09:08 
TryAddItem(Equipment) => Items.Equipment.LegsName Legs

LOG: 02.05.2025 09:09:08 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 02.05.2025 09:09:09 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:09:09 
Menu.UnloadMenuPanel => LootContext

LOG: 02.05.2025 09:09:11 
Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:09:11 
Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu)

LOG: 02.05.2025 09:09:11 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 09:09:11 
OnWeaponSelectionChanged ID -> 0

LOG: 02.05.2025 09:09:11 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 09:09:11 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:09:12 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:09:13 
OnEquipmentSelectionChanged ID -> 3

LOG: 02.05.2025 09:09:16 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar'

LOG: 02.05.2025 09:09:16 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:09:17 
Menu.UnloadMenuPanel => Inventar

LOG: 02.05.2025 09:09:18 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:09:18 
CurrentRoom ReverbTheme isForest_Open

LOG: 02.05.2025 09:09:23 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:09:23 
CurrentRoom ReverbTheme isForest_Open

LOG: 02.05.2025 09:09:23 
TrySpawnEnemy PRIDE_Nincodemus delay 1,75

LOG: 02.05.2025 09:09:23 
TrySpawnEnemy PRIDE_Nincodemus delay 1,75

WARNING: 02.05.2025 09:09:23 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:09:23 
TrySpawnEnemy PRIDE_Bastion delay 1,75

WARNING: 02.05.2025 09:09:23 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:09:23 
TrySpawnEnemy PRIDE_Nincodemus delay 1,75

WARNING: 02.05.2025 09:09:23 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:09:23 
TrySpawnEnemy PRIDE_Drone delay 1,75

WARNING: 02.05.2025 09:09:23 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 09:09:25 
MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:09:25 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:09:25 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:09:25 
MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:09:25 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:09:25 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:09:25 
MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:09:25 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:09:25 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:09:25 
MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:09:25 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:09:25 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:09:25 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:09:25 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:09:25 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:09:26 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:09:26 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:09:26 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:09:26 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:09:26 
SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)!

WARNING: 02.05.2025 09:09:29 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:09:29 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:09:29 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:09:32 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:09:34 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:09:34 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:09:34 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:09:39 
SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)!

WARNING: 02.05.2025 09:09:42 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:09:42 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:09:42 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:09:44 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:09:46 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:09:46 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:09:46 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:09:48 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:09:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:09:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:09:53 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_04

LOG: 02.05.2025 09:09:53 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_05

LOG: 02.05.2025 09:09:53 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_01

LOG: 02.05.2025 09:09:53 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_06

LOG: 02.05.2025 09:09:53 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03

WARNING: 02.05.2025 09:09:55 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:09:57 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_02

LOG: 02.05.2025 09:09:58 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

LOG: 02.05.2025 09:10:23 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 09:10:23 
<meshForOnDestroyVFX> for <NPC shopkeeper little robot> == null! No VFX-Effect can be played on destroy.

LOG: 02.05.2025 09:10:23 
Started Music_GrammoPhoneBot

LOG: 02.05.2025 09:10:23 
CurrentRoom ReverbTheme isForest_Small

WARNING: 02.05.2025 09:10:23 
GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:10:23 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:10:28 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 09:10:28 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:10:31 
DialogController.OnFocusedDialogAnswer() AnswerID: 0

LOG: 02.05.2025 09:10:31 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:10:31 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

WARNING: 02.05.2025 09:10:31 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:10:31 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

LOG: 02.05.2025 09:10:31 
initialises raritymodes

LOG: 02.05.2025 09:10:31 
equipmentRarity:Level_1

LOG: 02.05.2025 09:10:31 
equipmentRarity:Level_1

LOG: 02.05.2025 09:10:31 
equipmentRarity:Level_1

LOG: 02.05.2025 09:10:31 
equipmentRarity:Level_2

LOG: 02.05.2025 09:10:31 
equipmentRarity:Level_3

LOG: 02.05.2025 09:10:31 
equipmentRarity:Level_3

LOG: 02.05.2025 09:10:31 
equipmentRarity:Level_1

LOG: 02.05.2025 09:10:31 
equipmentRarity:Level_3

LOG: 02.05.2025 09:10:31 
equipmentRarity:Level_1

LOG: 02.05.2025 09:10:31 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 09:10:31 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:10:31 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:10:31 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:10:31 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:10:31 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:10:31 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:10:31 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 09:10:31 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:10:31 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:10:31 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 09:10:32 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:10:33 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 09:10:33 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:10:33 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:10:33 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:10:33 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:10:33 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:10:33 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:10:33 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 09:10:33 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:10:33 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:10:33 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 09:11:35 
LootContextPanel OnButtonSuccess => confirm

LOG: 02.05.2025 09:11:36 
Change Color from Equipment_Torso(Clone)  matname: ChangableColor (Instance)

LOG: 02.05.2025 09:11:36 
TryAddItem(Equipment) => Items.Equipment.TorsoName Torso

LOG: 02.05.2025 09:11:37 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 02.05.2025 09:11:37 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:11:37 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 02.05.2025 09:11:37 
Menu.UnloadMenuPanel => LootContext

LOG: 02.05.2025 09:11:39 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:11:39 
CurrentRoom ReverbTheme isForest_Open

LOG: 02.05.2025 09:11:43 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:11:43 
CurrentRoom ReverbTheme isForest_Small

LOG: 02.05.2025 09:11:44 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_18

LOG: 02.05.2025 09:11:44 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_20

LOG: 02.05.2025 09:11:44 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_12

LOG: 02.05.2025 09:11:44 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_01

LOG: 02.05.2025 09:11:44 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_02

LOG: 02.05.2025 09:11:44 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_07

LOG: 02.05.2025 09:11:44 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_14

LOG: 02.05.2025 09:11:45 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:11:45 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:11:45 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_04

LOG: 02.05.2025 09:11:45 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:11:45 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_21

LOG: 02.05.2025 09:11:45 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_16

LOG: 02.05.2025 09:11:45 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:11:45 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_17

LOG: 02.05.2025 09:11:45 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_19

LOG: 02.05.2025 09:11:45 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_05

LOG: 02.05.2025 09:11:45 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_23

LOG: 02.05.2025 09:11:45 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_13

LOG: 02.05.2025 09:11:45 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:11:45 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

LOG: 02.05.2025 09:11:45 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_08

LOG: 02.05.2025 09:11:45 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_22

LOG: 02.05.2025 09:11:45 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03

LOG: 02.05.2025 09:11:45 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_06

LOG: 02.05.2025 09:11:45 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:11:45 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_15

WARNING: 02.05.2025 09:11:46 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:11:46 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:11:46 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:11:46 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:11:46 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:11:46 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:11:46 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:11:55 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:11:55 
CurrentRoom ReverbTheme isForest_Small

LOG: 02.05.2025 09:12:00 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:12:00 
CurrentRoom ReverbTheme isForest_Open

LOG: 02.05.2025 09:12:00 
TrySpawnEnemy PRIDE_Nincodemus delay 1,75

WARNING: 02.05.2025 09:12:00 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:12:00 
TrySpawnEnemy PRIDE_Bastion delay 1,75

WARNING: 02.05.2025 09:12:00 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:12:00 
TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75

WARNING: 02.05.2025 09:12:00 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 09:12:02 
MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:12:02 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:12:02 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:12:02 
MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:12:02 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:12:02 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:12:02 
MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:12:02 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:12:02 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:12:02 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:12:02 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:12:02 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:12:02 
Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually!

WARNING: 02.05.2025 09:12:02 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

WARNING: 02.05.2025 09:12:03 
SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)!

WARNING: 02.05.2025 09:12:03 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh

LOG: 02.05.2025 09:12:04 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_01

WARNING: 02.05.2025 09:12:05 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:12:05 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:12:05 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:12:08 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:12:08 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:12:08 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:12:08 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh

LOG: 02.05.2025 09:12:13 
WindowManager.LoadMenu => EscapeMenu

LOG: 02.05.2025 09:12:13 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 09:12:13 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 02.05.2025 09:12:13 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 09:12:13 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 02.05.2025 09:12:13 
WindowManager.UnloadMenu => EscapeMenu

LOG: 02.05.2025 09:12:13 
Menu.UnloadMenuPanel => ESC_Main

LOG: 02.05.2025 09:12:13 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:12:13 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

WARNING: 02.05.2025 09:12:15 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:12:15 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:12:15 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:12:15 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh

LOG: 02.05.2025 09:12:18 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:12:18 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:12:18 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 09:12:19 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:12:19 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

LOG: 02.05.2025 09:12:22 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_02

LOG: 02.05.2025 09:12:23 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 09:12:23 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:12:24 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 09:12:30 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:12:30 
CurrentRoom ReverbTheme isForest_Small

LOG: 02.05.2025 09:12:34 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:12:34 
CurrentRoom ReverbTheme isForest_Open

LOG: 02.05.2025 09:12:41 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:12:41 
CurrentRoom ReverbTheme isForest_Open

WARNING: 02.05.2025 09:12:41 
GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:12:41 
TrySpawnEnemy PRIDE_Boss_Valerie delay 1,75

WARNING: 02.05.2025 09:12:41 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(7# Typ_Boss)_Miniboss_Degrees0/CullingContainer/Static/PRIDE_LM_StatueGuardian_03/Statue_Base"

WARNING: 02.05.2025 09:12:41 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:12:43 
MitronEmpire_Valerie(Clone) (StickyStoneStudio.MOODS.Valerie): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 09:12:49 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 09:12:49 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:24:35 
DialogController.OnFocusedDialogAnswer() AnswerID: 6

LOG: 02.05.2025 09:24:35 
Wrong RoomThemeStolzis not a BosslevelRoomTheme

LOG: 02.05.2025 09:24:40 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 02.05.2025 09:24:40 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

WARNING: 02.05.2025 09:24:41 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:24:41 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:24:41 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:24:43 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:24:43 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:24:43 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:24:45 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:24:45 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:24:45 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:24:47 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:24:47 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:24:47 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:24:50 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:24:50 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:24:50 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:24:52 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:24:52 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:24:52 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:24:54 
EnemyBehavior_Valerie_Distance_Laser(Clone)

WARNING: 02.05.2025 09:24:54 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:24:54 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:24:54 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:24:58 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:24:58 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:24:58 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:25:01 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:25:01 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:25:01 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:25:04 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:25:04 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:25:04 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:25:05 
EnemyBehavior_Valerie_Distance_Laser(Clone)

WARNING: 02.05.2025 09:25:06 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:25:06 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:25:06 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:25:06 
Animator.GotoState: State could not be found

WARNING: 02.05.2025 09:25:06 
Invalid Layer Index '-1'

WARNING: 02.05.2025 09:25:06 
NextWave() => Wave was not started yet or has no waves

WARNING: 02.05.2025 09:25:06 
GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:25:06 
BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin

LOG: 02.05.2025 09:25:07 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:25:07 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 09:25:08 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:25:09 
ChangeRagdollState explode getriggert!

WARNING: 02.05.2025 09:25:10 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:25:10 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:25:10 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:25:10 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:25:11 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:25:12 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:25:12 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:25:12 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:25:12 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:25:12 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 09:25:12 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:25:13 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 09:25:17 
Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone)  distance: 0

LOG: 02.05.2025 09:25:17 
Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone)  distance: 0

LOG: 02.05.2025 09:25:17 
OpenChest DelayedCall: CHESTTYPE: Addin

LOG: 02.05.2025 09:25:17 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:25:17 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

LOG: 02.05.2025 09:25:18 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:25:19 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:25:53 
LootContextPanel OnButtonSuccess => confirm

LOG: 02.05.2025 09:25:54 
TryAddItem(WeaponAddin) => Items.Addins.PatienceName

LOG: 02.05.2025 09:25:55 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 02.05.2025 09:25:55 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:25:55 
Menu.UnloadMenuPanel => LootContext

WARNING: 02.05.2025 09:25:56 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:25:56 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 09:25:56 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:25:57 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 09:25:57 
MapSelector.UnregisterButtonPromptsForEntering()

WARNING: 02.05.2025 09:25:58 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:25:58 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 09:25:58 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:25:58 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 09:25:58 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 09:25:58 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 02.05.2025 09:25:58 
MapSelector.RegisterButtonPromptsEntered()

LOG: 02.05.2025 09:26:06 
MapSelector.UnregisterButtonPromptsEntered()

LOG: 02.05.2025 09:26:07 
SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 2 PersistentDungeonDepth: 1 CurrentTheme: Stolz

LOG: 02.05.2025 09:26:07 
GameSession.UpdateProgress(SAVED) => SessionGUID: 'e4613dfde0c5' GameSeed: NPY0-2LTU SeededCalls:206 SeededCallsLastDungeon:50 DDepth: 1 NDDepth: 2 FromHomeBase?: False

LOG: 02.05.2025 09:26:07 
UpdatePlayerProgress

LOG: 02.05.2025 09:26:07 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 09:26:07 
WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2

LOG: 02.05.2025 09:26:07 
WindowManager.UnloadMenu => MapSelectorMenu

LOG: 02.05.2025 09:26:07 
LoadingMenu.SetCurrentLoadingScreen() => ME_Level2

LOG: 02.05.2025 09:26:07 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:26:08 
Generate Level Started! Level: Level_B theme: Stolz GameSeed: NPY0-2LTU SeedCalls: 207

LOG: 02.05.2025 09:26:15 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False

LOG: 02.05.2025 09:26:15 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload

LOG: 02.05.2025 09:26:15 
Generate Level Completed! Loading time: 7,583s

LOG: 02.05.2025 09:26:15 
AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False

LOG: 02.05.2025 09:26:15 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:26:15 
WindowManager.UnloadMenu => NoMenu

LOG: 02.05.2025 09:26:15 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 09:26:15 
OnPlayerAndMapWereCreated

LOG: 02.05.2025 09:26:15 
CurrentRoom ReverbTheme isForest_Small

LOG: 02.05.2025 09:26:15 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:26:16 
CurrentRoom ReverbTheme isForest_Small

WARNING: 02.05.2025 09:26:16 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:26:16 
UpdatePlayerProgress

LOG: 02.05.2025 09:26:16 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 09:26:16 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

LOG: 02.05.2025 09:26:16 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:26:16 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:26:16 
CurrentRoom ReverbTheme isForest_Small

LOG: 02.05.2025 09:26:16 
syop - Bet quest found: MediumBetNoPerfectReload. Completed: False

LOG: 02.05.2025 09:26:16 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload

ERROR: 02.05.2025 09:26:16 
Coroutine couldn't be started because the the game object 'NPC_Syop' is inactive! 
StickyStoneStudio.MOODS.<SetStartConditions>d__27:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:26:16 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:26:16 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:26:16 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:26:16 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 09:26:26 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:26:29 
WindowManager.LoadMenu => EscapeMenu

LOG: 02.05.2025 09:26:29 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 09:26:29 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 02.05.2025 09:26:29 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 09:26:29 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 02.05.2025 09:26:30 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 09:26:30 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:26:30 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 09:26:31 
Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main'

LOG: 02.05.2025 09:26:31 
Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu)

LOG: 02.05.2025 09:26:31 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 09:26:31 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:26:31 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:26:31 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:26:31 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:26:31 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:26:31 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

LOG: 02.05.2025 09:26:31 
Menu.UnloadMenuPanel => ESC_Main

LOG: 02.05.2025 09:27:03 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options'

LOG: 02.05.2025 09:27:03 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 02.05.2025 09:27:04 
Menu.UnloadMenuPanel => MM_Options

LOG: 02.05.2025 09:27:07 
Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main'

LOG: 02.05.2025 09:27:07 
Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu)

LOG: 02.05.2025 09:27:07 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 09:27:07 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:07 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:07 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:07 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:07 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:07 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

LOG: 02.05.2025 09:27:08 
Menu.UnloadMenuPanel => ESC_Main

LOG: 02.05.2025 09:27:15 
ChangeFullscreenMode(ExclusiveFullScreen) Screen.fullScreenMode: Windowed

LOG: 02.05.2025 09:27:17 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options'

LOG: 02.05.2025 09:27:17 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 02.05.2025 09:27:17 
Menu.UnloadMenuPanel => MM_Options

LOG: 02.05.2025 09:27:18 
WindowManager.UnloadMenu => EscapeMenu

LOG: 02.05.2025 09:27:18 
Menu.UnloadMenuPanel => ESC_Main

LOG: 02.05.2025 09:27:18 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:27:18 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

WARNING: 02.05.2025 09:27:20 
Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually!

WARNING: 02.05.2025 09:27:20 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 02.05.2025 09:27:20 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_01

LOG: 02.05.2025 09:27:23 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

WARNING: 02.05.2025 09:27:24 
GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:27:24 
GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:27:24 
Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:27:24 
Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu)

LOG: 02.05.2025 09:27:25 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 09:27:25 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:25 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:25 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:25 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:25 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:25 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:25 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 09:27:25 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:25 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:25 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 09:27:25 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:25 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:25 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 09:27:25 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:25 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:25 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 09:27:25 
Menu.UnloadMenuPanel => DefaultPanel

WARNING: 02.05.2025 09:27:26 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:26 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:26 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 09:27:26 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:26 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:26 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 09:27:26 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:26 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:26 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 09:27:26 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:26 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:26 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 09:27:27 
OnButtonSuccess confirm 0

LOG: 02.05.2025 09:27:27 
CONFIRM!

LOG: 02.05.2025 09:27:29 
OnButtonSuccess confirm 0

LOG: 02.05.2025 09:27:29 
CONFIRM!

LOG: 02.05.2025 09:27:30 
OnButtonSuccess confirm 0

LOG: 02.05.2025 09:27:30 
CONFIRM!

LOG: 02.05.2025 09:27:30 
OnButtonSuccess confirm 0

LOG: 02.05.2025 09:27:30 
CONFIRM!

LOG: 02.05.2025 09:27:31 
OnButtonSuccess confirm 0

LOG: 02.05.2025 09:27:31 
CONFIRM!

WARNING: 02.05.2025 09:27:31 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:31 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:31 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 09:27:31 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:31 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:31 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 09:27:31 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:31 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:31 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 09:27:31 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:31 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:27:31 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 09:27:31 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext'

LOG: 02.05.2025 09:27:31 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext'

LOG: 02.05.2025 09:27:31 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:27:31 
Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu)

LOG: 02.05.2025 09:27:31 
Menu.UnloadMenuPanel => ItemUpgradeContext

LOG: 02.05.2025 09:27:32 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:27:32 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:27:34 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:27:34 
CurrentRoom ReverbTheme isForest_Open

LOG: 02.05.2025 09:27:34 
TrySpawnEnemy PRIDE_Gambot delay 1,75

WARNING: 02.05.2025 09:27:34 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:27:34 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

WARNING: 02.05.2025 09:27:34 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:27:34 
TrySpawnEnemy PRIDE_Castor delay 1,75

WARNING: 02.05.2025 09:27:34 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:27:34 
TrySpawnEnemy PRIDE_Gambot delay 1,75

WARNING: 02.05.2025 09:27:34 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:27:34 
TrySpawnEnemy PRIDE_Nincodemus delay 1,75

WARNING: 02.05.2025 09:27:34 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:27:34 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

WARNING: 02.05.2025 09:27:34 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:27:34 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

WARNING: 02.05.2025 09:27:34 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:27:34 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:27:36 
MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:27:36 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:27:36 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:27:36 
MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:27:36 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:27:36 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:27:36 
MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:27:36 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:27:36 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:27:36 
MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:27:36 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:27:36 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:27:36 
MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:27:36 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:27:36 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:27:36 
MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:27:36 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:27:36 
GetIconByBuffType called with buffType: Pride

LOG: 02.05.2025 09:27:36 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:27:36 
MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:27:36 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:27:36 
GetIconByBuffType called with buffType: Pride

LOG: 02.05.2025 09:27:37 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:27:37 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:27:37 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:27:37 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:27:38 
SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)!

LOG: 02.05.2025 09:27:38 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03

LOG: 02.05.2025 09:27:38 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_08

LOG: 02.05.2025 09:27:40 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:27:41 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:27:41 
SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)!

WARNING: 02.05.2025 09:27:41 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh

LOG: 02.05.2025 09:27:42 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_04

LOG: 02.05.2025 09:27:42 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_05

WARNING: 02.05.2025 09:27:43 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:27:43 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:27:43 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:27:44 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 02.05.2025 09:27:44 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:27:44 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:27:44 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:27:44 
ENEMY SPAWNED MitronEmpire_Drone(Clone)

LOG: 02.05.2025 09:27:46 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:27:47 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:27:47 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:27:47 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:27:47 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:27:49 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 02.05.2025 09:27:50 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:27:51 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:27:53 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:27:53 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:27:53 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:27:53 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:27:53 
Combine mesh instance 0 is null.

LOG: 02.05.2025 09:27:54 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:27:54 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:27:55 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

LOG: 02.05.2025 09:27:55 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_01

LOG: 02.05.2025 09:27:55 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:27:55 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:27:55 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:27:55 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:27:55 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh

LOG: 02.05.2025 09:27:57 
StageConditionsManager.OnConditionFailed() => condition failed L id:0

LOG: 02.05.2025 09:27:57 
quest failed: MediumBetNoPerfectReload

LOG: 02.05.2025 09:27:57 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:27:57 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:27:57 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:27:57 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:27:57 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:27:58 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 02.05.2025 09:28:00 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:28:01 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:28:04 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:28:04 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:28:04 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:28:04 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:28:04 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 02.05.2025 09:28:07 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:28:07 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:28:07 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 09:28:08 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:28:09 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_11

LOG: 02.05.2025 09:28:09 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_10

LOG: 02.05.2025 09:28:09 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_09

LOG: 02.05.2025 09:28:10 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:28:11 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:28:11 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:28:11 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:28:11 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh

LOG: 02.05.2025 09:28:12 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 09:28:12 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:28:12 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 09:28:13 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:28:14 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:28:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:28:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:28:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:28:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:28:15 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_06

LOG: 02.05.2025 09:28:15 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_02

WARNING: 02.05.2025 09:28:17 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:28:19 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_07

LOG: 02.05.2025 09:28:29 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:28:29 
CurrentRoom ReverbTheme isForest_Open

LOG: 02.05.2025 09:28:29 
TrySpawnEnemy PRIDE_Drone delay 1,75

LOG: 02.05.2025 09:28:29 
TrySpawnEnemy PRIDE_Drone delay 1,75

WARNING: 02.05.2025 09:28:29 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:28:29 
TrySpawnEnemy PRIDE_Drone delay 1,75

WARNING: 02.05.2025 09:28:29 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:28:29 
TrySpawnEnemy PRIDE_Drone delay 1,75

WARNING: 02.05.2025 09:28:29 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:28:29 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:28:31 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:28:31 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:28:31 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:28:31 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:28:31 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:28:31 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:28:31 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:28:31 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:28:31 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:28:31 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:28:31 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:28:31 
GetIconByBuffType called with buffType: Pride

LOG: 02.05.2025 09:28:31 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:28:31 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:28:31 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:28:31 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:28:33 
StageConditionsManager.OnConditionFailed() => condition failed L id:0

LOG: 02.05.2025 09:28:33 
quest failed: MediumBetNoPerfectReload

LOG: 02.05.2025 09:28:33 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:28:33 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:28:34 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 02.05.2025 09:28:35 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:28:35 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:28:35 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:28:35 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:28:38 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:28:38 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:28:40 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:28:46 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:28:46 
CurrentRoom ReverbTheme isForest_Open

LOG: 02.05.2025 09:28:48 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:28:48 
CurrentRoom ReverbTheme isForest_Small

LOG: 02.05.2025 09:28:50 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:28:50 
CurrentRoom ReverbTheme isForest_Small

WARNING: 02.05.2025 09:28:50 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:28:52 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_09

LOG: 02.05.2025 09:28:55 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:28:55 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:28:55 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_10

LOG: 02.05.2025 09:28:55 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_21

LOG: 02.05.2025 09:28:55 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:28:55 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_12

LOG: 02.05.2025 09:28:55 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:28:55 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_14

LOG: 02.05.2025 09:28:55 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_13

LOG: 02.05.2025 09:28:55 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_15

LOG: 02.05.2025 09:28:55 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_08

LOG: 02.05.2025 09:28:55 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_11

WARNING: 02.05.2025 09:28:59 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:28:59 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:28:59 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:28:59 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:28:59 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:29:01 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_19

LOG: 02.05.2025 09:29:05 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:29:05 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_20

LOG: 02.05.2025 09:29:05 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_05

LOG: 02.05.2025 09:29:05 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:29:05 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_02

LOG: 02.05.2025 09:29:05 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_17

LOG: 02.05.2025 09:29:05 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

LOG: 02.05.2025 09:29:05 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_16

LOG: 02.05.2025 09:29:05 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:29:05 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_04

LOG: 02.05.2025 09:29:05 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_06

LOG: 02.05.2025 09:29:05 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_01

LOG: 02.05.2025 09:29:05 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03

LOG: 02.05.2025 09:29:05 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

WARNING: 02.05.2025 09:29:05 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:06 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:06 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:06 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:29:10 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:29:10 
CurrentRoom ReverbTheme isForest_Small

LOG: 02.05.2025 09:29:12 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:29:12 
CurrentRoom ReverbTheme isForest_Open

LOG: 02.05.2025 09:29:21 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:29:21 
CurrentRoom ReverbTheme isForest_Small

WARNING: 02.05.2025 09:29:21 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:29:22 
OpenChest DelayedCall: CHESTTYPE: GScrap

WARNING: 02.05.2025 09:29:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:24 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:29:25 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:29:25 
CurrentRoom ReverbTheme isForest_Open

LOG: 02.05.2025 09:29:33 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:29:33 
CurrentRoom ReverbTheme isForest_Small

WARNING: 02.05.2025 09:29:34 
GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:34 
GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:29:34 
Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:29:34 
Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu)

LOG: 02.05.2025 09:29:34 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 09:29:34 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:34 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:34 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:34 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:34 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:34 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:34 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 09:29:34 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:34 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:34 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 09:29:34 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:34 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:34 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 09:29:34 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:34 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:34 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 09:29:35 
Menu.UnloadMenuPanel => DefaultPanel

WARNING: 02.05.2025 09:29:35 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:35 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:35 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 09:29:35 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:35 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:35 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 09:29:35 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:35 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:35 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 09:29:35 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:35 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:35 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 09:29:36 
OnButtonSuccess confirm 0

LOG: 02.05.2025 09:29:36 
CONFIRM!

LOG: 02.05.2025 09:29:36 
OnButtonSuccess confirm 0

LOG: 02.05.2025 09:29:36 
CONFIRM!

LOG: 02.05.2025 09:29:36 
OnButtonSuccess confirm 0

LOG: 02.05.2025 09:29:36 
CONFIRM!

WARNING: 02.05.2025 09:29:37 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:37 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:37 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 09:29:37 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:37 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:37 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 09:29:37 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:37 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:37 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 09:29:37 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:37 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:29:37 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 09:29:37 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext'

LOG: 02.05.2025 09:29:37 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext'

LOG: 02.05.2025 09:29:37 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:29:37 
Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu)

LOG: 02.05.2025 09:29:38 
Menu.UnloadMenuPanel => ItemUpgradeContext

LOG: 02.05.2025 09:29:38 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:29:38 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:29:39 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:29:39 
CurrentRoom ReverbTheme isForest_Open

LOG: 02.05.2025 09:29:47 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:29:47 
CurrentRoom ReverbTheme isForest_Small

WARNING: 02.05.2025 09:29:47 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:29:47 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:29:48 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 09:29:48 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:29:48 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 09:29:48 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 09:29:48 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:29:49 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 09:29:49 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 09:29:49 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:29:49 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 09:29:49 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 09:29:50 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:29:50 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 09:29:50 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 09:29:50 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 02.05.2025 09:29:50 
MapSelector.RegisterButtonPromptsEntered()

LOG: 02.05.2025 09:30:07 
MapSelector.UnregisterButtonPromptsEntered()

LOG: 02.05.2025 09:30:08 
SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 3 PersistentDungeonDepth: 2 CurrentTheme: Stolz

LOG: 02.05.2025 09:30:08 
GameSession.UpdateProgress(SAVED) => SessionGUID: 'e4613dfde0c5' GameSeed: NPY0-2LTU SeededCalls:239 SeededCallsLastDungeon:32 DDepth: 2 NDDepth: 3 FromHomeBase?: False

LOG: 02.05.2025 09:30:08 
UpdatePlayerProgress

LOG: 02.05.2025 09:30:08 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 09:30:08 
WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2

LOG: 02.05.2025 09:30:08 
WindowManager.UnloadMenu => MapSelectorMenu

LOG: 02.05.2025 09:30:08 
LoadingMenu.SetCurrentLoadingScreen() => ME_Level2

LOG: 02.05.2025 09:30:08 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:30:09 
Generate Level Started! Level: Level_B theme: Stolz GameSeed: NPY0-2LTU SeedCalls: 240

LOG: 02.05.2025 09:30:14 
(TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A

LOG: 02.05.2025 09:30:20 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False

LOG: 02.05.2025 09:30:21 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload

LOG: 02.05.2025 09:30:22 
Generate Level Completed! Loading time: 12,732s

LOG: 02.05.2025 09:30:22 
AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False

LOG: 02.05.2025 09:30:22 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:30:22 
WindowManager.UnloadMenu => NoMenu

LOG: 02.05.2025 09:30:22 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 09:30:22 
OnPlayerAndMapWereCreated

LOG: 02.05.2025 09:30:22 
CurrentRoom ReverbTheme isForest_Small

LOG: 02.05.2025 09:30:22 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:30:22 
CurrentRoom ReverbTheme isForest_Small

WARNING: 02.05.2025 09:30:22 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:30:22 
UpdatePlayerProgress

LOG: 02.05.2025 09:30:22 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 09:30:22 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

LOG: 02.05.2025 09:30:22 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:30:22 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:30:22 
CurrentRoom ReverbTheme isForest_Small

LOG: 02.05.2025 09:30:22 
syop - Bet quest found: MediumBetNoPerfectReload. Completed: False

LOG: 02.05.2025 09:30:22 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload

ERROR: 02.05.2025 09:30:22 
Coroutine couldn't be started because the the game object 'NPC_Syop' is inactive! 
StickyStoneStudio.MOODS.<SetStartConditions>d__27:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:30:22 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:30:22 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:30:22 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:30:22 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 09:30:23 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:30:25 
DestroyDestructibleInScene() => Destructible_Barrel_small

LOG: 02.05.2025 09:30:25 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

LOG: 02.05.2025 09:30:27 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 09:30:27 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:30:27 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 09:30:30 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:30:30 
CurrentRoom ReverbTheme isForest_Small

WARNING: 02.05.2025 09:30:30 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:30:32 
Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually!

WARNING: 02.05.2025 09:30:32 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_07

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_09

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_12

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_06

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_18

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_19

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_11

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_20

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_08

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_13

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_16

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_14

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_15

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_02

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_10

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_04

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_17

LOG: 02.05.2025 09:30:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

WARNING: 02.05.2025 09:30:34 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:30:34 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:30:39 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:30:39 
CurrentRoom ReverbTheme isForest_Small

LOG: 02.05.2025 09:30:43 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:30:43 
CurrentRoom ReverbTheme isForest_Open

LOG: 02.05.2025 09:30:43 
TrySpawnEnemy PRIDE_Castor delay 1,75

LOG: 02.05.2025 09:30:43 
TrySpawnEnemy PRIDE_Drone delay 1,75

WARNING: 02.05.2025 09:30:43 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:30:43 
TrySpawnEnemy PRIDE_Drone delay 1,75

WARNING: 02.05.2025 09:30:43 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:30:43 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

WARNING: 02.05.2025 09:30:43 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:30:43 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:30:45 
MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:30:45 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:30:45 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:30:45 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:30:45 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:30:45 
ScaleEnemy MitronEmpire_Drone(Clone)!

LOG: 02.05.2025 09:30:45 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:30:45 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:30:45 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:30:45 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:30:45 
MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:30:45 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:30:45 
GetIconByBuffType called with buffType: Pride

LOG: 02.05.2025 09:30:45 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:30:46 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:30:46 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:30:46 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:30:47 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:30:47 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh

LOG: 02.05.2025 09:30:48 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:30:48 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:30:48 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:30:48 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:30:48 
DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers

WARNING: 02.05.2025 09:30:48 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 02.05.2025 09:30:51 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:30:51 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 02.05.2025 09:30:52 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:30:52 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:30:52 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:30:52 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:30:53 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:30:54 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:30:54 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:30:54 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:30:54 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:30:57 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:31:12 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:31:12 
CurrentRoom ReverbTheme isForest_Small

WARNING: 02.05.2025 09:31:12 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:31:14 
OpenChest DelayedCall: CHESTTYPE: Addin

LOG: 02.05.2025 09:31:14 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:31:14 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

LOG: 02.05.2025 09:31:15 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:31:17 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:31:25 
LootContextPanel OnButtonSuccess => confirm

LOG: 02.05.2025 09:31:26 
TryAddItem(WeaponAddin) => Items.Addins.TargetExpName

LOG: 02.05.2025 09:31:27 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 02.05.2025 09:31:27 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:31:27 
Menu.UnloadMenuPanel => LootContext

LOG: 02.05.2025 09:31:29 
DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers

LOG: 02.05.2025 09:31:29 
DestroyDestructibleInScene() => Destructible_VaseBirne_Closed

LOG: 02.05.2025 09:31:29 
DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01

WARNING: 02.05.2025 09:31:30 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:31:33 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:31:33 
CurrentRoom ReverbTheme isForest_Open

LOG: 02.05.2025 09:31:37 
DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_02

WARNING: 02.05.2025 09:31:38 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:31:39 
DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_01

LOG: 02.05.2025 09:31:39 
DestroyDestructibleInScene() => Destructible_VaseBauch_Closed_02

WARNING: 02.05.2025 09:31:40 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:31:45 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:31:45 
CurrentRoom ReverbTheme isForest_Open

LOG: 02.05.2025 09:31:45 
TrySpawnEnemy PRIDE_Bastion delay 1,75

LOG: 02.05.2025 09:31:45 
TrySpawnEnemy PRIDE_Bastion delay 1,75

LOG: 02.05.2025 09:31:45 
TrySpawnEnemy PRIDE_Drone delay 1,75

LOG: 02.05.2025 09:31:45 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

WARNING: 02.05.2025 09:31:45 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:31:45 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

WARNING: 02.05.2025 09:31:45 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:31:45 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:31:47 
MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:31:47 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:31:47 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:31:47 
MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:31:47 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:31:47 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:31:47 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:31:47 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:31:47 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:31:47 
MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:31:47 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:31:47 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:31:47 
MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:31:47 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:31:47 
GetIconByBuffType called with buffType: Pride

LOG: 02.05.2025 09:31:48 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:31:49 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:31:50 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:31:52 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:31:53 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:31:53 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:31:53 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:31:53 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:31:55 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:31:56 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 02.05.2025 09:31:57 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:31:57 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:31:57 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:31:57 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:31:57 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 02.05.2025 09:31:59 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:32:01 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:32:01 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:32:01 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:32:01 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:32:03 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:32:05 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:32:05 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:32:05 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:32:05 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:32:08 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:32:08 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 02.05.2025 09:32:09 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:32:09 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:32:09 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:32:09 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:32:09 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh

LOG: 02.05.2025 09:32:12 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:32:12 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:32:13 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh

LOG: 02.05.2025 09:32:13 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

LOG: 02.05.2025 09:32:13 
TrySpawnEnemy PRIDE_Bastion delay 1,75

WARNING: 02.05.2025 09:32:14 
MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:32:14 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:32:14 
ScaleEnemy MitronEmpire_Gambot_Range(Clone)!

WARNING: 02.05.2025 09:32:14 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same!

LOG: 02.05.2025 09:32:14 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:32:14 
MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:32:14 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:32:14 
ScaleEnemy MitronEmpire_Bastion(Clone)!

WARNING: 02.05.2025 09:32:14 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same!

LOG: 02.05.2025 09:32:14 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:32:15 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:32:15 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:32:15 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:32:15 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:32:16 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:32:17 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:32:17 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:32:17 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:32:17 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:32:20 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:32:22 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:32:22 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:32:22 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:32:22 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:32:25 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:32:27 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:32:27 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:32:27 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:32:27 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:32:28 
StageConditionsManager.OnConditionFailed() => condition failed L id:0

LOG: 02.05.2025 09:32:28 
quest failed: MediumBetNoPerfectReload

LOG: 02.05.2025 09:32:28 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:32:29 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh

LOG: 02.05.2025 09:32:31 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:32:35 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:32:35 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:32:35 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:32:35 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:32:35 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:32:37 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:32:37 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:32:38 
Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:32:38 
Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu)

LOG: 02.05.2025 09:32:38 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 09:32:38 
OnWeaponSelectionChanged ID -> 0

LOG: 02.05.2025 09:32:38 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 09:32:38 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:32:38 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:32:41 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 09:32:46 
OnWeaponAddinShootable1SelectionChanged ID -> 1

LOG: 02.05.2025 09:32:47 
OnWeaponAddinShootable1SelectionChanged ID -> 4

LOG: 02.05.2025 09:32:50 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar'

LOG: 02.05.2025 09:32:50 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:32:50 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:32:50 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 09:32:51 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:32:53 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 09:32:53 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:32:53 
Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 09:32:53 
Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu)

LOG: 02.05.2025 09:32:53 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 09:32:53 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:32:56 
(AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 2

LOG: 02.05.2025 09:32:56 
AbilitySkillContextController.ConfirmChosenSkill() Try open ...

LOG: 02.05.2025 09:32:57 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:32:57 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:32:57 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:32:57 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PatienceName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:32:57 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:32:57 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 02.05.2025 09:32:57 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:32:57 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:32:57 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:32:57 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PatienceName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:32:57 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:33:01 
(AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1

LOG: 02.05.2025 09:33:01 
AbilitySkillContextController.ConfirmChosenSkill() Try open ...

LOG: 02.05.2025 09:33:01 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:33:01 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:33:01 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:33:01 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PatienceName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:33:01 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:33:01 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 02.05.2025 09:33:01 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:33:01 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:33:01 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:33:01 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PatienceName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:33:01 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:33:03 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext'

WARNING: 02.05.2025 09:33:03 
Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu)

LOG: 02.05.2025 09:33:03 
Menu.UnloadMenuPanel => AbilitySkillContext

LOG: 02.05.2025 09:33:06 
DestroyDestructibleInScene() => Destructible_Barrel_small_Lies_01

LOG: 02.05.2025 09:33:06 
DestroyDestructibleInScene() => Destructible_Barrel_small_Lies_02

LOG: 02.05.2025 09:33:06 
DestroyDestructibleInScene() => Destructible_Barrel_small_Lies

WARNING: 02.05.2025 09:33:07 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:33:11 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:33:13 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_02

LOG: 02.05.2025 09:33:13 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

LOG: 02.05.2025 09:33:16 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03

LOG: 02.05.2025 09:33:17 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_01

LOG: 02.05.2025 09:33:18 
WindowManager.LoadMenu => EscapeMenu

LOG: 02.05.2025 09:33:18 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 09:33:18 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 02.05.2025 09:33:18 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 09:33:18 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 02.05.2025 09:33:19 
Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main'

LOG: 02.05.2025 09:33:19 
Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu)

LOG: 02.05.2025 09:33:20 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 09:33:20 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:33:20 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:33:20 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:33:20 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:33:20 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:33:20 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

LOG: 02.05.2025 09:33:20 
Menu.UnloadMenuPanel => ESC_Main

LOG: 02.05.2025 09:33:22 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options'

LOG: 02.05.2025 09:33:22 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 02.05.2025 09:33:22 
Menu.UnloadMenuPanel => MM_Options

LOG: 02.05.2025 09:33:23 
WindowManager.UnloadMenu => EscapeMenu

LOG: 02.05.2025 09:33:23 
Menu.UnloadMenuPanel => ESC_Main

LOG: 02.05.2025 09:33:23 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:33:23 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

WARNING: 02.05.2025 09:33:28 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:33:33 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 09:33:33 
<meshForOnDestroyVFX> for <NPC shopkeeper little robot> == null! No VFX-Effect can be played on destroy.

LOG: 02.05.2025 09:33:33 
Started Music_GrammoPhoneBot

LOG: 02.05.2025 09:33:33 
CurrentRoom ReverbTheme isForest_Small

WARNING: 02.05.2025 09:33:33 
GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:33:33 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:33:33 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:33:39 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 09:33:39 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:33:43 
DialogController.OnFocusedDialogAnswer() AnswerID: 0

LOG: 02.05.2025 09:33:43 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:33:43 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

WARNING: 02.05.2025 09:33:43 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:33:43 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

LOG: 02.05.2025 09:33:43 
initialises raritymodes

LOG: 02.05.2025 09:33:43 
equipmentRarity:Level_3

LOG: 02.05.2025 09:33:43 
equipmentRarity:Level_1

LOG: 02.05.2025 09:33:43 
equipmentRarity:Level_1

LOG: 02.05.2025 09:33:43 
equipmentRarity:Level_3

LOG: 02.05.2025 09:33:43 
equipmentRarity:Level_3

LOG: 02.05.2025 09:33:43 
equipmentRarity:Level_2

LOG: 02.05.2025 09:33:43 
equipmentRarity:Level_1

LOG: 02.05.2025 09:33:43 
equipmentRarity:Level_2

LOG: 02.05.2025 09:33:43 
equipmentRarity:Level_1

LOG: 02.05.2025 09:33:43 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 09:33:43 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:33:43 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:33:43 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:33:43 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:33:43 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:33:43 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:33:43 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 09:33:43 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:33:43 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:33:43 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 09:33:43 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:33:45 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 09:33:45 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:33:45 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:33:45 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:33:45 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:33:45 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:33:45 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:33:45 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 09:33:45 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:33:45 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:33:45 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 09:34:31 
LootContextPanel OnButtonSuccess => confirm

LOG: 02.05.2025 09:34:32 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:34:32 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:34:32 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:34:32 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PatienceName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:34:32 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:34:32 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 02.05.2025 09:34:32 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:34:32 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:34:32 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:34:32 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PatienceName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:34:32 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:34:32 
TryAddItem(Equipment) => Items.Equipment.HeaderName Head

LOG: 02.05.2025 09:34:32 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 02.05.2025 09:34:32 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:34:33 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 02.05.2025 09:34:33 
Menu.UnloadMenuPanel => LootContext

LOG: 02.05.2025 09:34:34 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:34:34 
CurrentRoom ReverbTheme isForest_Open

LOG: 02.05.2025 09:34:44 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:34:44 
CurrentRoom ReverbTheme isForest_Open

LOG: 02.05.2025 09:34:44 
TrySpawnEnemy PRIDE_Bastion delay 1,75

WARNING: 02.05.2025 09:34:44 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:34:44 
TrySpawnEnemy PRIDE_Castor delay 1,75

WARNING: 02.05.2025 09:34:44 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:34:44 
TrySpawnEnemy PRIDE_Bastion delay 1,75

WARNING: 02.05.2025 09:34:44 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:34:44 
TrySpawnEnemy PRIDE_Nincodemus delay 1,75

WARNING: 02.05.2025 09:34:44 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:34:44 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:34:46 
MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:34:46 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:34:46 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:34:46 
MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:34:46 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:34:46 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:34:46 
MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:34:46 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:34:46 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:34:46 
MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:34:46 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:34:46 
GetIconByBuffType called with buffType: Pride

LOG: 02.05.2025 09:34:47 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:34:47 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:34:48 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:34:48 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:34:48 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:34:49 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:34:50 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:34:50 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:34:50 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:34:50 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:34:51 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh

LOG: 02.05.2025 09:34:52 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:34:54 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:34:54 
SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)!

WARNING: 02.05.2025 09:34:54 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:34:54 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:34:54 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:34:54 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh

LOG: 02.05.2025 09:34:56 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:34:57 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:34:57 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:34:57 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:34:57 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:34:58 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh

LOG: 02.05.2025 09:35:00 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:35:01 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:35:01 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:35:01 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:35:01 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:35:02 
StageConditionsManager.OnConditionFailed() => condition failed L id:0

LOG: 02.05.2025 09:35:02 
quest failed: MediumBetNoPerfectReload

LOG: 02.05.2025 09:35:02 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:35:02 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:35:03 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:35:03 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:35:14 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:35:14 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 09:35:14 
TrySpawnEnemy PRIDE_Bastion delay 1,75

LOG: 02.05.2025 09:35:14 
TrySpawnEnemy PRIDE_Bastion delay 1,75

LOG: 02.05.2025 09:35:14 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

WARNING: 02.05.2025 09:35:14 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:35:14 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:35:16 
MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:35:16 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:35:16 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:35:16 
MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:35:16 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:35:16 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:35:16 
MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:35:16 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:35:16 
GetIconByBuffType called with buffType: Pride

LOG: 02.05.2025 09:35:16 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:35:16 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:35:16 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:35:16 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:35:17 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:35:18 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:35:18 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:35:18 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:35:18 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:35:18 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh

LOG: 02.05.2025 09:35:19 
StageConditionsManager.OnConditionFailed() => condition failed L id:0

LOG: 02.05.2025 09:35:19 
quest failed: MediumBetNoPerfectReload

LOG: 02.05.2025 09:35:19 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:35:20 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:35:20 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:35:20 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:35:20 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:35:21 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh

LOG: 02.05.2025 09:35:22 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:35:24 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:35:24 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:35:24 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:35:24 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:35:25 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 02.05.2025 09:35:25 
StageConditionsManager.OnConditionFailed() => condition failed L id:0

LOG: 02.05.2025 09:35:25 
quest failed: MediumBetNoPerfectReload

LOG: 02.05.2025 09:35:25 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:35:26 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

WARNING: 02.05.2025 09:35:26 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:35:27 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:35:27 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 09:35:28 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:35:32 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 09:35:32 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:35:32 
Menu.UnloadMenuPanel => Info

WARNING: 02.05.2025 09:35:35 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:35:47 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:35:47 
CurrentRoom ReverbTheme isForest_Open

WARNING: 02.05.2025 09:35:47 
GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:35:47 
TrySpawnEnemy PRIDE_LeotronTheLoyalist delay 1,75

LOG: 02.05.2025 09:35:47 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:35:47 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:35:49 
MitronEmpire_LeotronTheLoyalist(Clone) (StickyStoneStudio.MOODS.LeotronTheLoyalist): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 09:35:49 
SetNextBehavior currentGroupBehaviorIndex: 0 nextCurrentGroupBehaviorIndex 1

LOG: 02.05.2025 09:35:49 
DistanceVariant: Straight

LOG: 02.05.2025 09:35:50 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:35:53 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 09:35:53 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:35:53 
 AnimationTriggeredAttackEvents ()=> 4

LOG: 02.05.2025 09:36:02 
DialogController.OnFocusedDialogAnswer() AnswerID: 6

LOG: 02.05.2025 09:36:02 
ApplyBossMoodColorStyle => bossDialogMood: Pride bossDialogMoodWasAnsweredByPlayers: Anxiety

LOG: 02.05.2025 09:36:02 
Wrong RoomThemeStolzis not a BosslevelRoomTheme

LOG: 02.05.2025 09:36:14 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 02.05.2025 09:36:14 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:36:14 
Leotron.CanGetDamage(value: False)

LOG: 02.05.2025 09:36:14 
SetNextBehavior currentGroupBehaviorIndex: 0 nextCurrentGroupBehaviorIndex 1

LOG: 02.05.2025 09:36:15 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:36:15 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:36:15 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:36:15 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:36:16 
Leotron.CanGetDamage(value: False)

LOG: 02.05.2025 09:36:16 
Leotron.SpawnMech 'PRIDE_Stationary_Generator' override, OnScrew=False

LOG: 02.05.2025 09:36:16 
spawnGeneratorsAtOnce

LOG: 02.05.2025 09:36:16 
Leotron.CanGetDamage(value: False)

LOG: 02.05.2025 09:36:16 
SpawnWaitUntilGeneratorsArePresent  => started

LOG: 02.05.2025 09:36:16 
SetNextBehavior currentGroupBehaviorIndex: 1 nextCurrentGroupBehaviorIndex 2

LOG: 02.05.2025 09:36:16 
MeleeAttack: Special1

LOG: 02.05.2025 09:36:16 
HammerDamageArea.Deactivate()

LOG: 02.05.2025 09:36:17 
ThrowAndReturnHammer start onScrew=False

WARNING: 02.05.2025 09:36:18 
MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 09:36:18 
ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone)

WARNING: 02.05.2025 09:36:18 
MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 09:36:18 
ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone)

WARNING: 02.05.2025 09:36:18 
MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 09:36:18 
ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone)

LOG: 02.05.2025 09:36:18 
SpawnWaitUntilGeneratorsArePresent  => end

LOG: 02.05.2025 09:36:18 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:36:18 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:36:18 
ThrowAndReturnHammer end

LOG: 02.05.2025 09:36:19 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:36:19 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:36:19 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:36:19 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:36:20 
MeleeAttack: Normal1

LOG: 02.05.2025 09:36:20 
HammerDamageArea.Deactivate()

LOG: 02.05.2025 09:36:21 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:36:21 
 AnimationTriggeredAttackEvents ()=> 1

LOG: 02.05.2025 09:36:21 
MeleeAttack: Special1

LOG: 02.05.2025 09:36:21 
HammerDamageArea.Deactivate()

LOG: 02.05.2025 09:36:22 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:36:22 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:36:22 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:36:22 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:36:23 
ThrowAndReturnHammer start onScrew=False

LOG: 02.05.2025 09:36:23 
StageConditionsManager.OnConditionFailed() => condition failed L id:0

LOG: 02.05.2025 09:36:23 
quest failed: MediumBetNoPerfectReload

LOG: 02.05.2025 09:36:23 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:36:25 
ThrowAndReturnHammer end

LOG: 02.05.2025 09:36:26 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:36:26 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:36:26 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:36:26 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:36:26 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:36:26 
SetNextBehavior currentGroupBehaviorIndex: 2 nextCurrentGroupBehaviorIndex 3

LOG: 02.05.2025 09:36:26 
DistanceVariant: Special2

LOG: 02.05.2025 09:36:26 
OnOffScrew(bool _newOnScrewState) ()=>True

LOG: 02.05.2025 09:36:26 
SetReflectionState False

LOG: 02.05.2025 09:36:26 
start RaiseScrew(float _InTime) ()=> 2

LOG: 02.05.2025 09:36:26 
ScrewPhaseUpdate() => started

LOG: 02.05.2025 09:36:26 
ScrewPhaseUpdate() => Screw heath changed to =>200

LOG: 02.05.2025 09:36:26 
start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 200

LOG: 02.05.2025 09:36:26 
Leotron.CanGetDamage(value: False)

LOG: 02.05.2025 09:36:26 
Leotron.SpawnMech 'PRIDE_Leonide' override, OnScrew=True

LOG: 02.05.2025 09:36:26 
EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned setted to 0

LOG: 02.05.2025 09:36:26 
None spawnLeonidsAtOnce

LOG: 02.05.2025 09:36:26 
None spawnLeonidsAtOnce

LOG: 02.05.2025 09:36:26 
None spawnLeonidsAtOnce

LOG: 02.05.2025 09:36:26 
 SpawnLeotronsScrew();

LOG: 02.05.2025 09:36:26 
SetNextBehavior currentGroupBehaviorIndex: 3 nextCurrentGroupBehaviorIndex 4

LOG: 02.05.2025 09:36:26 
MeleeAttack: Special1

LOG: 02.05.2025 09:36:26 
HammerDamageArea.Deactivate()

LOG: 02.05.2025 09:36:27 
ThrowAndReturnHammer start onScrew=True

WARNING: 02.05.2025 09:36:28 
MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:36:28 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:36:28 
ENEMY SPAWNED MitronEmpire_Leonide(Clone)

WARNING: 02.05.2025 09:36:28 
MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:36:28 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:36:28 
ENEMY SPAWNED MitronEmpire_Leonide(Clone)

WARNING: 02.05.2025 09:36:28 
MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:36:28 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:36:28 
ENEMY SPAWNED MitronEmpire_Leonide(Clone)

LOG: 02.05.2025 09:36:29 
end LowerScrewRelativeToDamage(float _NewScrewHealth)

LOG: 02.05.2025 09:36:29 
end RaiseScrew()

LOG: 02.05.2025 09:36:29 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:36:29 
ScrewPhaseUpdate() => Screw heath changed to =>79,70329

LOG: 02.05.2025 09:36:29 
start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 79,70329

LOG: 02.05.2025 09:36:29 
EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned: set 0 TO 0

LOG: 02.05.2025 09:36:30 
end LowerScrewRelativeToDamage(float _NewScrewHealth)

LOG: 02.05.2025 09:36:30 
ThrowAndReturnHammer end

LOG: 02.05.2025 09:36:32 
MeleeAttack: Special1

LOG: 02.05.2025 09:36:32 
HammerDamageArea.Deactivate()

LOG: 02.05.2025 09:36:32 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:36:33 
ThrowAndReturnHammer start onScrew=True

LOG: 02.05.2025 09:36:33 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:36:33 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:36:33 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:36:33 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:36:33 
DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone)

LOG: 02.05.2025 09:36:33 
ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false);

LOG: 02.05.2025 09:36:33 
TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed)

LOG: 02.05.2025 09:36:33 
OnOffScrew(bool _newOnScrewState) ()=>False

WARNING: 02.05.2025 09:36:33 
LeotronsScrew destroyed manually in <OnOffScrew()>

LOG: 02.05.2025 09:36:33 
LeotronsScrew destroyed manually in <OnOffScrew()>

LOG: 02.05.2025 09:36:33 
SetNextBehavior currentGroupBehaviorIndex: 4 nextCurrentGroupBehaviorIndex 5

LOG: 02.05.2025 09:36:33 
WaitForHitGround() => reached true state

LOG: 02.05.2025 09:36:33 
LyingOnGroundCorou() START, waiting 9

LOG: 02.05.2025 09:36:33 
Leotron.CanGetDamage(value: True)

WARNING: 02.05.2025 09:36:35 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:36:35 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:36:35 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:36:35 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:36:36 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:36:37 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:36:37 
SetReflectionState False

LOG: 02.05.2025 09:36:37 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:36:37 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:36:37 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:36:37 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:36:38 
MeleeAttack: Normal1

LOG: 02.05.2025 09:36:38 
HammerDamageArea.Deactivate()

LOG: 02.05.2025 09:36:39 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:36:39 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:36:39 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:36:39 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:36:39 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:36:39 
 AnimationTriggeredAttackEvents ()=> 1

LOG: 02.05.2025 09:36:40 
ShieldPartGetsDestroyed()  ShieldPartsLeft = 2

LOG: 02.05.2025 09:36:40 
SetNextBehavior currentGroupBehaviorIndex: 5 nextCurrentGroupBehaviorIndex 6

LOG: 02.05.2025 09:36:40 
SetNextBehavior currentGroupBehaviorIndex: 1 nextCurrentGroupBehaviorIndex 2

LOG: 02.05.2025 09:36:41 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:36:41 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:36:41 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:36:41 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:36:41 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:36:42 
SetNextBehavior currentGroupBehaviorIndex: 2 nextCurrentGroupBehaviorIndex 3

LOG: 02.05.2025 09:36:42 
LyingOnGroundCorou() END

LOG: 02.05.2025 09:36:42 
SetNextBehavior currentGroupBehaviorIndex: 1 nextCurrentGroupBehaviorIndex 2

LOG: 02.05.2025 09:36:43 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:36:43 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:36:43 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:36:43 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:36:43 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:36:45 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:36:45 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:36:45 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:36:45 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:36:45 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:36:47 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:36:47 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:36:47 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:36:47 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:36:47 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:36:48 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh

LOG: 02.05.2025 09:36:48 
StageConditionsManager.OnConditionFailed() => condition failed L id:0

LOG: 02.05.2025 09:36:48 
quest failed: MediumBetNoPerfectReload

LOG: 02.05.2025 09:36:48 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:36:48 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:36:48 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:36:48 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:36:48 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:36:49 
MeleeAttack: Normal1

LOG: 02.05.2025 09:36:49 
HammerDamageArea.Deactivate()

LOG: 02.05.2025 09:36:50 
Leotron.CanGetDamage(value: False)

LOG: 02.05.2025 09:36:50 
Leotron.SpawnMech 'PRIDE_Leonide' override, OnScrew=False

LOG: 02.05.2025 09:36:50 
EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned setted to 0

LOG: 02.05.2025 09:36:50 
None spawnLeonidsAtOnce

LOG: 02.05.2025 09:36:50 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:36:50 
Leotron.CanGetDamage(value: True)

WARNING: 02.05.2025 09:36:50 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:36:50 
NextWave() => Wave was not started yet or has no waves

WARNING: 02.05.2025 09:36:50 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:36:50 
BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin

WARNING: 02.05.2025 09:36:53 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:36:53 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:36:53 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:36:53 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:36:53 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:36:53 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:36:54 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:36:54 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:36:54 
EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned: set 0 TO 0

LOG: 02.05.2025 09:37:01 
Destroy On BossRoom MS Build: MitronEmpire_LeotronTheLoyalist(Clone)  distance: 0

LOG: 02.05.2025 09:37:01 
OpenChest DelayedCall: CHESTTYPE: Addin

LOG: 02.05.2025 09:37:01 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:37:01 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

LOG: 02.05.2025 09:37:02 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:37:03 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:37:26 
LootContextPanel OnButtonSuccess => back

LOG: 02.05.2025 09:37:27 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 02.05.2025 09:37:27 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:37:28 
Menu.UnloadMenuPanel => LootContext

WARNING: 02.05.2025 09:37:28 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:37:28 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 09:37:28 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:37:29 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 09:37:29 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 09:37:30 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:37:30 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 09:37:37 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:37:37 
CurrentRoom ReverbTheme isForest_Open

LOG: 02.05.2025 09:37:41 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:37:41 
Started Music_GrammoPhoneBot

LOG: 02.05.2025 09:37:41 
CurrentRoom ReverbTheme isForest_Small

WARNING: 02.05.2025 09:37:41 
GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:37:41 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:37:43 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 09:37:43 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:37:45 
DialogController.OnFocusedDialogAnswer() AnswerID: 0

LOG: 02.05.2025 09:37:45 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:37:45 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

WARNING: 02.05.2025 09:37:45 
GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:37:45 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 09:37:45 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:37:45 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:37:45 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:37:45 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:37:45 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:37:45 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:37:45 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 09:37:45 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:37:45 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:37:45 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 09:37:46 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:37:49 
LootContextPanel OnButtonSuccess => confirm

LOG: 02.05.2025 09:37:50 
Change Color from Equipment_Feet(Clone)  matname: ChangeableColor (Instance)

LOG: 02.05.2025 09:37:50 
Change Color from Equipment_Feet(Clone)  matname: ChangeableColor (Instance)

LOG: 02.05.2025 09:37:50 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:37:50 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:37:50 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:37:50 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PatienceName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:37:50 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:37:50 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 02.05.2025 09:37:50 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:37:50 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:37:50 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:37:50 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PatienceName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:37:50 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:37:50 
TryAddItem(Equipment) => Items.Equipment.FootName Foot

LOG: 02.05.2025 09:37:51 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 02.05.2025 09:37:51 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:37:51 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 02.05.2025 09:37:52 
Menu.UnloadMenuPanel => LootContext

LOG: 02.05.2025 09:37:53 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:37:53 
CurrentRoom ReverbTheme isForest_Open

LOG: 02.05.2025 09:38:04 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:38:04 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 09:38:07 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:38:07 
CurrentRoom ReverbTheme isForest_Open

WARNING: 02.05.2025 09:38:07 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:38:08 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:38:08 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 09:38:08 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:38:08 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:38:08 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 09:38:08 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 09:38:08 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 02.05.2025 09:38:08 
MapSelector.RegisterButtonPromptsEntered()

LOG: 02.05.2025 09:38:22 
MapSelector.UnregisterButtonPromptsEntered()

LOG: 02.05.2025 09:38:23 
SetCurrentMapSelectorChoice => DungeonDepth: 3 NextDungeonDepth: 4 PersistentDungeonDepth: 3 CurrentTheme: Stolz

LOG: 02.05.2025 09:38:23 
GameSession.UpdateProgress(SAVED) => SessionGUID: 'e4613dfde0c5' GameSeed: NPY0-2LTU SeededCalls:320 SeededCallsLastDungeon:80 DDepth: 3 NDDepth: 4 FromHomeBase?: False

LOG: 02.05.2025 09:38:23 
UpdatePlayerProgress

LOG: 02.05.2025 09:38:23 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 09:38:23 
WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2

LOG: 02.05.2025 09:38:23 
WindowManager.UnloadMenu => MapSelectorMenu

LOG: 02.05.2025 09:38:23 
LoadingMenu.SetCurrentLoadingScreen() => ME_Level3

LOG: 02.05.2025 09:38:24 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:38:24 
Generate Level Started! Level: Level_C theme: Stolz GameSeed: NPY0-2LTU SeedCalls: 321

LOG: 02.05.2025 09:38:31 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False

LOG: 02.05.2025 09:38:32 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload

LOG: 02.05.2025 09:38:32 
Generate Level Completed! Loading time: 8,19s

LOG: 02.05.2025 09:38:32 
AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False

LOG: 02.05.2025 09:38:32 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:38:32 
WindowManager.UnloadMenu => NoMenu

LOG: 02.05.2025 09:38:32 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 09:38:32 
OnPlayerAndMapWereCreated

LOG: 02.05.2025 09:38:32 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:38:32 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:38:32 
CurrentRoom ReverbTheme isStoneRoom

WARNING: 02.05.2025 09:38:32 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:38:32 
UpdatePlayerProgress

LOG: 02.05.2025 09:38:32 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 09:38:32 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

LOG: 02.05.2025 09:38:33 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:38:33 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:38:33 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:38:33 
syop - Bet quest found: MediumBetNoPerfectReload. Completed: False

LOG: 02.05.2025 09:38:33 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload

ERROR: 02.05.2025 09:38:33 
Coroutine couldn't be started because the the game object 'NPC_Syop' is inactive! 
StickyStoneStudio.MOODS.<SetStartConditions>d__27:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:38:33 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:38:33 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:38:33 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:38:33 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 09:38:34 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:38:35 
DestroyDestructibleInScene() => Destructible_Crate_Pride_02

LOG: 02.05.2025 09:38:36 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03

LOG: 02.05.2025 09:38:38 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 09:38:38 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:38:38 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 09:38:40 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:38:40 
CurrentRoom ReverbTheme isStoneRoom

WARNING: 02.05.2025 09:38:40 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:38:42 
Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually!

WARNING: 02.05.2025 09:38:42 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 02.05.2025 09:38:43 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:38:43 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_23

LOG: 02.05.2025 09:38:43 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_24

LOG: 02.05.2025 09:38:43 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_13

LOG: 02.05.2025 09:38:43 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:38:43 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_14

LOG: 02.05.2025 09:38:43 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_15

LOG: 02.05.2025 09:38:43 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_19

LOG: 02.05.2025 09:38:43 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_17

LOG: 02.05.2025 09:38:43 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04

LOG: 02.05.2025 09:38:43 
DestroyDestructibleInScene() => Destructible_Crate_Pride_03

LOG: 02.05.2025 09:38:43 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed_06

LOG: 02.05.2025 09:38:43 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07

LOG: 02.05.2025 09:38:43 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05

WARNING: 02.05.2025 09:38:45 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:38:45 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:38:45 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:38:46 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:38:46 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:38:46 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:38:46 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:38:46 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_06

LOG: 02.05.2025 09:38:46 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:38:46 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_10

LOG: 02.05.2025 09:38:46 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_08

LOG: 02.05.2025 09:38:46 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_09

LOG: 02.05.2025 09:38:46 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_11

LOG: 02.05.2025 09:38:46 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_12

LOG: 02.05.2025 09:38:46 
DestroyDestructibleInScene() => Destructible_Crate_Pride_02

LOG: 02.05.2025 09:38:46 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed_02

LOG: 02.05.2025 09:38:46 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_05

LOG: 02.05.2025 09:38:46 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03

WARNING: 02.05.2025 09:38:47 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:38:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:38:50 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:38:50 
CurrentRoom ReverbTheme isStoneRoom

WARNING: 02.05.2025 09:38:50 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:38:50 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:38:53 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 09:38:53 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:38:59 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 02.05.2025 09:39:01 
TrySpawnEnemy PRIDE_CastorCleric delay 1,75

LOG: 02.05.2025 09:39:01 
TrySpawnEnemy PRIDE_CastorCleric delay 1,75

LOG: 02.05.2025 09:39:01 
TrySpawnEnemy PRIDE_Leonide delay 1,75

LOG: 02.05.2025 09:39:01 
TrySpawnEnemy PRIDE_Leonide delay 1,75

WARNING: 02.05.2025 09:39:01 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:39:01 
TrySpawnEnemy PRIDE_Leonide delay 1,75

WARNING: 02.05.2025 09:39:01 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:39:01 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:39:03 
MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:39:03 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:39:03 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:39:03 
MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:39:03 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:39:03 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:39:03 
MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:39:03 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:39:03 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:39:03 
MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:39:03 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:39:03 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:39:03 
MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:39:03 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:39:04 
GetIconByBuffType called with buffType: Pride

LOG: 02.05.2025 09:39:04 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:39:04 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:39:04 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:39:04 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:39:04 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:39:04 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:39:06 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh

LOG: 02.05.2025 09:39:06 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:39:06 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:39:06 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:39:06 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:39:06 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:39:06 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:39:06 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:39:09 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_02

LOG: 02.05.2025 09:39:09 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_07

LOG: 02.05.2025 09:39:09 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03

LOG: 02.05.2025 09:39:09 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_05

LOG: 02.05.2025 09:39:09 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:39:10 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:39:10 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_06

ERROR: 02.05.2025 09:39:11 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:39:11 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:39:11 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:39:11 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:39:11 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:39:11 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh

LOG: 02.05.2025 09:39:15 
DestroyDestructibleInScene() => Destructible_Crate_Pride_03

LOG: 02.05.2025 09:39:15 
DestroyDestructibleInScene() => Destructible_Crate_Pride_02

WARNING: 02.05.2025 09:39:15 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh

ERROR: 02.05.2025 09:39:17 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:39:17 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:39:17 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:39:17 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:39:17 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:39:17 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh

LOG: 02.05.2025 09:39:18 
StageConditionsManager.OnConditionFailed() => condition failed L id:0

LOG: 02.05.2025 09:39:18 
quest failed: MediumBetNoPerfectReload

ERROR: 02.05.2025 09:39:19 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:39:19 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:39:19 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:39:19 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:39:19 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:39:19 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh

LOG: 02.05.2025 09:39:21 
TrySpawnEnemy PRIDE_Gambot delay 1,75

LOG: 02.05.2025 09:39:21 
TrySpawnEnemy PRIDE_Gambot delay 1,75

LOG: 02.05.2025 09:39:21 
TrySpawnEnemy PRIDE_Gambot delay 1,75

LOG: 02.05.2025 09:39:22 
GetIconByBuffType called with buffType: Patient_Active

WARNING: 02.05.2025 09:39:22 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:39:23 
MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:39:23 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:39:23 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:39:23 
MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:39:23 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:39:23 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:39:23 
MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:39:23 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:39:23 
GetIconByBuffType called with buffType: Pride

LOG: 02.05.2025 09:39:23 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:39:23 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh

ERROR: 02.05.2025 09:39:25 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:39:25 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:39:25 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:39:25 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:39:25 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:39:26 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:39:26 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh

LOG: 02.05.2025 09:39:28 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:39:28 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:39:28 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:39:28 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:39:28 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:39:28 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:39:28 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:39:30 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:39:30 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 09:39:30 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 09:39:30 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:39:30 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:39:34 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

WARNING: 02.05.2025 09:39:37 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:39:37 
DestroyDestructibleInScene() => Destructible_Crate_Pride_04

WARNING: 02.05.2025 09:39:40 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:39:56 
DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_06

LOG: 02.05.2025 09:39:56 
DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_10

LOG: 02.05.2025 09:39:56 
DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_08

LOG: 02.05.2025 09:39:56 
DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_09

LOG: 02.05.2025 09:39:56 
DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_05

WARNING: 02.05.2025 09:39:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:39:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:39:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:39:58 
DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_04

LOG: 02.05.2025 09:39:59 
DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01

LOG: 02.05.2025 09:40:00 
DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07

LOG: 02.05.2025 09:40:05 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 09:40:05 
OpenChest DelayedCall: CHESTTYPE: GScrap

WARNING: 02.05.2025 09:40:06 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:40:06 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:40:11 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:40:11 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:40:13 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:40:13 
CurrentRoom ReverbTheme isStoneRoom

WARNING: 02.05.2025 09:40:14 
GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:40:14 
GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:40:15 
Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:40:15 
Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu)

LOG: 02.05.2025 09:40:15 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 09:40:15 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:40:15 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:40:15 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:40:15 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:40:15 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:40:15 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:40:15 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 09:40:15 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:40:15 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:40:15 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 09:40:15 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:40:15 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:40:15 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 09:40:15 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:40:15 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:40:15 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 09:40:15 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:40:16 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext'

LOG: 02.05.2025 09:40:16 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext'

LOG: 02.05.2025 09:40:16 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:40:16 
Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu)

LOG: 02.05.2025 09:40:17 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:40:17 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:40:17 
Menu.UnloadMenuPanel => ItemUpgradeContext

LOG: 02.05.2025 09:40:18 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:40:18 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:40:20 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:40:20 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:40:22 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:40:22 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:40:22 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

LOG: 02.05.2025 09:40:22 
TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75

WARNING: 02.05.2025 09:40:22 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:40:22 
TrySpawnEnemy PRIDE_Drone delay 1,75

WARNING: 02.05.2025 09:40:22 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:40:22 
TrySpawnEnemy PRIDE_Nincodemus delay 1,75

WARNING: 02.05.2025 09:40:22 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:40:22 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:40:24 
MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:40:24 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:40:24 
ScaleEnemy MitronEmpire_Gambot_Range(Clone)!

WARNING: 02.05.2025 09:40:24 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same!

LOG: 02.05.2025 09:40:24 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:40:24 
MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:40:24 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:40:24 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:40:24 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:40:24 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:40:24 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:40:24 
MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:40:24 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:40:24 
GetIconByBuffType called with buffType: Pride

LOG: 02.05.2025 09:40:24 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:40:24 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:40:24 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:40:24 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:40:24 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:40:24 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:40:25 
StageConditionsManager.OnConditionFailed() => condition failed L id:0

LOG: 02.05.2025 09:40:25 
quest failed: MediumBetNoPerfectReload

LOG: 02.05.2025 09:40:25 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:40:27 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 02.05.2025 09:40:28 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:40:28 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:40:28 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:40:28 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:40:28 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:40:28 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:40:30 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:40:30 
SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)!

WARNING: 02.05.2025 09:40:30 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh

LOG: 02.05.2025 09:40:31 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:40:31 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:40:31 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:40:31 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:40:31 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:40:31 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:40:32 
SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)!

LOG: 02.05.2025 09:40:34 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:40:34 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:40:35 
SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)!

LOG: 02.05.2025 09:40:36 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:40:36 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:40:36 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:40:36 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:40:36 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:40:36 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:40:36 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:40:39 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:40:39 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:40:39 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:40:44 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:40:44 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:40:44 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

LOG: 02.05.2025 09:40:44 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

LOG: 02.05.2025 09:40:44 
TrySpawnEnemy PRIDE_Nincodemus delay 1,75

LOG: 02.05.2025 09:40:44 
TrySpawnEnemy PRIDE_Gambot delay 1,75

WARNING: 02.05.2025 09:40:44 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:40:44 
TrySpawnEnemy PRIDE_Castor delay 1,75

WARNING: 02.05.2025 09:40:44 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:40:44 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:40:46 
MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:40:46 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:40:46 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:40:46 
MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:40:46 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:40:46 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:40:46 
MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:40:46 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:40:46 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:40:46 
MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:40:46 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:40:46 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:40:46 
MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:40:46 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:40:46 
GetIconByBuffType called with buffType: Pride

LOG: 02.05.2025 09:40:46 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:40:46 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh

LOG: 02.05.2025 09:40:48 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:40:48 
SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)!

ERROR: 02.05.2025 09:40:48 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:40:48 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:40:48 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:40:48 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:40:48 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:40:48 
LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel

LOG: 02.05.2025 09:40:48 
DestroyDestructibleInScene() => Pride_Oil_Destructible

WARNING: 02.05.2025 09:40:49 
SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false!

LOG: 02.05.2025 09:40:49 
GetIconByBuffType called with buffType: OilBarrel

LOG: 02.05.2025 09:40:49 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:40:50 
SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)!

LOG: 02.05.2025 09:40:50 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:40:50 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:40:50 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:40:50 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:40:50 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:40:50 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:40:51 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 02.05.2025 09:40:52 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:40:53 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:40:53 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:40:53 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:40:53 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:40:53 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:40:53 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:40:53 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:40:54 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:40:54 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:40:54 
ENEMY SPAWNED MitronEmpire_Drone(Clone)

LOG: 02.05.2025 09:40:54 
GetIconByBuffType called with buffType: OilBarrel

LOG: 02.05.2025 09:40:56 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:40:57 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:41:00 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:41:00 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:41:00 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:41:00 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:41:00 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:41:00 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 02.05.2025 09:41:01 
StageConditionsManager.OnConditionFailed() => condition failed L id:0

LOG: 02.05.2025 09:41:01 
quest failed: MediumBetNoPerfectReload

WARNING: 02.05.2025 09:41:01 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh

LOG: 02.05.2025 09:41:02 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

ERROR: 02.05.2025 09:41:04 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:41:04 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:41:04 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:41:04 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:41:04 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 09:41:07 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:41:07 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:41:07 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:41:07 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:41:07 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:41:10 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:41:11 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:41:13 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:41:13 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:41:13 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:41:13 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:41:13 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:41:14 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:41:14 
StageConditionsManager.OnConditionFailed() => condition failed L id:0

LOG: 02.05.2025 09:41:14 
quest failed: MediumBetNoPerfectReload

LOG: 02.05.2025 09:41:14 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:41:15 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:41:15 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:41:15 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:41:15 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:41:15 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:41:15 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:41:16 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:41:18 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:41:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:41:22 
DestroyDestructibleInScene() => Destructible_Crate_Pride_02

LOG: 02.05.2025 09:41:22 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03

LOG: 02.05.2025 09:41:23 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_06

LOG: 02.05.2025 09:41:23 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_04

LOG: 02.05.2025 09:41:29 
LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_01

LOG: 02.05.2025 09:41:29 
DestroyDestructibleInScene() => Pride_Oil_Destructible

WARNING: 02.05.2025 09:41:30 
SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false!

LOG: 02.05.2025 09:41:31 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:41:31 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:41:31 
TrySpawnEnemy PRIDE_Bastion delay 1,75

LOG: 02.05.2025 09:41:31 
TrySpawnEnemy PRIDE_CastorCleric delay 1,75

LOG: 02.05.2025 09:41:31 
TrySpawnEnemy PRIDE_CastorHealer delay 1,75

WARNING: 02.05.2025 09:41:31 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorHealer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:41:31 
TrySpawnEnemy PRIDE_Drone delay 1,75

WARNING: 02.05.2025 09:41:31 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:41:31 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:41:33 
MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:41:33 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:41:33 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:41:33 
MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:41:33 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:41:33 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:41:33 
MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:41:33 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:41:33 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:41:33 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:41:33 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:41:33 
GetIconByBuffType called with buffType: Pride

LOG: 02.05.2025 09:41:33 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:41:33 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:41:33 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:41:33 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:41:33 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:41:33 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:41:34 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 02.05.2025 09:41:35 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:41:36 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:41:36 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:41:36 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:41:36 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:41:36 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:41:36 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:41:36 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_04

LOG: 02.05.2025 09:41:37 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_02

LOG: 02.05.2025 09:41:38 
DestroyDestructibleInScene() => Destructible_Crate_Pride_03

LOG: 02.05.2025 09:41:38 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:41:39 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh

LOG: 02.05.2025 09:41:39 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:41:39 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:41:39 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:41:39 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:41:39 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:41:39 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:41:42 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:41:43 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:41:43 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:41:43 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:41:43 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:41:43 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:41:43 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:41:45 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:41:47 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:41:47 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:41:47 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:41:47 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:41:47 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:41:47 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:41:49 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh

LOG: 02.05.2025 09:41:49 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:41:50 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:41:50 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:41:50 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:41:50 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:41:50 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:41:50 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:41:51 
StageConditionsManager.OnConditionFailed() => condition failed L id:0

LOG: 02.05.2025 09:41:51 
quest failed: MediumBetNoPerfectReload

LOG: 02.05.2025 09:41:51 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:41:51 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:41:52 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:41:53 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:41:55 
DestroyDestructibleInScene() => Destructible_Crate_Pride_05

LOG: 02.05.2025 09:41:55 
DestroyDestructibleInScene() => Destructible_Crate_Pride_02

WARNING: 02.05.2025 09:41:56 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:41:57 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:41:57 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:41:59 
DestroyDestructibleInScene() => Destructible_Crate_Pride_04

LOG: 02.05.2025 09:42:23 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:42:23 
CurrentRoom ReverbTheme isStoneRoom

WARNING: 02.05.2025 09:42:23 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:42:25 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_01

LOG: 02.05.2025 09:42:26 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

WARNING: 02.05.2025 09:42:27 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:42:28 
OpenChest DelayedCall: CHESTTYPE: Equipment

LOG: 02.05.2025 09:42:28 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:42:28 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

WARNING: 02.05.2025 09:42:28 
GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:42:29 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:42:30 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:42:41 
LootContextPanel OnButtonSuccess => confirm

LOG: 02.05.2025 09:42:41 
Change Color from Equipment_Arms(Clone)  matname: ChangeableColor (Instance)

LOG: 02.05.2025 09:42:41 
Change Color from Equipment_Arms(Clone)  matname: ChangeableColor (Instance)

LOG: 02.05.2025 09:42:41 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:42:41 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:42:41 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:42:41 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PatienceName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:42:41 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:42:41 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 02.05.2025 09:42:41 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:42:41 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:42:41 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:42:41 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PatienceName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:42:41 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:42:41 
TryAddItem(Equipment) => Items.Equipment.ArmName Arm

LOG: 02.05.2025 09:42:42 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 02.05.2025 09:42:42 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:42:42 
Menu.UnloadMenuPanel => LootContext

LOG: 02.05.2025 09:42:43 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:42:43 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:42:53 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:42:53 
CurrentRoom ReverbTheme isStoneRoom

WARNING: 02.05.2025 09:42:53 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:42:53 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:42:53 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 09:42:53 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:42:53 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:42:54 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:42:54 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 09:42:54 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 09:42:54 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:42:55 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 09:42:55 
MapSelector.RegisterButtonPromptsForEntering()

LOG: 02.05.2025 09:42:56 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03

LOG: 02.05.2025 09:42:56 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_02

LOG: 02.05.2025 09:42:56 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 09:42:56 
MapSelector.UnregisterButtonPromptsForEntering()

WARNING: 02.05.2025 09:42:57 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:42:57 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 09:42:57 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:42:58 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:42:58 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 09:42:58 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 09:42:58 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 02.05.2025 09:42:58 
MapSelector.RegisterButtonPromptsEntered()

LOG: 02.05.2025 09:43:01 
MapSelector.UnregisterButtonPromptsEntered()

LOG: 02.05.2025 09:43:02 
SetCurrentMapSelectorChoice => DungeonDepth: 4 NextDungeonDepth: 5 PersistentDungeonDepth: 4 CurrentTheme: Stolz

LOG: 02.05.2025 09:43:02 
GameSession.UpdateProgress(SAVED) => SessionGUID: 'e4613dfde0c5' GameSeed: NPY0-2LTU SeededCalls:361 SeededCallsLastDungeon:40 DDepth: 4 NDDepth: 5 FromHomeBase?: False

LOG: 02.05.2025 09:43:02 
UpdatePlayerProgress

LOG: 02.05.2025 09:43:02 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 09:43:02 
WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2

LOG: 02.05.2025 09:43:02 
WindowManager.UnloadMenu => MapSelectorMenu

LOG: 02.05.2025 09:43:02 
LoadingMenu.SetCurrentLoadingScreen() => ME_Level3

LOG: 02.05.2025 09:43:02 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:43:03 
Generate Level Started! Level: Level_C theme: Stolz GameSeed: NPY0-2LTU SeedCalls: 362

LOG: 02.05.2025 09:43:09 
(TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_C, RoomTyp: Typ_A

LOG: 02.05.2025 09:43:13 
(TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_C, RoomTyp: Typ_B

LOG: 02.05.2025 09:43:23 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False

LOG: 02.05.2025 09:43:26 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload

LOG: 02.05.2025 09:43:27 
Generate Level Completed! Loading time: 24,017s

LOG: 02.05.2025 09:43:27 
AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False

LOG: 02.05.2025 09:43:27 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:43:27 
WindowManager.UnloadMenu => NoMenu

LOG: 02.05.2025 09:43:27 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 09:43:27 
OnPlayerAndMapWereCreated

LOG: 02.05.2025 09:43:27 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:43:27 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:43:27 
CurrentRoom ReverbTheme isStoneRoom

WARNING: 02.05.2025 09:43:27 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:43:27 
UpdatePlayerProgress

LOG: 02.05.2025 09:43:27 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 09:43:27 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

LOG: 02.05.2025 09:43:27 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:43:27 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:43:27 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:43:28 
syop - Bet quest found: MediumBetNoPerfectReload. Completed: True

LOG: 02.05.2025 09:43:28 
Syop: bet quest completed - can collect reward

WARNING: 02.05.2025 09:43:28 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:43:28 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:43:28 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:43:28 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 09:43:28 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:43:31 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

LOG: 02.05.2025 09:43:31 
DestroyDestructibleInScene() => Destructible_Crate

LOG: 02.05.2025 09:43:32 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 09:43:32 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:43:33 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 09:43:39 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 09:43:39 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:43:51 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 02.05.2025 09:43:54 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:43:54 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 

LOG: 02.05.2025 09:43:54 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:43:54 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

LOG: 02.05.2025 09:43:54 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

LOG: 02.05.2025 09:43:54 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

LOG: 02.05.2025 09:43:54 
TrySpawnEnemy PRIDE_Drone delay 1,75

WARNING: 02.05.2025 09:43:54 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:43:54 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:43:56 
MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:43:56 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:43:56 
ScaleEnemy MitronEmpire_Gambot_Range(Clone)!

WARNING: 02.05.2025 09:43:56 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same!

LOG: 02.05.2025 09:43:56 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:43:56 
MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:43:56 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:43:56 
ScaleEnemy MitronEmpire_Gambot_Range(Clone)!

WARNING: 02.05.2025 09:43:56 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same!

LOG: 02.05.2025 09:43:56 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:43:56 
MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:43:56 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:43:56 
ScaleEnemy MitronEmpire_Gambot_Range(Clone)!

LOG: 02.05.2025 09:43:56 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:43:56 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:43:56 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:43:56 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:43:56 
Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually!

WARNING: 02.05.2025 09:43:56 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 02.05.2025 09:43:56 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:43:57 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:43:57 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:43:57 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:43:57 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:43:57 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:43:57 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:44:00 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:44:00 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 02.05.2025 09:44:02 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:44:02 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:44:02 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:44:02 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:44:02 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:44:02 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:44:05 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:44:06 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:44:08 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:44:08 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:44:08 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:44:08 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:44:08 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:44:08 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 02.05.2025 09:44:09 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:44:11 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:44:12 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:44:12 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:44:12 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:44:12 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:44:12 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:44:12 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:44:12 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:44:15 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:44:15 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:44:15 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:44:24 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_01

LOG: 02.05.2025 09:44:24 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_02

LOG: 02.05.2025 09:44:25 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed

WARNING: 02.05.2025 09:44:26 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:44:27 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers

LOG: 02.05.2025 09:44:29 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:44:29 
CurrentRoom ReverbTheme isStoneRoom

WARNING: 02.05.2025 09:44:29 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:44:31 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

LOG: 02.05.2025 09:44:32 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_01

LOG: 02.05.2025 09:44:33 
OpenChest DelayedCall: CHESTTYPE: Equipment

LOG: 02.05.2025 09:44:33 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:44:33 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

WARNING: 02.05.2025 09:44:33 
GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:44:33 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:44:35 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:44:42 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:44:44 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:45:19 
LootContextPanel OnButtonSuccess => confirm

LOG: 02.05.2025 09:45:20 
Change Color from Equipment_Arms(Clone)  matname: ChangeableColor (Instance)

LOG: 02.05.2025 09:45:20 
Change Color from Equipment_Arms(Clone)  matname: ChangeableColor (Instance)

LOG: 02.05.2025 09:45:20 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:45:20 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:45:20 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:45:20 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PatienceName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:45:20 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:45:20 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 02.05.2025 09:45:20 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:45:20 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:45:20 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:45:20 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PatienceName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:45:20 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 09:45:20 
TryAddItem(Equipment) => Items.Equipment.ArmName Arm

LOG: 02.05.2025 09:45:21 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 02.05.2025 09:45:21 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:45:21 
Menu.UnloadMenuPanel => LootContext

LOG: 02.05.2025 09:45:22 
Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

WARNING: 02.05.2025 09:45:22 
Menu.LoadMenuPanel Inventar failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu)

LOG: 02.05.2025 09:45:22 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 09:45:22 
OnWeaponSelectionChanged ID -> 0

LOG: 02.05.2025 09:45:22 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 09:45:22 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 09:45:22 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:45:23 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:45:23 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar'

LOG: 02.05.2025 09:45:23 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:45:24 
Menu.UnloadMenuPanel => Inventar

LOG: 02.05.2025 09:45:25 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:45:25 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:45:29 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:45:29 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:45:30 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:45:31 
CurrentRoom ReverbTheme isStoneRoom

WARNING: 02.05.2025 09:45:31 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:45:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:45:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:45:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_05

LOG: 02.05.2025 09:45:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_06

LOG: 02.05.2025 09:45:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03

LOG: 02.05.2025 09:45:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_09

LOG: 02.05.2025 09:45:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:45:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_04

LOG: 02.05.2025 09:45:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_02

LOG: 02.05.2025 09:45:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:45:34 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:45:34 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:45:34 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_10

LOG: 02.05.2025 09:45:34 
DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_06

LOG: 02.05.2025 09:45:34 
DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_10

LOG: 02.05.2025 09:45:34 
DestroyDestructibleInScene() => Destructible_Crate_Pride_06

LOG: 02.05.2025 09:45:34 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_16

LOG: 02.05.2025 09:45:34 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_15

LOG: 02.05.2025 09:45:34 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:45:34 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:45:34 
DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01

LOG: 02.05.2025 09:45:34 
DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_04

LOG: 02.05.2025 09:45:34 
DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07

LOG: 02.05.2025 09:45:34 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_13

LOG: 02.05.2025 09:45:34 
DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_08

LOG: 02.05.2025 09:45:34 
DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_05

LOG: 02.05.2025 09:45:34 
DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_09

WARNING: 02.05.2025 09:45:35 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:45:35 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:45:36 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:45:37 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 09:45:37 
<meshForOnDestroyVFX> for <NPC shopkeeper little robot> == null! No VFX-Effect can be played on destroy.

LOG: 02.05.2025 09:45:37 
Started Music_GrammoPhoneBot

LOG: 02.05.2025 09:45:37 
CurrentRoom ReverbTheme isStoneRoom

WARNING: 02.05.2025 09:45:37 
GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:45:37 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:45:37 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:45:41 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 09:45:41 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:45:45 
DialogController.OnFocusedDialogAnswer() AnswerID: 0

LOG: 02.05.2025 09:45:45 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:45:45 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

WARNING: 02.05.2025 09:45:45 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:45 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

LOG: 02.05.2025 09:45:45 
initialises raritymodes

LOG: 02.05.2025 09:45:45 
equipmentRarity:Level_1

LOG: 02.05.2025 09:45:45 
equipmentRarity:Level_1

LOG: 02.05.2025 09:45:45 
equipmentRarity:Level_1

LOG: 02.05.2025 09:45:45 
equipmentRarity:Level_2

LOG: 02.05.2025 09:45:45 
equipmentRarity:Level_3

LOG: 02.05.2025 09:45:45 
equipmentRarity:Level_3

LOG: 02.05.2025 09:45:45 
DoubleModeGun WeaponSwap firstCall !

LOG: 02.05.2025 09:45:45 
DoubleModeGun WeaponSwap MODE 1 SLOWSHOT

LOG: 02.05.2025 09:45:45 
equipmentRarity:Level_1

LOG: 02.05.2025 09:45:45 
equipmentRarity:Level_1

LOG: 02.05.2025 09:45:45 
equipmentRarity:Level_1

LOG: 02.05.2025 09:45:45 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 09:45:45 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:45 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:45 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:45 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:45 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:45 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:45 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 09:45:45 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:45 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:45 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 09:45:45 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:45:50 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 09:45:50 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:50 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:50 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:50 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:50 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:50 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:50 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 09:45:50 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:50 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:50 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 09:45:51 
LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone)

LOG: 02.05.2025 09:45:51 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 09:45:51 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:51 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:51 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:51 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:51 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:51 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:51 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 09:45:51 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:51 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:51 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 09:45:54 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:54 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:54 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 09:45:54 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:54 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 09:45:54 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 09:45:54 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 02.05.2025 09:45:54 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:45:54 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 02.05.2025 09:45:54 
Menu.UnloadMenuPanel => LootContext

LOG: 02.05.2025 09:45:55 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:45:55 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:45:57 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:45:57 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:45:59 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:45:59 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:46:01 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:46:01 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 09:46:01 
TrySpawnEnemy PRIDE_Bastion delay 1,75

LOG: 02.05.2025 09:46:01 
TrySpawnEnemy PRIDE_Nincodemus delay 1,75

LOG: 02.05.2025 09:46:01 
TrySpawnEnemy PRIDE_Leonide delay 1,75

WARNING: 02.05.2025 09:46:01 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:46:01 
TrySpawnEnemy PRIDE_Nincodemus delay 1,75

WARNING: 02.05.2025 09:46:01 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:46:01 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:46:03 
MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:46:03 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:46:03 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:46:03 
MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:46:03 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:46:03 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:46:03 
MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:46:03 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:46:03 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:46:03 
MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:46:03 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:46:03 
GetIconByBuffType called with buffType: Pride

LOG: 02.05.2025 09:46:03 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:46:04 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:46:04 
LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_01

LOG: 02.05.2025 09:46:04 
DestroyDestructibleInScene() => Pride_Oil_Destructible

LOG: 02.05.2025 09:46:05 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:46:05 
SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false!

WARNING: 02.05.2025 09:46:05 
SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)!

ERROR: 02.05.2025 09:46:05 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:46:05 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:46:05 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:46:05 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:46:05 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:46:05 
GetIconByBuffType called with buffType: OilBarrel

WARNING: 02.05.2025 09:46:07 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh

LOG: 02.05.2025 09:46:08 
GetIconByBuffType called with buffType: Patient_Active

WARNING: 02.05.2025 09:46:08 
SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)!

LOG: 02.05.2025 09:46:08 
GetIconByBuffType called with buffType: OilBarrel

WARNING: 02.05.2025 09:46:11 
SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)!

WARNING: 02.05.2025 09:46:14 
SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)!

LOG: 02.05.2025 09:46:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_11

LOG: 02.05.2025 09:46:14 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:46:14 
SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)!

WARNING: 02.05.2025 09:46:14 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh

LOG: 02.05.2025 09:46:17 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:46:17 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:46:19 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:46:19 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:46:19 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:46:19 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:46:19 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:46:19 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:46:20 
SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)!

LOG: 02.05.2025 09:46:21 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:46:23 
SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)!

WARNING: 02.05.2025 09:46:23 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh

LOG: 02.05.2025 09:46:24 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:46:28 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:46:28 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:46:28 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:46:28 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:46:28 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:46:28 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:46:31 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:46:32 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:46:32 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh

LOG: 02.05.2025 09:46:32 
TrySpawnEnemy PRIDE_CastorHealer delay 1,75

LOG: 02.05.2025 09:46:32 
TrySpawnEnemy PRIDE_CastorHealer delay 1,75

LOG: 02.05.2025 09:46:32 
TrySpawnEnemy PRIDE_Gambot delay 1,75

LOG: 02.05.2025 09:46:32 
TrySpawnEnemy PRIDE_Leonide delay 1,75

LOG: 02.05.2025 09:46:32 
TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75

LOG: 02.05.2025 09:46:32 
TrySpawnEnemy PRIDE_CastorHealer delay 1,75

WARNING: 02.05.2025 09:46:34 
MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:46:34 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:46:34 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:46:34 
MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:46:34 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:46:34 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:46:34 
MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:46:34 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:46:34 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:46:34 
MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:46:34 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:46:34 
ScaleEnemy MitronEmpire_Castor_Healer(Clone)!

LOG: 02.05.2025 09:46:34 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:46:34 
MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:46:34 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:46:34 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:46:34 
MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:46:34 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:46:34 
ScaleEnemy MitronEmpire_Sp00derBomber(Clone)!

LOG: 02.05.2025 09:46:34 
GetIconByBuffType called with buffType: Pride

LOG: 02.05.2025 09:46:35 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:46:35 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:46:35 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:46:35 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:46:35 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:46:35 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:46:37 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh

LOG: 02.05.2025 09:46:37 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:46:37 
Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually!

WARNING: 02.05.2025 09:46:37 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

WARNING: 02.05.2025 09:46:38 
SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)!

WARNING: 02.05.2025 09:46:38 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh

LOG: 02.05.2025 09:46:39 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:46:39 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:46:39 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:46:39 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:46:39 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:46:39 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:46:40 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_12

LOG: 02.05.2025 09:46:40 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:46:43 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:46:43 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:46:43 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:46:43 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:46:43 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:46:43 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:46:45 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:46:48 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:46:50 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:46:51 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:46:51 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:46:51 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:46:51 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:46:51 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:46:51 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:46:53 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh

LOG: 02.05.2025 09:46:53 
showQuestComplete: Beginner Training

LOG: 02.05.2025 09:46:53 
Quest Completed: Beginner Training

LOG: 02.05.2025 09:46:53 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:46:53 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 09:46:53 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:46:54 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:46:55 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:46:55 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:46:55 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:46:55 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:46:55 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:46:55 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:46:56 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh

LOG: 02.05.2025 09:46:57 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:46:57 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 09:46:57 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:46:58 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 09:47:00 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:47:01 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:47:01 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:47:01 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:47:01 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:47:01 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:47:01 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:47:02 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh

LOG: 02.05.2025 09:47:02 
Quest is already completed. No progress will be updated.

WARNING: 02.05.2025 09:47:04 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:47:04 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:47:04 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:47:04 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:47:04 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:47:04 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:47:04 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:47:04 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:47:15 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_07

LOG: 02.05.2025 09:47:16 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_10

LOG: 02.05.2025 09:47:17 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_05

LOG: 02.05.2025 09:47:24 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_06

LOG: 02.05.2025 09:47:24 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_09

LOG: 02.05.2025 09:47:24 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_08

LOG: 02.05.2025 09:47:25 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

WARNING: 02.05.2025 09:47:25 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:47:30 
DestroyDestructibleInScene() => Destructible_Vase_01

LOG: 02.05.2025 09:47:35 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:47:35 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:47:35 
TrySpawnEnemy PRIDE_Nincodemus delay 1,75

WARNING: 02.05.2025 09:47:35 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:47:35 
TrySpawnEnemy PRIDE_Leonide delay 1,75

WARNING: 02.05.2025 09:47:35 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:47:35 
TrySpawnEnemy PRIDE_Leonide delay 1,75

WARNING: 02.05.2025 09:47:35 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:47:35 
TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75

WARNING: 02.05.2025 09:47:35 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:47:36 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:47:37 
MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:47:37 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:47:37 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:47:37 
MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:47:37 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:47:37 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:47:37 
MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:47:37 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:47:37 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:47:38 
MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:47:38 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:47:38 
GetIconByBuffType called with buffType: Pride

LOG: 02.05.2025 09:47:38 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:47:38 
SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)!

LOG: 02.05.2025 09:47:38 
Quest is already completed. No progress will be updated.

LOG: 02.05.2025 09:47:39 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:47:40 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:47:40 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:47:40 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:47:40 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:47:40 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:47:40 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:47:41 
SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of MitronEmpire_Sp00derBomber(Clone)!

WARNING: 02.05.2025 09:47:41 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh

LOG: 02.05.2025 09:47:42 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:47:42 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:47:42 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:47:42 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:47:42 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:47:42 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:47:44 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh

LOG: 02.05.2025 09:47:44 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:47:45 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh

LOG: 02.05.2025 09:47:45 
Quest is already completed. No progress will be updated.

LOG: 02.05.2025 09:47:47 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:47:47 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:47:47 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:47:47 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:47:47 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:47:47 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:47:47 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh

LOG: 02.05.2025 09:47:47 
Quest is already completed. No progress will be updated.

LOG: 02.05.2025 09:47:49 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02

LOG: 02.05.2025 09:47:49 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed_03

WARNING: 02.05.2025 09:47:50 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:47:50 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:47:52 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:47:58 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:47:58 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 09:48:04 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:48:04 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:48:04 
TrySpawnEnemy PRIDE_Castor delay 1,75

LOG: 02.05.2025 09:48:04 
TrySpawnEnemy PRIDE_CastorCleric delay 1,75

LOG: 02.05.2025 09:48:04 
TrySpawnEnemy PRIDE_Leonide delay 1,75

WARNING: 02.05.2025 09:48:04 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:48:04 
TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75

WARNING: 02.05.2025 09:48:04 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:48:04 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:48:06 
MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:48:06 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:48:06 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:48:06 
MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:48:06 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:48:06 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:48:06 
MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:48:06 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:48:06 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:48:06 
MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:48:06 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:48:06 
GetIconByBuffType called with buffType: Pride

LOG: 02.05.2025 09:48:06 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:48:06 
SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)!

LOG: 02.05.2025 09:48:06 
Quest is already completed. No progress will be updated.

LOG: 02.05.2025 09:48:08 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:48:08 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:48:08 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:48:08 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:48:08 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:48:08 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:48:09 
LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel

LOG: 02.05.2025 09:48:09 
DestroyDestructibleInScene() => Pride_Oil_Destructible

WARNING: 02.05.2025 09:48:09 
SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of MitronEmpire_Sp00derBomber(Clone)!

WARNING: 02.05.2025 09:48:09 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:48:09 
SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false!

LOG: 02.05.2025 09:48:09 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:48:10 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

WARNING: 02.05.2025 09:48:10 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh

LOG: 02.05.2025 09:48:12 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:48:14 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:48:14 
GetIconByBuffType called with buffType: OilBarrel

ERROR: 02.05.2025 09:48:14 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:48:14 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:48:14 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:48:14 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:48:14 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:48:15 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh

LOG: 02.05.2025 09:48:15 
Quest is already completed. No progress will be updated.

LOG: 02.05.2025 09:48:17 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:48:18 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:48:18 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:48:18 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:48:18 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:48:18 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:48:18 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:48:20 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:48:20 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh

LOG: 02.05.2025 09:48:20 
Quest is already completed. No progress will be updated.

WARNING: 02.05.2025 09:48:20 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:48:26 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 02.05.2025 09:48:33 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:48:33 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 09:48:35 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:48:35 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:48:53 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:48:53 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 09:49:33 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:49:33 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:49:33 
TrySpawnEnemy PRIDE_Bastion delay 1,75

LOG: 02.05.2025 09:49:33 
TrySpawnEnemy PRIDE_CastorHealer delay 1,75

WARNING: 02.05.2025 09:49:33 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorHealer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:49:33 
TrySpawnEnemy PRIDE_Castor delay 1,75

WARNING: 02.05.2025 09:49:33 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:49:33 
TrySpawnEnemy PRIDE_Gambot delay 1,75

WARNING: 02.05.2025 09:49:33 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:49:33 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:49:35 
MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:49:35 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:49:35 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:49:35 
MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:49:35 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:49:35 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:49:35 
MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:49:35 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:49:35 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:49:35 
MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:49:35 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:49:35 
GetIconByBuffType called with buffType: Pride

LOG: 02.05.2025 09:49:35 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:49:35 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:49:35 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:49:35 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:49:35 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:49:35 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:49:37 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:49:40 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:49:40 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:49:40 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:49:40 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:49:40 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:49:40 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:49:40 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:49:40 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:49:40 
ENEMY SPAWNED MitronEmpire_Drone(Clone)

LOG: 02.05.2025 09:49:41 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:49:42 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:49:42 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:49:42 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:49:42 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:49:42 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:49:42 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:49:44 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:49:44 
Quest is already completed. No progress will be updated.

LOG: 02.05.2025 09:49:45 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:49:45 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:49:45 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:49:45 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:49:45 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:49:45 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:49:45 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh

LOG: 02.05.2025 09:49:45 
Quest is already completed. No progress will be updated.

LOG: 02.05.2025 09:49:48 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:49:49 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh

LOG: 02.05.2025 09:49:49 
Quest is already completed. No progress will be updated.

LOG: 02.05.2025 09:49:50 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:49:50 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:49:50 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:49:50 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:49:50 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:49:50 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:49:51 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:49:51 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh

LOG: 02.05.2025 09:49:51 
Quest is already completed. No progress will be updated.

LOG: 02.05.2025 09:49:53 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:49:53 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:49:53 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:49:53 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:49:53 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:49:53 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:49:54 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:49:54 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:49:54 
ENEMY SPAWNED MitronEmpire_Drone(Clone)

LOG: 02.05.2025 09:49:55 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:49:56 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:49:56 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:49:56 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:49:56 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:49:56 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:49:56 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:49:57 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:49:58 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:49:58 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:49:58 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:49:58 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:49:58 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:49:58 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:49:58 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh

LOG: 02.05.2025 09:49:58 
Quest is already completed. No progress will be updated.

WARNING: 02.05.2025 09:50:00 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:50:01 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:50:01 
GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:50:12 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:50:12 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 09:50:14 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:50:14 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:50:16 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:50:16 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 09:50:18 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:50:18 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:50:20 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:50:20 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 09:50:21 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:50:21 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:50:23 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:50:23 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 09:50:24 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:50:24 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:50:26 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:50:26 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 09:50:27 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:50:28 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:50:29 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:50:29 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 09:50:30 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:50:30 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:50:32 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:50:32 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 09:50:33 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:50:33 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:50:34 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:50:34 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 09:50:35 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:50:35 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:50:36 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:50:36 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 09:50:37 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:50:37 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:50:38 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:50:38 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 09:50:39 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:50:39 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:50:42 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:50:42 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:50:42 
TrySpawnEnemy PRIDE_Castor delay 1,75

LOG: 02.05.2025 09:50:42 
TrySpawnEnemy PRIDE_CastorCleric delay 1,75

LOG: 02.05.2025 09:50:42 
TrySpawnEnemy PRIDE_CastorHealer delay 1,75

LOG: 02.05.2025 09:50:42 
TrySpawnEnemy PRIDE_Leonide delay 1,75

WARNING: 02.05.2025 09:50:42 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:50:42 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:50:44 
MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:50:44 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:50:44 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:50:44 
MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:50:44 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:50:44 
GetIconByBuffType called with buffType: Pride

LOG: 02.05.2025 09:50:44 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:50:44 
MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:50:44 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:50:44 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:50:44 
MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:50:44 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:50:44 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:50:44 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh

LOG: 02.05.2025 09:50:44 
Quest is already completed. No progress will be updated.

LOG: 02.05.2025 09:50:45 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:50:46 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:50:46 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:50:46 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:50:46 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:50:46 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:50:46 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:50:48 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:50:48 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:50:48 
ENEMY SPAWNED MitronEmpire_Drone(Clone)

LOG: 02.05.2025 09:50:49 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:50:51 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:50:52 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:50:52 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:50:52 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:50:52 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:50:52 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:50:54 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:50:55 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:50:55 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:50:55 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:50:55 
ENEMY SPAWNED MitronEmpire_Drone(Clone)

LOG: 02.05.2025 09:50:56 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:50:56 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:50:56 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:50:56 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:50:56 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:50:56 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:50:58 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh

LOG: 02.05.2025 09:50:58 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:50:59 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:50:59 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:50:59 
ENEMY SPAWNED MitronEmpire_Drone(Clone)

LOG: 02.05.2025 09:51:00 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_07

LOG: 02.05.2025 09:51:00 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_06

LOG: 02.05.2025 09:51:01 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:51:01 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:51:01 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:51:01 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:51:01 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:51:01 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:51:01 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 02.05.2025 09:51:01 
Quest is already completed. No progress will be updated.

LOG: 02.05.2025 09:51:02 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:51:02 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh

LOG: 02.05.2025 09:51:02 
Quest is already completed. No progress will be updated.

LOG: 02.05.2025 09:51:02 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:51:02 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:51:02 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:51:02 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:51:02 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:51:02 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:51:04 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:51:04 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 02.05.2025 09:51:04 
Quest is already completed. No progress will be updated.

LOG: 02.05.2025 09:51:04 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:51:04 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:51:04 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:51:04 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:51:04 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:51:04 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:51:07 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:51:08 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:51:10 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_01

LOG: 02.05.2025 09:51:11 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:51:14 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:51:14 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:51:14 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:51:14 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:51:14 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:51:14 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:51:14 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:51:14 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh

LOG: 02.05.2025 09:51:14 
Quest is already completed. No progress will be updated.

WARNING: 02.05.2025 09:51:16 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh

LOG: 02.05.2025 09:51:16 
TrySpawnEnemy PRIDE_Bastion delay 1,75

LOG: 02.05.2025 09:51:16 
TrySpawnEnemy PRIDE_Bastion delay 1,75

LOG: 02.05.2025 09:51:16 
TrySpawnEnemy PRIDE_Leonide delay 1,75

LOG: 02.05.2025 09:51:16 
TrySpawnEnemy PRIDE_Leonide delay 1,75

LOG: 02.05.2025 09:51:17 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:51:17 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:51:18 
MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:51:18 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:51:18 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:51:18 
MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:51:18 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:51:18 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:51:19 
MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:51:19 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:51:19 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:51:19 
MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:51:19 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:51:19 
GetIconByBuffType called with buffType: Pride

LOG: 02.05.2025 09:51:19 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:51:19 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh

LOG: 02.05.2025 09:51:19 
Quest is already completed. No progress will be updated.

LOG: 02.05.2025 09:51:20 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:51:20 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:51:20 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:51:20 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:51:20 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:51:20 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:51:21 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:51:21 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:51:21 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:51:21 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:51:21 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:51:21 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:51:21 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:51:22 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh

LOG: 02.05.2025 09:51:22 
Quest is already completed. No progress will be updated.

LOG: 02.05.2025 09:51:23 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:51:24 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:51:24 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:51:24 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:51:24 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:51:24 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:51:24 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:51:25 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh

LOG: 02.05.2025 09:51:25 
Quest is already completed. No progress will be updated.

LOG: 02.05.2025 09:51:26 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:51:26 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 09:51:27 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:51:27 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:51:29 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:51:29 
ChangeRagdollState explode getriggert!

LOG: 02.05.2025 09:51:29 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 09:51:29 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 09:51:29 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

WARNING: 02.05.2025 09:51:29 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh

LOG: 02.05.2025 09:51:29 
Quest is already completed. No progress will be updated.

LOG: 02.05.2025 09:51:29 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 09:51:29 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

WARNING: 02.05.2025 09:51:29 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:51:29 
GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:51:29 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:51:30 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 09:51:30 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:51:30 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 09:51:30 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:51:35 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 09:51:35 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:51:35 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 09:51:48 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:51:48 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:51:48 
TrySpawnEnemy PRIDE_Castor delay 1,75

LOG: 02.05.2025 09:51:48 
TrySpawnEnemy PRIDE_Castor delay 1,75

LOG: 02.05.2025 09:51:48 
TrySpawnEnemy PRIDE_CastorHealer delay 1,75

LOG: 02.05.2025 09:51:48 
TrySpawnEnemy PRIDE_Leonide delay 1,75

WARNING: 02.05.2025 09:51:48 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:51:49 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:51:50 
MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:51:50 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:51:50 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:51:50 
MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:51:50 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:51:50 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:51:50 
MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:51:50 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:51:50 
ScaleEnemy MitronEmpire_Castor_Healer(Clone)!

LOG: 02.05.2025 09:51:50 
GetIconByBuffType called with buffType: Pride

WARNING: 02.05.2025 09:51:50 
MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:51:50 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:51:50 
GetIconByBuffType called with buffType: Pride

LOG: 02.05.2025 09:51:51 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:51:51 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:51:51 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:51:51 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:51:51 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:51:51 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:51:52 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:51:52 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh

LOG: 02.05.2025 09:51:52 
Quest is already completed. No progress will be updated.

LOG: 02.05.2025 09:51:53 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:51:53 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:51:53 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:51:53 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:51:53 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:51:53 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:51:55 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:51:56 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh

LOG: 02.05.2025 09:51:56 
Quest is already completed. No progress will be updated.

LOG: 02.05.2025 09:51:58 
GetIconByBuffType called with buffType: Patient_Active

WARNING: 02.05.2025 09:51:59 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:51:59 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:51:59 
ENEMY SPAWNED MitronEmpire_Drone(Clone)

LOG: 02.05.2025 09:52:00 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:52:00 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:52:00 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:52:00 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:52:00 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:52:00 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:52:00 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 02.05.2025 09:52:00 
Quest is already completed. No progress will be updated.

LOG: 02.05.2025 09:52:01 
LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_01

LOG: 02.05.2025 09:52:01 
DestroyDestructibleInScene() => Pride_Oil_Destructible

WARNING: 02.05.2025 09:52:02 
SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false!

LOG: 02.05.2025 09:52:02 
GetIconByBuffType called with buffType: OilBarrel

ERROR: 02.05.2025 09:52:02 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:52:02 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:52:02 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:52:02 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:52:02 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:52:03 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:52:04 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:52:05 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh

LOG: 02.05.2025 09:52:07 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:52:09 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:52:09 
ChangeRagdollState explode getriggert!

LOG: 02.05.2025 09:52:09 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 09:52:09 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 09:52:09 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

WARNING: 02.05.2025 09:52:09 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh

LOG: 02.05.2025 09:52:09 
Quest is already completed. No progress will be updated.

WARNING: 02.05.2025 09:52:09 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:52:11 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:52:16 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:52:16 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 09:52:25 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_03

LOG: 02.05.2025 09:52:27 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

LOG: 02.05.2025 09:52:27 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_05

LOG: 02.05.2025 09:52:30 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:52:30 
CurrentRoom ReverbTheme isStoneRoom

WARNING: 02.05.2025 09:52:30 
GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:52:30 
TrySpawnEnemy PRIDE_Mitron_Phase1 delay 1,75

LOG: 02.05.2025 09:52:30 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:52:30 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:52:30 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 09:52:30 
MitronEmpire_Mitron_Phase1(Clone) (StickyStoneStudio.MOODS.MitronPhase1): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 09:52:33 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:52:40 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 09:52:40 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:53:11 
DialogController.OnFocusedDialogAnswer() AnswerID: 6

LOG: 02.05.2025 09:53:11 
ApplyBossMoodColorStyle => bossDialogMood: Grief bossDialogMoodWasAnsweredByPlayers: Anxiety

LOG: 02.05.2025 09:53:11 
Wrong RoomThemeStolzis not a BosslevelRoomTheme

LOG: 02.05.2025 09:53:30 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 02.05.2025 09:53:30 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:53:31 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:53:33 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:53:33 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:53:33 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:53:33 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:53:33 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:53:34 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:53:36 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:53:37 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:53:37 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:53:37 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:53:37 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:53:37 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:53:37 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:53:40 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:53:42 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:53:43 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:53:43 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:53:43 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:53:43 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:53:43 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:53:45 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:53:47 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:53:47 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:53:47 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:53:47 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:53:47 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:53:47 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:53:49 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:53:50 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:53:50 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:53:50 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:53:50 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:53:50 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:53:50 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:53:53 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:53:53 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:53:54 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:53:54 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:53:54 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:53:54 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:53:54 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:53:59 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:54:00 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:54:00 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:54:00 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:54:00 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:54:00 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:54:00 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:54:03 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:54:04 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:54:04 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:54:04 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:54:04 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:54:04 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:54:04 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:54:06 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:54:09 
TrySpawnEnemy PRIDE_Bastion delay 1,75

LOG: 02.05.2025 09:54:09 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:54:11 
MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:54:11 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:54:11 
GetIconByBuffType called with buffType: Pride

ERROR: 02.05.2025 09:54:12 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:54:12 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:54:12 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:54:12 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:54:12 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:54:12 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:54:15 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:54:17 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:54:18 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:54:18 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:54:18 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:54:18 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:54:18 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:54:20 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:54:22 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:54:22 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:54:22 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:54:22 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:54:22 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:54:22 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:54:25 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:54:25 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:54:26 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:54:26 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:54:26 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:54:26 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:54:26 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 09:54:29 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:54:29 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:54:29 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:54:29 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:54:29 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 09:54:33 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:54:33 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:54:33 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:54:33 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:54:33 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 09:54:35 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:54:35 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:54:35 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:54:35 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:54:35 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 09:54:39 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:54:39 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:54:39 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:54:39 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:54:39 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:54:39 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh

LOG: 02.05.2025 09:54:39 
Quest is already completed. No progress will be updated.

LOG: 02.05.2025 09:54:39 
Started LevelColorLerp

WARNING: 02.05.2025 09:54:41 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 09:54:41 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of MitronEmpire_Mitron_Phase2(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:54:41 
MitronEmpire_Mitron_Phase2(Clone) (StickyStoneStudio.MOODS.MitronPhase2): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 09:54:42 
GetIconByBuffType called with buffType: Patient_Active

ERROR: 02.05.2025 09:54:42 
Failed to SpawnAndStartBullet for MitronEmpire_Mitron_Phase2(Clone) with useShootable. It was not Inited yet! 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject)
StickyStoneStudio.MOODS.<ContinuesMeteorAttack>d__44:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


LOG: 02.05.2025 09:54:44 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:54:45 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:54:45 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:54:45 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:54:45 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:54:45 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:54:47 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:54:48 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:54:50 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:54:51 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:54:54 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:54:58 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:54:58 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:54:58 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:54:58 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:54:58 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:54:58 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:55:01 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:55:02 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:55:02 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:55:02 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:55:02 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:55:02 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:55:02 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:55:05 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:55:08 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:55:11 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:55:14 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:55:16 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:55:16 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:55:16 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:55:16 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:55:16 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:55:16 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 09:55:18 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:55:18 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:55:18 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:55:18 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:55:18 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:55:19 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:55:22 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:55:22 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:55:22 
GetIconByBuffType called with buffType: Burning

WARNING: 02.05.2025 09:55:22 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing!

ERROR: 02.05.2025 09:55:23 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:55:23 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:55:23 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:55:23 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:55:23 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:55:25 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:55:25 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:55:25 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:55:26 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:55:26 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:55:26 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:55:26 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:55:26 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:55:26 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:55:28 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:55:28 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:55:28 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:55:28 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:55:28 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:55:28 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:55:28 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:55:29 
GetIconByBuffType called with buffType: Burning

WARNING: 02.05.2025 09:55:29 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing!

WARNING: 02.05.2025 09:55:31 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing!

LOG: 02.05.2025 09:55:31 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:55:33 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:55:35 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:55:35 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:55:35 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:55:35 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:55:35 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:55:36 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:55:38 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:55:39 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:55:39 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:55:39 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:55:39 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:55:39 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:55:39 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:55:41 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:55:43 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:55:43 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:55:43 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:55:43 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:55:43 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:55:43 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:55:45 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:55:45 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:55:45 
GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:55:45 
BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin

WARNING: 02.05.2025 09:55:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:55:48 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:55:48 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:55:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:55:48 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:55:48 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:55:48 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:55:48 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:55:48 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:55:48 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:55:49 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:55:52 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:55:52 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 09:55:52 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:55:53 
OpenChest DelayedCall: CHESTTYPE: Addin

LOG: 02.05.2025 09:55:53 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 09:55:53 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

LOG: 02.05.2025 09:55:54 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 09:55:55 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:56:02 
LootContextPanel OnButtonSuccess => confirm

LOG: 02.05.2025 09:56:03 
TryAddItem(WeaponAddin) => Items.Addins.MasterExploderName

LOG: 02.05.2025 09:56:04 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 02.05.2025 09:56:04 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:56:04 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

ERROR: 02.05.2025 09:56:04 
Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. 
VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent()
VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean)
StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean)
StickyStoneStudio.MOODS.<SmoothTranslateFromToTransform>d__90:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform)
StickyStoneStudio.MOODS.<FadeCoru>d__82:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean)
StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1)
StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider)


LOG: 02.05.2025 09:56:04 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:56:05 
Menu.UnloadMenuPanel => LootContext

LOG: 02.05.2025 09:56:07 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

WARNING: 02.05.2025 09:56:09 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:56:09 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 09:56:09 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:56:09 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 09:56:09 
MapSelector.UnregisterButtonPromptsForEntering()

WARNING: 02.05.2025 09:56:10 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:56:10 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 09:56:10 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:56:10 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 09:56:10 
MapSelector.UnregisterButtonPromptsForEntering()

WARNING: 02.05.2025 09:56:23 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:56:23 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 09:56:23 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:56:24 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:56:25 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 09:56:25 
WindowManager.LoadMenu => StageSelectorMenu

LOG: 02.05.2025 09:56:25 
PrideStageUIShouldBeChooseable ShouldBeChoosable:False

LOG: 02.05.2025 09:56:25 
AngerStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 02.05.2025 09:56:25 
SorrowStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 02.05.2025 09:56:26 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:56:26 
MoveStageDisplayDownStage_DisplaySlot_Trauer

LOG: 02.05.2025 09:56:26 
MoveStageDisplayUp Stage_DisplaySlot_Trauer

LOG: 02.05.2025 09:56:26 
MoveStageDisplayDownStage_DisplaySlot_Trauer

LOG: 02.05.2025 09:56:26 
MoveStageDisplayUp Stage_DisplaySlot_Trauer

LOG: 02.05.2025 09:56:26 
MoveStageDisplayUp Stage_DisplaySlot_Trauer

LOG: 02.05.2025 09:57:04 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 09:57:04 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 02.05.2025 09:57:04 
MapSelector.RegisterButtonPromptsEntered()

LOG: 02.05.2025 09:57:16 
MapSelector.CloseMapSelector

LOG: 02.05.2025 09:57:16 
MapSelector.UnregisterButtonPromptsEntered()

LOG: 02.05.2025 09:57:16 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:57:16 
MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level C_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True

LOG: 02.05.2025 09:57:16 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:57:16 
WindowManager.UnloadMenu => MapSelectorMenu

LOG: 02.05.2025 09:57:17 
MapSelector.RegisterButtonPromptsForEntering()

LOG: 02.05.2025 09:57:18 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 09:57:18 
MapSelector.RegisterButtonPromptsForEntering()

LOG: 02.05.2025 09:57:18 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 09:57:18 
PrideStageUIShouldBeChooseable ShouldBeChoosable:False

LOG: 02.05.2025 09:57:18 
AngerStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 02.05.2025 09:57:18 
SorrowStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 02.05.2025 09:57:19 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:57:20 
MoveStageDisplayDownStage_DisplaySlot_Trauer

LOG: 02.05.2025 09:57:20 
MoveStageDisplayUp Stage_DisplaySlot_Trauer

LOG: 02.05.2025 09:57:20 
MoveStageDisplayDownStage_DisplaySlot_Trauer

LOG: 02.05.2025 09:57:20 
MoveStageDisplayUp Stage_DisplaySlot_Trauer

LOG: 02.05.2025 09:57:20 
MoveStageDisplayUp Stage_DisplaySlot_Trauer

LOG: 02.05.2025 09:57:21 
MoveStageDisplayDownStage_DisplaySlot_Trauer

LOG: 02.05.2025 09:57:21 
MoveStageDisplayUp Stage_DisplaySlot_Wut

LOG: 02.05.2025 09:57:22 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 09:57:22 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 02.05.2025 09:57:22 
MapSelector.RegisterButtonPromptsEntered()

LOG: 02.05.2025 09:57:29 
MapSelector.CloseMapSelector

LOG: 02.05.2025 09:57:29 
MapSelector.UnregisterButtonPromptsEntered()

LOG: 02.05.2025 09:57:29 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:57:29 
MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level C_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True

LOG: 02.05.2025 09:57:29 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:57:29 
WindowManager.UnloadMenu => MapSelectorMenu

LOG: 02.05.2025 09:57:29 
MapSelector.RegisterButtonPromptsForEntering()

LOG: 02.05.2025 09:57:30 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 09:57:30 
PrideStageUIShouldBeChooseable ShouldBeChoosable:False

LOG: 02.05.2025 09:57:30 
AngerStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 02.05.2025 09:57:30 
SorrowStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 02.05.2025 09:57:31 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:57:32 
MoveStageDisplayDownStage_DisplaySlot_Trauer

LOG: 02.05.2025 09:57:32 
MoveStageDisplayUp Stage_DisplaySlot_Trauer

LOG: 02.05.2025 09:57:32 
MoveStageDisplayDownStage_DisplaySlot_Trauer

LOG: 02.05.2025 09:57:32 
MoveStageDisplayUp Stage_DisplaySlot_Trauer

LOG: 02.05.2025 09:57:32 
MoveStageDisplayUp Stage_DisplaySlot_Trauer

LOG: 02.05.2025 09:57:37 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 09:57:37 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 02.05.2025 09:57:37 
MapSelector.RegisterButtonPromptsEntered()

LOG: 02.05.2025 09:57:48 
MapSelector.UnregisterButtonPromptsEntered()

LOG: 02.05.2025 09:57:51 
MapController: Change CurrentTheme from 'Stolz' to 'Trauer'

LOG: 02.05.2025 09:57:51 
SetCurrentMapSelectorChoice => DungeonDepth: 5 NextDungeonDepth: 6 PersistentDungeonDepth: 5 CurrentTheme: Trauer

LOG: 02.05.2025 09:57:51 
GameSession.UpdateProgress(SAVED) => SessionGUID: 'e4613dfde0c5' GameSeed: NPY0-2LTU SeededCalls:804 SeededCallsLastDungeon:442 DDepth: 5 NDDepth: 6 FromHomeBase?: False

LOG: 02.05.2025 09:57:51 
UpdatePlayerProgress

LOG: 02.05.2025 09:57:51 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 09:57:51 
WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3

LOG: 02.05.2025 09:57:51 
WindowManager.UnloadMenu => MapSelectorMenu

LOG: 02.05.2025 09:57:51 
WindowManager.UnloadMenu => StageSelectorMenu

LOG: 02.05.2025 09:57:51 
LoadingMenu.SetCurrentLoadingScreen() => TSR_Level1

WARNING: 02.05.2025 09:57:51 
Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ...

LOG: 02.05.2025 09:57:51 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:57:52 
Generate Level Started! Level: Level_A theme: Trauer GameSeed: NPY0-2LTU SeedCalls: 805

LOG: 02.05.2025 09:58:04 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False

LOG: 02.05.2025 09:58:04 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 

LOG: 02.05.2025 09:58:04 
Generate Level Completed! Loading time: 11,885s

LOG: 02.05.2025 09:58:04 
AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False

LOG: 02.05.2025 09:58:04 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:58:04 
WindowManager.UnloadMenu => NoMenu

LOG: 02.05.2025 09:58:04 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 120

LOG: 02.05.2025 09:58:04 
OnPlayerAndMapWereCreated

LOG: 02.05.2025 09:58:04 
CurrentRoom ReverbTheme isAlley_Small

LOG: 02.05.2025 09:58:04 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:58:04 
CurrentRoom ReverbTheme isAlley_Small

LOG: 02.05.2025 09:58:04 
UpdatePlayerProgress

LOG: 02.05.2025 09:58:04 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 09:58:04 
<color=silver>[RichPresenceManager] ChangeActivity to SorrowArea ..

LOG: 02.05.2025 09:58:05 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

WARNING: 02.05.2025 09:58:05 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider"

WARNING: 02.05.2025 09:58:05 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider"

WARNING: 02.05.2025 09:58:05 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider"

WARNING: 02.05.2025 09:58:05 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider"

WARNING: 02.05.2025 09:58:05 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider"

LOG: 02.05.2025 09:58:05 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:58:05 
CurrentRoom ReverbTheme isAlley_Small

WARNING: 02.05.2025 09:58:05 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 09:58:05 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:58:05 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 09:58:05 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 09:58:06 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 09:58:10 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 09:58:10 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 09:58:10 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 09:58:10 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 09:58:10 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:58:37 
DialogController.OnFocusedDialogAnswer() AnswerID: 0

LOG: 02.05.2025 09:58:51 
DialogController.OnFocusedDialogAnswer() AnswerID: 2

LOG: 02.05.2025 09:59:05 
DialogController.OnFocusedDialogAnswer() AnswerID: 0

LOG: 02.05.2025 09:59:07 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

WARNING: 02.05.2025 09:59:08 
Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually!

WARNING: 02.05.2025 09:59:08 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 02.05.2025 09:59:08 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 09:59:09 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

LOG: 02.05.2025 09:59:10 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0

WARNING: 02.05.2025 09:59:10 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 09:59:24 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:59:24 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 09:59:24 
TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75

LOG: 02.05.2025 09:59:24 
TrySpawnEnemy SORROW_BladeSentinel delay 1,75

WARNING: 02.05.2025 09:59:24 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:59:24 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

WARNING: 02.05.2025 09:59:24 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:59:24 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

WARNING: 02.05.2025 09:59:24 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:59:24 
TrySpawnEnemy SORROW_EyeOfMallory delay 1,75

WARNING: 02.05.2025 09:59:24 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:59:24 
TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75

WARNING: 02.05.2025 09:59:24 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:59:24 
TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75

WARNING: 02.05.2025 09:59:24 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 09:59:24 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_D)_MagnetTrackStation_Degrees180/CullingContainer/Static/Buildings/Bulding_Outlineshader_1/SORROW_LM_Shared_Skyscraper_RoofBottomL_01/RoofBottomL"

WARNING: 02.05.2025 09:59:24 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_D)_MagnetTrackStation_Degrees180/CullingContainer/Static/Buildings/Bulding_Outlineshader_1/SORROW_LM_Shared_Skyscraper_RoofBottomL_01/RoofBottomL"

LOG: 02.05.2025 09:59:24 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:59:26 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 09:59:26 
Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:59:26 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:59:26 
Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:59:26 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:59:26 
Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:59:26 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:59:26 
ScaleEnemy Trauer_DistraughtPlumber(Clone)!

WARNING: 02.05.2025 09:59:26 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:26 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 09:59:26 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 09:59:26 
Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:59:26 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:59:26 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:59:26 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:59:26 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:59:26 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:59:26 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 09:59:26 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:59:27 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:59:27 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:59:27 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:59:27 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:59:27 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:59:27 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:59:28 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:28 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:28 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:28 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:28 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:28 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:28 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:28 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:28 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:28 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:28 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:28 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:28 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:28 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:28 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:28 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:28 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:28 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:28 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:28 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:28 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:28 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:28 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:28 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

LOG: 02.05.2025 09:59:29 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:29 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

LOG: 02.05.2025 09:59:30 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:59:30 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:59:30 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:59:30 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:59:30 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:59:30 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 09:59:30 
Particle System is trying to spawn on a mesh with zero surface area

LOG: 02.05.2025 09:59:31 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:59:31 
MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh

LOG: 02.05.2025 09:59:33 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:59:33 
MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh

LOG: 02.05.2025 09:59:33 
GetIconByBuffType called with buffType: MallorySpeed

WARNING: 02.05.2025 09:59:35 
MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh

LOG: 02.05.2025 09:59:36 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 09:59:37 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:59:37 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:59:37 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:59:37 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:59:37 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:59:37 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:59:37 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

WARNING: 02.05.2025 09:59:37 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:59:37 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:59:37 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:59:37 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:59:37 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:59:37 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:59:38 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 09:59:40 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:59:40 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 09:59:40 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:59:40 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 09:59:41 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:59:41 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:59:41 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:59:41 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:59:41 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:59:41 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:59:41 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 09:59:43 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:59:43 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 09:59:48 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 09:59:48 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 09:59:48 
TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75

LOG: 02.05.2025 09:59:48 
TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75

LOG: 02.05.2025 09:59:48 
TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75

WARNING: 02.05.2025 09:59:48 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:59:48 
TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75

WARNING: 02.05.2025 09:59:48 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 09:59:48 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:59:50 
Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:59:50 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:59:50 
ScaleEnemy Trauer_DistraughtPlumber(Clone)!

WARNING: 02.05.2025 09:59:50 
Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay!

WARNING: 02.05.2025 09:59:50 
Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:59:50 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:59:50 
Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:59:50 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:59:50 
Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:59:50 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 09:59:50 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:59:50 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:59:50 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:59:50 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:59:50 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:59:50 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:59:51 
MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh

LOG: 02.05.2025 09:59:52 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 09:59:52 
MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh

LOG: 02.05.2025 09:59:53 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:59:53 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:59:53 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:59:53 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:59:53 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:59:53 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:59:53 
MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh

LOG: 02.05.2025 09:59:55 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 09:59:57 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 09:59:57 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 09:59:57 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 09:59:57 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 09:59:57 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 09:59:57 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 09:59:57 
MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh

LOG: 02.05.2025 10:00:06 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02

LOG: 02.05.2025 10:00:06 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 10:00:06 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

LOG: 02.05.2025 10:00:08 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:00:08 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 10:00:13 
OpenChest DelayedCall: CHESTTYPE: GScrap

WARNING: 02.05.2025 10:00:14 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:00:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:00:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:00:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:00:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:00:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:00:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:00:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:00:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:00:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:00:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:00:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:00:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:00:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:00:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:00:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:00:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:00:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:00:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:00:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:00:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:00:19 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:00:19 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 10:00:20 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:00:20 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 10:00:22 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 10:00:22 
DestroyDestructibleInScene() => SORROW_Destructible_Crate

WARNING: 02.05.2025 10:00:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:00:24 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

LOG: 02.05.2025 10:00:26 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:00:26 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 10:00:29 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:00:29 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 10:00:29 
TrySpawnEnemy SORROW_EyeOfMallory delay 1,75

LOG: 02.05.2025 10:00:29 
TrySpawnEnemy SORROW_EyeOfMallory delay 1,75

LOG: 02.05.2025 10:00:29 
TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75

WARNING: 02.05.2025 10:00:29 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:00:29 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

WARNING: 02.05.2025 10:00:29 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:00:29 
TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75

WARNING: 02.05.2025 10:00:29 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:00:29 
TrySpawnEnemy SORROW_IcyDemolisher delay 1,75

WARNING: 02.05.2025 10:00:29 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:00:29 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:00:31 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:00:31 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:00:31 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:00:31 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:00:31 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:00:31 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:00:31 
Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:00:31 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:00:31 
ScaleEnemy Trauer_DistraughtPlumber(Clone)!

WARNING: 02.05.2025 10:00:31 
Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:00:31 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:00:31 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:00:31 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:00:31 
Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:00:31 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:00:31 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:00:32 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:00:32 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:00:32 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:00:32 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:00:32 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:00:32 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:00:33 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 10:00:33 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

WARNING: 02.05.2025 10:00:33 
MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh

LOG: 02.05.2025 10:00:33 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02

LOG: 02.05.2025 10:00:34 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:00:34 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

LOG: 02.05.2025 10:00:37 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:00:38 
GetIconByBuffType called with buffType: MallorySpeed

LOG: 02.05.2025 10:00:40 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:00:42 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:00:42 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:00:42 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:00:42 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:00:42 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:00:43 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:00:43 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:00:46 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:00:47 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:00:47 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:00:47 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:00:47 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:00:47 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:00:47 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:00:48 
MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh

LOG: 02.05.2025 10:00:48 
GetIconByBuffType called with buffType: MallorySpeed

WARNING: 02.05.2025 10:00:49 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

LOG: 02.05.2025 10:00:50 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:00:51 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:00:51 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:00:51 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:00:51 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:00:51 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:00:51 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:00:51 
MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh

LOG: 02.05.2025 10:00:54 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03

LOG: 02.05.2025 10:01:05 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:01:05 
CurrentRoom ReverbTheme isAlley_Small

LOG: 02.05.2025 10:01:13 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:01:13 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 10:03:44 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:03:44 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 10:03:50 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:03:50 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 10:03:54 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:03:54 
CurrentRoom ReverbTheme isAlley_Small

WARNING: 02.05.2025 10:03:54 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:03:55 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 10:03:55 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:03:55 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 10:03:55 
MapSelector.RegisterButtonPromptsForEntering()

LOG: 02.05.2025 10:03:55 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 10:03:55 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 10:03:55 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 02.05.2025 10:03:56 
MapSelector.RegisterButtonPromptsEntered()

LOG: 02.05.2025 10:04:00 
MapSelector.UnregisterButtonPromptsEntered()

LOG: 02.05.2025 10:04:03 
SetCurrentMapSelectorChoice => DungeonDepth: 6 NextDungeonDepth: 7 PersistentDungeonDepth: 6 CurrentTheme: Trauer

LOG: 02.05.2025 10:04:03 
GameSession.UpdateProgress(SAVED) => SessionGUID: 'e4613dfde0c5' GameSeed: NPY0-2LTU SeededCalls:840 SeededCallsLastDungeon:35 DDepth: 6 NDDepth: 7 FromHomeBase?: False

LOG: 02.05.2025 10:04:03 
UpdatePlayerProgress

LOG: 02.05.2025 10:04:03 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 10:04:03 
WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2

LOG: 02.05.2025 10:04:03 
WindowManager.UnloadMenu => MapSelectorMenu

LOG: 02.05.2025 10:04:03 
LoadingMenu.SetCurrentLoadingScreen() => TSR_Level1

LOG: 02.05.2025 10:04:03 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:04:04 
Generate Level Started! Level: Level_A theme: Trauer GameSeed: NPY0-2LTU SeedCalls: 841

ERROR: 02.05.2025 10:04:25 
ERROR Code [2] Generate Boos Rooms => ERROR: Cant place any Boss-Room on Seed 'NPY0-2LTU' with 5 Rooms !
 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.MapController:LogMapError(StickyError)
StickyStoneStudio.MOODS.MapController:OnMapError(StickyError, Boolean, Boolean)
StickyStoneStudio.MOODS.<GenerateLevel_SetBossRoom>d__205:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


LOG: 02.05.2025 10:04:25 
NEW GAMESEED: '656J-GS1P' resetSeededCalls: False

LOG: 02.05.2025 10:04:25 
Generate Level Started! Level: Level_A theme: Trauer GameSeed: 656J-GS1P SeedCalls: 880

LOG: 02.05.2025 10:04:25 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied

LOG: 02.05.2025 10:04:35 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False

LOG: 02.05.2025 10:04:36 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied

LOG: 02.05.2025 10:04:37 
Generate Level Completed! Loading time: 12,198s

LOG: 02.05.2025 10:04:37 
AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False

LOG: 02.05.2025 10:04:37 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:04:37 
WindowManager.UnloadMenu => NoMenu

LOG: 02.05.2025 10:04:37 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 10:04:37 
OnPlayerAndMapWereCreated

LOG: 02.05.2025 10:04:37 
CurrentRoom ReverbTheme isAlley_Small

LOG: 02.05.2025 10:04:37 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:04:37 
CurrentRoom ReverbTheme isAlley_Small

LOG: 02.05.2025 10:04:37 
UpdatePlayerProgress

LOG: 02.05.2025 10:04:37 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 10:04:37 
<color=silver>[RichPresenceManager] ChangeActivity to SorrowArea ..

LOG: 02.05.2025 10:04:37 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:04:38 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:04:38 
CurrentRoom ReverbTheme isAlley_Small

WARNING: 02.05.2025 10:04:38 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:04:38 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:04:38 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:04:38 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 10:04:38 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 10:08:40 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 10:08:40 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 10:08:41 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 10:08:44 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02

LOG: 02.05.2025 10:08:44 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03

LOG: 02.05.2025 10:08:45 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 10:08:45 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:08:49 
DialogController.OnFocusedDialogAnswer() AnswerID: 0

LOG: 02.05.2025 10:08:57 
DialogController.OnFocusedDialogAnswer() AnswerID: 1

LOG: 02.05.2025 10:09:05 
DialogController.OnFocusedDialogAnswer() AnswerID: 10

LOG: 02.05.2025 10:09:08 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 02.05.2025 10:09:11 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied
RT10:04DungeonDepth: 7 - can Appear roll => Truecached roll = 36 chance = 40 RewardCap: 2 current rewardCount0
RT10:09DungeonDepth: 7 - StartQuest MediumBetChallengeMachineHighestDifficulty
RT10:09DungeonDepth: 7 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty

LOG: 02.05.2025 10:09:13 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:09:13 
Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:09:13 
Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu)

LOG: 02.05.2025 10:09:13 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:09:13 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 10:09:19 
(AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1

LOG: 02.05.2025 10:09:19 
AbilitySkillContextController.ConfirmChosenSkill() Try open ...

LOG: 02.05.2025 10:09:19 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 10:09:19 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 10:09:19 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 10:09:19 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PatienceName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 10:09:19 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 10:09:19 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MasterExploderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 10:09:19 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 02.05.2025 10:09:19 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 10:09:19 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 10:09:19 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 10:09:19 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PatienceName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 10:09:19 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 10:09:19 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MasterExploderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 10:09:22 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext'

LOG: 02.05.2025 10:09:22 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 10:09:23 
Menu.UnloadMenuPanel => AbilitySkillContext

LOG: 02.05.2025 10:09:27 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:09:27 
CurrentRoom ReverbTheme isAlley_Small

WARNING: 02.05.2025 10:09:29 
Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually!

WARNING: 02.05.2025 10:09:29 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 02.05.2025 10:09:30 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 10:09:30 
DestroyDestructibleInScene() => SORROW_Destructible_Crate

LOG: 02.05.2025 10:09:30 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_11

LOG: 02.05.2025 10:09:30 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 10:09:30 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_09

LOG: 02.05.2025 10:09:30 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_12

LOG: 02.05.2025 10:09:30 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 10:09:30 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_16

LOG: 02.05.2025 10:09:30 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_13

LOG: 02.05.2025 10:09:30 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02

LOG: 02.05.2025 10:09:30 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_03

LOG: 02.05.2025 10:09:30 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 10:09:30 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03

LOG: 02.05.2025 10:09:30 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

WARNING: 02.05.2025 10:09:31 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:09:31 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:09:33 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04

LOG: 02.05.2025 10:09:36 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 10:09:36 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_08

LOG: 02.05.2025 10:09:36 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 10:09:36 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_15

LOG: 02.05.2025 10:09:36 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_07

LOG: 02.05.2025 10:09:36 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_17

LOG: 02.05.2025 10:09:36 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_01

LOG: 02.05.2025 10:09:36 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_10

LOG: 02.05.2025 10:09:36 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_14

LOG: 02.05.2025 10:09:36 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 10:09:36 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_06

LOG: 02.05.2025 10:09:36 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05

LOG: 02.05.2025 10:09:36 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_02

WARNING: 02.05.2025 10:09:37 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:09:37 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:09:37 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:09:40 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:09:40 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 10:09:40 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

LOG: 02.05.2025 10:09:40 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

LOG: 02.05.2025 10:09:40 
TrySpawnEnemy SORROW_EyeOfMallory delay 1,75

WARNING: 02.05.2025 10:09:40 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:09:40 
TrySpawnEnemy SORROW_BladeSentinel delay 1,75

WARNING: 02.05.2025 10:09:40 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:09:40 
TrySpawnEnemy SORROW_RubbleCrusher delay 1,75

WARNING: 02.05.2025 10:09:40 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:09:40 
TrySpawnEnemy SORROW_EyeOfMallory delay 1,75

WARNING: 02.05.2025 10:09:40 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:09:40 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:09:41 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:09:41 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:09:41 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:09:41 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:09:41 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:09:41 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:09:42 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:09:42 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:09:42 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:09:42 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:09:42 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:09:42 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:09:42 
ScaleEnemy Trauer_HoloTechnician(Clone)!

WARNING: 02.05.2025 10:09:42 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:09:42 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:09:42 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:09:42 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:09:42 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:09:42 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:09:42 
Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:09:42 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:09:42 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:09:42 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:09:42 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 10:09:42 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 10:09:42 
DestroyDestructibleInScene() => SORROW_Destructible_Crate

LOG: 02.05.2025 10:09:42 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

LOG: 02.05.2025 10:09:42 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:09:43 
MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh

LOG: 02.05.2025 10:09:44 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:09:44 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:09:44 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:09:44 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:09:44 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:09:44 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:09:44 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

LOG: 02.05.2025 10:09:46 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:09:46 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

LOG: 02.05.2025 10:09:47 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:09:47 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:09:47 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:09:47 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:09:47 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:09:47 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:09:47 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:09:47 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:09:47 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:09:47 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:09:47 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:09:47 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:09:47 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:09:48 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:09:49 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:09:49 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:09:49 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:09:49 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:09:49 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:09:49 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:09:49 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:09:50 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:09:50 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:09:50 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:09:50 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:09:51 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:09:51 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:09:51 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:09:51 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:09:51 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

LOG: 02.05.2025 10:09:51 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:09:51 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:09:51 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:09:51 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:09:51 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:09:51 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:09:52 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:09:52 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:09:57 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:09:57 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:09:59 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:10:09 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:10:09 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 10:10:09 
TrySpawnEnemy SORROW_IcyDemolisher delay 1,75

LOG: 02.05.2025 10:10:09 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

LOG: 02.05.2025 10:10:09 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

WARNING: 02.05.2025 10:10:09 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:10:09 
TrySpawnEnemy SORROW_EyeOfMallory delay 1,75

WARNING: 02.05.2025 10:10:09 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:10:09 
TrySpawnEnemy SORROW_IcyDemolisher delay 1,75

WARNING: 02.05.2025 10:10:09 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:10:09 
TrySpawnEnemy SORROW_BladeSentinel delay 1,75

WARNING: 02.05.2025 10:10:09 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:10:10 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:10:12 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:10:12 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:10:12 
Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:10:12 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:10:12 
Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:10:12 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:10:12 
ScaleEnemy Trauer_IcyDemolisher(Clone)!

WARNING: 02.05.2025 10:10:12 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:10:12 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:10:12 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:10:12 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:10:12 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:10:12 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:10:12 
Particle System is trying to spawn on a mesh with zero surface area

LOG: 02.05.2025 10:10:12 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:10:12 
Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:10:12 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:10:13 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:13 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:13 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:13 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:13 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:13 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:13 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:13 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:13 
Particle System is trying to spawn on a mesh with zero surface area

LOG: 02.05.2025 10:10:13 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

WARNING: 02.05.2025 10:10:13 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:13 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:13 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:13 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:13 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:13 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:13 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:14 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:14 
Particle System is trying to spawn on a mesh with zero surface area

LOG: 02.05.2025 10:10:14 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:10:14 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:14 
Particle System is trying to spawn on a mesh with zero surface area

LOG: 02.05.2025 10:10:14 
Target Position is not on Navmesh Pos:(317.91, 0.05, 300.11)

WARNING: 02.05.2025 10:10:14 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:14 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:14 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:14 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:14 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:14 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:14 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:14 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:14 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:14 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:14 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:14 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:14 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:14 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:14 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:14 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:10:14 
Particle System is trying to spawn on a mesh with zero surface area

LOG: 02.05.2025 10:10:15 
LavaDestructible.onBarrelDestroyed(Sorrow_Oil_Destructible) => LavaDestr: Sorrow_Destructible_OilBarrel

LOG: 02.05.2025 10:10:15 
DestroyDestructibleInScene() => Sorrow_Oil_Destructible

WARNING: 02.05.2025 10:10:15 
MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:10:15 
SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false!

WARNING: 02.05.2025 10:10:15 
Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:10:15 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:10:15 
Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:10:15 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:10:15 
GetIconByBuffType called with buffType: OilBarrel

LOG: 02.05.2025 10:10:17 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:10:17 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:10:17 
MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh

LOG: 02.05.2025 10:10:19 
GetIconByBuffType called with buffType: OilBarrel

LOG: 02.05.2025 10:10:19 
GetIconByBuffType called with buffType: OilBarrel

LOG: 02.05.2025 10:10:20 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:10:20 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 10:10:20 
GetIconByBuffType called with buffType: OilBarrel

LOG: 02.05.2025 10:10:20 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

LOG: 02.05.2025 10:10:21 
GetIconByBuffType called with buffType: OilBarrel

LOG: 02.05.2025 10:10:21 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:10:21 
GetIconByBuffType called with buffType: MallorySpeed

LOG: 02.05.2025 10:10:23 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02

LOG: 02.05.2025 10:10:23 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:10:24 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:10:24 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 10:10:27 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:10:27 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:10:27 
GetIconByBuffType called with buffType: MallorySpeed

WARNING: 02.05.2025 10:10:28 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:10:28 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:10:28 
ChangeRagdollState explode getriggert!

LOG: 02.05.2025 10:10:28 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 10:10:28 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 10:10:28 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 10:10:28 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 10:10:28 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 10:10:28 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

WARNING: 02.05.2025 10:10:28 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

ERROR: 02.05.2025 10:10:28 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:10:28 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:10:28 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:10:28 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:10:28 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 10:10:28 
Player is OOC but there are still enemies in current room 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.StateManager:set_PlayerIsInFight(Boolean)
StickyStoneStudio.MOODS.Room:_OnPlayerClearRoom(Room)
StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player)
StickyStoneStudio.MOODS.<WaitUntilAllWaveControllersHaveSpawned>d__124:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:10:30 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:10:32 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:10:37 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:10:37 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 10:10:40 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 10:10:40 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

LOG: 02.05.2025 10:10:41 
DestroyDestructibleInScene() => SORROW_Destructible_Crate

LOG: 02.05.2025 10:10:44 
OpenChest DelayedCall: CHESTTYPE: GScrap

WARNING: 02.05.2025 10:10:45 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:10:45 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:10:45 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:10:45 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:10:45 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:10:45 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:10:45 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:10:45 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:10:45 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:10:45 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:10:45 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:10:45 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:10:45 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:10:45 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:10:45 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:10:45 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:10:45 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:10:45 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:10:45 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:10:45 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:10:45 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:10:49 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:10:49 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 10:10:53 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:10:53 
<meshForOnDestroyVFX> for <NPC shopkeeper little robot> == null! No VFX-Effect can be played on destroy.

LOG: 02.05.2025 10:10:53 
Started Music_GrammoPhoneBot

LOG: 02.05.2025 10:10:53 
CurrentRoom ReverbTheme isAlley_Small

WARNING: 02.05.2025 10:10:53 
GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:10:53 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:10:56 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:10:56 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 10:10:58 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:10:58 
Started Music_GrammoPhoneBot

LOG: 02.05.2025 10:10:58 
CurrentRoom ReverbTheme isAlley_Small

WARNING: 02.05.2025 10:10:58 
GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:10:59 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:11:14 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:11:14 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 10:11:18 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:11:18 
CurrentRoom ReverbTheme isAlley_Small

LOG: 02.05.2025 10:11:22 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:11:22 
CurrentRoom ReverbTheme isAlley_Small

LOG: 02.05.2025 10:11:24 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:11:25 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 10:11:25 
TrySpawnEnemy SORROW_RubbleCrusher delay 1,75

LOG: 02.05.2025 10:11:25 
TrySpawnEnemy SORROW_IcyDemolisher delay 1,75

LOG: 02.05.2025 10:11:25 
TrySpawnEnemy SORROW_BladeSentinel delay 1,75

WARNING: 02.05.2025 10:11:25 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:11:25 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:11:27 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:11:27 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:11:27 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:11:27 
Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:11:27 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:11:27 
Particle System is trying to spawn on a mesh with zero surface area

LOG: 02.05.2025 10:11:27 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:11:27 
Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:11:27 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:11:27 
ScaleEnemy Trauer_BladedSentinel(Clone)!

LOG: 02.05.2025 10:11:27 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:11:28 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:11:28 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:11:28 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:11:28 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:11:28 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:11:29 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:11:29 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

LOG: 02.05.2025 10:11:29 
TrySpawnEnemy SORROW_BladeSentinel delay 1,75

WARNING: 02.05.2025 10:11:29 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 10:11:30 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:11:30 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:11:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:30 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:30 
Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:11:30 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:11:30 
Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:11:30 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:11:30 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:11:30 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:11:30 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:11:30 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:11:30 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:11:31 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:11:31 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:11:31 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:31 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:31 
Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:11:31 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:11:32 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:32 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:32 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:32 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:32 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:32 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:32 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:32 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:32 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:32 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:32 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:32 
MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:11:32 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:32 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:32 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:32 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:32 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:32 
Particle System is trying to spawn on a mesh with zero surface area

LOG: 02.05.2025 10:11:32 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:11:32 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:32 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:32 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:32 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:32 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:32 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:32 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:32 
MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:11:32 
MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh

LOG: 02.05.2025 10:11:32 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

WARNING: 02.05.2025 10:11:32 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 10:11:33 
Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:11:33 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:11:33 
Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:11:33 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:11:33 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:11:34 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:11:34 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:11:34 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:11:34 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:11:34 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:11:34 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:11:34 
MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:11:34 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:11:34 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:11:35 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:11:35 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 10:11:38 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:11:38 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:11:41 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:11:43 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:11:43 
MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh

LOG: 02.05.2025 10:11:43 
TrySpawnEnemy SORROW_EyeOfMallory delay 1,75

LOG: 02.05.2025 10:11:43 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

LOG: 02.05.2025 10:11:43 
TrySpawnEnemy SORROW_BladeSentinel delay 1,75

WARNING: 02.05.2025 10:11:45 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:11:45 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:11:45 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:11:45 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:11:45 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:11:45 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:11:45 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:11:45 
Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:11:45 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 10:11:46 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:11:46 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:11:46 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:11:46 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:11:46 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:11:46 
MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh

LOG: 02.05.2025 10:11:46 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:11:47 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:11:47 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

LOG: 02.05.2025 10:11:48 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:11:48 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:11:48 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:11:48 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:11:48 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:11:48 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:11:49 
DestroyDestructibleInScene() => SORROW_Destructible_Crate

LOG: 02.05.2025 10:11:50 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:11:50 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:11:50 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:11:51 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:11:51 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

WARNING: 02.05.2025 10:11:51 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:11:52 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 10:11:56 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 10:11:56 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 10:11:56 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 10:12:02 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_01

LOG: 02.05.2025 10:12:04 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03

LOG: 02.05.2025 10:12:12 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:12:12 
CurrentRoom ReverbTheme isAlley_Open

WARNING: 02.05.2025 10:12:12 
GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:12:12 
TrySpawnEnemy SORROW_ElmornTheWarden delay 1,75

LOG: 02.05.2025 10:12:12 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:12:12 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:12:14 
Trauer_Almorn_the_Warden(Clone) (StickyStoneStudio.MOODS.Elmorn_The_Warden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:12:14 
Almorn.TriggerSchockWave() => Start Shockwave Mode Nr. 4

LOG: 02.05.2025 10:12:15 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:12:18 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 10:12:18 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:12:39 
DialogController.OnFocusedDialogAnswer() AnswerID: 6

LOG: 02.05.2025 10:12:39 
ApplyBossMoodColorStyle => bossDialogMood: Anger bossDialogMoodWasAnsweredByPlayers: Anxiety

LOG: 02.05.2025 10:12:39 
Wrong RoomThemeTraueris not a BosslevelRoomTheme

LOG: 02.05.2025 10:12:56 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 02.05.2025 10:12:56 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:12:57 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:12:57 
Almorn.StartShootingModeEvaluation() => Start Shoot Mode Nr. 2 WeaponAnimationSpeedUp: 1,666667

ERROR: 02.05.2025 10:12:57 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:12:57 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:12:57 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:12:57 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:12:57 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 10:12:59 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:12:59 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:12:59 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:12:59 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:12:59 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:13:00 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:13:01 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:13:02 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:13:02 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:13:02 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:13:02 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:13:02 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:13:02 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:13:02 
Almorn.ShootingModeCoru() => End Shoot Mode Nr. 2

LOG: 02.05.2025 10:13:02 
Almorn.StartShootingModeEvaluation() => Start Shoot Mode Nr. 2 WeaponAnimationSpeedUp: 1,666667

LOG: 02.05.2025 10:13:03 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:13:04 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:13:05 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:13:05 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:13:05 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:13:05 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:13:06 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:13:06 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:13:07 
Almorn.ShootingModeCoru() => End Shoot Mode Nr. 2

LOG: 02.05.2025 10:13:07 
Almorn.StartShootingModeEvaluation() => Start Shoot Mode Nr. 1 WeaponAnimationSpeedUp: 0,5

LOG: 02.05.2025 10:13:07 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:13:08 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:13:08 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:13:08 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:13:08 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:13:08 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:13:08 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:13:09 
Almorn.ShootingModeCoru() => End Shoot Mode Nr. 1

LOG: 02.05.2025 10:13:10 
Almorn.StartShootingModeEvaluation() => Start Shoot Mode Nr. 2 WeaponAnimationSpeedUp: 1,666667

LOG: 02.05.2025 10:13:11 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:13:12 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:13:14 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:13:14 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:13:14 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:13:14 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:13:14 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:13:15 
Almorn.ShootingModeCoru() => End Shoot Mode Nr. 2

LOG: 02.05.2025 10:13:15 
Almorn.StartShootingModeEvaluation() => Start Shoot Mode Nr. 1 WeaponAnimationSpeedUp: 0,5

LOG: 02.05.2025 10:13:15 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:13:16 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:13:17 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:13:17 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:13:17 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:13:17 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:13:17 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:13:17 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:13:17 
Almorn.ShootingModeCoru() => End Shoot Mode Nr. 1

LOG: 02.05.2025 10:13:17 
Almorn.StartShootingModeEvaluation() => Start Shoot Mode Nr. 4 WeaponAnimationSpeedUp: 0,4166667

LOG: 02.05.2025 10:13:19 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:13:20 
Almorn.ShootingModeCoru() => End Shoot Mode Nr. 4

LOG: 02.05.2025 10:13:20 
Almorn.StartShootingModeEvaluation() => Start Shoot Mode Nr. 1 WeaponAnimationSpeedUp: 0,5

LOG: 02.05.2025 10:13:22 
Almorn.ShootingModeCoru() => End Shoot Mode Nr. 1

LOG: 02.05.2025 10:13:22 
Almorn.StartShootingModeEvaluation() => Start Shoot Mode Nr. 4 WeaponAnimationSpeedUp: 0,4166667

LOG: 02.05.2025 10:13:22 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:13:25 
Almorn.ShootingModeCoru() => End Shoot Mode Nr. 4

LOG: 02.05.2025 10:13:25 
Almorn.StartShootingModeEvaluation() => Start Shoot Mode Nr. 3 WeaponAnimationSpeedUp: 6,25

ERROR: 02.05.2025 10:13:27 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:13:27 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:13:27 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:13:27 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:13:27 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:13:28 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:13:29 
Almorn.ShootingModeCoru() => End Shoot Mode Nr. 3

LOG: 02.05.2025 10:13:29 
Almorn.StartShootingModeEvaluation() => Start Shoot Mode Nr. 2 WeaponAnimationSpeedUp: 1,666667

LOG: 02.05.2025 10:13:31 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:13:32 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:13:32 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:13:32 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:13:32 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:13:32 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:13:32 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:13:33 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:13:34 
NextWave() => Wave was not started yet or has no waves

WARNING: 02.05.2025 10:13:34 
GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:13:34 
GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:13:34 
BossChest.RaritylevelBossChest() => Rarity is Level_3 Chesttype is Addin

WARNING: 02.05.2025 10:13:38 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:13:38 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:13:38 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:13:38 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:13:38 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:13:38 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:13:38 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:13:38 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:13:43 
Destroy On BossRoom MS Build: Trauer_Almorn_the_Warden(Clone)  distance: 0

LOG: 02.05.2025 10:13:44 
OpenChest DelayedCall: CHESTTYPE: Addin

LOG: 02.05.2025 10:13:44 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:13:44 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

LOG: 02.05.2025 10:13:44 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 10:13:46 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:14:31 
LootContextPanel OnButtonSuccess => back

LOG: 02.05.2025 10:14:32 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 02.05.2025 10:14:32 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

WARNING: 02.05.2025 10:14:32 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:14:32 
MapSelector.RegisterButtonPromptsForEntering()

LOG: 02.05.2025 10:14:33 
Menu.UnloadMenuPanel => LootContext

LOG: 02.05.2025 10:14:34 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 10:14:34 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 10:14:35 
Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:14:35 
Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu)

LOG: 02.05.2025 10:14:35 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 10:14:35 
OnWeaponSelectionChanged ID -> 0

LOG: 02.05.2025 10:14:35 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 10:14:36 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:14:36 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 10:14:37 
OnWeaponAddinShootable1SelectionChanged ID -> 5

LOG: 02.05.2025 10:14:51 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar'

LOG: 02.05.2025 10:14:51 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 10:14:51 
Menu.UnloadMenuPanel => Inventar

WARNING: 02.05.2025 10:14:56 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:14:56 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 10:14:56 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:14:56 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 10:14:56 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 10:14:56 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 02.05.2025 10:14:56 
MapSelector.RegisterButtonPromptsEntered()

LOG: 02.05.2025 10:15:00 
MapSelector.UnregisterButtonPromptsEntered()

LOG: 02.05.2025 10:15:01 
SetCurrentMapSelectorChoice => DungeonDepth: 7 NextDungeonDepth: 8 PersistentDungeonDepth: 7 CurrentTheme: Trauer

LOG: 02.05.2025 10:15:01 
GameSession.UpdateProgress(SAVED) => SessionGUID: 'e4613dfde0c5' GameSeed: NPY0-2LTU SeededCalls:925 SeededCallsLastDungeon:45 DDepth: 7 NDDepth: 8 FromHomeBase?: False

LOG: 02.05.2025 10:15:01 
UpdatePlayerProgress

LOG: 02.05.2025 10:15:01 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 10:15:01 
WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2

LOG: 02.05.2025 10:15:01 
WindowManager.UnloadMenu => MapSelectorMenu

LOG: 02.05.2025 10:15:01 
LoadingMenu.SetCurrentLoadingScreen() => TSR_Level2

LOG: 02.05.2025 10:15:01 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:15:02 
Generate Level Started! Level: Level_B theme: Trauer GameSeed: 656J-GS1P SeedCalls: 926

LOG: 02.05.2025 10:15:07 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied
RT10:04DungeonDepth: 7 - can Appear roll => Truecached roll = 36 chance = 40 RewardCap: 2 current rewardCount0
RT10:09DungeonDepth: 7 - StartQuest MediumBetChallengeMachineHighestDifficulty
RT10:09DungeonDepth: 7 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - OnDepthChange questSolvedDepth => 11
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty

LOG: 02.05.2025 10:15:08 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied
RT10:04DungeonDepth: 7 - can Appear roll => Truecached roll = 36 chance = 40 RewardCap: 2 current rewardCount0
RT10:09DungeonDepth: 7 - StartQuest MediumBetChallengeMachineHighestDifficulty
RT10:09DungeonDepth: 7 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - OnDepthChange questSolvedDepth => 11
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty

LOG: 02.05.2025 10:15:08 
Generate Level Completed! Loading time: 6,748s

LOG: 02.05.2025 10:15:08 
AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False

LOG: 02.05.2025 10:15:08 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:15:08 
WindowManager.UnloadMenu => NoMenu

LOG: 02.05.2025 10:15:08 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 10:15:08 
OnPlayerAndMapWereCreated

LOG: 02.05.2025 10:15:08 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:15:09 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

WARNING: 02.05.2025 10:15:09 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:15:09 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:15:09 
UpdatePlayerProgress

LOG: 02.05.2025 10:15:09 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 10:15:09 
<color=silver>[RichPresenceManager] ChangeActivity to SorrowArea ..

LOG: 02.05.2025 10:15:09 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:15:09 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:15:09 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:15:09 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:15:09 
syop - Bet quest found: MediumBetChallengeMachineHighestDifficulty. Completed: False

LOG: 02.05.2025 10:15:09 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied
RT10:04DungeonDepth: 7 - can Appear roll => Truecached roll = 36 chance = 40 RewardCap: 2 current rewardCount0
RT10:09DungeonDepth: 7 - StartQuest MediumBetChallengeMachineHighestDifficulty
RT10:09DungeonDepth: 7 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - OnDepthChange questSolvedDepth => 11
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty

ERROR: 02.05.2025 10:15:09 
Coroutine couldn't be started because the the game object 'NPC_Syop' is inactive! 
StickyStoneStudio.MOODS.<SetStartConditions>d__27:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:15:09 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:15:09 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:15:09 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:15:09 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 10:15:10 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 10:15:14 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 10:15:14 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 10:15:14 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 10:15:20 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 10:15:21 
DestroyDestructibleInScene() => SORROW_Destructible_Crate

WARNING: 02.05.2025 10:15:22 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:15:29 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:15:29 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:15:29 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:15:29 
TrySpawnEnemy SORROW_EyeOfMallory delay 1,75

LOG: 02.05.2025 10:15:29 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

WARNING: 02.05.2025 10:15:29 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:15:29 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

WARNING: 02.05.2025 10:15:29 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:15:29 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

WARNING: 02.05.2025 10:15:29 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:15:29 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:15:31 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:15:31 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:15:31 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:15:31 
ScaleEnemy Trauer_EyeOfMallory(Clone)!

WARNING: 02.05.2025 10:15:31 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:15:31 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:15:31 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:15:31 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:15:31 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:15:31 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:15:31 
Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually!

WARNING: 02.05.2025 10:15:31 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 02.05.2025 10:15:31 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:15:31 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:15:31 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:15:31 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:15:31 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:15:31 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:15:34 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:15:34 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:15:34 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:15:34 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:15:34 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:15:34 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:15:34 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:15:34 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:15:34 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:15:34 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:15:34 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:15:34 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:15:34 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:15:34 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:15:34 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:15:34 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:15:34 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:15:34 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:15:34 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:15:34 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:15:35 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:15:35 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:15:35 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:15:35 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:15:35 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:15:35 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:15:35 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:15:36 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:15:36 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:15:37 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:15:39 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:15:39 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:15:40 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:15:40 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:15:40 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:15:40 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:15:40 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:15:40 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:15:41 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:15:42 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:15:43 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:15:43 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:15:43 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:15:44 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:15:44 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:15:44 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:15:44 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:15:44 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:15:44 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:15:44 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:15:46 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:15:46 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:15:47 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:15:49 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:15:49 
ChangeRagdollState explode getriggert!

LOG: 02.05.2025 10:15:49 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 10:15:49 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 10:15:49 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 10:15:49 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 10:15:49 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 10:15:49 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

WARNING: 02.05.2025 10:15:49 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:15:51 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:15:51 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 10:15:52 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 10:15:54 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

LOG: 02.05.2025 10:15:54 
DestroyDestructibleInScene() => SORROW_Destructible_Crate

LOG: 02.05.2025 10:15:55 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 10:15:56 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 10:15:56 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 10:15:56 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 10:16:05 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:16:05 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:16:05 
CurrentRoom ReverbTheme isCeramicTiledRoom

WARNING: 02.05.2025 10:16:05 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:16:12 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05

LOG: 02.05.2025 10:16:13 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03

WARNING: 02.05.2025 10:16:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:16:16 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04

WARNING: 02.05.2025 10:16:17 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:16:22 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 10:16:23 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02

WARNING: 02.05.2025 10:16:23 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:16:29 
GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:16:29 
GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:16:29 
Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:16:29 
Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu)

LOG: 02.05.2025 10:16:29 
Added rewardType: ChampFrag

LOG: 02.05.2025 10:16:29 
Added rewardType: CCore

LOG: 02.05.2025 10:16:29 
Added rewardType: Addin

WARNING: 02.05.2025 10:16:29 
New Selection was created: True

LOG: 02.05.2025 10:16:29 
Difficulty selected: EASY

LOG: 02.05.2025 10:16:29 
SelectedType: ChampFrag; SelectedRarity: Level_1

LOG: 02.05.2025 10:16:29 
Difficulty selected: EASY

LOG: 02.05.2025 10:16:29 
SelectedType: ChampFrag; SelectedRarity: Level_1

LOG: 02.05.2025 10:16:29 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:16:29 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 10:16:31 
Difficulty selected: MEDIUM

LOG: 02.05.2025 10:16:31 
SelectedType: CCore; SelectedRarity: Level_2

LOG: 02.05.2025 10:16:31 
Difficulty selected: HARD

LOG: 02.05.2025 10:16:31 
SelectedType: Addin; SelectedRarity: Level_2

LOG: 02.05.2025 10:16:34 
the current rewards of the challengmachine have been saved

LOG: 02.05.2025 10:16:34 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade'

LOG: 02.05.2025 10:16:35 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 10:16:35 
TrySpawnEnemy SORROW_EyeOfMallory delay 1,75

LOG: 02.05.2025 10:16:35 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

LOG: 02.05.2025 10:16:35 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

LOG: 02.05.2025 10:16:35 
Spawned wave#1 for Difficulty#2

LOG: 02.05.2025 10:16:35 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:16:35 
Menu.UnloadMenuPanel => ChallangerArcade

LOG: 02.05.2025 10:16:35 
the current rewards of the challengmachine have been saved

WARNING: 02.05.2025 10:16:36 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:16:36 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:16:37 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:16:37 
ScaleEnemy Trauer_EyeOfMallory(Clone)!

WARNING: 02.05.2025 10:16:37 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:16:37 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:16:37 
ScaleEnemy Trauer_HoloTechnician(Clone)!

WARNING: 02.05.2025 10:16:37 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:16:37 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:16:37 
ScaleEnemy Trauer_HoloTechnician(Clone)!

LOG: 02.05.2025 10:16:37 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:16:38 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:16:38 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:16:38 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:16:38 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:16:38 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:16:38 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:16:39 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:16:40 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:16:40 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:16:40 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:16:40 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:16:40 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:16:40 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:16:40 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:16:40 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:16:40 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:16:40 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:16:40 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:16:40 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:16:41 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:16:42 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:16:43 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:16:43 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:16:43 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:16:43 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:16:43 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:16:43 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:16:43 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:16:45 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:16:45 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

LOG: 02.05.2025 10:16:46 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:16:50 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:16:50 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

ERROR: 02.05.2025 10:16:52 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:16:52 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:16:52 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:16:52 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:16:52 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:16:52 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:16:53 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:16:55 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:16:55 
ChangeRagdollState explode getriggert!

LOG: 02.05.2025 10:16:55 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 10:16:55 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 10:16:55 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 10:16:55 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 10:16:55 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 10:16:55 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

WARNING: 02.05.2025 10:16:55 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:16:55 
Difficulty#2 Challenge cleared!

WARNING: 02.05.2025 10:16:58 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:17:00 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:17:03 
GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:17:03 
GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:17:03 
Reward: Addin; RarityLevel: Level_2

LOG: 02.05.2025 10:17:03 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:17:03 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

LOG: 02.05.2025 10:17:04 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 10:17:05 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:17:23 
LootContextPanel OnButtonSuccess => back

LOG: 02.05.2025 10:17:24 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 02.05.2025 10:17:24 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 10:17:25 
Menu.UnloadMenuPanel => LootContext

LOG: 02.05.2025 10:17:34 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:17:34 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:17:34 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:17:39 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:17:39 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:17:39 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:17:39 
TrySpawnEnemy SORROW_RubbleCrusher delay 1,75

WARNING: 02.05.2025 10:17:39 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:17:39 
TrySpawnEnemy SORROW_EyeOfMallory delay 1,75

WARNING: 02.05.2025 10:17:39 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:17:39 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

WARNING: 02.05.2025 10:17:39 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:17:39 
TrySpawnEnemy SORROW_HightechConsoler delay 1,75

WARNING: 02.05.2025 10:17:39 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HightechConsoler in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:17:39 
TrySpawnEnemy SORROW_HightechConsoler delay 1,75

WARNING: 02.05.2025 10:17:39 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HightechConsoler in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:17:39 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:17:41 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:17:41 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:17:41 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:17:41 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:17:41 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:17:41 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:17:41 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:17:41 
Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:17:41 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:17:41 
Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:17:41 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:17:41 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:17:41 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:17:41 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:17:41 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:17:41 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:17:41 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:17:42 
[FMOD] Event not found: {00000000-0000-0000-0000-000000000000}

LOG: 02.05.2025 10:17:43 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:17:44 
[FMOD] Event not found: {00000000-0000-0000-0000-000000000000}

LOG: 02.05.2025 10:17:44 
LavaDestructible.onBarrelDestroyed(Sorrow_Oil_Destructible) => LavaDestr: Sorrow_Destructible_OilBarrel

LOG: 02.05.2025 10:17:44 
DestroyDestructibleInScene() => Sorrow_Oil_Destructible

WARNING: 02.05.2025 10:17:44 
SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false!

LOG: 02.05.2025 10:17:45 
GetIconByBuffType called with buffType: OilBarrel

LOG: 02.05.2025 10:17:45 
GetIconByBuffType called with buffType: OilBarrel

LOG: 02.05.2025 10:17:45 
GetIconByBuffType called with buffType: OilBarrel

LOG: 02.05.2025 10:17:45 
GetIconByBuffType called with buffType: OilBarrel

LOG: 02.05.2025 10:17:45 
GetIconByBuffType called with buffType: OilBarrel

LOG: 02.05.2025 10:17:45 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:17:45 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:17:45 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:17:45 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:17:45 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:17:45 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:17:45 
[FMOD] Event not found: {00000000-0000-0000-0000-000000000000}

LOG: 02.05.2025 10:17:47 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:17:47 
GetIconByBuffType called with buffType: MallorySpeed

WARNING: 02.05.2025 10:17:47 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:17:47 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:17:47 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:17:47 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:17:47 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:17:47 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:17:47 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:17:47 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:17:47 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:17:47 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:17:47 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:17:47 
Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:17:47 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:17:47 
Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:17:47 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:17:47 
Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:17:47 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:17:47 
GetIconByBuffType called with buffType: OilBarrel

LOG: 02.05.2025 10:17:47 
GetIconByBuffType called with buffType: OilBarrel

LOG: 02.05.2025 10:17:47 
GetIconByBuffType called with buffType: OilBarrel

LOG: 02.05.2025 10:17:47 
GetIconByBuffType called with buffType: OilBarrel

LOG: 02.05.2025 10:17:48 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:17:48 
MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh

LOG: 02.05.2025 10:17:49 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:17:49 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:17:49 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:17:49 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:17:49 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:17:49 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:17:49 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:17:49 
[FMOD] Event not found: {00000000-0000-0000-0000-000000000000}

WARNING: 02.05.2025 10:17:49 
[FMOD] Event not found: {00000000-0000-0000-0000-000000000000}

WARNING: 02.05.2025 10:17:49 
MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:17:49 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:17:49 
MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:17:49 
MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:17:51 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

LOG: 02.05.2025 10:17:51 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:17:51 
MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:17:51 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:17:52 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:17:52 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:17:52 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:17:52 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:17:52 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:17:52 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:17:53 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:17:54 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:17:54 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:17:55 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:17:55 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:17:55 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:17:55 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:17:55 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:17:55 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:17:55 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:17:55 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

LOG: 02.05.2025 10:17:57 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:18:07 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:18:07 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:18:07 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:18:10 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 10:18:10 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

LOG: 02.05.2025 10:18:10 
DestroyDestructibleInScene() => SORROW_Destructible_Crate

WARNING: 02.05.2025 10:18:11 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:18:13 
OpenChest DelayedCall: CHESTTYPE: GScrap

WARNING: 02.05.2025 10:18:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:18:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:18:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:18:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:18:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:18:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:18:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:18:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:18:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:18:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:18:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:18:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:18:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:18:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:18:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:18:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:18:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:18:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:18:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:18:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:18:14 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:18:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:18:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:18:16 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:18:16 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:18:16 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:18:18 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:18:18 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:18:18 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:18:18 
TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75

LOG: 02.05.2025 10:18:18 
TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75

WARNING: 02.05.2025 10:18:18 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:18:18 
TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75

WARNING: 02.05.2025 10:18:18 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:18:18 
TrySpawnEnemy SORROW_BladeSentinel delay 1,75

WARNING: 02.05.2025 10:18:18 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:18:18 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:18:20 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:18:20 
Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:18:20 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:18:20 
Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:18:20 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:18:20 
Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:18:20 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:18:20 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:18:20 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:20 
Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:18:20 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 10:18:20 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:18:20 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:18:20 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:18:20 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:18:20 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:18:23 
GetIconByBuffType called with buffType: Patient_Active

WARNING: 02.05.2025 10:18:23 
MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:24 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:25 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:25 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:25 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:25 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:25 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:25 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:25 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:25 
MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:18:25 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:25 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:25 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:25 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:25 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:25 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:25 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:25 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:25 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:25 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:25 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:25 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:25 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:26 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:26 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:26 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:26 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:26 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:26 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:26 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:26 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:26 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:26 
MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:18:26 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:26 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:26 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:26 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:18:26 
Particle System is trying to spawn on a mesh with zero surface area

LOG: 02.05.2025 10:18:27 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:18:28 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:18:28 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:18:28 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:18:28 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:18:28 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:18:29 
MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh

LOG: 02.05.2025 10:18:30 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:18:33 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02

LOG: 02.05.2025 10:18:35 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

LOG: 02.05.2025 10:18:35 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 10:18:39 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:18:39 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:18:39 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:18:40 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04

LOG: 02.05.2025 10:18:41 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_02

LOG: 02.05.2025 10:18:42 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03

LOG: 02.05.2025 10:18:48 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 10:18:48 
DestroyDestructibleInScene() => SORROW_Destructible_Crate

LOG: 02.05.2025 10:18:49 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

WARNING: 02.05.2025 10:18:50 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:27:10 
WindowManager.LoadMenu => EscapeMenu

LOG: 02.05.2025 10:27:10 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 10:27:10 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 02.05.2025 10:27:10 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 10:27:10 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 02.05.2025 10:27:12 
Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main'

LOG: 02.05.2025 10:27:12 
Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu)

LOG: 02.05.2025 10:27:12 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:27:12 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:27:12 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:27:12 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:27:12 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:27:12 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:27:12 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

LOG: 02.05.2025 10:27:13 
Menu.UnloadMenuPanel => ESC_Main

LOG: 02.05.2025 10:27:52 
ChangeFullscreenMode(Windowed) Screen.fullScreenMode: ExclusiveFullScreen

LOG: 02.05.2025 10:27:54 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options'

LOG: 02.05.2025 10:27:54 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 02.05.2025 10:27:54 
Menu.UnloadMenuPanel => MM_Options

LOG: 02.05.2025 10:27:54 
WindowManager.UnloadMenu => EscapeMenu

LOG: 02.05.2025 10:27:54 
Menu.UnloadMenuPanel => ESC_Main

LOG: 02.05.2025 10:27:54 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:27:54 
<color=silver>[RichPresenceManager] ChangeActivity to SorrowArea ..

LOG: 02.05.2025 10:29:02 
Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:29:02 
Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu)

LOG: 02.05.2025 10:29:02 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 10:29:02 
OnWeaponSelectionChanged ID -> 0

LOG: 02.05.2025 10:29:02 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 10:29:02 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:29:02 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 10:29:05 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar'

LOG: 02.05.2025 10:29:05 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 10:29:05 
Menu.UnloadMenuPanel => Inventar

LOG: 02.05.2025 10:31:30 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:31:30 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:31:30 
CurrentRoom ReverbTheme isCeramicTiledRoom

WARNING: 02.05.2025 10:31:30 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:31:30 
MapSelector.RegisterButtonPromptsForEntering()

LOG: 02.05.2025 10:31:34 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 10:31:34 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 10:31:34 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 02.05.2025 10:31:35 
MapSelector.RegisterButtonPromptsEntered()

LOG: 02.05.2025 10:31:40 
MapSelector.UnregisterButtonPromptsEntered()

LOG: 02.05.2025 10:31:41 
SetCurrentMapSelectorChoice => DungeonDepth: 8 NextDungeonDepth: 9 PersistentDungeonDepth: 8 CurrentTheme: Trauer

LOG: 02.05.2025 10:31:41 
GameSession.UpdateProgress(SAVED) => SessionGUID: 'e4613dfde0c5' GameSeed: NPY0-2LTU SeededCalls:962 SeededCallsLastDungeon:36 DDepth: 8 NDDepth: 9 FromHomeBase?: False

LOG: 02.05.2025 10:31:41 
UpdatePlayerProgress

LOG: 02.05.2025 10:31:41 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 10:31:41 
WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2

LOG: 02.05.2025 10:31:41 
WindowManager.UnloadMenu => MapSelectorMenu

LOG: 02.05.2025 10:31:42 
LoadingMenu.SetCurrentLoadingScreen() => TSR_Level2

LOG: 02.05.2025 10:31:42 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:31:42 
Generate Level Started! Level: Level_B theme: Trauer GameSeed: 656J-GS1P SeedCalls: 963

LOG: 02.05.2025 10:31:47 
(TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_B, RoomTyp: Typ_A

LOG: 02.05.2025 10:32:04 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied
RT10:04DungeonDepth: 7 - can Appear roll => Truecached roll = 36 chance = 40 RewardCap: 2 current rewardCount0
RT10:09DungeonDepth: 7 - StartQuest MediumBetChallengeMachineHighestDifficulty
RT10:09DungeonDepth: 7 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - OnDepthChange questSolvedDepth => 11
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - OnDepthChange questSolvedDepth => 11
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty

LOG: 02.05.2025 10:32:06 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied
RT10:04DungeonDepth: 7 - can Appear roll => Truecached roll = 36 chance = 40 RewardCap: 2 current rewardCount0
RT10:09DungeonDepth: 7 - StartQuest MediumBetChallengeMachineHighestDifficulty
RT10:09DungeonDepth: 7 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - OnDepthChange questSolvedDepth => 11
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - OnDepthChange questSolvedDepth => 11
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty

LOG: 02.05.2025 10:32:06 
Generate Level Completed! Loading time: 24,017s

LOG: 02.05.2025 10:32:06 
AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False

LOG: 02.05.2025 10:32:06 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:32:06 
WindowManager.UnloadMenu => NoMenu

LOG: 02.05.2025 10:32:06 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 10:32:06 
OnPlayerAndMapWereCreated

LOG: 02.05.2025 10:32:06 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:32:06 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

WARNING: 02.05.2025 10:32:06 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:32:06 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:32:06 
UpdatePlayerProgress

LOG: 02.05.2025 10:32:06 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 10:32:07 
<color=silver>[RichPresenceManager] ChangeActivity to SorrowArea ..

LOG: 02.05.2025 10:32:07 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:32:07 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:32:07 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:32:07 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:32:07 
syop - Bet quest found: MediumBetChallengeMachineHighestDifficulty. Completed: False

LOG: 02.05.2025 10:32:07 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied
RT10:04DungeonDepth: 7 - can Appear roll => Truecached roll = 36 chance = 40 RewardCap: 2 current rewardCount0
RT10:09DungeonDepth: 7 - StartQuest MediumBetChallengeMachineHighestDifficulty
RT10:09DungeonDepth: 7 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - OnDepthChange questSolvedDepth => 11
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - OnDepthChange questSolvedDepth => 11
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty

ERROR: 02.05.2025 10:32:07 
Coroutine couldn't be started because the the game object 'NPC_Syop' is inactive! 
StickyStoneStudio.MOODS.<SetStartConditions>d__27:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:32:07 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:32:07 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:32:07 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:32:07 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 10:32:08 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 10:32:12 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 10:32:12 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 10:32:12 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 10:32:17 
WindowManager.LoadMenu => EscapeMenu

LOG: 02.05.2025 10:32:17 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 10:32:17 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 02.05.2025 10:32:17 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 10:32:17 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 02.05.2025 10:32:19 
WindowManager.UnloadMenu => EscapeMenu

LOG: 02.05.2025 10:32:19 
Menu.UnloadMenuPanel => ESC_Main

LOG: 02.05.2025 10:32:19 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:32:19 
<color=silver>[RichPresenceManager] ChangeActivity to SorrowArea ..

LOG: 02.05.2025 10:33:12 
WindowManager.LoadMenu => EscapeMenu

LOG: 02.05.2025 10:33:12 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 10:33:12 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 02.05.2025 10:33:12 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 10:33:12 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 02.05.2025 10:33:28 
WindowManager.UnloadMenu => EscapeMenu

LOG: 02.05.2025 10:33:28 
Menu.UnloadMenuPanel => ESC_Main

LOG: 02.05.2025 10:33:28 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:33:28 
<color=silver>[RichPresenceManager] ChangeActivity to SorrowArea ..

LOG: 02.05.2025 10:33:32 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

WARNING: 02.05.2025 10:33:33 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:33:33 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

WARNING: 02.05.2025 10:33:34 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:33:40 
Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually!

WARNING: 02.05.2025 10:33:40 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 02.05.2025 10:33:55 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:33:55 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:33:55 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:33:57 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_10

WARNING: 02.05.2025 10:33:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:34:00 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 10:34:00 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 10:34:00 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_06

LOG: 02.05.2025 10:34:00 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_07

LOG: 02.05.2025 10:34:00 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_03

LOG: 02.05.2025 10:34:00 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_09

LOG: 02.05.2025 10:34:00 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_11

LOG: 02.05.2025 10:34:00 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_08

LOG: 02.05.2025 10:34:00 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05

LOG: 02.05.2025 10:34:00 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 10:34:00 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03

LOG: 02.05.2025 10:34:00 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_12

LOG: 02.05.2025 10:34:00 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_02

WARNING: 02.05.2025 10:34:01 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:34:01 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:34:03 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02

LOG: 02.05.2025 10:34:05 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 10:34:05 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 10:34:05 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04

LOG: 02.05.2025 10:34:05 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_01

LOG: 02.05.2025 10:34:05 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_16

LOG: 02.05.2025 10:34:05 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_15

LOG: 02.05.2025 10:34:05 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 10:34:05 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 10:34:05 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_13

LOG: 02.05.2025 10:34:05 
DestroyDestructibleInScene() => SORROW_Destructible_Crate

LOG: 02.05.2025 10:34:05 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

LOG: 02.05.2025 10:34:05 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_14

WARNING: 02.05.2025 10:34:07 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:34:07 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:34:07 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:34:12 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:34:12 
Ambient VFX this room or lv theme is null

WARNING: 02.05.2025 10:34:12 
<meshForOnDestroyVFX> for <NPC_Shopkeeper_Grammophone> == null! No VFX-Effect can be played on destroy.

LOG: 02.05.2025 10:34:12 
Started Music_GrammoPhoneBot

LOG: 02.05.2025 10:34:12 
CurrentRoom ReverbTheme isCeramicTiledRoom

WARNING: 02.05.2025 10:34:12 
GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:34:12 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:34:18 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:34:18 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:34:18 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:34:20 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:34:20 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:34:20 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:34:22 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:34:22 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:34:22 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:34:26 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:34:26 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:34:26 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:34:26 
TrySpawnEnemy SORROW_IcyDemolisher delay 1,75

LOG: 02.05.2025 10:34:26 
TrySpawnEnemy SORROW_IcyDemolisher delay 1,75

LOG: 02.05.2025 10:34:26 
TrySpawnEnemy SORROW_IcyDemolisher delay 1,75

LOG: 02.05.2025 10:34:26 
TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75

WARNING: 02.05.2025 10:34:26 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_ProjectSupervisor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:34:26 
TrySpawnEnemy SORROW_RubbleCrusher delay 1,75

WARNING: 02.05.2025 10:34:26 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:34:26 
TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75

WARNING: 02.05.2025 10:34:26 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_ProjectSupervisor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:34:26 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:34:28 
Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:34:28 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:34:28 
Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:34:28 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:34:28 
Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:34:28 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:34:28 
Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:34:28 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:34:28 
Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:34:28 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:34:28 
ScaleEnemy Trauer_ProjectSupervisor(Clone)!

LOG: 02.05.2025 10:34:28 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:34:28 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:34:28 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 10:34:28 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:34:28 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:34:28 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:34:28 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:34:28 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:34:29 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:34:31 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_05

LOG: 02.05.2025 10:34:31 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_07

LOG: 02.05.2025 10:34:31 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_06

LOG: 02.05.2025 10:34:31 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_04

LOG: 02.05.2025 10:34:32 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:34:32 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:34:32 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:34:32 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:34:32 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:34:32 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:34:33 
GetValidSpawnPosition() => Was not successful!

LOG: 02.05.2025 10:34:34 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:34:35 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:34:35 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:34:35 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:34:35 
ENEMY SPAWNED Trauer_EyeOfMallory(Clone)

LOG: 02.05.2025 10:34:35 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:34:35 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:34:35 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:34:35 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:34:35 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:34:35 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:34:35 
MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:34:36 
MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:34:36 
GetValidSpawnPosition() => Was not successful!

WARNING: 02.05.2025 10:34:38 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:34:38 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:34:38 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:34:38 
ENEMY SPAWNED Trauer_EyeOfMallory(Clone)

LOG: 02.05.2025 10:34:38 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:34:38 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:34:38 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:34:39 
GetValidSpawnPosition() => Was not successful!

WARNING: 02.05.2025 10:34:40 
MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:34:40 
GetValidSpawnPosition() => Was not successful!

ERROR: 02.05.2025 10:34:40 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:34:40 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:34:40 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:34:40 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:34:40 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:34:41 
GetIconByBuffType called with buffType: MallorySpeed

WARNING: 02.05.2025 10:34:41 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:34:41 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:34:41 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:34:41 
ENEMY SPAWNED Trauer_EyeOfMallory(Clone)

LOG: 02.05.2025 10:34:41 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:34:42 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:34:42 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:34:42 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:34:42 
ENEMY SPAWNED Trauer_EyeOfMallory(Clone)

LOG: 02.05.2025 10:34:44 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:34:44 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:34:45 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:34:45 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:34:45 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:34:45 
ENEMY SPAWNED Trauer_EyeOfMallory(Clone)

WARNING: 02.05.2025 10:34:46 
GetValidSpawnPosition() => Was not successful!

LOG: 02.05.2025 10:34:47 
GetIconByBuffType called with buffType: MallorySpeed

LOG: 02.05.2025 10:34:47 
GetIconByBuffType called with buffType: Patient_Active

WARNING: 02.05.2025 10:34:48 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:34:48 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:34:48 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:34:48 
ENEMY SPAWNED Trauer_EyeOfMallory(Clone)

LOG: 02.05.2025 10:34:49 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:34:49 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:34:49 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:34:49 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:34:49 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:34:49 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:34:52 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:34:52 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

LOG: 02.05.2025 10:34:52 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:34:52 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:34:52 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:34:52 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:34:52 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:34:52 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:34:53 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:34:54 
GetValidSpawnPosition() => Was not successful!

WARNING: 02.05.2025 10:34:54 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:34:54 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:34:54 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:34:54 
ENEMY SPAWNED Trauer_EyeOfMallory(Clone)

LOG: 02.05.2025 10:34:55 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:34:55 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:34:55 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:34:55 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:34:55 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:34:55 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:34:56 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:34:56 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:34:56 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:34:56 
ENEMY SPAWNED Trauer_EyeOfMallory(Clone)

WARNING: 02.05.2025 10:34:56 
GetValidSpawnPosition() => Was not successful!

LOG: 02.05.2025 10:34:57 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:34:57 
GetIconByBuffType called with buffType: MallorySpeed

WARNING: 02.05.2025 10:34:57 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:34:57 
GetValidSpawnPosition() => Was not successful!

WARNING: 02.05.2025 10:34:58 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:34:58 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:34:58 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:34:58 
ENEMY SPAWNED Trauer_EyeOfMallory(Clone)

WARNING: 02.05.2025 10:34:59 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:34:59 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:34:59 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:34:59 
ENEMY SPAWNED Trauer_EyeOfMallory(Clone)

LOG: 02.05.2025 10:34:59 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:34:59 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:34:59 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:34:59 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:34:59 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:34:59 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:34:59 
GetValidSpawnPosition() => Was not successful!

WARNING: 02.05.2025 10:35:00 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

LOG: 02.05.2025 10:35:01 
GetIconByBuffType called with buffType: MallorySpeed

LOG: 02.05.2025 10:35:01 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:35:01 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:35:01 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:35:01 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:35:01 
ENEMY SPAWNED Trauer_EyeOfMallory(Clone)

LOG: 02.05.2025 10:35:02 
GetIconByBuffType called with buffType: MallorySpeed

LOG: 02.05.2025 10:35:02 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:35:02 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:35:02 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:35:02 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:35:02 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:35:02 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:35:02 
MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:35:02 
GetValidSpawnPosition() => Was not successful!

WARNING: 02.05.2025 10:35:03 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:35:04 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:35:04 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:35:04 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:35:04 
ENEMY SPAWNED Trauer_EyeOfMallory(Clone)

LOG: 02.05.2025 10:35:05 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:35:05 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:35:06 
GetValidSpawnPosition() => Was not successful!

LOG: 02.05.2025 10:35:07 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:35:07 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:35:07 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:35:07 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:35:07 
ENEMY SPAWNED Trauer_EyeOfMallory(Clone)

LOG: 02.05.2025 10:35:10 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:35:10 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:35:10 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:35:10 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:35:10 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:35:10 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:35:10 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

LOG: 02.05.2025 10:35:13 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:35:33 
GetIconByBuffType called with buffType: MallorySpeed

LOG: 02.05.2025 10:35:41 
DestroyDestructibleInScene() => SORROW_Destructible_Crate

LOG: 02.05.2025 10:35:41 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_02

LOG: 02.05.2025 10:35:41 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_03

LOG: 02.05.2025 10:35:42 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_01

LOG: 02.05.2025 10:35:42 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:35:43 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:35:43 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:35:43 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:35:43 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:35:43 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:35:45 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:35:46 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:35:46 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:35:46 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:35:46 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:35:46 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:35:46 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:35:46 
MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh

LOG: 02.05.2025 10:35:49 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:35:54 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:35:54 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

ERROR: 02.05.2025 10:35:56 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:35:56 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:35:56 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:35:56 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:35:56 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:35:57 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:35:57 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:35:59 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:35:59 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:36:26 
Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:36:26 
Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu)

LOG: 02.05.2025 10:36:26 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 10:36:26 
OnWeaponSelectionChanged ID -> 0

LOG: 02.05.2025 10:36:26 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 10:36:26 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:36:26 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 10:36:28 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar'

LOG: 02.05.2025 10:36:28 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 10:36:28 
Menu.UnloadMenuPanel => Inventar

LOG: 02.05.2025 10:36:29 
WindowManager.LoadMenu => EscapeMenu

LOG: 02.05.2025 10:36:29 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 10:36:29 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 02.05.2025 10:36:29 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 10:36:29 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 02.05.2025 10:36:57 
WindowManager.UnloadMenu => EscapeMenu

LOG: 02.05.2025 10:36:57 
Menu.UnloadMenuPanel => ESC_Main

LOG: 02.05.2025 10:36:57 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:36:57 
<color=silver>[RichPresenceManager] ChangeActivity to SorrowArea ..

LOG: 02.05.2025 10:36:59 
WindowManager.LoadMenu => EscapeMenu

LOG: 02.05.2025 10:36:59 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 10:36:59 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 02.05.2025 10:36:59 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 10:36:59 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 02.05.2025 10:37:00 
WindowManager.UnloadMenu => EscapeMenu

LOG: 02.05.2025 10:37:00 
Menu.UnloadMenuPanel => ESC_Main

LOG: 02.05.2025 10:37:00 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:37:00 
<color=silver>[RichPresenceManager] ChangeActivity to SorrowArea ..

LOG: 02.05.2025 10:37:02 
WindowManager.LoadMenu => EscapeMenu

LOG: 02.05.2025 10:37:02 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 10:37:02 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 02.05.2025 10:37:02 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 10:37:02 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 02.05.2025 10:37:03 
WindowManager.UnloadMenu => EscapeMenu

LOG: 02.05.2025 10:37:03 
Menu.UnloadMenuPanel => ESC_Main

LOG: 02.05.2025 10:37:03 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:37:03 
<color=silver>[RichPresenceManager] ChangeActivity to SorrowArea ..

LOG: 02.05.2025 10:37:04 
WindowManager.LoadMenu => EscapeMenu

LOG: 02.05.2025 10:37:04 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 10:37:04 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 02.05.2025 10:37:04 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 10:37:04 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 02.05.2025 10:37:05 
WindowManager.UnloadMenu => EscapeMenu

LOG: 02.05.2025 10:37:05 
Menu.UnloadMenuPanel => ESC_Main

LOG: 02.05.2025 10:37:05 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:37:05 
<color=silver>[RichPresenceManager] ChangeActivity to SorrowArea ..

LOG: 02.05.2025 10:37:07 
WindowManager.LoadMenu => EscapeMenu

LOG: 02.05.2025 10:37:07 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 10:37:07 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 02.05.2025 10:37:07 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 10:37:07 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 02.05.2025 10:37:37 
WindowManager.UnloadMenu => EscapeMenu

LOG: 02.05.2025 10:37:37 
Menu.UnloadMenuPanel => ESC_Main

LOG: 02.05.2025 10:37:37 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:37:37 
<color=silver>[RichPresenceManager] ChangeActivity to SorrowArea ..

WARNING: 02.05.2025 10:39:42 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:39:46 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:40:19 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:40:19 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:40:19 
CurrentRoom ReverbTheme isCeramicTiledRoom

WARNING: 02.05.2025 10:40:19 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:40:21 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:40:21 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:40:21 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:40:29 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:40:29 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:40:29 
CurrentRoom ReverbTheme isCeramicTiledRoom

WARNING: 02.05.2025 10:40:30 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:41:12 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:41:12 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:41:12 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:41:35 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:41:35 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:41:35 
CurrentRoom ReverbTheme isCeramicTiledRoom

WARNING: 02.05.2025 10:41:35 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:41:37 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

WARNING: 02.05.2025 10:41:39 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:41:43 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 10:41:43 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02

LOG: 02.05.2025 10:41:48 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04

LOG: 02.05.2025 10:41:49 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05

LOG: 02.05.2025 10:41:50 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03

WARNING: 02.05.2025 10:41:50 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:42:07 
GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:42:07 
GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:42:08 
Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:42:08 
Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu)

LOG: 02.05.2025 10:42:08 
Added rewardType: Health

LOG: 02.05.2025 10:42:08 
Added rewardType: ChampFrag

LOG: 02.05.2025 10:42:08 
Added rewardType: EMOTES

WARNING: 02.05.2025 10:42:08 
New Selection was created: True

LOG: 02.05.2025 10:42:08 
Difficulty selected: EASY

LOG: 02.05.2025 10:42:08 
SelectedType: Health; SelectedRarity: Level_1

LOG: 02.05.2025 10:42:08 
Difficulty selected: EASY

LOG: 02.05.2025 10:42:08 
SelectedType: Health; SelectedRarity: Level_1

LOG: 02.05.2025 10:42:08 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:42:08 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 10:42:09 
Difficulty selected: HARD

LOG: 02.05.2025 10:42:09 
SelectedType: EMOTES; SelectedRarity: Level_3

LOG: 02.05.2025 10:42:12 
the current rewards of the challengmachine have been saved

LOG: 02.05.2025 10:42:12 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade'

LOG: 02.05.2025 10:42:12 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 10:42:12 
TrySpawnEnemy SORROW_EyeOfMallory delay 1,75

LOG: 02.05.2025 10:42:12 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

LOG: 02.05.2025 10:42:12 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

LOG: 02.05.2025 10:42:12 
Spawned wave#1 for Difficulty#2

LOG: 02.05.2025 10:42:12 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:42:13 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:42:13 
Menu.UnloadMenuPanel => ChallangerArcade

LOG: 02.05.2025 10:42:13 
the current rewards of the challengmachine have been saved

WARNING: 02.05.2025 10:42:14 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:42:14 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:42:15 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:42:15 
ScaleEnemy Trauer_EyeOfMallory(Clone)!

WARNING: 02.05.2025 10:42:15 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:42:15 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:42:15 
ScaleEnemy Trauer_HoloTechnician(Clone)!

WARNING: 02.05.2025 10:42:15 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:42:15 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:42:15 
ScaleEnemy Trauer_HoloTechnician(Clone)!

LOG: 02.05.2025 10:42:15 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:42:15 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:42:15 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:42:15 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:42:15 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:42:15 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:42:18 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:42:18 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:42:18 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:42:18 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:42:18 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:42:18 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:42:18 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:42:19 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:42:19 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:42:19 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:42:19 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:42:19 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:42:19 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:42:19 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:42:19 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:42:19 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:42:19 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:42:19 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:42:19 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:42:19 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:42:20 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:42:20 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:42:21 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:42:24 
GetIconByBuffType called with buffType: Patient_Active

WARNING: 02.05.2025 10:42:24 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:42:27 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:42:27 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:42:27 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:42:27 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:42:27 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:42:27 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:42:30 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:42:32 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:42:32 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:42:32 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:42:32 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:42:32 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:42:32 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:42:32 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:42:32 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:42:35 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:42:36 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:42:39 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:42:39 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:42:39 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:42:39 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:42:39 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:42:39 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:42:41 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:42:41 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:42:41 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:42:43 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:42:43 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:42:43 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:42:43 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:42:43 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:42:43 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:42:43 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:42:43 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:42:46 
GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:42:46 
Difficulty#2 Challenge cleared!

WARNING: 02.05.2025 10:42:48 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:42:48 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:42:50 
GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:42:50 
GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:42:51 
Reward: EMOTES; RarityLevel: Level_3

WARNING: 02.05.2025 10:42:52 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:42:52 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:42:52 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:42:52 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:42:52 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:42:52 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:42:57 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:42:57 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:42:57 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:43:03 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:43:03 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:43:03 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:43:05 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

LOG: 02.05.2025 10:43:05 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 10:43:05 
DestroyDestructibleInScene() => SORROW_Destructible_Crate

LOG: 02.05.2025 10:43:08 
OpenChest DelayedCall: CHESTTYPE: GScrap

WARNING: 02.05.2025 10:43:09 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:43:09 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:43:09 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:43:09 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:43:09 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:43:09 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:43:09 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:43:09 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:43:09 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:43:09 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:43:09 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:43:09 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:43:09 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:43:09 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:43:09 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:43:09 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:43:09 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:43:09 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:43:09 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:43:09 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:43:09 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:43:09 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:43:09 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:43:11 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:43:11 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:43:11 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:43:15 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:43:15 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:43:15 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:43:15 
TrySpawnEnemy SORROW_BladeSentinel delay 1,75

WARNING: 02.05.2025 10:43:15 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:43:15 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

WARNING: 02.05.2025 10:43:15 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:43:15 
TrySpawnEnemy SORROW_BladeSentinel delay 1,75

WARNING: 02.05.2025 10:43:15 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:43:15 
TrySpawnEnemy SORROW_IcyDemolisher delay 1,75

WARNING: 02.05.2025 10:43:15 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:43:15 
TrySpawnEnemy SORROW_RubbleCrusher delay 1,75

WARNING: 02.05.2025 10:43:15 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:43:15 
TrySpawnEnemy SORROW_BladeSentinel delay 1,75

WARNING: 02.05.2025 10:43:15 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:43:15 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:43:17 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:43:17 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:43:17 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:43:17 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:43:17 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:43:17 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:43:17 
Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:43:17 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:43:17 
Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:43:17 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:43:17 
Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:43:17 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:43:17 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:43:17 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:43:17 
Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:43:17 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:43:17 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:43:17 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:43:18 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:43:20 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:43:20 
MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:43:21 
MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh

ERROR: 02.05.2025 10:43:21 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:43:21 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:43:21 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:43:21 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:43:21 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:43:23 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:43:24 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:43:24 
MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh

LOG: 02.05.2025 10:43:25 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:43:25 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:43:25 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:43:25 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:43:25 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:43:25 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:43:25 
MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:43:26 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:43:26 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:43:26 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:43:26 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:43:26 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:43:26 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:43:26 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:43:27 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:43:27 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:43:27 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:43:27 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:43:29 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:43:29 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:43:29 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:43:29 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:43:29 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:43:29 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:43:30 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:43:31 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:43:31 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:43:31 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:43:31 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:43:31 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:43:31 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:43:31 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

LOG: 02.05.2025 10:43:34 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

LOG: 02.05.2025 10:43:34 
TrySpawnEnemy SORROW_RubbleCrusher delay 1,75

LOG: 02.05.2025 10:43:34 
TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75

LOG: 02.05.2025 10:43:34 
GetIconByBuffType called with buffType: Patient_Active

WARNING: 02.05.2025 10:43:36 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:43:36 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:43:36 
ScaleEnemy Trauer_HoloTechnician(Clone)!

WARNING: 02.05.2025 10:43:36 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:43:36 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:43:36 
ScaleEnemy Trauer_RubbleCrusher(Clone)!

WARNING: 02.05.2025 10:43:36 
Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:43:36 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:43:36 
ScaleEnemy Trauer_ProjectSupervisor(Clone)!

LOG: 02.05.2025 10:43:38 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:43:39 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:43:39 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:43:39 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:43:39 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:43:39 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:43:41 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:43:41 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:43:41 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:43:41 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:43:41 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:43:41 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:43:41 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:43:43 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:43:43 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:43:43 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:43:43 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:43:43 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:43:43 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:43:44 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:43:44 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 10:43:45 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:43:46 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:43:46 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:43:46 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:43:46 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:43:46 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:43:46 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:43:47 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:43:47 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:43:47 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:43:48 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:43:50 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:43:50 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:43:50 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:43:50 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:43:50 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:43:50 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:43:50 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:43:50 
MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh

ERROR: 02.05.2025 10:43:53 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:43:53 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:43:53 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:43:53 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:43:53 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:43:53 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:43:56 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:43:57 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:43:57 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

ERROR: 02.05.2025 10:44:00 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:44:00 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:44:00 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:44:00 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:44:00 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:44:00 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:44:02 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:44:02 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

WARNING: 02.05.2025 10:44:02 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:44:02 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:44:02 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:44:03 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:44:03 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 10:44:03 
Menu.UnloadMenuPanel => DefaultPanel

WARNING: 02.05.2025 10:44:05 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:44:06 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:44:06 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:44:08 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 10:44:08 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

WARNING: 02.05.2025 10:44:08 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:44:08 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 10:44:14 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 10:44:16 
DestroyDestructibleInScene() => SORROW_Destructible_Crate

LOG: 02.05.2025 10:44:16 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02

LOG: 02.05.2025 10:44:16 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

LOG: 02.05.2025 10:44:16 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

WARNING: 02.05.2025 10:44:20 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:44:31 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:44:31 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:44:31 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:44:31 
TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75

WARNING: 02.05.2025 10:44:31 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_ProjectSupervisor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:44:31 
TrySpawnEnemy SORROW_RubbleCrusher delay 1,75

WARNING: 02.05.2025 10:44:31 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:44:31 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

WARNING: 02.05.2025 10:44:31 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:44:31 
TrySpawnEnemy SORROW_RubbleCrusher delay 1,75

WARNING: 02.05.2025 10:44:31 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:44:31 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:44:33 
Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:44:33 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:44:33 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:44:33 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:44:33 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:44:33 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:44:33 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:44:33 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:44:33 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:44:33 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:44:33 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:44:33 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:44:33 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:44:33 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:44:35 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:44:35 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

LOG: 02.05.2025 10:44:35 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:44:35 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:44:35 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:44:35 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:44:35 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:44:35 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:44:35 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:44:35 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:44:35 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:44:35 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:44:35 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:44:35 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:44:35 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:44:36 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:44:36 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:44:37 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:44:37 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:44:37 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:44:37 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:44:37 
ENEMY SPAWNED Trauer_EyeOfMallory(Clone)

LOG: 02.05.2025 10:44:37 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:44:37 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:44:37 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:44:37 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:44:37 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:44:37 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:44:38 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:44:39 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:44:40 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:44:40 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:44:40 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:44:40 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:44:40 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:44:40 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:44:41 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:44:42 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:44:44 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:44:44 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:44:50 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02

LOG: 02.05.2025 10:44:50 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 10:44:51 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03

WARNING: 02.05.2025 10:44:52 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:45:06 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:45:06 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:45:06 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:45:06 
TrySpawnEnemy SORROW_Stationary_Turret delay 1,75

LOG: 02.05.2025 10:45:06 
TrySpawnEnemy SORROW_BladeSentinel delay 1,75

WARNING: 02.05.2025 10:45:07 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:45:07 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

WARNING: 02.05.2025 10:45:07 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:45:07 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

WARNING: 02.05.2025 10:45:07 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:45:07 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

WARNING: 02.05.2025 10:45:07 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:45:07 
TrySpawnEnemy SORROW_IcyDemolisher delay 1,75

WARNING: 02.05.2025 10:45:07 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:45:07 
TrySpawnEnemy SORROW_IcyDemolisher delay 1,75

WARNING: 02.05.2025 10:45:07 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:45:07 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:45:07 
Trauer_Stationary_Minigun(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:45:07 
AddEnemy Trauer_Stationary_Generator

WARNING: 02.05.2025 10:45:07 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Trauer_Stationary_Generator ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:45:07 
Trauer_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:45:07 
AddEnemy Trauer_Stationary_Generator_01

WARNING: 02.05.2025 10:45:07 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Trauer_Stationary_Generator_01 ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:45:07 
Trauer_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:45:07 
AddEnemy Trauer_Stationary_Generator_02

WARNING: 02.05.2025 10:45:07 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Trauer_Stationary_Generator_02 ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:45:07 
Trauer_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:45:07 
AddEnemy Trauer_Stationary_Generator_03

WARNING: 02.05.2025 10:45:07 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Trauer_Stationary_Generator_03 ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:45:07 
Trauer_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:08 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:45:08 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 10:45:08 
Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:09 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:45:09 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:09 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:45:09 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:09 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:45:09 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:09 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:45:09 
Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:09 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:45:09 
Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:09 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:45:09 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:45:10 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:45:12 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:45:12 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:45:12 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:45:12 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:45:12 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:12 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:45:12 
MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh

LOG: 02.05.2025 10:45:12 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 10:45:14 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:45:16 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:45:16 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:45:16 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:45:16 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:45:16 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:16 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:45:17 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 10:45:18 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:45:20 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:45:20 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:45:20 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:45:20 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:45:20 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:20 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:45:21 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:45:22 
Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:22 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:45:22 
Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:22 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:45:22 
Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:22 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:45:22 
Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:22 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:45:23 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:45:23 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:45:23 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:45:23 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:45:23 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:23 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:45:25 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:45:26 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:45:26 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:45:26 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:45:26 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:45:26 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:26 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:45:26 
ChangeRagdollState explode getriggert!

LOG: 02.05.2025 10:45:26 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 10:45:26 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

WARNING: 02.05.2025 10:45:27 
MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh

LOG: 02.05.2025 10:45:28 
DestroyDestructibleInScene() => ExplosiveDestructible

WARNING: 02.05.2025 10:45:28 
MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:45:28 
MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:45:28 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:28 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:45:28 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:28 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:45:29 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:29 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:45:29 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:45:30 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:45:30 
MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh

ERROR: 02.05.2025 10:45:32 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:45:32 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:45:32 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:45:32 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:32 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:45:32 
MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh

LOG: 02.05.2025 10:45:33 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:45:33 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:45:33 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:45:34 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:45:34 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:45:34 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:45:34 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:45:34 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:45:34 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:34 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:45:34 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:45:36 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:45:36 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:45:36 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:45:40 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:45:41 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:45:54 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:45:54 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:45:54 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:45:54 
TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75

LOG: 02.05.2025 10:45:54 
TrySpawnEnemy SORROW_HightechConsoler delay 1,75

LOG: 02.05.2025 10:45:54 
TrySpawnEnemy SORROW_EyeOfMallory delay 1,75

WARNING: 02.05.2025 10:45:54 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:45:54 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

WARNING: 02.05.2025 10:45:54 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:45:54 
TrySpawnEnemy SORROW_EyeOfMallory delay 1,75

WARNING: 02.05.2025 10:45:54 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:45:54 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

WARNING: 02.05.2025 10:45:54 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:45:54 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:45:56 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_02

LOG: 02.05.2025 10:45:56 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03

LOG: 02.05.2025 10:45:56 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

LOG: 02.05.2025 10:45:56 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_01

LOG: 02.05.2025 10:45:56 
DestroyDestructibleInScene() => SORROW_Destructible_Crate

LOG: 02.05.2025 10:45:56 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

WARNING: 02.05.2025 10:45:56 
Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:56 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:45:56 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:45:56 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:45:56 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:45:56 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:45:56 
Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:56 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:45:56 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:56 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:56 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:56 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:45:56 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:45:56 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:45:57 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:46:00 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:46:00 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

ERROR: 02.05.2025 10:46:00 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:46:00 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:46:00 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:46:00 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:46:00 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:46:01 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:46:01 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:46:01 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:46:02 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:46:02 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:46:02 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:46:02 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:46:02 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:46:02 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:46:02 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:46:02 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

LOG: 02.05.2025 10:46:02 
GetIconByBuffType called with buffType: MallorySpeed

LOG: 02.05.2025 10:46:03 
GetIconByBuffType called with buffType: MallorySpeed

EXCEPTION: 02.05.2025 10:46:03 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0)
Assets.Scripts._Mechs.Enemys.SORROW.BuffAreaController.Lightning (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0)
Assets.Scripts._Mechs.Enemys.SORROW.BuffAreaController.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


LOG: 02.05.2025 10:46:03 
GetIconByBuffType called with buffType: MallorySpeed

EXCEPTION: 02.05.2025 10:46:03 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0)
Assets.Scripts._Mechs.Enemys.SORROW.BuffAreaController.Lightning (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0)
Assets.Scripts._Mechs.Enemys.SORROW.BuffAreaController.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


WARNING: 02.05.2025 10:46:03 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:46:03 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:46:03 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:46:03 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:46:03 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:46:03 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:46:03 
GetIconByBuffType called with buffType: MallorySpeed

LOG: 02.05.2025 10:46:03 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:46:03 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:46:03 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:46:03 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:46:03 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:46:03 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:46:03 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:46:03 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:46:04 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:46:04 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:46:04 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:46:04 
ENEMY SPAWNED Trauer_EyeOfMallory(Clone)

LOG: 02.05.2025 10:46:06 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:46:06 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:46:06 
Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:46:06 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:46:06 
Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:46:06 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:46:07 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:46:07 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:46:07 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:46:07 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:46:07 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:46:07 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:46:07 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:46:07 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:46:07 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:46:07 
ENEMY SPAWNED Trauer_EyeOfMallory(Clone)

LOG: 02.05.2025 10:46:08 
GetIconByBuffType called with buffType: MallorySpeed

WARNING: 02.05.2025 10:46:09 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:46:10 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:46:10 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:46:10 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:46:10 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:46:10 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:46:10 
ENEMY SPAWNED Trauer_EyeOfMallory(Clone)

LOG: 02.05.2025 10:46:11 
GetIconByBuffType called with buffType: MallorySpeed

LOG: 02.05.2025 10:46:11 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:46:11 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:46:11 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:46:11 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:46:11 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:46:11 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:46:11 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:46:13 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:46:13 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:46:13 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:46:13 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:46:13 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:46:13 
ENEMY SPAWNED Trauer_EyeOfMallory(Clone)

LOG: 02.05.2025 10:46:14 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:46:14 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:46:14 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:46:14 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:46:14 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:46:14 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:46:16 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:46:18 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:46:18 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:46:18 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:46:18 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:46:18 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:46:18 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:46:19 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:46:19 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:46:19 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:46:19 
ENEMY SPAWNED Trauer_EyeOfMallory(Clone)

LOG: 02.05.2025 10:46:20 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:46:20 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:46:20 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:46:20 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:46:20 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:46:20 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:46:20 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:46:22 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:46:22 
MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh

LOG: 02.05.2025 10:46:22 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:46:22 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:46:22 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:46:22 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:46:22 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:46:22 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:46:24 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:46:25 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:46:25 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:46:25 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:46:25 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:46:27 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:46:44 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:46:44 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:46:44 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:46:54 
DestroyDestructibleInScene() => SORROW_Destructible_Crate

LOG: 02.05.2025 10:46:54 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

LOG: 02.05.2025 10:46:58 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:46:58 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:46:58 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:47:11 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:47:11 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:47:11 
CurrentRoom ReverbTheme isStoneRoom

LOG: 02.05.2025 10:47:28 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:47:28 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 10:47:28 
CurrentRoom ReverbTheme isStoneRoom

WARNING: 02.05.2025 10:47:28 
GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:47:28 
TrySpawnEnemy SORROW_TrystiaBladesOfSorrow delay 1,75

LOG: 02.05.2025 10:47:28 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:47:28 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:47:30 
Trauer_TrystiaBladesOfSorrow(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:47:31 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:47:35 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 10:47:35 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:47:57 
DialogController.OnFocusedDialogAnswer() AnswerID: 7

LOG: 02.05.2025 10:47:57 
ApplyBossMoodColorStyle => bossDialogMood: JoyLuck bossDialogMoodWasAnsweredByPlayers: Love

LOG: 02.05.2025 10:47:57 
Wrong RoomThemeTraueris not a BosslevelRoomTheme

LOG: 02.05.2025 10:48:12 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 02.05.2025 10:48:12 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:48:12 
DistanceAttack Straight_Volley

LOG: 02.05.2025 10:48:12 
AnimationCallStartCustomAction Teleport Ambush index: 3 vari: None groupC: 0

LOG: 02.05.2025 10:48:12 
TeleportAmbush start

LOG: 02.05.2025 10:48:12 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:48:13 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:48:13 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:48:13 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:48:13 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:48:13 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:48:15 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:48:16 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:48:16 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:48:16 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:48:16 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:48:16 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:48:16 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:48:18 
TeleportAmbush stop

LOG: 02.05.2025 10:48:19 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:48:20 
randomRepeats: 0 dashRepeats: 0

LOG: 02.05.2025 10:48:21 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:48:22 
DistanceAttack Straight_Volley

LOG: 02.05.2025 10:48:22 
AnimationCallStartCustomAction Teleport Ambush index: 3 vari: None groupC: 0

LOG: 02.05.2025 10:48:22 
TeleportAmbush start

ERROR: 02.05.2025 10:48:22 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:48:22 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:48:22 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:48:22 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:48:22 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:48:24 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:48:25 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:48:25 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:48:25 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:48:25 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:48:25 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:48:25 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:48:25 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:48:27 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:48:28 
TeleportAmbush stop

LOG: 02.05.2025 10:48:28 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:48:28 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:48:28 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:48:28 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:48:28 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:48:28 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:48:29 
randomRepeats: 0 dashRepeats: 0

LOG: 02.05.2025 10:48:30 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:48:31 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:48:31 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:48:31 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:48:31 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:48:31 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:48:31 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:48:33 
randomRepeats: 3 dashRepeats: 1

LOG: 02.05.2025 10:48:34 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:48:35 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:48:36 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:48:36 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:48:36 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:48:36 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:48:36 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:48:37 
randomRepeats: 3 dashRepeats: 2

LOG: 02.05.2025 10:48:38 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:48:39 
DistanceAttack Straight_Volley

LOG: 02.05.2025 10:48:39 
AnimationCallStartCustomAction Teleport Ambush index: 3 vari: None groupC: 0

LOG: 02.05.2025 10:48:39 
TeleportAmbush start

LOG: 02.05.2025 10:48:39 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:48:40 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:48:40 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:48:40 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:48:40 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:48:40 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:48:40 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:48:41 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:48:42 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:48:42 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:48:42 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:48:42 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:48:42 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:48:42 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:48:43 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:48:45 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:48:45 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:48:45 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:48:45 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:48:45 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:48:45 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:48:45 
TeleportAmbush stop

LOG: 02.05.2025 10:48:46 
randomRepeats: 0 dashRepeats: 0

LOG: 02.05.2025 10:48:46 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:48:48 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:48:48 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:48:48 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:48:48 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:48:48 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:48:48 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:48:49 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:48:50 
randomRepeats: 3 dashRepeats: 1

LOG: 02.05.2025 10:48:50 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:48:50 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:48:50 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:48:50 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:48:50 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:48:50 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:48:51 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:48:52 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:48:52 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:48:52 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:48:52 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:48:52 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:48:52 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:48:54 
randomRepeats: 3 dashRepeats: 2

LOG: 02.05.2025 10:48:55 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:48:56 
DistanceAttack Straight_Volley

LOG: 02.05.2025 10:48:56 
AnimationCallStartCustomAction Teleport Ambush index: 3 vari: None groupC: 0

LOG: 02.05.2025 10:48:56 
TeleportAmbush start

LOG: 02.05.2025 10:48:56 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:48:56 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:48:56 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:48:56 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:48:56 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:48:56 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 10:48:59 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:48:59 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:48:59 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:48:59 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:48:59 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 10:49:00 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:49:00 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:49:00 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:49:00 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:49:00 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:49:02 
TeleportAmbush stop

ERROR: 02.05.2025 10:49:02 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:49:02 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:49:02 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:49:02 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:49:02 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:49:03 
randomRepeats: 0 dashRepeats: 0

WARNING: 02.05.2025 10:49:04 
NextWave() => Wave was not started yet or has no waves

WARNING: 02.05.2025 10:49:04 
GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:49:04 
BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin

WARNING: 02.05.2025 10:49:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 21 

WARNING: 02.05.2025 10:49:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 22 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 23 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 24 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 25 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 26 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 27 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 28 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 29 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 30 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 31 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 32 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 33 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 34 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 35 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 36 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 37 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 38 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 39 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 40 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:07 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:49:08 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:49:08 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:49:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 41 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 42 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 43 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 43 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 44 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:53:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:46 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:47 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:48 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:49 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:50 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:50 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:50 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:50 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:50 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:50 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:50 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:50 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:50 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:50 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:50 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:50 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:50 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:50 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:50 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:50 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:50 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:50 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:50 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:50 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:50 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:51 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:52 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:53 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:54 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:55 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:56 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:57 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:58 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:55:59 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:00 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:01 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

LOG: 02.05.2025 10:56:02 
OpenChest DelayedCall: CHESTTYPE: Addin

LOG: 02.05.2025 10:56:02 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:56:02 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

LOG: 02.05.2025 10:56:02 
Menu.UnloadMenuPanel => DefaultPanel

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:02 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:03 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:04 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:04 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

LOG: 02.05.2025 10:56:04 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:56:04 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:04 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:04 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:05 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:06 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:07 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:08 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 45 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:09 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:10 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:11 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:12 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:13 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:14 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:15 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:16 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:17 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:18 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:19 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:20 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

LOG: 02.05.2025 10:56:21 
LootContextPanel OnButtonSuccess => back

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:21 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

LOG: 02.05.2025 10:56:22 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 02.05.2025 10:56:22 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

WARNING: 02.05.2025 10:56:22 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:56:22 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

LOG: 02.05.2025 10:56:22 
Menu.UnloadMenuPanel => LootContext

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:22 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

LOG: 02.05.2025 10:56:23 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 10:56:23 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

LOG: 02.05.2025 10:56:23 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 10:56:23 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:23 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:24 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

LOG: 02.05.2025 10:56:25 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 10:56:25 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 10:56:25 
WindowManager.LoadMenu => MapSelectorMenu

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

LOG: 02.05.2025 10:56:25 
MapSelector.RegisterButtonPromptsEntered()

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:25 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 46 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 47 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 47 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 47 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 47 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 47 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 47 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 47 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 47 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 48 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 48 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 48 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 48 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 48 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 49 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 49 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 49 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:26 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 50 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 51 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 51 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 51 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 51 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 51 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 52 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 52 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 52 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 52 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 52 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 52 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 52 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 52 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 52 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 52 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 52 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 52 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 52 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 52 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 52 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 52 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 52 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 52 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:27 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 53 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 54 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 54 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 54 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 54 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 54 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 54 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 54 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 54 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 54 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 54 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 54 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 54 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 54 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 54 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 54 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 54 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:28 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:29 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

LOG: 02.05.2025 10:56:30 
MapSelector.UnregisterButtonPromptsEntered()

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:30 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:31 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:32 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

LOG: 02.05.2025 10:56:33 
SetCurrentMapSelectorChoice => DungeonDepth: 9 NextDungeonDepth: 10 PersistentDungeonDepth: 9 CurrentTheme: Trauer

LOG: 02.05.2025 10:56:33 
GameSession.UpdateProgress(SAVED) => SessionGUID: 'e4613dfde0c5' GameSeed: NPY0-2LTU SeededCalls:1042 SeededCallsLastDungeon:79 DDepth: 9 NDDepth: 10 FromHomeBase?: False

LOG: 02.05.2025 10:56:33 
UpdatePlayerProgress

LOG: 02.05.2025 10:56:33 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 10:56:33 
WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2

LOG: 02.05.2025 10:56:33 
WindowManager.UnloadMenu => MapSelectorMenu

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

LOG: 02.05.2025 10:56:33 
LoadingMenu.SetCurrentLoadingScreen() => TSR_Level3

WARNING: 02.05.2025 10:56:33 
Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ...

LOG: 02.05.2025 10:56:33 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:56:33 
ammount of instances in cachedTrailObj of Trauer_TrystiaBladesOfSorrow(Clone) is greater than expected. Current count of DashTrail instances is 55 

LOG: 02.05.2025 10:56:35 
Generate Level Started! Level: Level_C theme: Trauer GameSeed: 656J-GS1P SeedCalls: 1043

LOG: 02.05.2025 10:56:42 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied
RT10:04DungeonDepth: 7 - can Appear roll => Truecached roll = 36 chance = 40 RewardCap: 2 current rewardCount0
RT10:09DungeonDepth: 7 - StartQuest MediumBetChallengeMachineHighestDifficulty
RT10:09DungeonDepth: 7 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - OnDepthChange questSolvedDepth => 11
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - OnDepthChange questSolvedDepth => 11
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - OnDepthChange questSolvedDepth => 11
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty

LOG: 02.05.2025 10:56:43 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied
RT10:04DungeonDepth: 7 - can Appear roll => Truecached roll = 36 chance = 40 RewardCap: 2 current rewardCount0
RT10:09DungeonDepth: 7 - StartQuest MediumBetChallengeMachineHighestDifficulty
RT10:09DungeonDepth: 7 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - OnDepthChange questSolvedDepth => 11
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - OnDepthChange questSolvedDepth => 11
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - OnDepthChange questSolvedDepth => 11
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty

LOG: 02.05.2025 10:56:43 
Generate Level Completed! Loading time: 7,951s

LOG: 02.05.2025 10:56:43 
AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False

LOG: 02.05.2025 10:56:43 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:56:43 
WindowManager.UnloadMenu => NoMenu

LOG: 02.05.2025 10:56:43 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 10:56:43 
OnPlayerAndMapWereCreated

LOG: 02.05.2025 10:56:43 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 10:56:43 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:56:43 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 10:56:43 
UpdatePlayerProgress

LOG: 02.05.2025 10:56:43 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 10:56:43 
<color=silver>[RichPresenceManager] ChangeActivity to SorrowArea ..

LOG: 02.05.2025 10:56:43 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:56:44 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:56:44 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 10:56:44 
syop - Bet quest found: MediumBetChallengeMachineHighestDifficulty. Completed: False

LOG: 02.05.2025 10:56:44 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied
RT10:04DungeonDepth: 7 - can Appear roll => Truecached roll = 36 chance = 40 RewardCap: 2 current rewardCount0
RT10:09DungeonDepth: 7 - StartQuest MediumBetChallengeMachineHighestDifficulty
RT10:09DungeonDepth: 7 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - OnDepthChange questSolvedDepth => 11
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - OnDepthChange questSolvedDepth => 11
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - OnDepthChange questSolvedDepth => 11
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty

ERROR: 02.05.2025 10:56:44 
Coroutine couldn't be started because the the game object 'NPC_Syop' is inactive! 
StickyStoneStudio.MOODS.<SetStartConditions>d__27:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:56:44 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:56:44 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:56:44 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:56:44 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 10:56:44 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 10:56:48 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 10:56:48 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 10:56:49 
Menu.UnloadMenuPanel => Info

WARNING: 02.05.2025 10:56:51 
GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:56:51 
GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:56:52 
Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:56:52 
Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu)

LOG: 02.05.2025 10:56:52 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:56:52 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:56:52 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:56:52 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:56:52 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:56:52 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:56:52 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:56:52 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 10:56:52 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:56:52 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:56:52 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 10:56:52 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:56:52 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:56:52 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 10:56:52 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:56:52 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:56:52 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 10:56:52 
Menu.UnloadMenuPanel => DefaultPanel

WARNING: 02.05.2025 10:56:55 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:56:55 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:56:55 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 10:56:55 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:56:55 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:56:55 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 10:56:55 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:56:55 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:56:55 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 10:56:55 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:56:55 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:56:55 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 10:56:56 
OnButtonSuccess confirm 0

LOG: 02.05.2025 10:56:56 
CONFIRM!

LOG: 02.05.2025 10:57:00 
OnButtonSuccess confirm 0

LOG: 02.05.2025 10:57:00 
CONFIRM!

LOG: 02.05.2025 10:57:01 
OnButtonSuccess confirm 0

LOG: 02.05.2025 10:57:01 
CONFIRM!

LOG: 02.05.2025 10:57:04 
OnButtonSuccess confirm 0

LOG: 02.05.2025 10:57:04 
CONFIRM!

WARNING: 02.05.2025 10:57:06 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:57:06 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:57:06 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 10:57:06 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:57:06 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:57:06 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 10:57:06 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:57:06 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:57:06 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 10:57:06 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:57:06 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:57:06 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 10:57:06 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext'

LOG: 02.05.2025 10:57:06 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext'

LOG: 02.05.2025 10:57:06 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 10:57:06 
Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu)

LOG: 02.05.2025 10:57:06 
Menu.UnloadMenuPanel => ItemUpgradeContext

LOG: 02.05.2025 10:57:07 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:57:07 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:57:08 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 10:57:09 
DestroyDestructibleInScene() => SORROW_Destructible_Crate

LOG: 02.05.2025 10:57:13 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:57:13 
CurrentRoom ReverbTheme isAlley_Open

WARNING: 02.05.2025 10:57:14 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:57:24 
GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:57:24 
GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:57:26 
Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:57:26 
Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu)

LOG: 02.05.2025 10:57:26 
Added rewardType: Health

LOG: 02.05.2025 10:57:26 
Added rewardType: ChampFrag

LOG: 02.05.2025 10:57:26 
Added rewardType: Weapon

WARNING: 02.05.2025 10:57:26 
New Selection was created: True

LOG: 02.05.2025 10:57:26 
Difficulty selected: EASY

LOG: 02.05.2025 10:57:26 
SelectedType: Health; SelectedRarity: Level_1

LOG: 02.05.2025 10:57:26 
Difficulty selected: EASY

LOG: 02.05.2025 10:57:26 
SelectedType: Health; SelectedRarity: Level_1

LOG: 02.05.2025 10:57:26 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:57:26 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 10:57:29 
Difficulty selected: HARD

LOG: 02.05.2025 10:57:29 
SelectedType: Weapon; SelectedRarity: Level_3

LOG: 02.05.2025 10:57:32 
the current rewards of the challengmachine have been saved

LOG: 02.05.2025 10:57:32 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade'

LOG: 02.05.2025 10:57:32 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 10:57:32 
TrySpawnEnemy SORROW_RubbleCrusher delay 1,75

LOG: 02.05.2025 10:57:32 
TrySpawnEnemy SORROW_RubbleCrusher delay 1,75

LOG: 02.05.2025 10:57:32 
Spawned wave#0 for Difficulty#2

LOG: 02.05.2025 10:57:32 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:57:32 
Menu.UnloadMenuPanel => ChallangerArcade

LOG: 02.05.2025 10:57:32 
the current rewards of the challengmachine have been saved

WARNING: 02.05.2025 10:57:33 
Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually!

WARNING: 02.05.2025 10:57:33 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 02.05.2025 10:57:34 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:57:34 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:57:34 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:57:34 
ScaleEnemy Trauer_RubbleCrusher(Clone)!

WARNING: 02.05.2025 10:57:34 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:57:34 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:57:34 
ScaleEnemy Trauer_RubbleCrusher(Clone)!

LOG: 02.05.2025 10:57:34 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:57:34 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:57:34 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:57:34 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:57:34 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:57:34 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:57:35 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:57:36 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:57:36 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:57:36 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:57:36 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:57:36 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:57:36 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:57:37 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:57:37 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:57:37 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:57:37 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:57:37 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:57:38 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:57:38 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:57:38 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:57:38 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:57:38 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:57:38 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:57:38 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:57:39 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

LOG: 02.05.2025 10:57:39 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:57:39 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:57:40 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:57:40 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:57:40 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:57:40 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:57:41 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:57:43 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:57:44 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

LOG: 02.05.2025 10:57:44 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:57:46 
DestroyDestructibleInScene() => SORROW_Destructible_Crate

LOG: 02.05.2025 10:57:47 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:57:47 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:57:47 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:57:47 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:57:47 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:57:47 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 10:57:50 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:57:50 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:57:50 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:57:50 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:57:50 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:57:50 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:57:51 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:57:51 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_01

LOG: 02.05.2025 10:57:54 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:57:55 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:57:55 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:57:55 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:57:55 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:57:55 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:57:55 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:57:55 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

LOG: 02.05.2025 10:57:57 
Difficulty#2 Challenge cleared!

WARNING: 02.05.2025 10:57:59 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:00 
GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:00 
GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:58:00 
Reward: Weapon; RarityLevel: Level_3

LOG: 02.05.2025 10:58:00 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:58:00 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

WARNING: 02.05.2025 10:58:00 
GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:58:01 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 10:58:02 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:58:06 
LootContextPanel OnButtonSuccess => back

LOG: 02.05.2025 10:58:07 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 02.05.2025 10:58:07 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 10:58:08 
Menu.UnloadMenuPanel => LootContext

LOG: 02.05.2025 10:58:10 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:58:11 
CurrentRoom ReverbTheme isAlley_Small

LOG: 02.05.2025 10:58:12 
DestroyDestructibleInScene() => SORROW_Destructible_Crate

LOG: 02.05.2025 10:58:12 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 10:58:14 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

LOG: 02.05.2025 10:58:17 
OpenChest DelayedCall: CHESTTYPE: GScrap

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:58:20 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:58:20 
CurrentRoom ReverbTheme isAlley_Open

WARNING: 02.05.2025 10:58:20 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:58:26 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:58:26 
CurrentRoom ReverbTheme isNone

WARNING: 02.05.2025 10:58:28 
GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:28 
GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:58:28 
Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:58:28 
Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu)

LOG: 02.05.2025 10:58:28 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 10:58:28 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:58:28 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:58:28 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:58:28 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:58:28 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:58:28 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:58:28 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 10:58:28 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:58:28 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:58:28 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 10:58:28 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:58:28 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:58:28 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 10:58:28 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:58:28 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 10:58:28 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 10:58:29 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 10:58:32 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext'

LOG: 02.05.2025 10:58:32 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext'

LOG: 02.05.2025 10:58:32 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 10:58:32 
Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu)

LOG: 02.05.2025 10:58:33 
Menu.UnloadMenuPanel => ItemUpgradeContext

LOG: 02.05.2025 10:58:33 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:58:33 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 10:58:39 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:58:39 
CurrentRoom ReverbTheme isAlley_Small

LOG: 02.05.2025 10:58:42 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 10:58:42 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 10:58:42 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_21

LOG: 02.05.2025 10:58:43 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 10:58:43 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05

LOG: 02.05.2025 10:58:43 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 10:58:43 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03

LOG: 02.05.2025 10:58:43 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_08

LOG: 02.05.2025 10:58:43 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_06

LOG: 02.05.2025 10:58:43 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04

LOG: 02.05.2025 10:58:43 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

LOG: 02.05.2025 10:58:43 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 10:58:43 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 10:58:43 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 10:58:43 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_10

LOG: 02.05.2025 10:58:43 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_09

LOG: 02.05.2025 10:58:43 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_13

LOG: 02.05.2025 10:58:43 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02

LOG: 02.05.2025 10:58:43 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_20

LOG: 02.05.2025 10:58:43 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_11

LOG: 02.05.2025 10:58:43 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 10:58:43 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_19

LOG: 02.05.2025 10:58:43 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_12

LOG: 02.05.2025 10:58:43 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_18

LOG: 02.05.2025 10:58:43 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 10:58:43 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_17

LOG: 02.05.2025 10:58:43 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_15

LOG: 02.05.2025 10:58:43 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_14

LOG: 02.05.2025 10:58:43 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_16

WARNING: 02.05.2025 10:58:44 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:44 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:44 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:58:44 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:58:47 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:58:47 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 10:58:50 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:58:50 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 10:58:50 
TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75

LOG: 02.05.2025 10:58:50 
TrySpawnEnemy SORROW_RubbleCrusher delay 1,75

WARNING: 02.05.2025 10:58:50 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:58:50 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

WARNING: 02.05.2025 10:58:50 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:58:50 
TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75

WARNING: 02.05.2025 10:58:50 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_ProjectSupervisor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:58:50 
TrySpawnEnemy SORROW_GiverOfGrief delay 1,75

WARNING: 02.05.2025 10:58:50 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_GiverOfGrief in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:58:50 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:58:52 
Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:58:52 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:58:52 
Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:58:52 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:58:52 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:58:52 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:58:52 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:58:52 
ScaleEnemy Trauer_RubbleCrusher(Clone)!

WARNING: 02.05.2025 10:58:52 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:58:52 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:58:52 
Trauer_GiverOfGrief(Clone) (StickyStoneStudio.MOODS.SORROW_GiverOfGrief): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:58:52 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:58:52 
MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh

ERROR: 02.05.2025 10:58:52 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:58:52 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:58:52 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:58:52 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:58:52 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:58:53 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:58:54 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:58:54 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:58:54 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:58:54 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:58:54 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:58:54 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:58:54 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 10:58:56 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:58:57 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

LOG: 02.05.2025 10:58:57 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:58:57 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:58:57 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:58:57 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:58:57 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:58:57 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:58:57 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:58:57 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:58:57 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:58:57 
ENEMY SPAWNED Trauer_EyeOfMallory(Clone)

LOG: 02.05.2025 10:59:00 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:59:00 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:59:00 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:59:00 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:59:01 
ENEMY SPAWNED Trauer_EyeOfMallory(Clone)

LOG: 02.05.2025 10:59:01 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:59:01 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:59:01 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:59:01 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:59:01 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:59:01 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:59:01 
MoveTowards failed. Navmesh-Agent 'Trauer_GiverOfGrief(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:59:01 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:59:03 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:59:03 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:59:03 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:59:03 
ENEMY SPAWNED Trauer_EyeOfMallory(Clone)

LOG: 02.05.2025 10:59:04 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:59:05 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:59:05 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

ERROR: 02.05.2025 10:59:06 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:59:06 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:59:06 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:59:06 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:59:06 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:59:06 
MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh

LOG: 02.05.2025 10:59:08 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:59:09 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:59:09 
GetIconByBuffType called with buffType: MallorySpeed

WARNING: 02.05.2025 10:59:10 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

LOG: 02.05.2025 10:59:12 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 10:59:14 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:59:14 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:59:14 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:59:14 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:59:14 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:59:14 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:59:17 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:59:19 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:59:20 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 10:59:22 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:59:26 
LavaDestructible.onBarrelDestroyed(Sorrow_Oil_Destructible) => LavaDestr: Sorrow_Destructible_OilBarrel_01

LOG: 02.05.2025 10:59:26 
DestroyDestructibleInScene() => Sorrow_Oil_Destructible

WARNING: 02.05.2025 10:59:27 
SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false!

LOG: 02.05.2025 10:59:33 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02

LOG: 02.05.2025 10:59:33 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03

LOG: 02.05.2025 10:59:34 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04

WARNING: 02.05.2025 10:59:35 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:59:37 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 10:59:37 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 10:59:37 
TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75

LOG: 02.05.2025 10:59:37 
TrySpawnEnemy SORROW_IcyDemolisher delay 1,75

WARNING: 02.05.2025 10:59:37 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:59:37 
TrySpawnEnemy SORROW_RubbleCrusher delay 1,75

WARNING: 02.05.2025 10:59:37 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:59:37 
TrySpawnEnemy SORROW_IcyDemolisher delay 1,75

WARNING: 02.05.2025 10:59:37 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 10:59:37 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:59:39 
Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:59:39 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:59:39 
Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:59:39 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:59:39 
Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:59:39 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:59:39 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:59:39 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:59:39 
ScaleEnemy Trauer_RubbleCrusher(Clone)!

LOG: 02.05.2025 10:59:40 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:59:40 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:59:40 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:59:40 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:59:40 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:59:40 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:59:40 
MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:59:40 
GetValidDropZonePosition() => Was not successful!

LOG: 02.05.2025 10:59:41 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:59:43 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:59:43 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:59:43 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:59:43 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:59:43 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:59:43 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 10:59:44 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 10:59:45 
GetValidSpawnPosition() => Was not successful!

LOG: 02.05.2025 10:59:45 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:59:45 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:59:45 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:59:45 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:59:45 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:59:45 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:59:45 
GetValidDropZonePosition() => Was not successful!

WARNING: 02.05.2025 10:59:45 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

WARNING: 02.05.2025 10:59:47 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 10:59:47 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 10:59:47 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 10:59:47 
ENEMY SPAWNED Trauer_EyeOfMallory(Clone)

LOG: 02.05.2025 10:59:47 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:59:48 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 10:59:48 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 10:59:48 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 10:59:48 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 10:59:48 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 10:59:48 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 10:59:48 
GetValidSpawnPosition() => Was not successful!

WARNING: 02.05.2025 10:59:48 
MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh

LOG: 02.05.2025 10:59:49 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 10:59:53 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

WARNING: 02.05.2025 10:59:53 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:59:53 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

WARNING: 02.05.2025 10:59:53 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 10:59:58 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:00:05 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:00:05 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 11:00:12 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:00:12 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 11:00:15 
LavaDestructible.onBarrelDestroyed(Sorrow_Oil_Destructible) => LavaDestr: Sorrow_Destructible_OilBarrel

LOG: 02.05.2025 11:00:15 
DestroyDestructibleInScene() => Sorrow_Oil_Destructible

WARNING: 02.05.2025 11:00:16 
SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false!

LOG: 02.05.2025 11:00:21 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:00:22 
CurrentRoom ReverbTheme isAlley_Small

WARNING: 02.05.2025 11:00:22 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:00:22 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 11:00:31 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:00:31 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:00:31 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 11:00:31 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:00:31 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:00:31 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 11:00:31 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:00:31 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:00:31 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 11:00:31 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:00:31 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:00:31 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 11:00:31 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 02.05.2025 11:00:31 
MapSelector.RegisterButtonPromptsEntered()

LOG: 02.05.2025 11:00:36 
MapSelector.UnregisterButtonPromptsEntered()

LOG: 02.05.2025 11:00:39 
SetCurrentMapSelectorChoice => DungeonDepth: 10 NextDungeonDepth: 11 PersistentDungeonDepth: 10 CurrentTheme: Trauer

LOG: 02.05.2025 11:00:39 
GameSession.UpdateProgress(SAVED) => SessionGUID: 'e4613dfde0c5' GameSeed: NPY0-2LTU SeededCalls:1078 SeededCallsLastDungeon:35 DDepth: 10 NDDepth: 11 FromHomeBase?: False

LOG: 02.05.2025 11:00:39 
UpdatePlayerProgress

LOG: 02.05.2025 11:00:39 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 11:00:39 
WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2

LOG: 02.05.2025 11:00:39 
WindowManager.UnloadMenu => MapSelectorMenu

LOG: 02.05.2025 11:00:39 
LoadingMenu.SetCurrentLoadingScreen() => TSR_Level3

LOG: 02.05.2025 11:00:39 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:00:40 
Generate Level Started! Level: Level_C theme: Trauer GameSeed: 656J-GS1P SeedCalls: 1079

ERROR: 02.05.2025 11:00:43 
Failed to check Quest SubTask was solved, Quest is not defined in QuestObjectDictionary! Quest: 116, SubTask:0 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.QuestManager:QuestSubTaskSolved(Quest, Int32)
StickyStoneStudio.MOODS.DialogController:CheckConditions(List`1)
StickyStoneStudio.MOODS.DialogController:NextNode()
StickyStoneStudio.MOODS.DialogController:CheckForNPCIndicators(List`1&)
StickyStoneStudio.MOODS.DialogController:GetNPCIndicators()
StickyStoneStudio.MOODS.NpcBase:UpdateNPCIndicator()
StickyStoneStudio.MOODS.NpcBase:InitNPC(Room, DummyStatus)
StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus)
StickyStoneStudio.MOODS.Room:InitRoom(RoomTyp, RoomRotation, Boolean, Boolean)
StickyStoneStudio.MOODS.<CreateRoomAdressable>d__142:MoveNext()
StickyStoneStudio.<Run>d__8:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:00:43 
Failed to check Quest SubTask was solved, Quest is not defined in QuestObjectDictionary! Quest: 132, SubTask:0 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.QuestManager:QuestSubTaskSolved(Quest, Int32)
StickyStoneStudio.MOODS.DialogController:CheckConditions(List`1)
StickyStoneStudio.MOODS.DialogController:NextNode()
StickyStoneStudio.MOODS.DialogController:CheckForNPCIndicators(List`1&)
StickyStoneStudio.MOODS.DialogController:GetNPCIndicators()
StickyStoneStudio.MOODS.NpcBase:UpdateNPCIndicator()
StickyStoneStudio.MOODS.NpcBase:InitNPC(Room, DummyStatus)
StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus)
StickyStoneStudio.MOODS.Room:InitRoom(RoomTyp, RoomRotation, Boolean, Boolean)
StickyStoneStudio.MOODS.<CreateRoomAdressable>d__142:MoveNext()
StickyStoneStudio.<Run>d__8:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


LOG: 02.05.2025 11:00:49 
(TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_C, RoomTyp: Typ_A

LOG: 02.05.2025 11:00:57 
(TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_C, RoomTyp: Typ_B

LOG: 02.05.2025 11:01:08 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True

LOG: 02.05.2025 11:01:13 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied
RT10:04DungeonDepth: 7 - can Appear roll => Truecached roll = 36 chance = 40 RewardCap: 2 current rewardCount0
RT10:09DungeonDepth: 7 - StartQuest MediumBetChallengeMachineHighestDifficulty
RT10:09DungeonDepth: 7 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - OnDepthChange questSolvedDepth => 11
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - OnDepthChange questSolvedDepth => 11
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - OnDepthChange questSolvedDepth => 11
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - OnDepthChange questSolvedDepth => 11
RT11:00DungeonDepth: 11 - OnDepthChange: Current Depth => 11, questSolvedDepth => 11
RT11:00DungeonDepth: 11 - Set Condition Success ChallengeMachineAllDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty

LOG: 02.05.2025 11:01:14 
Generate Level Completed! Loading time: 34,046s

LOG: 02.05.2025 11:01:14 
AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False

LOG: 02.05.2025 11:01:14 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:01:14 
WindowManager.UnloadMenu => NoMenu

LOG: 02.05.2025 11:01:14 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 11:01:14 
OnPlayerAndMapWereCreated

LOG: 02.05.2025 11:01:14 
CurrentRoom ReverbTheme isAlley_Small

LOG: 02.05.2025 11:01:14 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:01:14 
CurrentRoom ReverbTheme isAlley_Small

LOG: 02.05.2025 11:01:14 
UpdatePlayerProgress

LOG: 02.05.2025 11:01:14 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 11:01:14 
<color=silver>[RichPresenceManager] ChangeActivity to SorrowArea ..

LOG: 02.05.2025 11:01:14 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:01:15 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:01:15 
CurrentRoom ReverbTheme isAlley_Small

LOG: 02.05.2025 11:01:15 
syop - Bet quest found: MediumBetChallengeMachineHighestDifficulty. Completed: True

LOG: 02.05.2025 11:01:15 
Syop: bet quest completed - can collect reward

WARNING: 02.05.2025 11:01:15 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:01:15 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:01:15 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:01:15 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 11:01:16 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 11:01:20 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 11:01:20 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 11:01:20 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 11:01:20 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 11:01:20 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

ERROR: 02.05.2025 11:01:21 
Failed to check Quest SubTask was solved, Quest is not defined in QuestObjectDictionary! Quest: 116, SubTask:0 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.QuestManager:QuestSubTaskSolved(Quest, Int32)
StickyStoneStudio.MOODS.DialogController:CheckConditions(List`1)
StickyStoneStudio.MOODS.DialogController:NextNode()
StickyStoneStudio.MOODS.DialogController:DoNode(DialogNode)
StickyStoneStudio.MOODS.<FadeCoru>d__82:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:01:21 
Failed to check Quest SubTask was solved, Quest is not defined in QuestObjectDictionary! Quest: 132, SubTask:0 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.QuestManager:QuestSubTaskSolved(Quest, Int32)
StickyStoneStudio.MOODS.DialogController:CheckConditions(List`1)
StickyStoneStudio.MOODS.DialogController:NextNode()
StickyStoneStudio.MOODS.DialogController:DoNode(DialogNode)
StickyStoneStudio.MOODS.<FadeCoru>d__82:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


LOG: 02.05.2025 11:01:23 
showQuestComplete: Medium Bet

LOG: 02.05.2025 11:01:23 
Quest Completed: Medium Bet

LOG: 02.05.2025 11:01:23 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 11:01:23 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:01:23 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:01:23 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 11:01:24 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 11:01:26 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 02.05.2025 11:01:26 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:01:28 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 11:01:28 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 11:01:29 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 11:01:31 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 11:01:31 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

LOG: 02.05.2025 11:01:31 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied
RT10:04DungeonDepth: 7 - can Appear roll => Truecached roll = 36 chance = 40 RewardCap: 2 current rewardCount0
RT10:09DungeonDepth: 7 - StartQuest MediumBetChallengeMachineHighestDifficulty
RT10:09DungeonDepth: 7 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - OnDepthChange questSolvedDepth => 11
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - OnDepthChange questSolvedDepth => 11
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - OnDepthChange questSolvedDepth => 11
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - OnDepthChange questSolvedDepth => 11
RT11:00DungeonDepth: 11 - OnDepthChange: Current Depth => 11, questSolvedDepth => 11
RT11:00DungeonDepth: 11 - Set Condition Success ChallengeMachineAllDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - set MediumBetChallengeMachineHighestDifficulty solved

LOG: 02.05.2025 11:01:31 
get Reward for quest: MediumBetChallengeMachineHighestDifficulty

LOG: 02.05.2025 11:01:31 
reward: AttackSpeed on Player1 applied 

WARNING: 02.05.2025 11:01:32 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:01:32 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:01:39 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:01:39 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 11:01:39 
TrySpawnEnemy SORROW_GiverOfGrief delay 1,75

WARNING: 02.05.2025 11:01:39 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_GiverOfGrief in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:01:39 
TrySpawnEnemy SORROW_RubbleCrusher delay 1,75

WARNING: 02.05.2025 11:01:39 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:01:39 
TrySpawnEnemy SORROW_RubbleCrusher delay 1,75

WARNING: 02.05.2025 11:01:39 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:01:39 
TrySpawnEnemy SORROW_EyeOfMallory delay 1,75

WARNING: 02.05.2025 11:01:39 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:01:39 
TrySpawnEnemy SORROW_EyeOfMallory delay 1,75

WARNING: 02.05.2025 11:01:39 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:01:39 
TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75

WARNING: 02.05.2025 11:01:39 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:01:39 
TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75

WARNING: 02.05.2025 11:01:39 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:01:39 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

WARNING: 02.05.2025 11:01:39 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL"

WARNING: 02.05.2025 11:01:39 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL"

LOG: 02.05.2025 11:01:39 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:01:41 
Trauer_GiverOfGrief(Clone) (StickyStoneStudio.MOODS.SORROW_GiverOfGrief): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:01:41 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:01:41 
ScaleEnemy Trauer_GiverOfGrief(Clone)!

WARNING: 02.05.2025 11:01:41 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:01:41 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:01:41 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 11:01:41 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 11:01:41 
Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually!

WARNING: 02.05.2025 11:01:41 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

WARNING: 02.05.2025 11:01:41 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:01:41 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:01:41 
ScaleEnemy Trauer_RubbleCrusher(Clone)!

WARNING: 02.05.2025 11:01:41 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:01:41 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:01:41 
ScaleEnemy Trauer_RubbleCrusher(Clone)!

LOG: 02.05.2025 11:01:41 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:01:41 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:01:41 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:01:41 
Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:01:41 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:01:41 
Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:01:41 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:01:41 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:01:41 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:01:42 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:01:43 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:01:43 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:01:43 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:01:43 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:01:43 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:01:43 
MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh

LOG: 02.05.2025 11:01:43 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:01:45 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 11:01:45 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:01:47 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:01:47 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:01:47 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:01:47 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:01:47 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:01:48 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:01:49 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:01:49 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:01:49 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:01:49 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:01:49 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:01:49 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:01:50 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 11:01:50 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:01:50 
GetIconByBuffType called with buffType: MallorySpeed

LOG: 02.05.2025 11:01:50 
GetIconByBuffType called with buffType: MallorySpeed

LOG: 02.05.2025 11:01:51 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:01:52 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:01:52 
GetIconByBuffType called with buffType: Patient_Active

WARNING: 02.05.2025 11:01:56 
MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh

LOG: 02.05.2025 11:01:56 
GetIconByBuffType called with buffType: MallorySpeed

LOG: 02.05.2025 11:02:01 
WindowManager.LoadMenu => EscapeMenu

LOG: 02.05.2025 11:02:01 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 11:02:01 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 02.05.2025 11:02:01 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 11:02:01 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 02.05.2025 11:02:03 
WindowManager.UnloadMenu => EscapeMenu

LOG: 02.05.2025 11:02:03 
Menu.UnloadMenuPanel => ESC_Main

LOG: 02.05.2025 11:02:03 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:02:03 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:02:03 
<color=silver>[RichPresenceManager] ChangeActivity to SorrowArea ..

LOG: 02.05.2025 11:02:04 
GetIconByBuffType called with buffType: MallorySpeed

LOG: 02.05.2025 11:02:35 
WindowManager.LoadMenu => EscapeMenu

LOG: 02.05.2025 11:02:35 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 11:02:35 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 02.05.2025 11:02:35 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 11:02:35 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 02.05.2025 11:02:55 
WindowManager.UnloadMenu => EscapeMenu

LOG: 02.05.2025 11:02:55 
Menu.UnloadMenuPanel => ESC_Main

LOG: 02.05.2025 11:02:55 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:02:55 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:02:55 
<color=silver>[RichPresenceManager] ChangeActivity to SorrowArea ..

LOG: 02.05.2025 11:02:56 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:02:57 
GetIconByBuffType called with buffType: MallorySpeed

LOG: 02.05.2025 11:02:57 
WindowManager.LoadMenu => EscapeMenu

LOG: 02.05.2025 11:02:57 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 11:02:57 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 02.05.2025 11:02:57 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 11:02:57 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 02.05.2025 11:02:59 
WindowManager.UnloadMenu => EscapeMenu

LOG: 02.05.2025 11:02:59 
Menu.UnloadMenuPanel => ESC_Main

LOG: 02.05.2025 11:02:59 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:02:59 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:02:59 
<color=silver>[RichPresenceManager] ChangeActivity to SorrowArea ..

LOG: 02.05.2025 11:03:01 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:03:01 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:03:01 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:03:01 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:03:01 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:03:01 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:03:01 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:03:01 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:03:01 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03

LOG: 02.05.2025 11:03:02 
GetIconByBuffType called with buffType: MallorySpeed

LOG: 02.05.2025 11:03:03 
DestroyDestructibleInScene() => SORROW_Destructible_Crate

LOG: 02.05.2025 11:03:03 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_01

LOG: 02.05.2025 11:03:03 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02

LOG: 02.05.2025 11:03:04 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 11:03:04 
GetIconByBuffType called with buffType: MallorySpeed

LOG: 02.05.2025 11:03:04 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:03:05 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

LOG: 02.05.2025 11:03:05 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:03:05 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:03:05 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:03:05 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:03:05 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 11:03:05 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 11:03:05 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 11:03:05 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:03:05 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:03:05 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:03:05 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:03:05 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:03:05 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:03:05 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

ERROR: 02.05.2025 11:03:05 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:03:05 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:03:05 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:03:05 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:03:05 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:03:07 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:03:07 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:03:07 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:03:07 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

LOG: 02.05.2025 11:03:07 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:03:07 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_02

LOG: 02.05.2025 11:03:07 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

LOG: 02.05.2025 11:03:07 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:03:08 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:03:08 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:03:08 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:03:08 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:03:08 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:03:08 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:03:08 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:03:08 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:03:08 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

LOG: 02.05.2025 11:03:08 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:03:11 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 11:03:16 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:03:22 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 11:03:22 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:03:22 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:03:22 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:03:22 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:03:22 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:03:22 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:03:22 
MoveTowards failed. Navmesh-Agent 'Trauer_GiverOfGrief(Clone)' is not on a navmesh

LOG: 02.05.2025 11:03:22 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:03:24 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

WARNING: 02.05.2025 11:03:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:24 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:24 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:24 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:03:25 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:03:25 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 11:03:26 
Menu.UnloadMenuPanel => DefaultPanel

WARNING: 02.05.2025 11:03:29 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:03:30 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 11:03:30 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 11:03:30 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 11:03:42 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 11:03:45 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:03:45 
CurrentRoom ReverbTheme isAlley_Small

LOG: 02.05.2025 11:03:47 
OpenChest DelayedCall: CHESTTYPE: GScrap

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:03:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:03:50 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:03:50 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 11:03:55 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:03:55 
CurrentRoom ReverbTheme isAlley_Small

LOG: 02.05.2025 11:03:57 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:03:57 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 11:04:16 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:04:16 
CurrentRoom ReverbTheme isAlley_Small

LOG: 02.05.2025 11:04:19 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:04:19 
CurrentRoom ReverbTheme isAlley_Small

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_12

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_06

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_04

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_11

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_09

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_08

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_03

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_09

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_06

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_08

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_02

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_10

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_05

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_01

LOG: 02.05.2025 11:04:22 
DestroyDestructibleInScene() => SORROW_Destructible_Crate

WARNING: 02.05.2025 11:04:23 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:04:23 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:04:23 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:04:23 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:04:23 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:04:23 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:04:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:04:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:04:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:04:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:04:25 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:04:26 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:04:32 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:04:32 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 11:04:32 
TrySpawnEnemy SORROW_GiverOfGrief delay 1,75

LOG: 02.05.2025 11:04:32 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

WARNING: 02.05.2025 11:04:32 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:04:32 
TrySpawnEnemy SORROW_RubbleCrusher delay 1,75

WARNING: 02.05.2025 11:04:32 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:04:32 
TrySpawnEnemy SORROW_BladeSentinel delay 1,75

WARNING: 02.05.2025 11:04:32 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:04:32 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:04:34 
Trauer_GiverOfGrief(Clone) (StickyStoneStudio.MOODS.SORROW_GiverOfGrief): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:04:34 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:04:34 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:04:34 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:04:35 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:04:35 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:04:35 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:04:35 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:04:35 
Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:04:35 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:04:35 
ScaleEnemy Trauer_BladedSentinel(Clone)!

LOG: 02.05.2025 11:04:35 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:04:36 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:04:36 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:04:36 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:04:36 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:04:36 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:04:36 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:04:36 
MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh

LOG: 02.05.2025 11:04:36 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:04:37 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:04:39 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:04:39 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:04:39 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:04:39 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:04:39 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:04:39 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:04:39 
MoveTowards failed. Navmesh-Agent 'Trauer_GiverOfGrief(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:04:39 
MoveTowards failed. Navmesh-Agent 'Trauer_GiverOfGrief(Clone)' is not on a navmesh

LOG: 02.05.2025 11:04:39 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:04:39 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:04:39 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:04:39 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:04:39 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:04:41 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:04:41 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:04:41 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:04:41 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:04:41 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:04:41 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:04:41 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:04:42 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:04:42 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:04:42 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:04:42 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:04:42 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:04:42 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:04:43 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 11:04:44 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:04:44 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:04:44 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:04:44 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 11:04:44 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:04:45 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:04:45 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:04:45 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:04:45 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:04:45 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:04:45 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:04:45 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

LOG: 02.05.2025 11:04:46 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:04:48 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:04:48 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:04:48 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:04:48 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:04:48 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:04:48 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:04:48 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

LOG: 02.05.2025 11:04:48 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:04:50 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:04:53 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03

LOG: 02.05.2025 11:04:54 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02

LOG: 02.05.2025 11:04:54 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 11:04:55 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

LOG: 02.05.2025 11:05:01 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:05:01 
CurrentRoom ReverbTheme isAlley_Small

LOG: 02.05.2025 11:05:03 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:05:03 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 11:05:03 
TrySpawnEnemy SORROW_RubbleCrusher delay 1,75

LOG: 02.05.2025 11:05:03 
TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75

WARNING: 02.05.2025 11:05:03 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:05:03 
TrySpawnEnemy SORROW_HightechConsoler delay 1,75

WARNING: 02.05.2025 11:05:03 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HightechConsoler in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:05:03 
TrySpawnEnemy SORROW_HightechConsoler delay 1,75

WARNING: 02.05.2025 11:05:03 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HightechConsoler in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 11:05:03 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(7# Typ_B)_Nested corner_Degrees90/CullingContainer/Static/Buldings_South_side/Bulding_South_side_Left/SORROW_Level_A_CornerBuilding_Residentialfloor_Windowrow_Corner_07/Cornerbuilding_Residentialfloor_WindowRow_Corner_01/Cornerbuilding_Residentialfloor_WindowRow_Corner"

WARNING: 02.05.2025 11:05:03 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(7# Typ_B)_Nested corner_Degrees90/CullingContainer/Static/Buldings_South_side/Bulding_South_side_Left/SORROW_Level_A_CornerBuilding_Residentialfloor_Windowrow_Corner_07/Cornerbuilding_Residentialfloor_WindowRow_Corner_01/Cornerbuilding_Residentialfloor_WindowRow_Corner"

WARNING: 02.05.2025 11:05:03 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(7# Typ_B)_Nested corner_Degrees90/CullingContainer/Static/Buldings_South_side/Bulding_South_side_Left/SORROW_Level_A_CornerBuilding_Residentialfloor_Windowrow_Corner_07/Cornerbuilding_Residentialfloor_WindowRow_Corner_01/Cornerbuilding_Residentialfloor_WindowRow_Corner"

WARNING: 02.05.2025 11:05:03 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(7# Typ_B)_Nested corner_Degrees90/CullingContainer/Static/Buldings_South_side/Bulding_South_side_Left/SORROW_Level_A_CornerBuilding_Residentialfloor_Windowrow_Corner_07/Cornerbuilding_Residentialfloor_WindowRow_Corner_01/Cornerbuilding_Residentialfloor_WindowRow_Corner"

LOG: 02.05.2025 11:05:03 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:05:05 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:05:05 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:05:05 
Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:05:05 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:05:05 
ScaleEnemy Trauer_DistraughtPlumber(Clone)!

LOG: 02.05.2025 11:05:05 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:05:05 
Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:05:05 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:05:05 
Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:05:05 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 11:05:06 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:05:06 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:05:06 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:05:06 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:05:06 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:05:06 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:05:07 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:05:08 
[FMOD] Event not found: {00000000-0000-0000-0000-000000000000}

WARNING: 02.05.2025 11:05:08 
[FMOD] Event not found: {00000000-0000-0000-0000-000000000000}

WARNING: 02.05.2025 11:05:08 
Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:05:08 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:05:08 
Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:05:08 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:05:08 
Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:05:08 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:05:09 
MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:05:09 
MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:05:09 
MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh

LOG: 02.05.2025 11:05:09 
GetIconByBuffType called with buffType: Patient_Active

WARNING: 02.05.2025 11:05:10 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:05:10 
[FMOD] Event not found: {00000000-0000-0000-0000-000000000000}

LOG: 02.05.2025 11:05:10 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:05:10 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:05:10 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:05:10 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:05:10 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:05:10 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:05:10 
MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh

LOG: 02.05.2025 11:05:10 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:05:11 
MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:05:12 
[FMOD] Event not found: {00000000-0000-0000-0000-000000000000}

LOG: 02.05.2025 11:05:13 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:05:13 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:05:13 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:05:13 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:05:13 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:05:13 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:05:13 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:05:14 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:05:14 
MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh

LOG: 02.05.2025 11:05:14 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:05:16 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_01

WARNING: 02.05.2025 11:05:17 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:05:19 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:05:21 
DestroyDestructibleInScene() => SORROW_Destructible_Crate

LOG: 02.05.2025 11:05:21 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_02

LOG: 02.05.2025 11:05:23 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_03

WARNING: 02.05.2025 11:05:23 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:05:27 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:05:27 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 11:05:27 
TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75

WARNING: 02.05.2025 11:05:27 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:05:27 
TrySpawnEnemy SORROW_RubbleCrusher delay 1,75

WARNING: 02.05.2025 11:05:27 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:05:27 
TrySpawnEnemy SORROW_IcyDemolisher delay 1,75

WARNING: 02.05.2025 11:05:27 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:05:27 
TrySpawnEnemy SORROW_IcyDemolisher delay 1,75

WARNING: 02.05.2025 11:05:27 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 11:05:27 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_B)_LittleFuture_Degrees90/CullingContainer/Static/Doorwalls/Doorwall_North_T1/SORROW_LevelB_Bridge_Hologram_01/HologramBridge"

WARNING: 02.05.2025 11:05:27 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_B)_LittleFuture_Degrees90/CullingContainer/Static/Doorwalls/Doorwall_North_T1/SORROW_LevelB_Bridge_Hologram_01/HologramBridge"

WARNING: 02.05.2025 11:05:27 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_B)_LittleFuture_Degrees90/CullingContainer/Static/Doorwalls/Doorwall_North_T1/SORROW_LevelB_Bridge_Hologram_01/HologramBridge"

WARNING: 02.05.2025 11:05:27 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_B)_LittleFuture_Degrees90/CullingContainer/Static/Doorwalls/Doorwall_North_T1/SORROW_LevelB_Bridge_Hologram_02/HologramBridge"

WARNING: 02.05.2025 11:05:27 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_B)_LittleFuture_Degrees90/CullingContainer/Static/Doorwalls/Doorwall_North_T1/SORROW_LevelB_Bridge_Hologram_02/HologramBridge"

WARNING: 02.05.2025 11:05:27 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_B)_LittleFuture_Degrees90/CullingContainer/Static/Doorwalls/Doorwall_North_T1/SORROW_LevelB_Bridge_Hologram_02/HologramBridge"

LOG: 02.05.2025 11:05:27 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:05:29 
Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:05:29 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:05:29 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:05:29 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:05:29 
ScaleEnemy Trauer_RubbleCrusher(Clone)!

WARNING: 02.05.2025 11:05:29 
Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:05:29 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:05:29 
Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:05:29 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:05:29 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:05:29 
MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh

LOG: 02.05.2025 11:05:29 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:05:30 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:05:30 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:05:30 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:05:30 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:05:30 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:05:30 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:05:31 
DestroyDestructibleInScene() => SORROW_Destructible_Crate

LOG: 02.05.2025 11:05:31 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:05:32 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:05:34 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 11:05:36 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:05:37 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:05:37 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:05:37 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:05:37 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:05:37 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:05:39 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

LOG: 02.05.2025 11:05:39 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:05:41 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:05:41 
ChangeRagdollState explode getriggert!

LOG: 02.05.2025 11:05:41 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:05:41 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:05:41 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:05:41 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:05:41 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:05:41 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:05:41 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

WARNING: 02.05.2025 11:05:41 
MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh

LOG: 02.05.2025 11:05:41 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:05:41 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:05:43 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02

LOG: 02.05.2025 11:05:44 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

LOG: 02.05.2025 11:05:47 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_01

LOG: 02.05.2025 11:05:48 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 11:05:52 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:05:52 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 11:05:52 
TrySpawnEnemy SORROW_GiverOfGrief delay 1,75

LOG: 02.05.2025 11:05:52 
TrySpawnEnemy SORROW_IcyDemolisher delay 1,75

WARNING: 02.05.2025 11:05:52 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:05:52 
TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75

WARNING: 02.05.2025 11:05:52 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_ProjectSupervisor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:05:52 
TrySpawnEnemy SORROW_HightechConsoler delay 1,75

WARNING: 02.05.2025 11:05:52 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HightechConsoler in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:05:52 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:05:54 
Trauer_GiverOfGrief(Clone) (StickyStoneStudio.MOODS.SORROW_GiverOfGrief): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:05:54 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:05:54 
Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:05:54 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:05:54 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:05:54 
Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:05:54 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:05:54 
MoveTowards failed. Navmesh-Agent 'Trauer_GiverOfGrief(Clone)' is not on a navmesh

LOG: 02.05.2025 11:05:54 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:05:54 
Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:05:54 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 11:05:54 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:05:54 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:05:54 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:05:54 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:05:54 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:05:55 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:05:55 
[FMOD] Event not found: {00000000-0000-0000-0000-000000000000}

LOG: 02.05.2025 11:05:57 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:05:57 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:05:57 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:05:57 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:05:57 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:05:57 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:05:57 
MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh

LOG: 02.05.2025 11:05:59 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 11:06:00 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:06:00 
GetValidSpawnPosition() => Was not successful!

WARNING: 02.05.2025 11:06:00 
MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh

LOG: 02.05.2025 11:06:00 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:06:01 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:06:01 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:06:01 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:06:01 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:06:01 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:06:01 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:06:03 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:06:05 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:06:08 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04

LOG: 02.05.2025 11:06:08 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03

WARNING: 02.05.2025 11:06:09 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:06:09 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:06:10 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02

LOG: 02.05.2025 11:06:14 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:06:14 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 11:06:14 
TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75

LOG: 02.05.2025 11:06:14 
TrySpawnEnemy SORROW_RubbleCrusher delay 1,75

WARNING: 02.05.2025 11:06:14 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:06:14 
TrySpawnEnemy SORROW_BladeSentinel delay 1,75

WARNING: 02.05.2025 11:06:14 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:06:14 
TrySpawnEnemy SORROW_RubbleCrusher delay 1,75

WARNING: 02.05.2025 11:06:14 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:06:14 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:06:16 
Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:06:16 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:06:16 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:06:16 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:06:16 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:06:16 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:06:16 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:06:16 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:06:16 
Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:06:16 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:06:16 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:06:17 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:06:17 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:06:17 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:06:17 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:06:17 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:06:17 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:06:17 
MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh

LOG: 02.05.2025 11:06:17 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:06:18 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:06:18 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

LOG: 02.05.2025 11:06:18 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:06:19 
LavaDestructible.onBarrelDestroyed(Sorrow_Oil_Destructible) => LavaDestr: Sorrow_Destructible_OilBarrel

LOG: 02.05.2025 11:06:19 
DestroyDestructibleInScene() => Sorrow_Oil_Destructible

LOG: 02.05.2025 11:06:19 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:06:19 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:06:19 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:06:19 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:06:19 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:06:19 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:06:19 
SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false!

LOG: 02.05.2025 11:06:20 
GetIconByBuffType called with buffType: OilBarrel

LOG: 02.05.2025 11:06:20 
GetIconByBuffType called with buffType: OilBarrel

LOG: 02.05.2025 11:06:21 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:06:21 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

LOG: 02.05.2025 11:06:21 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:06:21 
Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:06:21 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:06:21 
Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:06:21 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:06:21 
GetIconByBuffType called with buffType: OilBarrel

LOG: 02.05.2025 11:06:21 
GetIconByBuffType called with buffType: OilBarrel

LOG: 02.05.2025 11:06:22 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:06:22 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:06:22 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:06:22 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:06:22 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:06:22 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:06:22 
MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:06:22 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:06:22 
Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ...

WARNING: 02.05.2025 11:06:22 
Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 11:06:22 
ENEMY SPAWNED Trauer_EyeOfMallory(Clone)

LOG: 02.05.2025 11:06:22 
GetIconByBuffType called with buffType: OilBarrel

LOG: 02.05.2025 11:06:23 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:06:23 
MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh

LOG: 02.05.2025 11:06:23 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:06:24 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:06:24 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:06:24 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:06:24 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:06:24 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:06:24 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:06:25 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:06:25 
MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh

LOG: 02.05.2025 11:06:25 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:06:26 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:06:26 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:06:26 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:06:26 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:06:26 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:06:26 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:06:28 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:06:28 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:06:31 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 11:06:31 
DestroyDestructibleInScene() => SORROW_Destructible_Crate

LOG: 02.05.2025 11:06:31 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_01

LOG: 02.05.2025 11:06:31 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

WARNING: 02.05.2025 11:06:32 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:06:32 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:06:38 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:06:38 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 11:06:38 
TrySpawnEnemy SORROW_RubbleCrusher delay 1,75

LOG: 02.05.2025 11:06:38 
TrySpawnEnemy SORROW_HoloTechnician delay 1,75

WARNING: 02.05.2025 11:06:38 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:06:38 
TrySpawnEnemy SORROW_HightechConsoler delay 1,75

WARNING: 02.05.2025 11:06:38 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HightechConsoler in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:06:38 
TrySpawnEnemy SORROW_RubbleCrusher delay 1,75

WARNING: 02.05.2025 11:06:38 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:06:38 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:06:40 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:06:40 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:06:40 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:06:40 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:06:40 
ScaleEnemy Trauer_RubbleCrusher(Clone)!

WARNING: 02.05.2025 11:06:40 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:06:40 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:06:40 
Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:06:40 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:06:41 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:06:41 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:06:41 
MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh

LOG: 02.05.2025 11:06:41 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:06:42 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:06:42 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:06:42 
Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:06:42 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:06:42 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:06:42 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:06:42 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:06:42 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:06:42 
Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:06:42 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:06:43 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:06:43 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

ERROR: 02.05.2025 11:06:43 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:06:43 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:06:43 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:06:43 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:06:43 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:06:44 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:06:44 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 11:06:44 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03

LOG: 02.05.2025 11:06:44 
DestroyDestructibleInScene() => SORROW_Destructible_Crate_01

LOG: 02.05.2025 11:06:44 
DestroyDestructibleInScene() => SORROW_Destructible_Crate

WARNING: 02.05.2025 11:06:45 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 11:06:45 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:06:46 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

LOG: 02.05.2025 11:06:46 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:06:46 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:06:46 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:06:46 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:06:46 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:06:46 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:06:46 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:06:46 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:06:46 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:06:46 
MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh

LOG: 02.05.2025 11:06:46 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:06:48 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

LOG: 02.05.2025 11:06:49 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 11:06:49 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:06:49 
ChangeRagdollState explode getriggert!

LOG: 02.05.2025 11:06:49 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:06:49 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:06:49 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:06:49 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:06:49 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:06:49 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:06:49 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:06:49 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

WARNING: 02.05.2025 11:06:49 
MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh

LOG: 02.05.2025 11:06:49 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:06:51 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:06:52 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:06:59 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 11:06:59 
<meshForOnDestroyVFX> for <NPC_Shopkeeper_Grammophone> == null! No VFX-Effect can be played on destroy.

LOG: 02.05.2025 11:06:59 
Started Music_GrammoPhoneBot

LOG: 02.05.2025 11:06:59 
CurrentRoom ReverbTheme isAlley_Small

WARNING: 02.05.2025 11:06:59 
GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:06:59 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:07:01 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:07:01 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 11:07:24 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:07:24 
CurrentRoom ReverbTheme isAlley_Small

LOG: 02.05.2025 11:07:26 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:07:26 
CurrentRoom ReverbTheme isAlley_Small

LOG: 02.05.2025 11:07:28 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:07:28 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 11:07:30 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:07:30 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 11:07:30 
TrySpawnEnemy SORROW_HightechConsoler delay 1,75

WARNING: 02.05.2025 11:07:30 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HightechConsoler in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:07:30 
TrySpawnEnemy SORROW_HightechConsoler delay 1,75

WARNING: 02.05.2025 11:07:30 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HightechConsoler in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:07:30 
TrySpawnEnemy SORROW_GiverOfGrief delay 1,75

WARNING: 02.05.2025 11:07:30 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_GiverOfGrief in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:07:30 
TrySpawnEnemy SORROW_GiverOfGrief delay 1,75

WARNING: 02.05.2025 11:07:30 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_GiverOfGrief in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:07:30 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:07:32 
Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:07:32 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:07:32 
Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:07:32 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:07:32 
Trauer_GiverOfGrief(Clone) (StickyStoneStudio.MOODS.SORROW_GiverOfGrief): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:07:32 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:07:32 
Trauer_GiverOfGrief(Clone) (StickyStoneStudio.MOODS.SORROW_GiverOfGrief): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:07:32 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:07:32 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:07:32 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:07:32 
MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh

LOG: 02.05.2025 11:07:32 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:07:32 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:07:32 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:07:32 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:07:32 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:07:32 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:07:33 
Trauer_GiverOfGrief(Clone) (StickyStoneStudio.MOODS.SORROW_GiverOfGrief): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:07:33 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:07:33 
Trauer_GiverOfGrief(Clone) (StickyStoneStudio.MOODS.SORROW_GiverOfGrief): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:07:33 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:07:33 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:07:33 
[FMOD] Event not found: {00000000-0000-0000-0000-000000000000}

WARNING: 02.05.2025 11:07:34 
MoveTowards failed. Navmesh-Agent 'Trauer_GiverOfGrief(Clone)' is not on a navmesh

LOG: 02.05.2025 11:07:34 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:07:34 
MoveTowards failed. Navmesh-Agent 'Trauer_GiverOfGrief(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:07:34 
MoveTowards failed. Navmesh-Agent 'Trauer_GiverOfGrief(Clone)' is not on a navmesh

LOG: 02.05.2025 11:07:34 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:07:36 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:07:36 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:07:36 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:07:36 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:07:36 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:07:36 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:07:37 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:07:37 
MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh

LOG: 02.05.2025 11:07:37 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:07:40 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 11:07:45 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:07:45 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:07:45 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:07:45 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:07:45 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:07:45 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 11:07:47 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:07:47 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:07:47 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:07:47 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:07:47 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:07:47 
MoveTowards failed. Navmesh-Agent 'Trauer_GiverOfGrief(Clone)' is not on a navmesh

LOG: 02.05.2025 11:07:47 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:07:47 
GetValidDropZonePosition() => Was not successful!

LOG: 02.05.2025 11:07:48 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:07:54 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:07:55 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel

LOG: 02.05.2025 11:07:55 
DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01

WARNING: 02.05.2025 11:07:56 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:08:00 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:08:00 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 11:08:04 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:08:04 
CurrentRoom ReverbTheme isAlley_Small

LOG: 02.05.2025 11:08:06 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:08:06 
CurrentRoom ReverbTheme isAlley_Small

LOG: 02.05.2025 11:08:08 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:08:08 
CurrentRoom ReverbTheme isAlley_Open

LOG: 02.05.2025 11:08:32 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:08:32 
CurrentRoom ReverbTheme isAlley_Open

WARNING: 02.05.2025 11:08:32 
GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:08:32 
TrySpawnEnemy SORROW_Mallory delay 1,75

LOG: 02.05.2025 11:08:32 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:08:33 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:08:34 
Trauer_Mallory(Clone) (StickyStoneStudio.MOODS.Mallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 11:08:35 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 11:08:40 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 11:08:40 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:08:45 
DialogController.OnFocusedDialogAnswer() AnswerID: 6

LOG: 02.05.2025 11:08:45 
ApplyBossMoodColorStyle => bossDialogMood: Pride bossDialogMoodWasAnsweredByPlayers: Anxiety

LOG: 02.05.2025 11:08:45 
Wrong RoomThemeTraueris not a BosslevelRoomTheme

LOG: 02.05.2025 11:08:55 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 02.05.2025 11:08:55 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:08:55 
freezepos Changed to:True

LOG: 02.05.2025 11:08:55 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:08:55 
generators has been Started

WARNING: 02.05.2025 11:08:55 
Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:08:55 
Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:08:55 
Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:08:55 
Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:08:55 
Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:08:55 
Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:08:55 
Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:08:55 
Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:08:55 
Pool-init: Prefab ElectricCableVFX has no Poolable Component. Please attach it manually!

WARNING: 02.05.2025 11:08:55 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 02.05.2025 11:08:57 
spawnAssets has been Started

LOG: 02.05.2025 11:09:00 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:09:01 
moshpit has been Started

ERROR: 02.05.2025 11:09:01 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:09:01 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:09:01 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:09:01 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:01 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:09:01 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:09:01 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:09:01 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:09:01 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:09:01 
Trauer_BladedSentinelDummy(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:01 
Trauer_BladedSentinelDummy(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:01 
Trauer_BladedSentinelDummy(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:01 
Trauer_BladedSentinelDummy(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:02 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:02 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:02 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:02 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:02 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:02 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
[FMOD] Event not found: {00000000-0000-0000-0000-000000000000}

WARNING: 02.05.2025 11:09:03 
[FMOD] Event not found: {00000000-0000-0000-0000-000000000000}

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

LOG: 02.05.2025 11:09:03 
Target Position is not on Navmesh Pos:(323.61, 0.07, 341.71)

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

LOG: 02.05.2025 11:09:03 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:03 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:04 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:04 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:04 
[FMOD] Event not found: {00000000-0000-0000-0000-000000000000}

WARNING: 02.05.2025 11:09:04 
[FMOD] Event not found: {00000000-0000-0000-0000-000000000000}

WARNING: 02.05.2025 11:09:04 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:04 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:04 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:04 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:04 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:04 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:04 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:04 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:04 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:04 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:04 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:04 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:04 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:04 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:04 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:04 
Particle System is trying to spawn on a mesh with zero surface area

LOG: 02.05.2025 11:09:04 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:09:04 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:09:04 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:09:04 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:09:04 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:04 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:09:04 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:04 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:04 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:04 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:04 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_BladedSentinel) could not be found. Mechionary Entry is missing!

WARNING: 02.05.2025 11:09:04 
MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinelDummy(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:09:04 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:04 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:04 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:04 
Particle System is trying to spawn on a mesh with zero surface area

LOG: 02.05.2025 11:09:04 
turret has been Started

WARNING: 02.05.2025 11:09:04 
Trauer_Stationary_RocketLauncher(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 11:09:05 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:09:05 
MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinelDummy(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:09:05 
MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinelDummy(Clone)' is not on a navmesh

LOG: 02.05.2025 11:09:06 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:09:06 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:09:06 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:09:06 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:09:06 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:06 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:09:07 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:07 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:07 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:07 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:07 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:07 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:07 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:07 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:07 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:07 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:07 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:08 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:08 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:08 
[FMOD] Event not found: {00000000-0000-0000-0000-000000000000}

WARNING: 02.05.2025 11:09:08 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:08 
Particle System is trying to spawn on a mesh with zero surface area

WARNING: 02.05.2025 11:09:08 
MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinelDummy(Clone)' is not on a navmesh

LOG: 02.05.2025 11:09:08 
wallOfDeath has been Started

LOG: 02.05.2025 11:09:09 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 11:09:09 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:09:11 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:09:11 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:09:11 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:09:11 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:11 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:09:13 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:09:13 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:09:14 
spawnAssets has been Started

LOG: 02.05.2025 11:09:15 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:09:15 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:09:15 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:09:15 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:09:15 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:15 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:09:17 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:17 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:17 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:17 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:17 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:17 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:17 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:17 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 11:09:18 
GetIconByBuffType called with buffType: Patient_Active

WARNING: 02.05.2025 11:09:19 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing!

LOG: 02.05.2025 11:09:20 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:09:20 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:09:20 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:09:20 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:09:20 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:09:20 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:09:20 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:09:20 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:09:20 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:09:20 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:09:20 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:09:20 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:09:20 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:09:20 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:09:20 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:09:20 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:09:20 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:09:20 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:09:20 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:09:20 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:09:20 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:09:20 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:09:20 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:09:20 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:09:20 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:09:20 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:09:20 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:09:20 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:09:20 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:09:20 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:09:20 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:09:20 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:09:20 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:09:21 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:09:21 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:09:21 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:09:21 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:09:21 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:09:21 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:09:21 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:09:21 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:09:21 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:09:23 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:09:23 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:09:23 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:09:23 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:23 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:09:24 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:09:24 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:09:25 
circlepit has been Started

LOG: 02.05.2025 11:09:25 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:09:25 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:09:25 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:09:25 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:09:25 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:25 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:09:26 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:09:26 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:09:26 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:09:26 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:09:26 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:09:26 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:26 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:09:29 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 11:09:31 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:09:32 
spawnAssets has been Started

ERROR: 02.05.2025 11:09:32 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:09:32 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:09:32 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:09:32 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:32 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:09:34 
generators has been Started

WARNING: 02.05.2025 11:09:34 
Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 11:09:34 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:09:34 
Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:34 
Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:34 
Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:34 
Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:34 
Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:34 
Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:34 
Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

ERROR: 02.05.2025 11:09:34 
ElectricAreaPrefarb not defined 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference)
StickyStoneStudio.<GeneratorPhase>d__108:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:09:34 
ElectricAreaPrefarb not defined 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference)
StickyStoneStudio.<GeneratorPhase>d__108:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:09:34 
ElectricAreaPrefarb not defined 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference)
StickyStoneStudio.<GeneratorPhase>d__108:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:09:34 
ElectricAreaPrefarb not defined 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference)
StickyStoneStudio.<GeneratorPhase>d__108:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:09:34 
ElectricAreaPrefarb not defined 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference)
StickyStoneStudio.<GeneratorPhase>d__108:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:09:34 
ElectricAreaPrefarb not defined 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference)
StickyStoneStudio.<GeneratorPhase>d__108:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:09:34 
ElectricAreaPrefarb not defined 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference)
StickyStoneStudio.<GeneratorPhase>d__108:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:09:34 
ElectricAreaPrefarb not defined 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference)
StickyStoneStudio.<GeneratorPhase>d__108:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


LOG: 02.05.2025 11:09:34 
ChangeRagdollState explode getriggert!

LOG: 02.05.2025 11:09:34 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:09:34 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:09:37 
GetIconByBuffType called with buffType: Patient_Active

WARNING: 02.05.2025 11:09:38 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:38 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:38 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:38 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:38 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:38 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 11:09:39 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:09:40 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:09:40 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:09:40 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:09:40 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:40 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:09:42 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:09:42 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing!

LOG: 02.05.2025 11:09:42 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:09:45 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:09:45 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:09:45 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:09:45 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:09:45 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:45 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:09:46 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:09:46 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:09:46 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:09:46 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:09:46 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:09:46 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:46 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:09:48 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:09:49 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:09:49 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:09:49 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:09:49 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:09:49 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:49 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:09:50 
spawnAssets has been Started

LOG: 02.05.2025 11:09:50 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:09:52 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:09:52 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:09:52 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:09:52 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:09:52 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:52 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:09:53 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:09:53 
turret has been Started

WARNING: 02.05.2025 11:09:53 
Trauer_Stationary_Sniper(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:53 
Trauer_Stationary_RocketLauncher(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:54 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:09:54 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:09:54 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:09:54 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:09:54 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:09:54 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:09:54 
wallOfDeath has been Started

LOG: 02.05.2025 11:09:56 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 11:09:58 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:09:58 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:09:58 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:09:58 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:09:58 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:09:58 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:10:01 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:10:02 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:10:02 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:10:02 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:10:02 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:10:02 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:02 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:10:02 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:02 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:02 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:02 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:03 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:03 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:03 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:03 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 11:10:03 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:10:05 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:10:05 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:10:05 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:10:05 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:10:05 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:05 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:10:06 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:10:06 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:10:06 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:10:06 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:10:06 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:10:06 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:10:06 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:10:06 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:10:06 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:10:06 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:10:06 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:10:06 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:10:06 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:10:06 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:10:06 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:10:07 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:10:07 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:10:07 
moshpit has been Started

LOG: 02.05.2025 11:10:07 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:10:07 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:10:07 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:10:07 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:10:07 
Trauer_HoloTechnicianDummy(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:07 
Trauer_HoloTechnicianDummy(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:07 
Trauer_HoloTechnicianDummy(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 11:10:07 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:10:07 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:10:07 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:10:07 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:10:07 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:10:07 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:10:07 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:10:07 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:10:07 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:10:07 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:10:07 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:10:07 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:10:07 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:10:07 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:10:07 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:10:07 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:10:07 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:10:07 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:10:07 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:10:08 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:10:08 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:10:08 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:10:08 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:10:08 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:08 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:10:09 
spawnAssets has been Started

LOG: 02.05.2025 11:10:09 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:10:12 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 11:10:16 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:10:17 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:10:17 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:10:17 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:10:17 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:17 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:10:19 
generators has been Started

WARNING: 02.05.2025 11:10:19 
Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:19 
Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:19 
Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:19 
Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:19 
Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:19 
Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:19 
Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:19 
Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

ERROR: 02.05.2025 11:10:19 
ElectricAreaPrefarb not defined 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference)
StickyStoneStudio.<GeneratorPhase>d__108:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:10:19 
ElectricAreaPrefarb not defined 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference)
StickyStoneStudio.<GeneratorPhase>d__108:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:10:19 
ElectricAreaPrefarb not defined 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference)
StickyStoneStudio.<GeneratorPhase>d__108:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:10:19 
ElectricAreaPrefarb not defined 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference)
StickyStoneStudio.<GeneratorPhase>d__108:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:10:19 
ElectricAreaPrefarb not defined 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference)
StickyStoneStudio.<GeneratorPhase>d__108:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:10:19 
ElectricAreaPrefarb not defined 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference)
StickyStoneStudio.<GeneratorPhase>d__108:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:10:19 
ElectricAreaPrefarb not defined 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference)
StickyStoneStudio.<GeneratorPhase>d__108:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:10:19 
ElectricAreaPrefarb not defined 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference)
StickyStoneStudio.<GeneratorPhase>d__108:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


LOG: 02.05.2025 11:10:19 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:10:22 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 11:10:23 
ChangeRagdollState explode getriggert!

LOG: 02.05.2025 11:10:23 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:10:23 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:10:23 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:10:23 
ChangeRagdollState explode getriggert!

LOG: 02.05.2025 11:10:23 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:10:23 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:10:25 
circlepit has been Started

LOG: 02.05.2025 11:10:26 
spawnAssets has been Started

LOG: 02.05.2025 11:10:26 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:10:27 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:10:27 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:10:27 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:10:27 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:27 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:10:29 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:10:30 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:10:31 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:10:31 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:10:31 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:10:31 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:10:31 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:31 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:10:32 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:10:32 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:10:32 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:10:32 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:10:32 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:10:32 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:33 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:10:34 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:10:34 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:34 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:34 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:34 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:34 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:34 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 11:10:35 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:10:35 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:10:35 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:10:35 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:10:35 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:35 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:10:38 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:10:39 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:10:39 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:10:39 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:10:39 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:10:39 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:39 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:10:41 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:10:41 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:10:41 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:10:41 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:10:41 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:10:41 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:41 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:10:43 
spawnAssets has been Started

LOG: 02.05.2025 11:10:44 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:10:45 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:10:45 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:10:45 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:10:45 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:10:45 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:45 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:10:46 
turret has been Started

WARNING: 02.05.2025 11:10:47 
Trauer_Stationary_RocketLauncher(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:47 
Trauer_Stationary_RocketLauncher(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:47 
Trauer_Stationary_Sniper(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 11:10:48 
GetIconByBuffType called with buffType: Patient_Active

WARNING: 02.05.2025 11:10:48 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing!

WARNING: 02.05.2025 11:10:48 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing!

LOG: 02.05.2025 11:10:50 
wallOfDeath has been Started

WARNING: 02.05.2025 11:10:50 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:10:50 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:10:50 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:10:50 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:10:51 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:10:51 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:10:51 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:10:52 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:10:52 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:10:52 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:10:52 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:52 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:10:54 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:10:55 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:10:55 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:10:55 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:10:55 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:10:55 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:55 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:10:56 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:10:57 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:10:57 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:10:57 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:10:57 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:10:57 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:10:57 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:11:00 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:11:00 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:11:00 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:11:00 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:11:00 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:11:00 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:11:00 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:11:03 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 11:11:03 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:11:03 
ChangeRagdollState explode getriggert!

LOG: 02.05.2025 11:11:03 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:11:03 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:11:04 
ChangeRagdollState explode getriggert!

LOG: 02.05.2025 11:11:04 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:11:04 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:11:04 
ChangeRagdollState explode getriggert!

LOG: 02.05.2025 11:11:04 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:11:04 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:11:04 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

WARNING: 02.05.2025 11:11:05 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:11:05 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

ERROR: 02.05.2025 11:11:05 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:11:05 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:11:05 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:11:05 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:11:05 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:11:05 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:11:05 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:11:05 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:11:05 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:11:05 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:11:05 
Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 11:11:06 
freezepos Changed to:True

LOG: 02.05.2025 11:11:06 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:11:07 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:11:07 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:11:08 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:11:08 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:08 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:08 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:09 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:09 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:09 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:09 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:09 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:09 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:09 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:09 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:09 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:09 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:09 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:09 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:09 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:09 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:09 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:09 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:09 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:09 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:09 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:09 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:09 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:09 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:09 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:09 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:09 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:09 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

LOG: 02.05.2025 11:11:09 
Killed Wallenemy => timeout

WARNING: 02.05.2025 11:11:09 
SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)!

WARNING: 02.05.2025 11:11:09 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing!

LOG: 02.05.2025 11:11:10 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 11:11:10 
OnMalloryHitsGroundDelegate

LOG: 02.05.2025 11:11:10 
freezepos Changed to:False

LOG: 02.05.2025 11:11:10 
freezepos Changed to:False

LOG: 02.05.2025 11:11:10 
spawnAssets has been Started

LOG: 02.05.2025 11:11:11 
freezepos Changed to:True

LOG: 02.05.2025 11:11:11 
shockWave has been Started

LOG: 02.05.2025 11:11:13 
freezepos Changed to:False

LOG: 02.05.2025 11:11:17 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:11:17 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:11:17 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:11:17 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:11:17 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:11:17 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:11:17 
freezepos Changed to:True

LOG: 02.05.2025 11:11:17 
LaserBeam has been Started

ERROR: 02.05.2025 11:11:19 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:11:19 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:11:19 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:11:19 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:11:19 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:11:20 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:11:23 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 11:11:24 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:11:24 
turret has been Started

ERROR: 02.05.2025 11:11:25 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:11:25 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:11:25 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:11:25 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:11:25 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:11:26 
spawnAssets has been Started

ERROR: 02.05.2025 11:11:27 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:11:27 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:11:27 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:11:27 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:11:27 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:11:27 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:11:28 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:11:28 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:11:28 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:11:28 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:11:28 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:11:28 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:11:28 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:11:29 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:11:30 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:11:30 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:11:30 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:11:30 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:11:30 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:11:30 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:11:31 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:11:31 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:11:31 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:11:31 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:11:31 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:11:31 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:11:31 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:11:33 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:11:33 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:11:33 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:11:33 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:11:33 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:11:33 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:11:33 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:11:34 
freezepos Changed to:False

LOG: 02.05.2025 11:11:35 
freezepos Changed to:True

LOG: 02.05.2025 11:11:35 
jump has been Started

LOG: 02.05.2025 11:11:35 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:11:35 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:11:35 
freezepos Changed to:False

LOG: 02.05.2025 11:11:35 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:11:35 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:11:35 
NextWave() => Wave was not started yet or has no waves

WARNING: 02.05.2025 11:11:36 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:11:36 
GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:11:36 
GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:11:36 
GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:11:36 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:11:36 
BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin

ERROR: 02.05.2025 11:11:36 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:11:36 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:11:36 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:11:36 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:11:36 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:11:38 
NextWave() => Wave was not started yet or has no waves

WARNING: 02.05.2025 11:11:44 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:11:44 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:11:44 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:11:44 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:11:44 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:11:44 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:11:44 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:11:44 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:11:44 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:11:44 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:11:44 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:11:44 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:11:44 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:11:44 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:11:44 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:11:44 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:11:44 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 11:11:45 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 11:11:49 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 11:11:49 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 11:11:49 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 11:11:59 
OpenChest DelayedCall: CHESTTYPE: Addin

LOG: 02.05.2025 11:11:59 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:11:59 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

LOG: 02.05.2025 11:11:59 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:11:59 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 11:12:01 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:12:10 
LootContextPanel OnButtonSuccess => confirm

LOG: 02.05.2025 11:12:11 
TryAddItem(WeaponAddin) => Items.Addins.LasersightName

LOG: 02.05.2025 11:12:11 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:12:11 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 02.05.2025 11:12:11 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

WARNING: 02.05.2025 11:12:11 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:12:11 
MapSelector.RegisterButtonPromptsForEntering()

LOG: 02.05.2025 11:12:12 
Menu.UnloadMenuPanel => LootContext

LOG: 02.05.2025 11:12:12 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:12:12 
MapSelector.UnregisterButtonPromptsForEntering()

WARNING: 02.05.2025 11:12:15 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:12:15 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 11:12:15 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:12:15 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:12:18 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:12:18 
WindowManager.LoadMenu => StageSelectorMenu

LOG: 02.05.2025 11:12:18 
PrideStageUIShouldBeChooseable ShouldBeChoosable:False

LOG: 02.05.2025 11:12:18 
AngerStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 02.05.2025 11:12:18 
SorrowStageUIShouldBeChooseable ShouldBeChoosable:False

LOG: 02.05.2025 11:12:20 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:12:20 
MoveStageDisplayDownStage_DisplaySlot_Wut

LOG: 02.05.2025 11:12:20 
MoveStageDisplayUp Stage_DisplaySlot_Wut

LOG: 02.05.2025 11:12:20 
MoveStageDisplayDownStage_DisplaySlot_Wut

LOG: 02.05.2025 11:12:20 
MoveStageDisplayUp Stage_DisplaySlot_Wut

LOG: 02.05.2025 11:12:20 
MoveStageDisplayUp Stage_DisplaySlot_Wut

LOG: 02.05.2025 11:12:21 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 11:12:21 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 02.05.2025 11:12:21 
MapSelector.RegisterButtonPromptsEntered()

LOG: 02.05.2025 11:12:44 
MapSelector.UnregisterButtonPromptsEntered()

LOG: 02.05.2025 11:12:47 
MapController: Change CurrentTheme from 'Trauer' to 'Wut'

LOG: 02.05.2025 11:12:47 
SetCurrentMapSelectorChoice => DungeonDepth: 11 NextDungeonDepth: 12 PersistentDungeonDepth: 11 CurrentTheme: Wut

LOG: 02.05.2025 11:12:47 
GameSession.UpdateProgress(SAVED) => SessionGUID: 'e4613dfde0c5' GameSeed: NPY0-2LTU SeededCalls:1390 SeededCallsLastDungeon:311 DDepth: 11 NDDepth: 12 FromHomeBase?: False

LOG: 02.05.2025 11:12:47 
UpdatePlayerProgress

LOG: 02.05.2025 11:12:47 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 11:12:47 
WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3

LOG: 02.05.2025 11:12:47 
WindowManager.UnloadMenu => MapSelectorMenu

LOG: 02.05.2025 11:12:47 
WindowManager.UnloadMenu => StageSelectorMenu

LOG: 02.05.2025 11:12:48 
LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1

WARNING: 02.05.2025 11:12:48 
Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ...

LOG: 02.05.2025 11:12:48 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:12:49 
Generate Level Started! Level: Level_A theme: Wut GameSeed: 656J-GS1P SeedCalls: 1391

LOG: 02.05.2025 11:12:54 
(TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_A

LOG: 02.05.2025 11:12:56 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True

LOG: 02.05.2025 11:12:57 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied
RT10:04DungeonDepth: 7 - can Appear roll => Truecached roll = 36 chance = 40 RewardCap: 2 current rewardCount0
RT10:09DungeonDepth: 7 - StartQuest MediumBetChallengeMachineHighestDifficulty
RT10:09DungeonDepth: 7 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - OnDepthChange questSolvedDepth => 11
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - OnDepthChange questSolvedDepth => 11
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - OnDepthChange questSolvedDepth => 11
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - OnDepthChange questSolvedDepth => 11
RT11:00DungeonDepth: 11 - OnDepthChange: Current Depth => 11, questSolvedDepth => 11
RT11:00DungeonDepth: 11 - Set Condition Success ChallengeMachineAllDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - set MediumBetChallengeMachineHighestDifficulty solved
RT11:01DungeonDepth: 11 - reward: AttackSpeed on Player1 applied 
RT11:12DungeonDepth: 12 - OnDepthChange questSolvedDepth => 11

LOG: 02.05.2025 11:12:57 
Generate Level Completed! Loading time: 8,095s

LOG: 02.05.2025 11:12:57 
AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False

LOG: 02.05.2025 11:12:57 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:12:57 
WindowManager.UnloadMenu => NoMenu

LOG: 02.05.2025 11:12:57 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 150

LOG: 02.05.2025 11:12:57 
OnPlayerAndMapWereCreated

LOG: 02.05.2025 11:12:57 
CurrentRoom ReverbTheme isCave_Small

LOG: 02.05.2025 11:12:57 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:12:57 
CurrentRoom ReverbTheme isCave_Small

LOG: 02.05.2025 11:12:57 
UpdatePlayerProgress

LOG: 02.05.2025 11:12:57 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 11:12:57 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:12:57 
<color=silver>[RichPresenceManager] ChangeActivity to AngerArea ..

LOG: 02.05.2025 11:12:58 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:12:58 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:12:58 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:12:58 
CurrentRoom ReverbTheme isCave_Small

WARNING: 02.05.2025 11:12:58 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:12:58 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:12:58 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:12:58 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 11:12:59 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 11:13:01 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01

LOG: 02.05.2025 11:13:01 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel

LOG: 02.05.2025 11:13:03 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 11:13:03 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 11:13:03 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 11:13:03 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:13:04 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 11:13:06 
DialogController.OnFocusedDialogAnswer() AnswerID: 0

LOG: 02.05.2025 11:13:11 
DialogController.OnFocusedDialogAnswer() AnswerID: 1

LOG: 02.05.2025 11:15:22 
DialogController.OnFocusedDialogAnswer() AnswerID: 1

LOG: 02.05.2025 11:15:23 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:15:23 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:15:25 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 02.05.2025 11:15:25 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:15:29 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied
RT10:04DungeonDepth: 7 - can Appear roll => Truecached roll = 36 chance = 40 RewardCap: 2 current rewardCount0
RT10:09DungeonDepth: 7 - StartQuest MediumBetChallengeMachineHighestDifficulty
RT10:09DungeonDepth: 7 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - OnDepthChange questSolvedDepth => 11
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - OnDepthChange questSolvedDepth => 11
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - OnDepthChange questSolvedDepth => 11
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - OnDepthChange questSolvedDepth => 11
RT11:00DungeonDepth: 11 - OnDepthChange: Current Depth => 11, questSolvedDepth => 11
RT11:00DungeonDepth: 11 - Set Condition Success ChallengeMachineAllDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - set MediumBetChallengeMachineHighestDifficulty solved
RT11:01DungeonDepth: 11 - reward: AttackSpeed on Player1 applied 
RT11:12DungeonDepth: 12 - OnDepthChange questSolvedDepth => 11
RT11:12DungeonDepth: 12 - can Appear roll => Truecached roll = 79 chance = 40 RewardCap: 2 current rewardCount1
RT11:15DungeonDepth: 12 - StartQuest MediumBetNoClassAbility
RT11:15DungeonDepth: 12 - currentlyActiveQuest: MediumBetNoClassAbility

WARNING: 02.05.2025 11:15:38 
Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually!

WARNING: 02.05.2025 11:15:38 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 02.05.2025 11:15:42 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:15:42 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:15:42 
TrySpawnEnemy ANGER_AngerAvatar delay 1,75

LOG: 02.05.2025 11:15:42 
TrySpawnEnemy ANGER_AngerAvatar delay 1,75

LOG: 02.05.2025 11:15:42 
TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75

WARNING: 02.05.2025 11:15:42 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:15:42 
TrySpawnEnemy ANGER_CastingDefect delay 1,75

WARNING: 02.05.2025 11:15:42 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:15:42 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:15:44 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:15:44 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:15:44 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:15:44 
TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:15:44 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:15:44 
ScaleEnemy TheRoaringSmelter_AngerAvatar(Clone)!

WARNING: 02.05.2025 11:15:44 
TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:15:44 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:15:44 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:15:44 
TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:15:44 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:15:44 
TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:15:44 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:15:44 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:15:47 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 11:15:49 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:15:49 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh

LOG: 02.05.2025 11:15:49 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:15:49 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:15:49 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:15:49 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:15:49 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:15:49 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:15:52 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:15:52 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:15:54 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:15:54 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:15:54 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:15:54 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:15:54 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:15:54 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:15:54 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh

LOG: 02.05.2025 11:15:54 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:15:57 
GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:16:01 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02

LOG: 02.05.2025 11:16:01 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel

WARNING: 02.05.2025 11:16:02 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:16:07 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:16:07 
CurrentRoom ReverbTheme isCave_Small

LOG: 02.05.2025 11:16:09 
DestroyDestructibleInScene() => ANGER_Destructible_Crate_03

LOG: 02.05.2025 11:16:11 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_14

LOG: 02.05.2025 11:16:13 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:16:13 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09

LOG: 02.05.2025 11:16:13 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_15

LOG: 02.05.2025 11:16:13 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03

LOG: 02.05.2025 11:16:13 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04

LOG: 02.05.2025 11:16:13 
DestroyDestructibleInScene() => ANGER_Destructible_Crate_01

LOG: 02.05.2025 11:16:13 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:16:13 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:16:13 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05

LOG: 02.05.2025 11:16:13 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12

LOG: 02.05.2025 11:16:14 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:16:14 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10

LOG: 02.05.2025 11:16:14 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06

LOG: 02.05.2025 11:16:14 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13

LOG: 02.05.2025 11:16:14 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07

LOG: 02.05.2025 11:16:14 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:16:14 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_16

LOG: 02.05.2025 11:16:14 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08

LOG: 02.05.2025 11:16:14 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01

LOG: 02.05.2025 11:16:14 
DestroyDestructibleInScene() => ANGER_Destructible_Crate_02

LOG: 02.05.2025 11:16:14 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:16:14 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel

LOG: 02.05.2025 11:16:14 
DestroyDestructibleInScene() => ANGER_Destructible_Crate

LOG: 02.05.2025 11:16:14 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11

LOG: 02.05.2025 11:16:14 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_17

LOG: 02.05.2025 11:16:14 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02

WARNING: 02.05.2025 11:16:14 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:16:15 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:16:15 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:16:15 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:16:15 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:16:15 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:16:15 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:16:19 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:16:19 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:16:19 
TrySpawnEnemy ANGER_FuriousDrone delay 1,75

WARNING: 02.05.2025 11:16:19 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:16:19 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

WARNING: 02.05.2025 11:16:19 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:16:19 
TrySpawnEnemy ANGER_AngerAvatar delay 1,75

WARNING: 02.05.2025 11:16:19 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:16:19 
TrySpawnEnemy ANGER_AngerAvatar delay 1,75

WARNING: 02.05.2025 11:16:19 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:16:19 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:16:20 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:16:20 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:16:20 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:16:20 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:16:21 
TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:16:21 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:16:21 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:16:21 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:16:21 
TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:16:21 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:16:21 
ScaleEnemy TheRoaringSmelter_AngerAvatar(Clone)!

WARNING: 02.05.2025 11:16:21 
TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:16:21 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:16:21 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:16:21 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

LOG: 02.05.2025 11:16:21 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:16:22 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:16:22 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:16:22 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:16:22 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:16:22 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:16:22 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:16:24 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:16:24 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh

LOG: 02.05.2025 11:16:24 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:16:25 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:16:25 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:16:25 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:16:25 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:16:25 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:16:25 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:16:25 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:16:25 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:25 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:25 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:25 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:25 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:25 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:25 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:25 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:25 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:25 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:25 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:25 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:25 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:25 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:25 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:25 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:25 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:25 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:25 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:16:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

LOG: 02.05.2025 11:16:33 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:16:33 
CurrentRoom ReverbTheme isCave_Small

LOG: 02.05.2025 11:16:34 
DestroyDestructibleInScene() => ANGER_Destructible_Crate

LOG: 02.05.2025 11:16:36 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01

LOG: 02.05.2025 11:16:36 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel

LOG: 02.05.2025 11:17:27 
OpenChest DelayedCall: CHESTTYPE: GScrap

WARNING: 02.05.2025 11:17:28 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:17:28 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:17:28 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:17:28 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:17:28 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:17:28 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:17:28 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:17:28 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:17:28 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:17:28 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:17:28 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:17:28 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:17:28 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:17:28 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:17:28 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:17:28 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:17:28 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:17:28 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:17:28 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:17:28 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:17:28 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:17:31 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:17:31 
CurrentRoom ReverbTheme isCave_Small

WARNING: 02.05.2025 11:17:31 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:17:32 
MapSelector.RegisterButtonPromptsForEntering()

LOG: 02.05.2025 11:17:32 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:17:32 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:17:32 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:17:32 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:17:32 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:17:32 
CurrentRoom ReverbTheme isCave_Small

LOG: 02.05.2025 11:17:36 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:17:36 
CurrentRoom ReverbTheme isCave_Small

WARNING: 02.05.2025 11:17:36 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:17:36 
MapSelector.RegisterButtonPromptsForEntering()

LOG: 02.05.2025 11:17:36 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:17:36 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 11:17:36 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 02.05.2025 11:17:36 
MapSelector.RegisterButtonPromptsEntered()

LOG: 02.05.2025 11:17:40 
MapSelector.UnregisterButtonPromptsEntered()

LOG: 02.05.2025 11:17:43 
SetCurrentMapSelectorChoice => DungeonDepth: 12 NextDungeonDepth: 13 PersistentDungeonDepth: 12 CurrentTheme: Wut

LOG: 02.05.2025 11:17:43 
GameSession.UpdateProgress(SAVED) => SessionGUID: 'e4613dfde0c5' GameSeed: NPY0-2LTU SeededCalls:1426 SeededCallsLastDungeon:35 DDepth: 12 NDDepth: 13 FromHomeBase?: False

LOG: 02.05.2025 11:17:43 
UpdatePlayerProgress

LOG: 02.05.2025 11:17:43 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 11:17:43 
WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2

LOG: 02.05.2025 11:17:43 
WindowManager.UnloadMenu => MapSelectorMenu

LOG: 02.05.2025 11:17:43 
LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1

LOG: 02.05.2025 11:17:43 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:17:44 
Generate Level Started! Level: Level_A theme: Wut GameSeed: 656J-GS1P SeedCalls: 1427

WARNING: 02.05.2025 11:17:52 
Combine mesh instance 0 is null.

LOG: 02.05.2025 11:17:55 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True

LOG: 02.05.2025 11:17:56 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied
RT10:04DungeonDepth: 7 - can Appear roll => Truecached roll = 36 chance = 40 RewardCap: 2 current rewardCount0
RT10:09DungeonDepth: 7 - StartQuest MediumBetChallengeMachineHighestDifficulty
RT10:09DungeonDepth: 7 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - OnDepthChange questSolvedDepth => 11
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - OnDepthChange questSolvedDepth => 11
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - OnDepthChange questSolvedDepth => 11
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - OnDepthChange questSolvedDepth => 11
RT11:00DungeonDepth: 11 - OnDepthChange: Current Depth => 11, questSolvedDepth => 11
RT11:00DungeonDepth: 11 - Set Condition Success ChallengeMachineAllDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - set MediumBetChallengeMachineHighestDifficulty solved
RT11:01DungeonDepth: 11 - reward: AttackSpeed on Player1 applied 
RT11:12DungeonDepth: 12 - OnDepthChange questSolvedDepth => 11
RT11:12DungeonDepth: 12 - can Appear roll => Truecached roll = 79 chance = 40 RewardCap: 2 current rewardCount1
RT11:15DungeonDepth: 12 - StartQuest MediumBetNoClassAbility
RT11:15DungeonDepth: 12 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:17DungeonDepth: 13 - OnDepthChange questSolvedDepth => 11
RT11:17DungeonDepth: 13 - OnDepthChange questSolvedDepth => 16
RT11:17DungeonDepth: 13 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:17DungeonDepth: 13 - currentlyActiveQuest: MediumBetNoClassAbility

LOG: 02.05.2025 11:17:56 
Generate Level Completed! Loading time: 12,126s

LOG: 02.05.2025 11:17:56 
AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False

LOG: 02.05.2025 11:17:56 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:17:56 
WindowManager.UnloadMenu => NoMenu

LOG: 02.05.2025 11:17:56 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 11:17:56 
OnPlayerAndMapWereCreated

LOG: 02.05.2025 11:17:56 
CurrentRoom ReverbTheme isCave_Small

LOG: 02.05.2025 11:17:56 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:17:56 
CurrentRoom ReverbTheme isCave_Small

LOG: 02.05.2025 11:17:56 
UpdatePlayerProgress

LOG: 02.05.2025 11:17:56 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 11:17:56 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:17:56 
<color=silver>[RichPresenceManager] ChangeActivity to AngerArea ..

LOG: 02.05.2025 11:17:56 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:17:56 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:17:57 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:17:57 
CurrentRoom ReverbTheme isCave_Small

LOG: 02.05.2025 11:17:57 
syop - Bet quest found: MediumBetNoClassAbility. Completed: False

LOG: 02.05.2025 11:17:57 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied
RT10:04DungeonDepth: 7 - can Appear roll => Truecached roll = 36 chance = 40 RewardCap: 2 current rewardCount0
RT10:09DungeonDepth: 7 - StartQuest MediumBetChallengeMachineHighestDifficulty
RT10:09DungeonDepth: 7 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - OnDepthChange questSolvedDepth => 11
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - OnDepthChange questSolvedDepth => 11
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - OnDepthChange questSolvedDepth => 11
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - OnDepthChange questSolvedDepth => 11
RT11:00DungeonDepth: 11 - OnDepthChange: Current Depth => 11, questSolvedDepth => 11
RT11:00DungeonDepth: 11 - Set Condition Success ChallengeMachineAllDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - set MediumBetChallengeMachineHighestDifficulty solved
RT11:01DungeonDepth: 11 - reward: AttackSpeed on Player1 applied 
RT11:12DungeonDepth: 12 - OnDepthChange questSolvedDepth => 11
RT11:12DungeonDepth: 12 - can Appear roll => Truecached roll = 79 chance = 40 RewardCap: 2 current rewardCount1
RT11:15DungeonDepth: 12 - StartQuest MediumBetNoClassAbility
RT11:15DungeonDepth: 12 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:17DungeonDepth: 13 - OnDepthChange questSolvedDepth => 11
RT11:17DungeonDepth: 13 - OnDepthChange questSolvedDepth => 16
RT11:17DungeonDepth: 13 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:17DungeonDepth: 13 - currentlyActiveQuest: MediumBetNoClassAbility

ERROR: 02.05.2025 11:17:57 
Coroutine couldn't be started because the the game object 'NPC_Syop' is inactive! 
StickyStoneStudio.MOODS.<SetStartConditions>d__27:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:17:57 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:17:57 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:17:57 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:17:57 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 11:17:58 
Menu.UnloadMenuPanel => DefaultPanel

WARNING: 02.05.2025 11:17:58 
Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually!

WARNING: 02.05.2025 11:17:58 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 02.05.2025 11:17:59 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01

LOG: 02.05.2025 11:17:59 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel

LOG: 02.05.2025 11:18:02 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 11:18:02 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 11:18:02 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 11:18:04 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:18:04 
CurrentRoom ReverbTheme isCave_Small

LOG: 02.05.2025 11:18:07 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:18:07 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:18:07 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel

LOG: 02.05.2025 11:18:07 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate

LOG: 02.05.2025 11:18:07 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:18:07 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01

LOG: 02.05.2025 11:18:07 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06

LOG: 02.05.2025 11:18:07 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01

LOG: 02.05.2025 11:18:07 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:18:08 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:18:08 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05

LOG: 02.05.2025 11:18:08 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:18:08 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:18:08 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_06

LOG: 02.05.2025 11:18:08 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04

LOG: 02.05.2025 11:18:08 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:18:08 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05

LOG: 02.05.2025 11:18:08 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04

LOG: 02.05.2025 11:18:08 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07

WARNING: 02.05.2025 11:18:08 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:18:09 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:18:09 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:18:09 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02

LOG: 02.05.2025 11:18:09 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09

LOG: 02.05.2025 11:18:09 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02

LOG: 02.05.2025 11:18:09 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:18:09 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03

LOG: 02.05.2025 11:18:09 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08

LOG: 02.05.2025 11:18:09 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:18:09 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03

WARNING: 02.05.2025 11:18:10 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:18:10 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:18:11 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:18:14 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 11:18:14 
<meshForOnDestroyVFX> for <NPC shopkeeper little robot> == null! No VFX-Effect can be played on destroy.

LOG: 02.05.2025 11:18:14 
Started Music_GrammoPhoneBot

LOG: 02.05.2025 11:18:14 
CurrentRoom ReverbTheme isCave_Small

WARNING: 02.05.2025 11:18:14 
GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:18:14 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:18:15 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:18:15 
CurrentRoom ReverbTheme isCave_Small

LOG: 02.05.2025 11:18:18 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:18:18 
CurrentRoom ReverbTheme isCave_Small

LOG: 02.05.2025 11:18:22 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:18:22 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 11:18:22 
TrySpawnEnemy ANGER_CastingDefect delay 1,75

WARNING: 02.05.2025 11:18:22 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:18:22 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

WARNING: 02.05.2025 11:18:22 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:18:22 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

WARNING: 02.05.2025 11:18:22 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:18:22 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

WARNING: 02.05.2025 11:18:22 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:18:22 
TrySpawnEnemy ANGER_RepositoryWorker delay 1,75

WARNING: 02.05.2025 11:18:22 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:18:22 
TrySpawnEnemy ANGER_FuriousDrone delay 1,75

WARNING: 02.05.2025 11:18:22 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:18:22 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:18:24 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:18:24 
TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:18:24 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:18:24 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:18:24 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:18:24 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:18:24 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:18:24 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:18:24 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:18:24 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:18:24 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:18:24 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:18:24 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:18:24 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:18:24 
TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:18:24 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:18:24 
TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:18:24 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:18:24 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:18:24 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:18:24 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:18:24 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:18:24 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:18:24 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:18:24 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:18:25 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:18:25 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh

LOG: 02.05.2025 11:18:25 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:18:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:18:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

LOG: 02.05.2025 11:18:28 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:18:28 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:18:28 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:18:28 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:18:28 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:18:28 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:18:29 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:18:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

LOG: 02.05.2025 11:18:29 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:18:29 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05

LOG: 02.05.2025 11:18:29 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06

LOG: 02.05.2025 11:18:32 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 11:18:32 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:18:32 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:18:32 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:18:32 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:18:32 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:18:32 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:18:32 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

LOG: 02.05.2025 11:18:32 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:18:35 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:18:36 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:18:36 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:18:36 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:18:36 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:18:36 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:18:36 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:18:38 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh

LOG: 02.05.2025 11:18:44 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02

LOG: 02.05.2025 11:18:44 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01

LOG: 02.05.2025 11:18:46 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03

LOG: 02.05.2025 11:18:46 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel

WARNING: 02.05.2025 11:18:47 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:18:52 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:18:52 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:18:52 
TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75

LOG: 02.05.2025 11:18:52 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

LOG: 02.05.2025 11:18:52 
TrySpawnEnemy ANGER_FuriousDrone delay 1,75

WARNING: 02.05.2025 11:18:52 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:18:52 
TrySpawnEnemy ANGER_FuriousDrone delay 1,75

WARNING: 02.05.2025 11:18:52 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:18:52 
TrySpawnEnemy ANGER_FuriousDrone delay 1,75

WARNING: 02.05.2025 11:18:52 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:18:52 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

WARNING: 02.05.2025 11:18:52 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:18:52 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:18:54 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:18:54 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:18:54 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:18:54 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:18:54 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:18:54 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:18:54 
TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:18:54 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:18:54 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:18:54 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:18:54 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:18:54 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:18:54 
TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:18:54 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:18:54 
TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:18:54 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:18:54 
TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:18:54 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:18:54 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:18:54 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:18:55 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:18:55 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:18:55 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:18:55 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:18:55 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:18:55 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:18:55 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

LOG: 02.05.2025 11:18:55 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:18:57 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:18:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:18:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

LOG: 02.05.2025 11:18:57 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:18:58 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:18:58 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:18:58 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:18:58 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:18:58 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:18:58 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:18:58 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh

LOG: 02.05.2025 11:18:58 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:18:58 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh

LOG: 02.05.2025 11:18:58 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:18:58 
GetValidSpawnPosition() => Was not successful!

WARNING: 02.05.2025 11:18:58 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:18:58 
TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:18:58 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:18:58 
ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone)

WARNING: 02.05.2025 11:18:58 
Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone)

LOG: 02.05.2025 11:18:59 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:18:59 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh

LOG: 02.05.2025 11:18:59 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:19:00 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:00 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:19:01 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:19:01 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 11:19:02 
Menu.UnloadMenuPanel => DefaultPanel

WARNING: 02.05.2025 11:19:04 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:19:06 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 11:19:06 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 11:19:07 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 11:19:07 
LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel_01

LOG: 02.05.2025 11:19:07 
DestroyDestructibleInScene() => Anger_Destructibles

WARNING: 02.05.2025 11:19:07 
SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false!

LOG: 02.05.2025 11:19:08 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:19:08 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 11:19:13 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:19:13 
Started Music_GrammoPhoneBot

LOG: 02.05.2025 11:19:13 
CurrentRoom ReverbTheme isCave_Small

WARNING: 02.05.2025 11:19:13 
GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:19:13 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:19:15 
Menu.GoToPanel() 'TransfusionExchange' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:19:15 
Menu.LoadMenuPanel => TransfusionExchange (MenuID: InGameMenu)

WARNING: 02.05.2025 11:19:15 
UpdateILocalizeable for Object 'Title (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero!

LOG: 02.05.2025 11:19:15 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:19:15 
Menu.UnloadMenuPanel => DefaultPanel

WARNING: 02.05.2025 11:19:24 
GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:19:26 
GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:19:29 
GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:19:30 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:19:30 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'TransfusionExchange'

LOG: 02.05.2025 11:19:30 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 11:19:30 
Menu.UnloadMenuPanel => TransfusionExchange

LOG: 02.05.2025 11:19:36 
GetIconByBuffType called with buffType: Healing

LOG: 02.05.2025 11:19:39 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:19:39 
CurrentRoom ReverbTheme isCave_Small

LOG: 02.05.2025 11:19:42 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:19:42 
CurrentRoom ReverbTheme isCave_Small

LOG: 02.05.2025 11:19:47 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:19:47 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 11:19:52 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:19:52 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:19:52 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

LOG: 02.05.2025 11:19:52 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

LOG: 02.05.2025 11:19:52 
TrySpawnEnemy ANGER_AngerAvatar delay 1,75

WARNING: 02.05.2025 11:19:52 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:19:52 
TrySpawnEnemy ANGER_FuriousDrone delay 1,75

WARNING: 02.05.2025 11:19:52 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:19:52 
TrySpawnEnemy ANGER_AngerAvatar delay 1,75

WARNING: 02.05.2025 11:19:52 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:19:52 
TrySpawnEnemy ANGER_FuriousDrone delay 1,75

WARNING: 02.05.2025 11:19:52 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:19:52 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:19:54 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:19:54 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:19:54 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:19:54 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:19:54 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:19:54 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:19:54 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:19:54 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:19:54 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:19:54 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:19:54 
TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:19:54 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:19:54 
TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:19:54 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:19:54 
TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:19:54 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:19:54 
TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:19:54 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:19:54 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:19:54 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:19:54 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:19:54 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:19:54 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:19:54 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:19:54 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:19:55 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:19:55 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh

LOG: 02.05.2025 11:19:55 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:56 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

LOG: 02.05.2025 11:19:57 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

LOG: 02.05.2025 11:19:57 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:19:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

LOG: 02.05.2025 11:20:00 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:20:00 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:20:00 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:20:00 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:20:00 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:20:00 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:20:00 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:20:01 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:01 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:01 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:01 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:01 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:01 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:01 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:01 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:01 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:01 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:01 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:01 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:01 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:01 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:01 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:01 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:01 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:01 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:01 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:01 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:01 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

LOG: 02.05.2025 11:20:02 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

LOG: 02.05.2025 11:20:02 
ChangeRagdollState explode getriggert!

LOG: 02.05.2025 11:20:02 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:20:02 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:20:02 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:20:02 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:20:02 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:20:02 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

LOG: 02.05.2025 11:20:02 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:20:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

LOG: 02.05.2025 11:20:02 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

LOG: 02.05.2025 11:20:03 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:20:03 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

LOG: 02.05.2025 11:20:04 
Menu.UnloadMenuPanel => DefaultPanel

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:04 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:20:06 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:20:08 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 11:20:08 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 11:20:08 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 11:20:11 
LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel

LOG: 02.05.2025 11:20:11 
DestroyDestructibleInScene() => Anger_Destructibles

WARNING: 02.05.2025 11:20:11 
SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false!

LOG: 02.05.2025 11:20:13 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:20:13 
CurrentRoom ReverbTheme isCave_Open

WARNING: 02.05.2025 11:20:13 
GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:20:13 
TrySpawnEnemy ANGER_Urmar delay 1,75

LOG: 02.05.2025 11:20:13 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:20:13 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:20:15 
TheRoaringSmelter_Urmog(Clone) (StickyStoneStudio.MOODS.Urmar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 11:20:16 
GetIconByBuffType called with buffType: Patient_Active

LOG: 02.05.2025 11:20:24 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 11:20:24 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:20:33 
DialogController.OnFocusedDialogAnswer() AnswerID: 7

LOG: 02.05.2025 11:20:33 
Urmar: Atomic addin found. 

LOG: 02.05.2025 11:20:36 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 02.05.2025 11:20:36 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:20:37 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:20:37 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:20:37 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:20:37 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:20:37 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:20:37 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:20:37 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 11:20:39 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:20:39 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:20:39 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:20:39 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:20:39 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:20:40 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:20:40 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:20:40 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:20:40 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:20:40 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:20:40 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:20:40 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:20:41 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:20:42 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:20:42 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:20:42 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:20:42 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:20:42 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:20:42 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:20:44 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:20:44 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:20:44 
NextWave() => Wave was not started yet or has no waves

LOG: 02.05.2025 11:20:44 
BossChest.RaritylevelBossChest() => Rarity is Level_5 Chesttype is Addin

WARNING: 02.05.2025 11:20:46 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:20:47 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

EXCEPTION: 02.05.2025 11:20:47 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Bullet.<KillBullet>b__184_0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
UnityEngine.Debug:LogException(Exception)
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:20:47 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Bullet.<KillBullet>b__184_0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
UnityEngine.Debug:LogException(Exception)
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


WARNING: 02.05.2025 11:20:48 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:20:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:20:48 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:20:48 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:20:55 
Destroy On BossRoom MS Build: TheRoaringSmelter_Urmog(Clone)  distance: 0

LOG: 02.05.2025 11:20:55 
OpenChest DelayedCall: CHESTTYPE: Addin

LOG: 02.05.2025 11:20:55 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:20:55 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

LOG: 02.05.2025 11:20:55 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:20:56 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 11:20:58 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:21:05 
LootContextPanel OnButtonSuccess => confirm

LOG: 02.05.2025 11:21:06 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:21:06 
TryAddItem(WeaponAddin) => Items.Addins.CriticalName

LOG: 02.05.2025 11:21:06 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:21:07 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 02.05.2025 11:21:07 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

WARNING: 02.05.2025 11:21:07 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:21:07 
MapSelector.RegisterButtonPromptsForEntering()

LOG: 02.05.2025 11:21:07 
Menu.UnloadMenuPanel => LootContext

LOG: 02.05.2025 11:21:07 
Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:21:07 
Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu)

LOG: 02.05.2025 11:21:07 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 11:21:07 
OnWeaponSelectionChanged ID -> 0

LOG: 02.05.2025 11:21:07 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 11:21:08 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:21:08 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 11:21:12 
OnWeaponAddinShootable1SelectionChanged ID -> 3

LOG: 02.05.2025 11:21:19 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar'

LOG: 02.05.2025 11:21:19 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

WARNING: 02.05.2025 11:21:19 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:21:19 
MapSelector.RegisterButtonPromptsForEntering()

LOG: 02.05.2025 11:21:19 
Menu.UnloadMenuPanel => Inventar

LOG: 02.05.2025 11:21:19 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:21:19 
MapSelector.UnregisterButtonPromptsForEntering()

WARNING: 02.05.2025 11:21:24 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:21:24 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 11:21:24 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:21:25 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:21:25 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 11:21:25 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 02.05.2025 11:21:25 
MapSelector.RegisterButtonPromptsEntered()

LOG: 02.05.2025 11:21:33 
MapSelector.UnregisterButtonPromptsEntered()

LOG: 02.05.2025 11:21:37 
SetCurrentMapSelectorChoice => DungeonDepth: 13 NextDungeonDepth: 14 PersistentDungeonDepth: 13 CurrentTheme: Wut

LOG: 02.05.2025 11:21:37 
GameSession.UpdateProgress(SAVED) => SessionGUID: 'e4613dfde0c5' GameSeed: NPY0-2LTU SeededCalls:1477 SeededCallsLastDungeon:50 DDepth: 13 NDDepth: 14 FromHomeBase?: False

LOG: 02.05.2025 11:21:37 
UpdatePlayerProgress

LOG: 02.05.2025 11:21:37 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 11:21:37 
WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2

LOG: 02.05.2025 11:21:37 
WindowManager.UnloadMenu => MapSelectorMenu

LOG: 02.05.2025 11:21:37 
LoadingMenu.SetCurrentLoadingScreen() => TRS_Level2

LOG: 02.05.2025 11:21:37 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:21:38 
Generate Level Started! Level: Level_B theme: Wut GameSeed: 656J-GS1P SeedCalls: 1478

LOG: 02.05.2025 11:21:45 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True

LOG: 02.05.2025 11:21:46 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied
RT10:04DungeonDepth: 7 - can Appear roll => Truecached roll = 36 chance = 40 RewardCap: 2 current rewardCount0
RT10:09DungeonDepth: 7 - StartQuest MediumBetChallengeMachineHighestDifficulty
RT10:09DungeonDepth: 7 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - OnDepthChange questSolvedDepth => 11
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - OnDepthChange questSolvedDepth => 11
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - OnDepthChange questSolvedDepth => 11
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - OnDepthChange questSolvedDepth => 11
RT11:00DungeonDepth: 11 - OnDepthChange: Current Depth => 11, questSolvedDepth => 11
RT11:00DungeonDepth: 11 - Set Condition Success ChallengeMachineAllDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - set MediumBetChallengeMachineHighestDifficulty solved
RT11:01DungeonDepth: 11 - reward: AttackSpeed on Player1 applied 
RT11:12DungeonDepth: 12 - OnDepthChange questSolvedDepth => 11
RT11:12DungeonDepth: 12 - can Appear roll => Truecached roll = 79 chance = 40 RewardCap: 2 current rewardCount1
RT11:15DungeonDepth: 12 - StartQuest MediumBetNoClassAbility
RT11:15DungeonDepth: 12 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:17DungeonDepth: 13 - OnDepthChange questSolvedDepth => 11
RT11:17DungeonDepth: 13 - OnDepthChange questSolvedDepth => 16
RT11:17DungeonDepth: 13 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:17DungeonDepth: 13 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:21DungeonDepth: 14 - OnDepthChange questSolvedDepth => 11
RT11:21DungeonDepth: 14 - OnDepthChange questSolvedDepth => 16
RT11:21DungeonDepth: 14 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:21DungeonDepth: 14 - currentlyActiveQuest: MediumBetNoClassAbility

LOG: 02.05.2025 11:21:46 
Generate Level Completed! Loading time: 8,473s

LOG: 02.05.2025 11:21:46 
AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False

LOG: 02.05.2025 11:21:46 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:21:46 
WindowManager.UnloadMenu => NoMenu

LOG: 02.05.2025 11:21:46 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 11:21:46 
OnPlayerAndMapWereCreated

LOG: 02.05.2025 11:21:46 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:21:46 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:21:46 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:21:46 
UpdatePlayerProgress

LOG: 02.05.2025 11:21:46 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 11:21:46 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:21:46 
<color=silver>[RichPresenceManager] ChangeActivity to AngerArea ..

LOG: 02.05.2025 11:21:46 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:21:46 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:21:47 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:21:47 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:21:47 
syop - Bet quest found: MediumBetNoClassAbility. Completed: False

LOG: 02.05.2025 11:21:47 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied
RT10:04DungeonDepth: 7 - can Appear roll => Truecached roll = 36 chance = 40 RewardCap: 2 current rewardCount0
RT10:09DungeonDepth: 7 - StartQuest MediumBetChallengeMachineHighestDifficulty
RT10:09DungeonDepth: 7 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - OnDepthChange questSolvedDepth => 11
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - OnDepthChange questSolvedDepth => 11
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - OnDepthChange questSolvedDepth => 11
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - OnDepthChange questSolvedDepth => 11
RT11:00DungeonDepth: 11 - OnDepthChange: Current Depth => 11, questSolvedDepth => 11
RT11:00DungeonDepth: 11 - Set Condition Success ChallengeMachineAllDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - set MediumBetChallengeMachineHighestDifficulty solved
RT11:01DungeonDepth: 11 - reward: AttackSpeed on Player1 applied 
RT11:12DungeonDepth: 12 - OnDepthChange questSolvedDepth => 11
RT11:12DungeonDepth: 12 - can Appear roll => Truecached roll = 79 chance = 40 RewardCap: 2 current rewardCount1
RT11:15DungeonDepth: 12 - StartQuest MediumBetNoClassAbility
RT11:15DungeonDepth: 12 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:17DungeonDepth: 13 - OnDepthChange questSolvedDepth => 11
RT11:17DungeonDepth: 13 - OnDepthChange questSolvedDepth => 16
RT11:17DungeonDepth: 13 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:17DungeonDepth: 13 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:21DungeonDepth: 14 - OnDepthChange questSolvedDepth => 11
RT11:21DungeonDepth: 14 - OnDepthChange questSolvedDepth => 16
RT11:21DungeonDepth: 14 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:21DungeonDepth: 14 - currentlyActiveQuest: MediumBetNoClassAbility

ERROR: 02.05.2025 11:21:47 
Coroutine couldn't be started because the the game object 'NPC_Syop' is inactive! 
StickyStoneStudio.MOODS.<SetStartConditions>d__27:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:21:47 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:21:47 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:21:47 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:21:47 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 02.05.2025 11:21:48 
Menu.UnloadMenuPanel => DefaultPanel

WARNING: 02.05.2025 11:21:51 
GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:21:51 
GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:21:51 
Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually!

WARNING: 02.05.2025 11:21:51 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 02.05.2025 11:21:51 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel

LOG: 02.05.2025 11:21:52 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 02.05.2025 11:21:52 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 11:21:52 
Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:21:52 
Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu)

LOG: 02.05.2025 11:21:52 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:21:52 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 11:21:52 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:21:52 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:21:52 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:21:52 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:21:52 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:21:52 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:21:52 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:21:52 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:21:52 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:21:52 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 11:21:52 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:21:52 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:21:52 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:21:52 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:21:52 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:21:52 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 11:21:53 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 11:21:54 
OnButtonSuccess confirm 0

LOG: 02.05.2025 11:21:54 
CONFIRM!

LOG: 02.05.2025 11:21:56 
OnButtonSuccess confirm 0

LOG: 02.05.2025 11:21:56 
CONFIRM!

LOG: 02.05.2025 11:21:58 
OnButtonSuccess confirm 0

LOG: 02.05.2025 11:21:58 
CONFIRM!

LOG: 02.05.2025 11:21:59 
OnButtonSuccess confirm 0

LOG: 02.05.2025 11:21:59 
CONFIRM!

LOG: 02.05.2025 11:21:59 
OnButtonSuccess confirm 0

LOG: 02.05.2025 11:21:59 
CONFIRM!

LOG: 02.05.2025 11:22:00 
OnButtonSuccess confirm 0

LOG: 02.05.2025 11:22:00 
CONFIRM!

LOG: 02.05.2025 11:22:33 
OnButtonSuccess confirm 0

LOG: 02.05.2025 11:22:33 
CONFIRM!

LOG: 02.05.2025 11:22:37 
OnButtonSuccess confirm 0

LOG: 02.05.2025 11:22:37 
CONFIRM!

LOG: 02.05.2025 11:22:45 
OnButtonSuccess confirm 0

LOG: 02.05.2025 11:22:45 
CONFIRM!

LOG: 02.05.2025 11:22:50 
OnButtonSuccess confirm 0

LOG: 02.05.2025 11:22:50 
CONFIRM!

WARNING: 02.05.2025 11:22:52 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:22:52 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:22:52 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:22:52 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:22:52 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:22:52 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 11:22:52 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:22:52 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:22:52 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:22:52 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:22:52 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:22:52 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 11:22:52 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext'

LOG: 02.05.2025 11:22:52 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:22:52 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext'

LOG: 02.05.2025 11:22:52 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 11:22:52 
Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu)

LOG: 02.05.2025 11:22:52 
Menu.UnloadMenuPanel => ItemUpgradeContext

LOG: 02.05.2025 11:22:53 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:22:53 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:22:55 
Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:22:55 
Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu)

LOG: 02.05.2025 11:22:56 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 11:22:56 
OnWeaponSelectionChanged ID -> 0

LOG: 02.05.2025 11:22:56 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 11:22:56 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:22:56 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 11:22:57 
OnEquipmentSelectionChanged ID -> 4

LOG: 02.05.2025 11:22:59 
OnEquipmentSelectionChanged ID -> 3

LOG: 02.05.2025 11:23:01 
OnEquipmentSelectionChanged ID -> 2

LOG: 02.05.2025 11:23:02 
OnEquipmentSelectionChanged ID -> 1

LOG: 02.05.2025 11:23:04 
OnEquipmentSelectionChanged ID -> 0

LOG: 02.05.2025 11:23:05 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar'

LOG: 02.05.2025 11:23:05 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 11:23:05 
Menu.UnloadMenuPanel => Inventar

LOG: 02.05.2025 11:23:07 
Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:23:07 
Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu)

LOG: 02.05.2025 11:23:07 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 11:23:07 
OnWeaponSelectionChanged ID -> 0

LOG: 02.05.2025 11:23:07 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 11:23:07 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:23:07 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 11:23:08 
OnEquipmentSelectionChanged ID -> 0

LOG: 02.05.2025 11:23:10 
OnEquipmentSelectionChanged ID -> 4

LOG: 02.05.2025 11:23:12 
OnEquipmentSelectionChanged ID -> 3

LOG: 02.05.2025 11:23:13 
OnEquipmentSelectionChanged ID -> 2

LOG: 02.05.2025 11:23:14 
OnEquipmentSelectionChanged ID -> 1

LOG: 02.05.2025 11:23:17 
OnEquipmentSelectionChanged ID -> 2

LOG: 02.05.2025 11:23:18 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar'

LOG: 02.05.2025 11:23:18 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 11:23:18 
Menu.UnloadMenuPanel => Inventar

LOG: 02.05.2025 11:23:23 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:23:23 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:23:23 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

LOG: 02.05.2025 11:23:23 
TrySpawnEnemy ANGER_RepositoryWorker delay 1,75

WARNING: 02.05.2025 11:23:23 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:23:23 
TrySpawnEnemy ANGER_CastingDefect delay 1,75

WARNING: 02.05.2025 11:23:23 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:23:23 
TrySpawnEnemy ANGER_FuriousDrone delay 1,75

WARNING: 02.05.2025 11:23:23 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:23:23 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:23:25 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:23:25 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:23:25 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:23:25 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:23:25 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:23:25 
TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:23:25 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:23:25 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:23:25 
TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:23:25 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:23:25 
TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:23:25 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:23:25 
GetIconByBuffType called with buffType: Patient_Loading

LOG: 02.05.2025 11:23:25 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:23:26 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:23:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh

LOG: 02.05.2025 11:23:26 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:23:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

LOG: 02.05.2025 11:23:29 
GetIconByBuffType called with buffType: Patient_Loading

ERROR: 02.05.2025 11:23:29 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:23:29 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:23:29 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:23:29 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:23:29 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:23:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh

LOG: 02.05.2025 11:23:29 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:23:31 
GetIconByBuffType called with buffType: Patient_Loading

WARNING: 02.05.2025 11:23:31 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh

LOG: 02.05.2025 11:23:31 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:23:32 
Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:23:32 
Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu)

LOG: 02.05.2025 11:23:33 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 11:23:33 
OnWeaponSelectionChanged ID -> 0

LOG: 02.05.2025 11:23:33 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 11:23:33 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:23:33 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 11:23:39 
OnWeaponAddinShootable1SelectionChanged ID -> 1

LOG: 02.05.2025 11:23:42 
WeaponAddinsInventory_OnElementGrabbed() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: -Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 02.05.2025 11:23:42 
WeaponAddinsInventory_OnElementDisplacedTo() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:42 
WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:42 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PatienceName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:23:42 
Shootable1WeaponAddinsInventory_OnElementDisplacedFrom() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:42 
WeaponAddinsInventory_OnElementDisplacedToReturned() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:42 
Shootable1WeaponAddinsInventory_OnElementDisplacedFromReturned() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:42 
Shootable1WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1'
<color=white>ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:42 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PatienceName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:23:42 
OnWeaponSelectionChanged ID -> 0

LOG: 02.05.2025 11:23:42 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 11:23:42 
Shootable1WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:42 
WeaponAddinsInventory_OnElementDisplacedTo() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:42 
WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:42 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:23:42 
Shootable1WeaponAddinsInventory_OnElementDisplacedFrom() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:42 
WeaponAddinsInventory_OnElementDisplacedToReturned() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:42 
Shootable1WeaponAddinsInventory_OnElementDisplacedFromReturned() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:42 
Shootable1WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:42 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:23:42 
OnWeaponSelectionChanged ID -> 0

LOG: 02.05.2025 11:23:42 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 11:23:42 
Shootable1WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:42 
WeaponAddinsInventory_OnElementDisplacedTo() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:42 
WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:42 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:23:42 
Shootable1WeaponAddinsInventory_OnElementDisplacedFrom() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:43 
Shootable1WeaponAddinsInventory_OnElementDropped() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 02.05.2025 11:23:43 
Shootable1WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 02.05.2025 11:23:43 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:23:43 
OnWeaponSelectionChanged ID -> 0

LOG: 02.05.2025 11:23:43 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 11:23:45 
WeaponAddinsInventory_OnElementGrabbed() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: -Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 02.05.2025 11:23:45 
WeaponAddinsInventory_OnElementDisplacedTo() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:45 
WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:45 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:23:45 
Shootable1WeaponAddinsInventory_OnElementDisplacedFrom() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:45 
WeaponAddinsInventory_OnElementDisplacedToReturned() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:45 
Shootable1WeaponAddinsInventory_OnElementDisplacedFromReturned() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:45 
Shootable1WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2'
<color=white>ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:45 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:23:45 
OnWeaponSelectionChanged ID -> 0

LOG: 02.05.2025 11:23:45 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 11:23:45 
Shootable1WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
WeaponAddinsInventory_OnElementDisplacedTo() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PatienceName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementDisplacedFrom() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
WeaponAddinsInventory_OnElementDisplacedToReturned() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementDisplacedFromReturned() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1'
<color=white>ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PatienceName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:23:46 
OnWeaponSelectionChanged ID -> 0

LOG: 02.05.2025 11:23:46 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
WeaponAddinsInventory_OnElementDisplacedTo() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementDisplacedFrom() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
WeaponAddinsInventory_OnElementDisplacedToReturned() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementDisplacedFromReturned() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:23:46 
OnWeaponSelectionChanged ID -> 0

LOG: 02.05.2025 11:23:46 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
WeaponAddinsInventory_OnElementDisplacedTo() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PatienceName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementDisplacedFrom() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
WeaponAddinsInventory_OnElementDisplacedToReturned() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementDisplacedFromReturned() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1'
<color=white>ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PatienceName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:23:46 
OnWeaponSelectionChanged ID -> 0

LOG: 02.05.2025 11:23:46 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
WeaponAddinsInventory_OnElementDisplacedTo() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementDisplacedFrom() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
WeaponAddinsInventory_OnElementDisplacedToReturned() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementDisplacedFromReturned() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:23:46 
OnWeaponSelectionChanged ID -> 0

LOG: 02.05.2025 11:23:46 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
WeaponAddinsInventory_OnElementDisplacedTo() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementDisplacedFrom() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
WeaponAddinsInventory_OnElementDisplacedToReturned() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementDisplacedFromReturned() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:23:46 
OnWeaponSelectionChanged ID -> 0

LOG: 02.05.2025 11:23:46 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
WeaponAddinsInventory_OnElementDisplacedTo() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementDisplacedFrom() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
WeaponAddinsInventory_OnElementDisplacedToReturned() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementDisplacedFromReturned() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:23:46 
OnWeaponSelectionChanged ID -> 0

LOG: 02.05.2025 11:23:46 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
WeaponAddinsInventory_OnElementDisplacedTo() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementDisplacedFrom() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
WeaponAddinsInventory_OnElementDisplacedToReturned() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementDisplacedFromReturned() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:23:46 
OnWeaponSelectionChanged ID -> 0

LOG: 02.05.2025 11:23:46 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
WeaponAddinsInventory_OnElementDisplacedTo() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:46 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PatienceName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:23:46 
Shootable1WeaponAddinsInventory_OnElementDisplacedFrom() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: ''

LOG: 02.05.2025 11:23:47 
Shootable1WeaponAddinsInventory_OnElementDropped() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 02.05.2025 11:23:47 
Shootable1WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 02.05.2025 11:23:47 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:23:47 
OnWeaponSelectionChanged ID -> 0

LOG: 02.05.2025 11:23:47 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 02.05.2025 11:23:48 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar'

LOG: 02.05.2025 11:23:48 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 11:23:48 
Menu.UnloadMenuPanel => Inventar

LOG: 02.05.2025 11:23:53 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:23:53 
CurrentRoom ReverbTheme isCave_Small

LOG: 02.05.2025 11:23:55 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:23:55 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:23:55 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04

LOG: 02.05.2025 11:23:55 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03

LOG: 02.05.2025 11:23:55 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03

LOG: 02.05.2025 11:23:55 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:23:55 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05

LOG: 02.05.2025 11:23:55 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02

LOG: 02.05.2025 11:23:55 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02

LOG: 02.05.2025 11:23:55 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:23:55 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09

LOG: 02.05.2025 11:23:55 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05

LOG: 02.05.2025 11:23:55 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:23:55 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08

WARNING: 02.05.2025 11:23:56 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:23:56 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:23:57 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:23:57 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:23:57 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:23:57 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate

LOG: 02.05.2025 11:23:57 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01

LOG: 02.05.2025 11:23:57 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:23:57 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04

LOG: 02.05.2025 11:23:57 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01

LOG: 02.05.2025 11:23:57 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:23:57 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel

LOG: 02.05.2025 11:23:57 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:23:57 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06

LOG: 02.05.2025 11:23:57 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_10

LOG: 02.05.2025 11:23:57 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07

WARNING: 02.05.2025 11:23:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:23:59 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:24:00 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:24:00 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:24:05 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:24:05 
CurrentRoom ReverbTheme isCave_Open

WARNING: 02.05.2025 11:24:06 
GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:24:06 
GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:24:06 
Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:24:06 
Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu)

LOG: 02.05.2025 11:24:06 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:24:06 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 11:24:06 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:06 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:06 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:06 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:06 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:06 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:06 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:24:06 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:06 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:06 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 11:24:06 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:06 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:06 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:24:06 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:06 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:06 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 11:24:07 
Menu.UnloadMenuPanel => DefaultPanel

WARNING: 02.05.2025 11:24:09 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:09 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:24:09 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:09 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 11:24:09 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:09 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:24:09 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:09 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 11:24:09 
OnButtonSuccess confirm 0

LOG: 02.05.2025 11:24:09 
CONFIRM!

WARNING: 02.05.2025 11:24:10 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:10 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:10 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:24:10 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:10 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:10 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 11:24:10 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:10 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:10 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:24:10 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:10 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:24:10 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 11:24:10 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext'

LOG: 02.05.2025 11:24:10 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:24:10 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext'

LOG: 02.05.2025 11:24:10 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 11:24:10 
Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu)

LOG: 02.05.2025 11:24:11 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:24:11 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:24:11 
Menu.UnloadMenuPanel => ItemUpgradeContext

LOG: 02.05.2025 11:24:13 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:24:13 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:24:16 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:24:16 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:24:16 
TrySpawnEnemy ANGER_CastingDefect delay 1,75

LOG: 02.05.2025 11:24:16 
TrySpawnEnemy ANGER_CastingDefect delay 1,75

LOG: 02.05.2025 11:24:16 
TrySpawnEnemy ANGER_CastingDefect delay 1,75

LOG: 02.05.2025 11:24:16 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

WARNING: 02.05.2025 11:24:16 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:24:16 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

WARNING: 02.05.2025 11:24:16 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:24:16 
TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75

WARNING: 02.05.2025 11:24:16 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 11:24:18 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:24:18 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:24:18 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:24:18 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:24:18 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:24:18 
TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:24:18 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:24:18 
TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:24:18 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:24:18 
TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:24:18 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:24:18 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:24:18 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:24:18 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:24:18 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:24:18 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:24:18 
TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:24:18 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:24:19 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

LOG: 02.05.2025 11:24:19 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:24:20 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:24:20 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:24:20 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:24:20 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:24:20 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:24:20 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh

LOG: 02.05.2025 11:24:20 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:24:22 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh

LOG: 02.05.2025 11:24:22 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:24:22 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh

ERROR: 02.05.2025 11:24:23 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:24:23 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:24:23 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:24:23 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:24:23 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:24:23 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh

LOG: 02.05.2025 11:24:23 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:24:26 
ChangeRagdollState explode getriggert!

LOG: 02.05.2025 11:24:26 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:24:26 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:24:26 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:24:26 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:24:26 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:24:26 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

WARNING: 02.05.2025 11:24:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

LOG: 02.05.2025 11:24:26 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:24:26 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:24:29 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:24:29 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:24:31 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02

LOG: 02.05.2025 11:24:32 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel

LOG: 02.05.2025 11:24:33 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01

WARNING: 02.05.2025 11:24:33 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:24:34 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:24:36 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:24:36 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:24:39 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_10

LOG: 02.05.2025 11:24:39 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03

LOG: 02.05.2025 11:24:39 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel

LOG: 02.05.2025 11:24:44 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_12

LOG: 02.05.2025 11:24:44 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01

LOG: 02.05.2025 11:24:44 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_11

LOG: 02.05.2025 11:24:44 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_07

LOG: 02.05.2025 11:24:55 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:24:55 
CurrentRoom ReverbTheme isCave_Small

LOG: 02.05.2025 11:24:57 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02

WARNING: 02.05.2025 11:24:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:24:58 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01

LOG: 02.05.2025 11:24:58 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel

LOG: 02.05.2025 11:25:01 
OpenChest DelayedCall: CHESTTYPE: Addin

LOG: 02.05.2025 11:25:01 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:25:01 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

LOG: 02.05.2025 11:25:01 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:25:01 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 11:25:03 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:25:19 
LootContextPanel OnButtonSuccess => back

LOG: 02.05.2025 11:25:20 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:25:20 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 02.05.2025 11:25:20 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 11:25:21 
Menu.UnloadMenuPanel => LootContext

LOG: 02.05.2025 11:25:22 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:25:22 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:25:30 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:25:30 
CurrentRoom ReverbTheme isCave_Small

WARNING: 02.05.2025 11:25:30 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:25:31 
MapSelector.RegisterButtonPromptsForEntering()

LOG: 02.05.2025 11:25:33 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:25:33 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:25:33 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:25:33 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:25:33 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:25:33 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:25:40 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:25:40 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:25:43 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:25:43 
CurrentRoom ReverbTheme isCave_Open

WARNING: 02.05.2025 11:25:45 
GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:25:45 
GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:25:45 
Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:25:45 
Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu)

LOG: 02.05.2025 11:25:45 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:25:45 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 11:25:45 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:25:45 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:25:45 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:25:45 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:25:45 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:25:45 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:25:45 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:25:45 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:25:45 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:25:45 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 11:25:45 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:25:45 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:25:45 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:25:45 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:25:45 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:25:45 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 11:25:45 
Menu.UnloadMenuPanel => DefaultPanel

WARNING: 02.05.2025 11:25:48 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:25:48 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:25:48 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:25:48 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:25:48 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:25:48 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 11:25:48 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:25:48 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:25:48 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:25:48 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:25:48 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:25:48 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 11:26:13 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:26:13 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:26:13 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:26:13 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:26:13 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:26:13 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 11:26:13 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:26:13 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:26:13 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:26:13 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:26:13 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:26:13 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 11:26:13 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext'

LOG: 02.05.2025 11:26:13 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:26:13 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext'

LOG: 02.05.2025 11:26:13 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 11:26:13 
Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu)

LOG: 02.05.2025 11:26:14 
Menu.UnloadMenuPanel => ItemUpgradeContext

LOG: 02.05.2025 11:26:14 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:26:14 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:26:15 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:26:15 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:26:19 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:26:19 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:26:25 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:26:25 
CurrentRoom ReverbTheme isCave_Small

WARNING: 02.05.2025 11:26:25 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:26:26 
MapSelector.RegisterButtonPromptsForEntering()

LOG: 02.05.2025 11:26:26 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:26:26 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 11:26:26 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 02.05.2025 11:26:26 
MapSelector.RegisterButtonPromptsEntered()

LOG: 02.05.2025 11:26:30 
MapSelector.UnregisterButtonPromptsEntered()

LOG: 02.05.2025 11:26:33 
SetCurrentMapSelectorChoice => DungeonDepth: 14 NextDungeonDepth: 15 PersistentDungeonDepth: 14 CurrentTheme: Wut

LOG: 02.05.2025 11:26:33 
GameSession.UpdateProgress(SAVED) => SessionGUID: 'e4613dfde0c5' GameSeed: NPY0-2LTU SeededCalls:1516 SeededCallsLastDungeon:38 DDepth: 14 NDDepth: 15 FromHomeBase?: False

LOG: 02.05.2025 11:26:33 
UpdatePlayerProgress

LOG: 02.05.2025 11:26:33 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 11:26:33 
WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2

LOG: 02.05.2025 11:26:33 
WindowManager.UnloadMenu => MapSelectorMenu

LOG: 02.05.2025 11:26:33 
LoadingMenu.SetCurrentLoadingScreen() => TRS_Level2

LOG: 02.05.2025 11:26:33 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:26:34 
Generate Level Started! Level: Level_B theme: Wut GameSeed: 656J-GS1P SeedCalls: 1517

LOG: 02.05.2025 11:26:39 
(TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_B, RoomTyp: Typ_A

ERROR: 02.05.2025 11:26:55 
ERROR Code [2] Generate Boos Rooms => ERROR: Cant place any Boss-Room on Seed '656J-GS1P' with 7 Rooms !
 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.MapController:LogMapError(StickyError)
StickyStoneStudio.MOODS.MapController:OnMapError(StickyError, Boolean, Boolean)
StickyStoneStudio.MOODS.<GenerateLevel_SetBossRoom>d__205:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


LOG: 02.05.2025 11:26:55 
NEW GAMESEED: 'V97J-K!FJ' resetSeededCalls: False

LOG: 02.05.2025 11:26:55 
Generate Level Started! Level: Level_B theme: Wut GameSeed: V97J-K!FJ SeedCalls: 1593

LOG: 02.05.2025 11:26:56 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied
RT10:04DungeonDepth: 7 - can Appear roll => Truecached roll = 36 chance = 40 RewardCap: 2 current rewardCount0
RT10:09DungeonDepth: 7 - StartQuest MediumBetChallengeMachineHighestDifficulty
RT10:09DungeonDepth: 7 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - OnDepthChange questSolvedDepth => 11
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - OnDepthChange questSolvedDepth => 11
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - OnDepthChange questSolvedDepth => 11
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - OnDepthChange questSolvedDepth => 11
RT11:00DungeonDepth: 11 - OnDepthChange: Current Depth => 11, questSolvedDepth => 11
RT11:00DungeonDepth: 11 - Set Condition Success ChallengeMachineAllDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - set MediumBetChallengeMachineHighestDifficulty solved
RT11:01DungeonDepth: 11 - reward: AttackSpeed on Player1 applied 
RT11:12DungeonDepth: 12 - OnDepthChange questSolvedDepth => 11
RT11:12DungeonDepth: 12 - can Appear roll => Truecached roll = 79 chance = 40 RewardCap: 2 current rewardCount1
RT11:15DungeonDepth: 12 - StartQuest MediumBetNoClassAbility
RT11:15DungeonDepth: 12 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:17DungeonDepth: 13 - OnDepthChange questSolvedDepth => 11
RT11:17DungeonDepth: 13 - OnDepthChange questSolvedDepth => 16
RT11:17DungeonDepth: 13 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:17DungeonDepth: 13 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:21DungeonDepth: 14 - OnDepthChange questSolvedDepth => 11
RT11:21DungeonDepth: 14 - OnDepthChange questSolvedDepth => 16
RT11:21DungeonDepth: 14 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:21DungeonDepth: 14 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - OnDepthChange questSolvedDepth => 11
RT11:26DungeonDepth: 15 - OnDepthChange questSolvedDepth => 16
RT11:26DungeonDepth: 15 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - seed V97J-K!FJ has been applied

LOG: 02.05.2025 11:27:00 
(TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_B, RoomTyp: Typ_A

LOG: 02.05.2025 11:27:01 
(TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_B, RoomTyp: Typ_B

LOG: 02.05.2025 11:27:07 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True

LOG: 02.05.2025 11:27:09 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied
RT10:04DungeonDepth: 7 - can Appear roll => Truecached roll = 36 chance = 40 RewardCap: 2 current rewardCount0
RT10:09DungeonDepth: 7 - StartQuest MediumBetChallengeMachineHighestDifficulty
RT10:09DungeonDepth: 7 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - OnDepthChange questSolvedDepth => 11
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - OnDepthChange questSolvedDepth => 11
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - OnDepthChange questSolvedDepth => 11
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - OnDepthChange questSolvedDepth => 11
RT11:00DungeonDepth: 11 - OnDepthChange: Current Depth => 11, questSolvedDepth => 11
RT11:00DungeonDepth: 11 - Set Condition Success ChallengeMachineAllDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - set MediumBetChallengeMachineHighestDifficulty solved
RT11:01DungeonDepth: 11 - reward: AttackSpeed on Player1 applied 
RT11:12DungeonDepth: 12 - OnDepthChange questSolvedDepth => 11
RT11:12DungeonDepth: 12 - can Appear roll => Truecached roll = 79 chance = 40 RewardCap: 2 current rewardCount1
RT11:15DungeonDepth: 12 - StartQuest MediumBetNoClassAbility
RT11:15DungeonDepth: 12 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:17DungeonDepth: 13 - OnDepthChange questSolvedDepth => 11
RT11:17DungeonDepth: 13 - OnDepthChange questSolvedDepth => 16
RT11:17DungeonDepth: 13 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:17DungeonDepth: 13 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:21DungeonDepth: 14 - OnDepthChange questSolvedDepth => 11
RT11:21DungeonDepth: 14 - OnDepthChange questSolvedDepth => 16
RT11:21DungeonDepth: 14 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:21DungeonDepth: 14 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - OnDepthChange questSolvedDepth => 11
RT11:26DungeonDepth: 15 - OnDepthChange questSolvedDepth => 16
RT11:26DungeonDepth: 15 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - seed V97J-K!FJ has been applied
RT11:26DungeonDepth: 15 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - currentlyActiveQuest: MediumBetNoClassAbility

LOG: 02.05.2025 11:27:09 
Generate Level Completed! Loading time: 14,001s

LOG: 02.05.2025 11:27:09 
AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False

LOG: 02.05.2025 11:27:09 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:27:09 
WindowManager.UnloadMenu => NoMenu

LOG: 02.05.2025 11:27:09 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 11:27:09 
OnPlayerAndMapWereCreated

LOG: 02.05.2025 11:27:09 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:27:09 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:27:09 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:27:09 
UpdatePlayerProgress

LOG: 02.05.2025 11:27:09 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 11:27:09 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:27:09 
<color=silver>[RichPresenceManager] ChangeActivity to AngerArea ..

LOG: 02.05.2025 11:27:09 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:27:09 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:27:10 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:27:10 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:27:10 
syop - Bet quest found: MediumBetNoClassAbility. Completed: False

LOG: 02.05.2025 11:27:10 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied
RT10:04DungeonDepth: 7 - can Appear roll => Truecached roll = 36 chance = 40 RewardCap: 2 current rewardCount0
RT10:09DungeonDepth: 7 - StartQuest MediumBetChallengeMachineHighestDifficulty
RT10:09DungeonDepth: 7 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - OnDepthChange questSolvedDepth => 11
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - OnDepthChange questSolvedDepth => 11
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - OnDepthChange questSolvedDepth => 11
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - OnDepthChange questSolvedDepth => 11
RT11:00DungeonDepth: 11 - OnDepthChange: Current Depth => 11, questSolvedDepth => 11
RT11:00DungeonDepth: 11 - Set Condition Success ChallengeMachineAllDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - set MediumBetChallengeMachineHighestDifficulty solved
RT11:01DungeonDepth: 11 - reward: AttackSpeed on Player1 applied 
RT11:12DungeonDepth: 12 - OnDepthChange questSolvedDepth => 11
RT11:12DungeonDepth: 12 - can Appear roll => Truecached roll = 79 chance = 40 RewardCap: 2 current rewardCount1
RT11:15DungeonDepth: 12 - StartQuest MediumBetNoClassAbility
RT11:15DungeonDepth: 12 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:17DungeonDepth: 13 - OnDepthChange questSolvedDepth => 11
RT11:17DungeonDepth: 13 - OnDepthChange questSolvedDepth => 16
RT11:17DungeonDepth: 13 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:17DungeonDepth: 13 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:21DungeonDepth: 14 - OnDepthChange questSolvedDepth => 11
RT11:21DungeonDepth: 14 - OnDepthChange questSolvedDepth => 16
RT11:21DungeonDepth: 14 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:21DungeonDepth: 14 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - OnDepthChange questSolvedDepth => 11
RT11:26DungeonDepth: 15 - OnDepthChange questSolvedDepth => 16
RT11:26DungeonDepth: 15 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - seed V97J-K!FJ has been applied
RT11:26DungeonDepth: 15 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - currentlyActiveQuest: MediumBetNoClassAbility

ERROR: 02.05.2025 11:27:10 
Coroutine couldn't be started because the the game object 'NPC_Syop' is inactive! 
StickyStoneStudio.MOODS.<SetStartConditions>d__27:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:27:10 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:27:10 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:27:16 
Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually!

WARNING: 02.05.2025 11:27:16 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 02.05.2025 11:27:17 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel

LOG: 02.05.2025 11:27:17 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01

LOG: 02.05.2025 11:27:20 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:27:20 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:27:20 
TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75

LOG: 02.05.2025 11:27:20 
TrySpawnEnemy ANGER_CastingDefect delay 1,75

LOG: 02.05.2025 11:27:20 
TrySpawnEnemy ANGER_RepositoryWorker delay 1,75

WARNING: 02.05.2025 11:27:20 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:27:20 
TrySpawnEnemy ANGER_FuriousDrone delay 1,75

WARNING: 02.05.2025 11:27:20 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 11:27:22 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:27:22 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:27:22 
TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:27:22 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:27:22 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:27:22 
TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:27:22 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:27:22 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:27:22 
TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:27:22 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:27:22 
TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:27:22 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:27:22 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:27:23 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:27:23 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:27:23 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:27:23 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:27:23 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:27:24 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh

LOG: 02.05.2025 11:27:24 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:27:24 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh

LOG: 02.05.2025 11:27:24 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:27:25 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:27:25 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh

LOG: 02.05.2025 11:27:28 
LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel_01

LOG: 02.05.2025 11:27:28 
DestroyDestructibleInScene() => Anger_Destructibles

WARNING: 02.05.2025 11:27:28 
SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false!

LOG: 02.05.2025 11:27:28 
GetIconByBuffType called with buffType: OilBarrel

WARNING: 02.05.2025 11:27:29 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:27:30 
GetIconByBuffType called with buffType: OilBarrel

LOG: 02.05.2025 11:27:32 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 11:27:32 
<meshForOnDestroyVFX> for <NPC shopkeeper little robot> == null! No VFX-Effect can be played on destroy.

LOG: 02.05.2025 11:27:32 
Started Music_GrammoPhoneBot

LOG: 02.05.2025 11:27:32 
CurrentRoom ReverbTheme isCave_Open

WARNING: 02.05.2025 11:27:32 
GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:27:32 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:27:32 
GetIconByBuffType called with buffType: OilBarrel

LOG: 02.05.2025 11:27:39 
GetIconByBuffType called with buffType: Healing

LOG: 02.05.2025 11:27:43 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

EXCEPTION: 02.05.2025 11:27:43 
KeyNotFoundException: The given key 'DialogTransform (UnityEngine.Transform)' was not present in the dictionary. 
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.InGameUIController.StopAllDialogBoxes (UnityEngine.Transform _targetTransform, System.Boolean _fade) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.HealingCapsule.OnDisable () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Room.SetVisible (System.Boolean value) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.EnvironmentManager.UpdateRoomEnvironment (StickyStoneStudio.MOODS.Room forRoom, UnityEngine.BoxCollider roomTriggerCollider, VolumetricFogAndMist.VolumetricFogProfile newVolumetricFogProfileInRoom, System.Single newVolumetricFogOffset) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Room._OnPlayerEnterRoom (StickyStoneStudio.MOODS.Room room, StickyStoneStudio.MOODS.Player player) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Room.InvokeOnPlayerRoomEvent (StickyStoneStudio.MOODS.RoomEvent roomEvent, StickyStoneStudio.MOODS.Player player) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Door+<ChangeRoomCoro>d__53.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Room:SetVisible(Boolean)
StickyStoneStudio.MOODS.EnvironmentManager:UpdateRoomEnvironment(Room, BoxCollider, VolumetricFogProfile, Single)
StickyStoneStudio.MOODS.Room:_OnPlayerEnterRoom(Room, Player)
StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player)
StickyStoneStudio.MOODS.<ChangeRoomCoro>d__53:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


LOG: 02.05.2025 11:27:43 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:27:46 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:27:46 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:27:46 
TrySpawnEnemy ANGER_Stationary_Sniper delay 1,75

LOG: 02.05.2025 11:27:46 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

LOG: 02.05.2025 11:27:46 
TrySpawnEnemy ANGER_FuriousDrone delay 1,75

LOG: 02.05.2025 11:27:46 
TrySpawnEnemy ANGER_FuriousDrone delay 1,75

LOG: 02.05.2025 11:27:46 
TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75

WARNING: 02.05.2025 11:27:46 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:27:46 
TrySpawnEnemy ANGER_RepositoryWorker delay 1,75

WARNING: 02.05.2025 11:27:46 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 11:27:46 
ANGER_Stationary_Sniper(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 11:27:46 
AddEnemy ANGER_StationaryGenerator

WARNING: 02.05.2025 11:27:46 
ANGER_StationaryGenerator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 11:27:46 
AddEnemy ANGER_StationaryGenerator_01

WARNING: 02.05.2025 11:27:46 
ANGER_StationaryGenerator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 11:27:46 
AddEnemy ANGER_StationaryGenerator_02

WARNING: 02.05.2025 11:27:46 
ANGER_StationaryGenerator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 11:27:46 
AddEnemy ANGER_StationaryGenerator_03

WARNING: 02.05.2025 11:27:46 
ANGER_StationaryGenerator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:27:48 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:27:48 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:27:48 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:27:48 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:27:48 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:27:48 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:27:48 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:27:48 
TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:27:48 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:27:48 
TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:27:48 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:27:48 
TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:27:48 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:27:48 
ScaleEnemy TheRoaringSmelter_ArcLoadConstructor(Clone)!

WARNING: 02.05.2025 11:27:48 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_ArcLoadConstructor(Clone) is not the same!

WARNING: 02.05.2025 11:27:48 
TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:27:48 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 11:27:49 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:27:49 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:27:49 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:27:49 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:27:49 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:27:49 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:27:50 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh

LOG: 02.05.2025 11:27:50 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:27:52 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:27:52 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:27:52 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:27:52 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:27:52 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:27:52 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

LOG: 02.05.2025 11:27:52 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:27:54 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh

ERROR: 02.05.2025 11:27:55 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:27:55 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:27:55 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:27:55 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:27:55 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:27:55 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh

LOG: 02.05.2025 11:27:55 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:27:55 
DestroyDestructibleInScene() => ExplosiveDestructible

ERROR: 02.05.2025 11:27:56 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:27:56 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:27:56 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:27:56 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:27:56 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:27:57 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:27:57 
ChangeRagdollState explode getriggert!

LOG: 02.05.2025 11:27:57 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:27:57 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:27:57 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

WARNING: 02.05.2025 11:27:59 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:27:59 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:27:59 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:28:11 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01

LOG: 02.05.2025 11:28:11 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel

LOG: 02.05.2025 11:28:11 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02

WARNING: 02.05.2025 11:28:12 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:28:19 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:28:20 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03

LOG: 02.05.2025 11:28:20 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01

LOG: 02.05.2025 11:28:20 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03

WARNING: 02.05.2025 11:28:21 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:28:21 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02

WARNING: 02.05.2025 11:28:23 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:28:31 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:28:31 
CurrentRoom ReverbTheme isCave_Small

LOG: 02.05.2025 11:28:32 
DestroyDestructibleInScene() => ANGER_Destructible_Crate_04

LOG: 02.05.2025 11:28:33 
DestroyDestructibleInScene() => ANGER_Destructible_Crate_05

LOG: 02.05.2025 11:28:35 
DestroyDestructibleInScene() => ANGER_Destructible_Crate_02

LOG: 02.05.2025 11:28:35 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:28:35 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:28:35 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07

LOG: 02.05.2025 11:28:35 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12

LOG: 02.05.2025 11:28:35 
DestroyDestructibleInScene() => ANGER_Destructible_Crate_03

LOG: 02.05.2025 11:28:35 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08

LOG: 02.05.2025 11:28:35 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11

LOG: 02.05.2025 11:28:35 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10

LOG: 02.05.2025 11:28:35 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06

LOG: 02.05.2025 11:28:35 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:28:36 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09

LOG: 02.05.2025 11:28:36 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:28:36 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13

WARNING: 02.05.2025 11:28:37 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:28:37 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:28:37 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01

LOG: 02.05.2025 11:28:37 
DestroyDestructibleInScene() => ANGER_Destructible_Crate_01

LOG: 02.05.2025 11:28:37 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03

LOG: 02.05.2025 11:28:37 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05

LOG: 02.05.2025 11:28:37 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:28:37 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04

LOG: 02.05.2025 11:28:37 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel

LOG: 02.05.2025 11:28:37 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:28:37 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02

LOG: 02.05.2025 11:28:37 
DestroyDestructibleInScene() => ANGER_Destructible_Crate

WARNING: 02.05.2025 11:28:38 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:28:38 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:28:42 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:28:42 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:28:42 
TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75

LOG: 02.05.2025 11:28:42 
TrySpawnEnemy ANGER_RepositoryWorker delay 1,75

WARNING: 02.05.2025 11:28:42 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:28:42 
TrySpawnEnemy ANGER_CastingDefect delay 1,75

WARNING: 02.05.2025 11:28:42 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:28:42 
TrySpawnEnemy ANGER_AngerAvatar delay 1,75

WARNING: 02.05.2025 11:28:42 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 11:28:44 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:28:44 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:28:44 
TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:28:44 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:28:44 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:28:44 
TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:28:44 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:28:44 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:28:44 
TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:28:44 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:28:44 
TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:28:44 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 11:28:44 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:28:44 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:28:44 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:28:44 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:28:44 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:28:44 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:28:46 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh

LOG: 02.05.2025 11:28:46 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:28:46 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:28:46 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:28:46 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:28:46 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:28:46 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:28:46 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh

LOG: 02.05.2025 11:28:46 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:28:50 
ChangeRagdollState explode getriggert!

LOG: 02.05.2025 11:28:50 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:28:50 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:28:50 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:28:50 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:28:50 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

WARNING: 02.05.2025 11:28:50 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh

LOG: 02.05.2025 11:28:50 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:28:50 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:28:53 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02

LOG: 02.05.2025 11:28:53 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03

LOG: 02.05.2025 11:28:54 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel

LOG: 02.05.2025 11:29:01 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:29:01 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:29:01 
TrySpawnEnemy ANGER_FettlingEngineer delay 1,75

LOG: 02.05.2025 11:29:01 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

LOG: 02.05.2025 11:29:01 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

WARNING: 02.05.2025 11:29:01 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:29:01 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

WARNING: 02.05.2025 11:29:01 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 11:29:03 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:29:03 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:29:03 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:29:03 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:29:03 
TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:29:03 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:29:03 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:29:03 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:29:03 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:29:03 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:29:03 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:29:03 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 11:29:03 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:29:03 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:29:03 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:29:03 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:29:03 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:29:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

LOG: 02.05.2025 11:29:03 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:29:05 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

LOG: 02.05.2025 11:29:05 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:29:05 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:29:05 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:29:05 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:29:05 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:29:05 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:29:05 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

LOG: 02.05.2025 11:29:05 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:29:08 
Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone)

ERROR: 02.05.2025 11:29:09 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:29:09 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:29:09 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:29:09 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:29:09 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:29:09 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh

LOG: 02.05.2025 11:29:09 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:29:17 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01

LOG: 02.05.2025 11:29:18 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate

LOG: 02.05.2025 11:29:21 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:29:21 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:29:28 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:29:28 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:29:30 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:29:30 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:29:30 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

LOG: 02.05.2025 11:29:30 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

WARNING: 02.05.2025 11:29:30 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:29:30 
TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75

WARNING: 02.05.2025 11:29:30 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:29:30 
TrySpawnEnemy ANGER_RepositoryWorker delay 1,75

WARNING: 02.05.2025 11:29:30 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 11:29:32 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:29:32 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:29:32 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:29:32 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:29:32 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:29:32 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:29:32 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:29:32 
ScaleEnemy TheRoaringSmelter_Slagshooter(Clone)!

WARNING: 02.05.2025 11:29:32 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_Slagshooter(Clone) is not the same!

WARNING: 02.05.2025 11:29:32 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:29:32 
TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:29:32 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:29:32 
TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:29:32 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:29:32 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:29:34 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:29:34 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:29:34 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:29:34 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:29:34 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:29:34 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

LOG: 02.05.2025 11:29:34 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:29:35 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh

ERROR: 02.05.2025 11:29:36 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:29:36 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:29:36 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:29:36 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:29:36 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:29:39 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

ERROR: 02.05.2025 11:29:41 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:29:41 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:29:41 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:29:41 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:29:41 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:29:41 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel

LOG: 02.05.2025 11:29:41 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01

LOG: 02.05.2025 11:29:41 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02

WARNING: 02.05.2025 11:29:42 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:29:43 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:29:46 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:29:50 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:29:50 
CurrentRoom ReverbTheme isCave_Small

LOG: 02.05.2025 11:29:52 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01

LOG: 02.05.2025 11:29:54 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel

LOG: 02.05.2025 11:29:54 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02

WARNING: 02.05.2025 11:29:55 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:29:57 
OpenChest DelayedCall: CHESTTYPE: GScrap

WARNING: 02.05.2025 11:29:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:29:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:29:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:29:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:29:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:29:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:29:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:29:58 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:29:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:29:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:29:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:29:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:29:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:29:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:29:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:29:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:29:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:29:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:29:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:29:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:29:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:29:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:29:58 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:29:59 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:29:59 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:30:04 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:30:04 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:30:10 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:30:10 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:30:20 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:30:20 
CurrentRoom ReverbTheme isCave_Open

WARNING: 02.05.2025 11:30:20 
GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:30:20 
TrySpawnEnemy ANGER_Stationary_Scrapper delay 1,75

WARNING: 02.05.2025 11:30:20 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:30:20 
TheRoaringSmelter_Scrapper(Clone) (StickyStoneStudio.MOODS.Scrapper): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

ERROR: 02.05.2025 11:30:23 
MechBase Outline Reference Missing: 'TheRoaringSmelter_ScrapperRepBall(Clone)' has no standard Outline referenced! To avoid flicker add it asap! 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus)
StickyStoneStudio.MOODS.EnemyBase:SpawnEnemyCallback(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:30:23 
TheRoaringSmelter_ScrapperRepBall(Clone) (StickyStoneStudio.MOODS.ScrapperRepBall): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 11:30:23 
ENEMY SPAWNED TheRoaringSmelter_ScrapperRepBall(Clone)

LOG: 02.05.2025 11:30:26 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 11:30:26 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:31:23 
DialogController.OnFocusedDialogAnswer() AnswerID: 7

LOG: 02.05.2025 11:31:23 
ApplyBossMoodColorStyle => bossDialogMood: Anger bossDialogMoodWasAnsweredByPlayers: Love

LOG: 02.05.2025 11:31:32 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 02.05.2025 11:31:32 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:31:32 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

ERROR: 02.05.2025 11:31:34 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:31:34 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:31:34 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:31:34 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:31:34 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 11:31:36 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:31:36 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:31:36 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:31:36 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:31:36 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 11:31:38 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:31:38 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:31:38 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:31:38 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:31:38 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 11:31:42 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:31:42 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:31:42 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:31:42 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:31:42 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 11:31:44 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:31:44 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:31:44 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:31:44 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:31:44 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 11:31:47 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:31:47 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:31:47 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:31:47 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:31:47 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 11:31:49 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:31:49 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:31:49 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:31:49 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:31:49 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 11:31:51 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:31:51 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:31:51 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:31:51 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:31:51 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 11:31:54 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:31:54 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:31:54 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:31:54 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:31:54 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 11:31:56 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:31:56 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:31:56 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:31:56 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:31:56 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 11:32:00 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:32:00 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:32:00 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:32:00 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:32:00 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:32:04 
NextWave() => Wave was not started yet or has no waves

LOG: 02.05.2025 11:32:04 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:32:04 
BossChest.RaritylevelBossChest() => Rarity is Level_4 Chesttype is Addin

WARNING: 02.05.2025 11:32:07 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:32:07 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:32:07 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:32:07 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:32:07 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:32:07 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:32:07 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:32:07 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:32:08 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:32:11 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh

LOG: 02.05.2025 11:32:15 
OpenChest DelayedCall: CHESTTYPE: Addin

LOG: 02.05.2025 11:32:15 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:32:15 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

LOG: 02.05.2025 11:32:15 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:32:16 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 11:32:17 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:32:21 
LootContextPanel OnButtonSuccess => back

LOG: 02.05.2025 11:32:22 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:32:22 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 02.05.2025 11:32:22 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 11:32:23 
Menu.UnloadMenuPanel => LootContext

WARNING: 02.05.2025 11:32:23 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:32:23 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 11:32:23 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:32:24 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:32:24 
MapSelector.UnregisterButtonPromptsForEntering()

WARNING: 02.05.2025 11:32:25 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:32:25 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 11:32:25 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:32:29 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:32:29 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 11:32:29 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 02.05.2025 11:32:29 
MapSelector.RegisterButtonPromptsEntered()

LOG: 02.05.2025 11:32:35 
MapSelector.UnregisterButtonPromptsEntered()

LOG: 02.05.2025 11:32:36 
SetCurrentMapSelectorChoice => DungeonDepth: 15 NextDungeonDepth: 16 PersistentDungeonDepth: 15 CurrentTheme: Wut

LOG: 02.05.2025 11:32:36 
GameSession.UpdateProgress(SAVED) => SessionGUID: 'e4613dfde0c5' GameSeed: NPY0-2LTU SeededCalls:1673 SeededCallsLastDungeon:80 DDepth: 15 NDDepth: 16 FromHomeBase?: False

LOG: 02.05.2025 11:32:36 
UpdatePlayerProgress

LOG: 02.05.2025 11:32:36 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 11:32:36 
WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2

LOG: 02.05.2025 11:32:36 
WindowManager.UnloadMenu => MapSelectorMenu

LOG: 02.05.2025 11:32:36 
LoadingMenu.SetCurrentLoadingScreen() => TRS_Level3

WARNING: 02.05.2025 11:32:36 
Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ...

LOG: 02.05.2025 11:32:36 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:32:36 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:32:36 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:32:36 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:32:37 
Generate Level Started! Level: Level_C theme: Wut GameSeed: V97J-K!FJ SeedCalls: 1674

ERROR: 02.05.2025 11:32:38 
Failed to check Quest SubTask was solved, Quest is not defined in QuestObjectDictionary! Quest: 116, SubTask:0 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.QuestManager:QuestSubTaskSolved(Quest, Int32)
StickyStoneStudio.MOODS.DialogController:CheckConditions(List`1)
StickyStoneStudio.MOODS.DialogController:NextNode()
StickyStoneStudio.MOODS.DialogController:CheckForNPCIndicators(List`1&)
StickyStoneStudio.MOODS.DialogController:GetNPCIndicators()
StickyStoneStudio.MOODS.NpcBase:UpdateNPCIndicator()
StickyStoneStudio.MOODS.NpcBase:InitNPC(Room, DummyStatus)
StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus)
StickyStoneStudio.MOODS.Room:InitRoom(RoomTyp, RoomRotation, Boolean, Boolean)
StickyStoneStudio.MOODS.<CreateRoomAdressable>d__142:MoveNext()
StickyStoneStudio.<Run>d__8:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:32:38 
Failed to check Quest SubTask was solved, Quest is not defined in QuestObjectDictionary! Quest: 132, SubTask:0 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.QuestManager:QuestSubTaskSolved(Quest, Int32)
StickyStoneStudio.MOODS.DialogController:CheckConditions(List`1)
StickyStoneStudio.MOODS.DialogController:NextNode()
StickyStoneStudio.MOODS.DialogController:CheckForNPCIndicators(List`1&)
StickyStoneStudio.MOODS.DialogController:GetNPCIndicators()
StickyStoneStudio.MOODS.NpcBase:UpdateNPCIndicator()
StickyStoneStudio.MOODS.NpcBase:InitNPC(Room, DummyStatus)
StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus)
StickyStoneStudio.MOODS.Room:InitRoom(RoomTyp, RoomRotation, Boolean, Boolean)
StickyStoneStudio.MOODS.<CreateRoomAdressable>d__142:MoveNext()
StickyStoneStudio.<Run>d__8:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


LOG: 02.05.2025 11:32:44 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True

LOG: 02.05.2025 11:32:45 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied
RT10:04DungeonDepth: 7 - can Appear roll => Truecached roll = 36 chance = 40 RewardCap: 2 current rewardCount0
RT10:09DungeonDepth: 7 - StartQuest MediumBetChallengeMachineHighestDifficulty
RT10:09DungeonDepth: 7 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - OnDepthChange questSolvedDepth => 11
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - OnDepthChange questSolvedDepth => 11
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - OnDepthChange questSolvedDepth => 11
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - OnDepthChange questSolvedDepth => 11
RT11:00DungeonDepth: 11 - OnDepthChange: Current Depth => 11, questSolvedDepth => 11
RT11:00DungeonDepth: 11 - Set Condition Success ChallengeMachineAllDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - set MediumBetChallengeMachineHighestDifficulty solved
RT11:01DungeonDepth: 11 - reward: AttackSpeed on Player1 applied 
RT11:12DungeonDepth: 12 - OnDepthChange questSolvedDepth => 11
RT11:12DungeonDepth: 12 - can Appear roll => Truecached roll = 79 chance = 40 RewardCap: 2 current rewardCount1
RT11:15DungeonDepth: 12 - StartQuest MediumBetNoClassAbility
RT11:15DungeonDepth: 12 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:17DungeonDepth: 13 - OnDepthChange questSolvedDepth => 11
RT11:17DungeonDepth: 13 - OnDepthChange questSolvedDepth => 16
RT11:17DungeonDepth: 13 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:17DungeonDepth: 13 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:21DungeonDepth: 14 - OnDepthChange questSolvedDepth => 11
RT11:21DungeonDepth: 14 - OnDepthChange questSolvedDepth => 16
RT11:21DungeonDepth: 14 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:21DungeonDepth: 14 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - OnDepthChange questSolvedDepth => 11
RT11:26DungeonDepth: 15 - OnDepthChange questSolvedDepth => 16
RT11:26DungeonDepth: 15 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - seed V97J-K!FJ has been applied
RT11:26DungeonDepth: 15 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:32DungeonDepth: 16 - OnDepthChange questSolvedDepth => 11
RT11:32DungeonDepth: 16 - OnDepthChange questSolvedDepth => 16
RT11:32DungeonDepth: 16 - OnDepthChange: Current Depth => 16, questSolvedDepth => 16
RT11:32DungeonDepth: 16 - Set Condition Success ClassAbilityCounter
RT11:32DungeonDepth: 16 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:32DungeonDepth: 16 - currentlyActiveQuest: MediumBetNoClassAbility

LOG: 02.05.2025 11:32:45 
Generate Level Completed! Loading time: 7,979s

LOG: 02.05.2025 11:32:45 
AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False

LOG: 02.05.2025 11:32:45 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:32:45 
WindowManager.UnloadMenu => NoMenu

LOG: 02.05.2025 11:32:45 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 11:32:45 
OnPlayerAndMapWereCreated

LOG: 02.05.2025 11:32:45 
CurrentRoom ReverbTheme isCave_Small

LOG: 02.05.2025 11:32:45 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:32:45 
CurrentRoom ReverbTheme isCave_Small

LOG: 02.05.2025 11:32:45 
UpdatePlayerProgress

LOG: 02.05.2025 11:32:45 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 11:32:45 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:32:45 
<color=silver>[RichPresenceManager] ChangeActivity to AngerArea ..

LOG: 02.05.2025 11:32:46 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:32:46 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:32:46 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:32:46 
CurrentRoom ReverbTheme isCave_Small

LOG: 02.05.2025 11:32:46 
syop - Bet quest found: MediumBetNoClassAbility. Completed: True

LOG: 02.05.2025 11:32:46 
Syop: bet quest completed - can collect reward

WARNING: 02.05.2025 11:32:46 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:32:46 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:32:50 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 11:32:50 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

ERROR: 02.05.2025 11:32:51 
Failed to check Quest SubTask was solved, Quest is not defined in QuestObjectDictionary! Quest: 116, SubTask:0 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.QuestManager:QuestSubTaskSolved(Quest, Int32)
StickyStoneStudio.MOODS.DialogController:CheckConditions(List`1)
StickyStoneStudio.MOODS.DialogController:NextNode()
StickyStoneStudio.MOODS.DialogController:DoNode(DialogNode)
StickyStoneStudio.MOODS.<FadeCoru>d__82:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:32:51 
Failed to check Quest SubTask was solved, Quest is not defined in QuestObjectDictionary! Quest: 132, SubTask:0 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.QuestManager:QuestSubTaskSolved(Quest, Int32)
StickyStoneStudio.MOODS.DialogController:CheckConditions(List`1)
StickyStoneStudio.MOODS.DialogController:NextNode()
StickyStoneStudio.MOODS.DialogController:DoNode(DialogNode)
StickyStoneStudio.MOODS.<FadeCoru>d__82:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


LOG: 02.05.2025 11:32:52 
showQuestComplete: Medium Bet

LOG: 02.05.2025 11:32:52 
Quest Completed: Medium Bet

LOG: 02.05.2025 11:32:52 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 11:32:52 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:32:52 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:32:54 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 02.05.2025 11:32:54 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:32:54 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:32:57 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied
RT10:04DungeonDepth: 7 - can Appear roll => Truecached roll = 36 chance = 40 RewardCap: 2 current rewardCount0
RT10:09DungeonDepth: 7 - StartQuest MediumBetChallengeMachineHighestDifficulty
RT10:09DungeonDepth: 7 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - OnDepthChange questSolvedDepth => 11
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - OnDepthChange questSolvedDepth => 11
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - OnDepthChange questSolvedDepth => 11
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - OnDepthChange questSolvedDepth => 11
RT11:00DungeonDepth: 11 - OnDepthChange: Current Depth => 11, questSolvedDepth => 11
RT11:00DungeonDepth: 11 - Set Condition Success ChallengeMachineAllDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - set MediumBetChallengeMachineHighestDifficulty solved
RT11:01DungeonDepth: 11 - reward: AttackSpeed on Player1 applied 
RT11:12DungeonDepth: 12 - OnDepthChange questSolvedDepth => 11
RT11:12DungeonDepth: 12 - can Appear roll => Truecached roll = 79 chance = 40 RewardCap: 2 current rewardCount1
RT11:15DungeonDepth: 12 - StartQuest MediumBetNoClassAbility
RT11:15DungeonDepth: 12 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:17DungeonDepth: 13 - OnDepthChange questSolvedDepth => 11
RT11:17DungeonDepth: 13 - OnDepthChange questSolvedDepth => 16
RT11:17DungeonDepth: 13 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:17DungeonDepth: 13 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:21DungeonDepth: 14 - OnDepthChange questSolvedDepth => 11
RT11:21DungeonDepth: 14 - OnDepthChange questSolvedDepth => 16
RT11:21DungeonDepth: 14 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:21DungeonDepth: 14 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - OnDepthChange questSolvedDepth => 11
RT11:26DungeonDepth: 15 - OnDepthChange questSolvedDepth => 16
RT11:26DungeonDepth: 15 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - seed V97J-K!FJ has been applied
RT11:26DungeonDepth: 15 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:32DungeonDepth: 16 - OnDepthChange questSolvedDepth => 11
RT11:32DungeonDepth: 16 - OnDepthChange questSolvedDepth => 16
RT11:32DungeonDepth: 16 - OnDepthChange: Current Depth => 16, questSolvedDepth => 16
RT11:32DungeonDepth: 16 - Set Condition Success ClassAbilityCounter
RT11:32DungeonDepth: 16 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:32DungeonDepth: 16 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:32DungeonDepth: 16 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:32DungeonDepth: 16 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:32DungeonDepth: 16 - set MediumBetNoClassAbility solved

LOG: 02.05.2025 11:32:57 
get Reward for quest: MediumBetNoClassAbility

LOG: 02.05.2025 11:32:57 
reward: LvlUp on Player1 applied 

LOG: 02.05.2025 11:32:57 
reward: IncreaseAbilityDuration on Player1 applied 

LOG: 02.05.2025 11:32:59 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:32:59 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:32:59 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:32:59 
Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:32:59 
Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu)

LOG: 02.05.2025 11:32:59 
InfoPanel: BreakCurrendInfoPanelAnimation!

LOG: 02.05.2025 11:32:59 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:33:00 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 11:33:09 
(AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 4

LOG: 02.05.2025 11:33:09 
AbilitySkillContextController.ConfirmChosenSkill() Try open ...

LOG: 02.05.2025 11:33:09 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MasterExploderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:09 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:09 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:09 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:09 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:09 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:09 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:09 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 02.05.2025 11:33:09 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MasterExploderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:09 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:09 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:09 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:09 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:09 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:09 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:11 
(AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 3

LOG: 02.05.2025 11:33:11 
AbilitySkillContextController.ConfirmChosenSkill() Try open ...

LOG: 02.05.2025 11:33:11 
Skill Charming has reached its Maxlevel

LOG: 02.05.2025 11:33:11 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MasterExploderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:11 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:11 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:11 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:11 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:11 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:11 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:11 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 02.05.2025 11:33:11 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MasterExploderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:11 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:11 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:11 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:11 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:11 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:11 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:13 
(AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 2

LOG: 02.05.2025 11:33:13 
AbilitySkillContextController.ConfirmChosenSkill() Try open ...

LOG: 02.05.2025 11:33:14 
Skill Determined has reached its Maxlevel

LOG: 02.05.2025 11:33:14 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MasterExploderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:14 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:14 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:14 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:14 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:14 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:14 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:14 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 02.05.2025 11:33:14 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MasterExploderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:14 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:14 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:14 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:14 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:14 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:14 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:21 
(AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1

LOG: 02.05.2025 11:33:21 
AbilitySkillContextController.ConfirmChosenSkill() Try open ...

LOG: 02.05.2025 11:33:21 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MasterExploderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:21 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:21 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:21 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:21 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:21 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:21 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:22 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 02.05.2025 11:33:22 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MasterExploderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:22 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:22 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:22 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:22 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:22 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:22 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:33:23 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext'

LOG: 02.05.2025 11:33:23 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 11:33:23 
Menu.UnloadMenuPanel => AbilitySkillContext

LOG: 02.05.2025 11:33:25 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel

LOG: 02.05.2025 11:33:26 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01

WARNING: 02.05.2025 11:33:29 
GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:33:29 
GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:33:31 
Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:33:31 
Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu)

LOG: 02.05.2025 11:33:31 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:33:31 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:33:31 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 11:33:31 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:33:31 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:33:31 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:33:31 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:33:31 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:33:31 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:33:31 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:33:31 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:33:31 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:33:31 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 11:33:31 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:33:31 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:33:31 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:33:31 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:33:31 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:33:31 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 11:33:31 
Menu.UnloadMenuPanel => DefaultPanel

WARNING: 02.05.2025 11:33:33 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:33:33 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:33:33 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:33:33 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:33:33 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:33:33 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 11:33:33 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:33:33 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:33:33 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:33:33 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:33:33 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:33:33 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 11:34:00 
OnButtonSuccess confirm 0

LOG: 02.05.2025 11:34:00 
CONFIRM!

LOG: 02.05.2025 11:34:01 
OnButtonSuccess confirm 0

LOG: 02.05.2025 11:34:01 
CONFIRM!

LOG: 02.05.2025 11:34:04 
OnButtonSuccess confirm 0

LOG: 02.05.2025 11:34:04 
CONFIRM!

WARNING: 02.05.2025 11:34:05 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:34:05 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:34:05 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:34:05 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:34:05 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:34:05 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 11:34:05 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:34:05 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:34:05 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:34:05 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:34:05 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:34:05 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 11:34:05 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext'

LOG: 02.05.2025 11:34:05 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:34:05 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:34:05 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext'

LOG: 02.05.2025 11:34:05 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 11:34:05 
Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu)

LOG: 02.05.2025 11:34:06 
Menu.UnloadMenuPanel => ItemUpgradeContext

LOG: 02.05.2025 11:34:06 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:34:06 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:34:09 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:34:09 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:34:09 
TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75

LOG: 02.05.2025 11:34:09 
TrySpawnEnemy ANGER_FuriousDrone delay 1,75

LOG: 02.05.2025 11:34:09 
TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75

WARNING: 02.05.2025 11:34:09 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:34:09 
TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75

WARNING: 02.05.2025 11:34:09 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:34:09 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

WARNING: 02.05.2025 11:34:09 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:34:09 
TrySpawnEnemy ANGER_FuriousDrone delay 1,75

WARNING: 02.05.2025 11:34:09 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 11:34:10 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:34:10 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:34:10 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:34:10 
TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:34:10 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:34:11 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:34:11 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:34:11 
TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:34:11 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:34:11 
TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:34:11 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:34:11 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:34:11 
TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:34:11 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:34:11 
ScaleEnemy TheRoaringSmelter_ArcLoadConstructor(Clone)!

WARNING: 02.05.2025 11:34:11 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_ArcLoadConstructor(Clone) is not the same!

WARNING: 02.05.2025 11:34:11 
TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:34:11 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:34:11 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:34:11 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:34:11 
Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually!

WARNING: 02.05.2025 11:34:11 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 02.05.2025 11:34:11 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:34:11 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:34:13 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

ERROR: 02.05.2025 11:34:13 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:34:13 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:34:13 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:34:13 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:34:13 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:34:14 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh

LOG: 02.05.2025 11:34:14 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:34:14 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:34:16 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:34:16 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:34:16 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:34:16 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:34:16 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:34:16 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh

LOG: 02.05.2025 11:34:16 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:34:16 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:34:18 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh

LOG: 02.05.2025 11:34:18 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:34:18 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:34:21 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:34:21 
TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:34:21 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:34:21 
ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone)

ERROR: 02.05.2025 11:34:21 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:34:21 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:34:21 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:34:21 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:34:21 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:34:21 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:34:21 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:34:21 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh

LOG: 02.05.2025 11:34:21 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:34:21 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:34:25 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:34:25 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:34:25 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh

LOG: 02.05.2025 11:34:35 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:34:35 
CurrentRoom ReverbTheme isCave_Small

LOG: 02.05.2025 11:34:37 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:34:37 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:34:37 
TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75

LOG: 02.05.2025 11:34:37 
TrySpawnEnemy ANGER_FuriousDrone delay 1,75

WARNING: 02.05.2025 11:34:37 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:34:37 
TrySpawnEnemy ANGER_RepositoryWorker delay 1,75

WARNING: 02.05.2025 11:34:37 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:34:37 
TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75

WARNING: 02.05.2025 11:34:37 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 11:34:39 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:34:39 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:34:39 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:34:39 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:34:39 
TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:34:39 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:34:39 
TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:34:39 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:34:39 
ScaleEnemy TheRoaringSmelter_FuriousDrone(Clone)!

WARNING: 02.05.2025 11:34:39 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same!

WARNING: 02.05.2025 11:34:39 
TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:34:39 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:34:39 
TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:34:39 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:34:39 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:34:39 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:34:41 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:34:41 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:34:41 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:34:41 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:34:41 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:34:41 
Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone)

WARNING: 02.05.2025 11:34:42 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:34:42 
TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:34:42 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:34:42 
ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone)

LOG: 02.05.2025 11:34:42 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:34:42 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:34:42 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh

ERROR: 02.05.2025 11:34:45 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:34:45 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:34:45 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:34:45 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:34:45 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:34:45 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh

LOG: 02.05.2025 11:34:45 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:34:45 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:34:45 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:34:47 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:34:47 
TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:34:47 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:34:47 
ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone)

WARNING: 02.05.2025 11:34:49 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh

ERROR: 02.05.2025 11:34:50 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:34:50 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:34:50 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:34:50 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:34:50 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:34:50 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh

LOG: 02.05.2025 11:34:50 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:34:50 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:34:54 
ChangeRagdollState explode getriggert!

LOG: 02.05.2025 11:34:54 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:34:54 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:34:54 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:34:58 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh

LOG: 02.05.2025 11:35:07 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:35:07 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:35:12 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:35:12 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:35:15 
OpenChest DelayedCall: CHESTTYPE: GScrap

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:35:19 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:35:19 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:35:22 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:35:22 
CurrentRoom ReverbTheme isCave_Small

WARNING: 02.05.2025 11:35:22 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:35:23 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 11:35:23 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:35:23 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:35:23 
MapSelector.RegisterButtonPromptsForEntering()

LOG: 02.05.2025 11:35:25 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:35:25 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:35:26 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:35:26 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:35:26 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:35:26 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:35:31 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:35:31 
CurrentRoom ReverbTheme isCave_Small

WARNING: 02.05.2025 11:35:32 
GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:35:32 
GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:35:32 
Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:35:32 
Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu)

LOG: 02.05.2025 11:35:32 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:35:32 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:35:32 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 11:35:32 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:35:32 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:35:32 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:35:32 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:35:32 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:35:32 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:35:32 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:35:32 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:35:32 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:35:32 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 11:35:32 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:35:32 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:35:32 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:35:32 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:35:32 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:35:32 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 11:35:33 
Menu.UnloadMenuPanel => DefaultPanel

WARNING: 02.05.2025 11:35:36 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:35:36 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:35:36 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:35:36 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:35:36 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:35:36 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 11:35:36 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:35:36 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:35:36 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:35:36 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:35:36 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:35:36 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 11:35:49 
OnButtonSuccess confirm 0

LOG: 02.05.2025 11:35:49 
CONFIRM!

LOG: 02.05.2025 11:36:54 
OnButtonSuccess confirm 0

LOG: 02.05.2025 11:36:54 
CONFIRM!

LOG: 02.05.2025 11:36:55 
OnButtonSuccess confirm 0

LOG: 02.05.2025 11:36:55 
CONFIRM!

LOG: 02.05.2025 11:36:58 
OnButtonSuccess confirm 0

LOG: 02.05.2025 11:36:58 
CONFIRM!

LOG: 02.05.2025 11:37:05 
OnButtonSuccess confirm 0

LOG: 02.05.2025 11:37:05 
CONFIRM!

WARNING: 02.05.2025 11:37:06 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:37:06 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:37:06 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:37:06 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:37:06 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:37:06 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 02.05.2025 11:37:06 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:37:06 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:37:06 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 02.05.2025 11:37:06 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:37:06 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:37:06 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 02.05.2025 11:37:06 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext'

LOG: 02.05.2025 11:37:06 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:37:06 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:37:06 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext'

LOG: 02.05.2025 11:37:06 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 11:37:06 
Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu)

LOG: 02.05.2025 11:37:07 
Menu.UnloadMenuPanel => ItemUpgradeContext

LOG: 02.05.2025 11:37:11 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:37:11 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:37:11 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:37:11 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:37:14 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:37:14 
CurrentRoom ReverbTheme isCave_Small

LOG: 02.05.2025 11:37:15 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11

LOG: 02.05.2025 11:37:17 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:37:17 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12

LOG: 02.05.2025 11:37:17 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09

LOG: 02.05.2025 11:37:17 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:37:17 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13

LOG: 02.05.2025 11:37:17 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_15

LOG: 02.05.2025 11:37:17 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_18

LOG: 02.05.2025 11:37:17 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_14

LOG: 02.05.2025 11:37:17 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:37:17 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10

WARNING: 02.05.2025 11:37:19 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:37:19 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:37:19 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:37:20 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:37:20 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel

LOG: 02.05.2025 11:37:20 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:37:20 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04

LOG: 02.05.2025 11:37:20 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07

LOG: 02.05.2025 11:37:20 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_17

LOG: 02.05.2025 11:37:20 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03

LOG: 02.05.2025 11:37:20 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01

LOG: 02.05.2025 11:37:20 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08

LOG: 02.05.2025 11:37:20 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_16

LOG: 02.05.2025 11:37:20 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02

LOG: 02.05.2025 11:37:20 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:37:20 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:37:20 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05

LOG: 02.05.2025 11:37:20 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:37:20 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06

WARNING: 02.05.2025 11:37:21 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:37:25 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:37:25 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:37:30 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:37:30 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:37:30 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

LOG: 02.05.2025 11:37:30 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

LOG: 02.05.2025 11:37:30 
TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75

WARNING: 02.05.2025 11:37:30 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:37:30 
TrySpawnEnemy ANGER_AngerAvatar delay 1,75

WARNING: 02.05.2025 11:37:30 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 11:37:32 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:37:32 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:37:32 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:37:32 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:37:32 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:37:32 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:37:32 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:37:32 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:37:32 
TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:37:32 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:37:32 
TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:37:32 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 11:37:32 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:37:32 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:37:32 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:37:32 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:37:32 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:37:32 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

LOG: 02.05.2025 11:37:32 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:37:32 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:37:34 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:37:34 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:37:34 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:37:34 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:37:34 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:37:35 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02

WARNING: 02.05.2025 11:37:35 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh

LOG: 02.05.2025 11:37:35 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:37:35 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:37:38 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:37:38 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:37:38 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:37:38 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:37:38 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:37:38 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01

LOG: 02.05.2025 11:37:38 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel

WARNING: 02.05.2025 11:37:40 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

LOG: 02.05.2025 11:37:40 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:37:40 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:37:43 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:37:50 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:37:51 
CurrentRoom ReverbTheme isCave_Small

LOG: 02.05.2025 11:37:52 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:37:52 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:37:54 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:37:54 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:37:58 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:37:58 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:38:05 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:38:05 
CurrentRoom ReverbTheme isCave_Small

WARNING: 02.05.2025 11:38:05 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:38:06 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 02.05.2025 11:38:06 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:38:06 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:38:06 
MapSelector.RegisterButtonPromptsForEntering()

LOG: 02.05.2025 11:38:09 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 02.05.2025 11:38:09 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 11:38:09 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 02.05.2025 11:38:09 
MapSelector.RegisterButtonPromptsEntered()

LOG: 02.05.2025 11:38:14 
MapSelector.UnregisterButtonPromptsEntered()

LOG: 02.05.2025 11:38:17 
SetCurrentMapSelectorChoice => DungeonDepth: 16 NextDungeonDepth: 17 PersistentDungeonDepth: 16 CurrentTheme: Wut

LOG: 02.05.2025 11:38:17 
GameSession.UpdateProgress(SAVED) => SessionGUID: 'e4613dfde0c5' GameSeed: NPY0-2LTU SeededCalls:1713 SeededCallsLastDungeon:39 DDepth: 16 NDDepth: 17 FromHomeBase?: False

LOG: 02.05.2025 11:38:17 
UpdatePlayerProgress

LOG: 02.05.2025 11:38:17 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 11:38:17 
WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2

LOG: 02.05.2025 11:38:17 
WindowManager.UnloadMenu => MapSelectorMenu

LOG: 02.05.2025 11:38:17 
LoadingMenu.SetCurrentLoadingScreen() => TRS_Level3

LOG: 02.05.2025 11:38:17 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:38:18 
Generate Level Started! Level: Level_C theme: Wut GameSeed: V97J-K!FJ SeedCalls: 1714

LOG: 02.05.2025 11:38:38 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True

LOG: 02.05.2025 11:38:40 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied
RT10:04DungeonDepth: 7 - can Appear roll => Truecached roll = 36 chance = 40 RewardCap: 2 current rewardCount0
RT10:09DungeonDepth: 7 - StartQuest MediumBetChallengeMachineHighestDifficulty
RT10:09DungeonDepth: 7 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - OnDepthChange questSolvedDepth => 11
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - OnDepthChange questSolvedDepth => 11
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - OnDepthChange questSolvedDepth => 11
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - OnDepthChange questSolvedDepth => 11
RT11:00DungeonDepth: 11 - OnDepthChange: Current Depth => 11, questSolvedDepth => 11
RT11:00DungeonDepth: 11 - Set Condition Success ChallengeMachineAllDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - set MediumBetChallengeMachineHighestDifficulty solved
RT11:01DungeonDepth: 11 - reward: AttackSpeed on Player1 applied 
RT11:12DungeonDepth: 12 - OnDepthChange questSolvedDepth => 11
RT11:12DungeonDepth: 12 - can Appear roll => Truecached roll = 79 chance = 40 RewardCap: 2 current rewardCount1
RT11:15DungeonDepth: 12 - StartQuest MediumBetNoClassAbility
RT11:15DungeonDepth: 12 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:17DungeonDepth: 13 - OnDepthChange questSolvedDepth => 11
RT11:17DungeonDepth: 13 - OnDepthChange questSolvedDepth => 16
RT11:17DungeonDepth: 13 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:17DungeonDepth: 13 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:21DungeonDepth: 14 - OnDepthChange questSolvedDepth => 11
RT11:21DungeonDepth: 14 - OnDepthChange questSolvedDepth => 16
RT11:21DungeonDepth: 14 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:21DungeonDepth: 14 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - OnDepthChange questSolvedDepth => 11
RT11:26DungeonDepth: 15 - OnDepthChange questSolvedDepth => 16
RT11:26DungeonDepth: 15 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - seed V97J-K!FJ has been applied
RT11:26DungeonDepth: 15 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:32DungeonDepth: 16 - OnDepthChange questSolvedDepth => 11
RT11:32DungeonDepth: 16 - OnDepthChange questSolvedDepth => 16
RT11:32DungeonDepth: 16 - OnDepthChange: Current Depth => 16, questSolvedDepth => 16
RT11:32DungeonDepth: 16 - Set Condition Success ClassAbilityCounter
RT11:32DungeonDepth: 16 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:32DungeonDepth: 16 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:32DungeonDepth: 16 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:32DungeonDepth: 16 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:32DungeonDepth: 16 - set MediumBetNoClassAbility solved
RT11:32DungeonDepth: 16 - reward: LvlUp on Player1 applied 
RT11:32DungeonDepth: 16 - reward: IncreaseAbilityDuration on Player1 applied 
RT11:38DungeonDepth: 17 - OnDepthChange questSolvedDepth => 11
RT11:38DungeonDepth: 17 - OnDepthChange questSolvedDepth => 16

LOG: 02.05.2025 11:38:41 
Generate Level Completed! Loading time: 22,727s

LOG: 02.05.2025 11:38:41 
AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False

LOG: 02.05.2025 11:38:41 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:38:41 
WindowManager.UnloadMenu => NoMenu

LOG: 02.05.2025 11:38:41 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 11:38:41 
OnPlayerAndMapWereCreated

LOG: 02.05.2025 11:38:41 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:38:41 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:38:41 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:38:41 
UpdatePlayerProgress

LOG: 02.05.2025 11:38:41 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 11:38:41 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:38:41 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:38:41 
<color=silver>[RichPresenceManager] ChangeActivity to AngerArea ..

LOG: 02.05.2025 11:38:41 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:38:41 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:38:41 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:38:42 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:38:42 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:38:42 
Syop BetQuest logs 

RT08:54DungeonDepth: 0 - seed NPY0-2LTU has been applied
RT08:59DungeonDepth: 0 - can Appear roll => Truecached roll = 53 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - can Appear roll => Truecached roll = 30 chance = 40 RewardCap: 2 current rewardCount0
RT09:07DungeonDepth: 1 - StartQuest MediumBetNoPerfectReload
RT09:07DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - OnDepthChange questSolvedDepth => 5
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:26DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:27DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:28DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount
RT09:30DungeonDepth: 3 - OnDepthChange questSolvedDepth => 5
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:30DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:32DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:35DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:36DungeonDepth: 3 - Set Condition Failed PerfectReloadsCount
RT09:38DungeonDepth: 4 - OnDepthChange questSolvedDepth => 5
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:38DungeonDepth: 4 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:39DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:40DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:41DungeonDepth: 4 - Set Condition Failed PerfectReloadsCount
RT09:43DungeonDepth: 5 - OnDepthChange questSolvedDepth => 5
RT09:43DungeonDepth: 5 - OnDepthChange: Current Depth => 5, questSolvedDepth => 5
RT09:43DungeonDepth: 5 - Set Condition Success PerfectReloadsCount
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - currentlyActiveQuest: MediumBetNoPerfectReload
RT09:43DungeonDepth: 5 - MediumBetNoPerfectReload: trigger Reset by Dialogcontroller
RT09:43DungeonDepth: 5 - PrintActive: 
RT09:58DungeonDepth: 6 - can Appear roll => Truecached roll = 51 chance = 40 RewardCap: 2 current rewardCount0
RT10:04DungeonDepth: 7 - seed 656J-GS1P has been applied
RT10:04DungeonDepth: 7 - can Appear roll => Truecached roll = 36 chance = 40 RewardCap: 2 current rewardCount0
RT10:09DungeonDepth: 7 - StartQuest MediumBetChallengeMachineHighestDifficulty
RT10:09DungeonDepth: 7 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - OnDepthChange questSolvedDepth => 11
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:15DungeonDepth: 8 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - OnDepthChange questSolvedDepth => 11
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:31DungeonDepth: 9 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - OnDepthChange questSolvedDepth => 11
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT10:56DungeonDepth: 10 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - OnDepthChange questSolvedDepth => 11
RT11:00DungeonDepth: 11 - OnDepthChange: Current Depth => 11, questSolvedDepth => 11
RT11:00DungeonDepth: 11 - Set Condition Success ChallengeMachineAllDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:00DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - currentlyActiveQuest: MediumBetChallengeMachineHighestDifficulty
RT11:01DungeonDepth: 11 - set MediumBetChallengeMachineHighestDifficulty solved
RT11:01DungeonDepth: 11 - reward: AttackSpeed on Player1 applied 
RT11:12DungeonDepth: 12 - OnDepthChange questSolvedDepth => 11
RT11:12DungeonDepth: 12 - can Appear roll => Truecached roll = 79 chance = 40 RewardCap: 2 current rewardCount1
RT11:15DungeonDepth: 12 - StartQuest MediumBetNoClassAbility
RT11:15DungeonDepth: 12 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:17DungeonDepth: 13 - OnDepthChange questSolvedDepth => 11
RT11:17DungeonDepth: 13 - OnDepthChange questSolvedDepth => 16
RT11:17DungeonDepth: 13 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:17DungeonDepth: 13 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:21DungeonDepth: 14 - OnDepthChange questSolvedDepth => 11
RT11:21DungeonDepth: 14 - OnDepthChange questSolvedDepth => 16
RT11:21DungeonDepth: 14 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:21DungeonDepth: 14 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - OnDepthChange questSolvedDepth => 11
RT11:26DungeonDepth: 15 - OnDepthChange questSolvedDepth => 16
RT11:26DungeonDepth: 15 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - seed V97J-K!FJ has been applied
RT11:26DungeonDepth: 15 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:26DungeonDepth: 15 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:32DungeonDepth: 16 - OnDepthChange questSolvedDepth => 11
RT11:32DungeonDepth: 16 - OnDepthChange questSolvedDepth => 16
RT11:32DungeonDepth: 16 - OnDepthChange: Current Depth => 16, questSolvedDepth => 16
RT11:32DungeonDepth: 16 - Set Condition Success ClassAbilityCounter
RT11:32DungeonDepth: 16 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:32DungeonDepth: 16 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:32DungeonDepth: 16 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:32DungeonDepth: 16 - currentlyActiveQuest: MediumBetNoClassAbility
RT11:32DungeonDepth: 16 - set MediumBetNoClassAbility solved
RT11:32DungeonDepth: 16 - reward: LvlUp on Player1 applied 
RT11:32DungeonDepth: 16 - reward: IncreaseAbilityDuration on Player1 applied 
RT11:38DungeonDepth: 17 - OnDepthChange questSolvedDepth => 11
RT11:38DungeonDepth: 17 - OnDepthChange questSolvedDepth => 16
RT11:38DungeonDepth: 17 - can Appear roll => Falsecached roll = 34 chance = 10 RewardCap: 2 current rewardCount2

ERROR: 02.05.2025 11:38:42 
Coroutine couldn't be started because the the game object 'NPC_Syop' is inactive! 
StickyStoneStudio.MOODS.<SetStartConditions>d__27:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:38:42 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:38:42 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:38:46 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:38:46 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:38:46 
TrySpawnEnemy ANGER_RepositoryWorker delay 1,75

LOG: 02.05.2025 11:38:46 
TrySpawnEnemy ANGER_RepositoryWorker delay 1,75

LOG: 02.05.2025 11:38:46 
TrySpawnEnemy ANGER_RepositoryWorker delay 1,75

LOG: 02.05.2025 11:38:46 
TrySpawnEnemy ANGER_RepositoryWorker delay 1,75

LOG: 02.05.2025 11:38:46 
TrySpawnEnemy ANGER_RepositoryWorker delay 1,75

LOG: 02.05.2025 11:38:46 
TrySpawnEnemy ANGER_FuriousDrone delay 1,75

WARNING: 02.05.2025 11:38:46 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:38:46 
TrySpawnEnemy ANGER_CastingDefect delay 1,75

WARNING: 02.05.2025 11:38:46 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:38:46 
TrySpawnEnemy ANGER_RepositoryWorker delay 1,75

WARNING: 02.05.2025 11:38:46 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 11:38:48 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:38:48 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:38:48 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:38:48 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:38:48 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:38:48 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:38:48 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:38:48 
TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:38:48 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:38:48 
TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:38:48 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:38:48 
TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:38:48 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:38:48 
TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:38:48 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:38:48 
TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:38:48 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:38:48 
TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:38:48 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:38:48 
ScaleEnemy TheRoaringSmelter_RepositoryWorker(Clone)!

WARNING: 02.05.2025 11:38:48 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_RepositoryWorker(Clone) is not the same!

WARNING: 02.05.2025 11:38:48 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:38:48 
TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:38:48 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:38:48 
TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:38:48 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:38:48 
ScaleEnemy TheRoaringSmelter_CastingDefect(Clone)!

WARNING: 02.05.2025 11:38:48 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_CastingDefect(Clone) is not the same!

WARNING: 02.05.2025 11:38:49 
Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually!

WARNING: 02.05.2025 11:38:49 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

ERROR: 02.05.2025 11:38:49 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:38:49 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:38:49 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:38:49 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:38:49 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:38:50 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh

LOG: 02.05.2025 11:38:50 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:38:50 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:38:50 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:38:50 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:38:50 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:38:50 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:38:50 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:38:53 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh

LOG: 02.05.2025 11:38:53 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:38:53 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:38:54 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:38:54 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:38:54 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:38:54 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:38:54 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:38:54 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh

LOG: 02.05.2025 11:38:54 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:38:54 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:38:56 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:38:56 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:38:56 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:38:56 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:38:56 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 11:38:58 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:38:58 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:38:58 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:38:58 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:38:58 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:38:58 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh

LOG: 02.05.2025 11:38:58 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:38:58 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:38:59 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:38:59 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:38:59 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:38:59 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:38:59 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:38:59 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh

LOG: 02.05.2025 11:38:59 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:38:59 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:38:59 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:38:59 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:39:01 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:39:01 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:39:01 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:39:01 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:39:01 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:39:01 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh

LOG: 02.05.2025 11:39:01 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:39:01 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:39:06 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:39:06 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:39:06 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:39:06 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:39:06 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:39:06 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh

LOG: 02.05.2025 11:39:06 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:39:06 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:39:07 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:39:07 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:39:07 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:39:07 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:39:07 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:39:11 
ChangeRagdollState explode getriggert!

LOG: 02.05.2025 11:39:11 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:39:11 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:39:11 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:39:11 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:39:11 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

WARNING: 02.05.2025 11:39:11 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh

LOG: 02.05.2025 11:39:11 
ChangeRagdollState explode getriggert!

LOG: 02.05.2025 11:39:11 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:39:11 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:39:11 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:39:11 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:39:11 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:39:11 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:39:11 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:39:11 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

WARNING: 02.05.2025 11:39:13 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:39:13 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:39:25 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:39:25 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:39:25 
TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75

WARNING: 02.05.2025 11:39:25 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:39:25 
TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75

WARNING: 02.05.2025 11:39:25 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:39:25 
TrySpawnEnemy ANGER_CastingDefect delay 1,75

WARNING: 02.05.2025 11:39:25 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:39:25 
TrySpawnEnemy ANGER_AngerAvatar delay 1,75

WARNING: 02.05.2025 11:39:25 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:39:25 
TrySpawnEnemy ANGER_RepositoryWorker delay 1,75

WARNING: 02.05.2025 11:39:25 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:39:25 
TrySpawnEnemy ANGER_RepositoryWorker delay 1,75

WARNING: 02.05.2025 11:39:25 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:39:25 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

WARNING: 02.05.2025 11:39:25 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 11:39:27 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:39:27 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:39:27 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:39:27 
TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:39:27 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:39:27 
TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:39:27 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:39:27 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:39:27 
TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:39:27 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:39:27 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:39:27 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:39:27 
TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:39:27 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:39:27 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:39:27 
TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:39:27 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:39:27 
TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:39:27 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 11:39:27 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:39:27 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:39:27 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:39:27 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:39:27 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:39:27 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:39:27 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:39:29 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh

LOG: 02.05.2025 11:39:29 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:39:29 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:39:30 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:39:30 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:39:30 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:39:30 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:39:30 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:39:30 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh

LOG: 02.05.2025 11:39:30 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:39:30 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:39:30 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:39:34 
Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone)

WARNING: 02.05.2025 11:39:36 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh

LOG: 02.05.2025 11:39:36 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:39:36 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:39:37 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:39:37 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:39:37 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:39:37 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:39:37 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:39:38 
Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone)

WARNING: 02.05.2025 11:39:39 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh

ERROR: 02.05.2025 11:39:42 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:39:42 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:39:42 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:39:42 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:39:42 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:39:44 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh

LOG: 02.05.2025 11:39:50 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03

LOG: 02.05.2025 11:39:50 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02

LOG: 02.05.2025 11:39:50 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01

LOG: 02.05.2025 11:39:51 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel

LOG: 02.05.2025 11:40:01 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 11:40:01 
<meshForOnDestroyVFX> for <NPC shopkeeper little robot> == null! No VFX-Effect can be played on destroy.

LOG: 02.05.2025 11:40:01 
Started Music_GrammoPhoneBot

LOG: 02.05.2025 11:40:01 
CurrentRoom ReverbTheme isCave_Small

WARNING: 02.05.2025 11:40:01 
GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:40:01 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:40:03 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:40:03 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:40:05 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06

LOG: 02.05.2025 11:40:05 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05

LOG: 02.05.2025 11:40:06 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07

LOG: 02.05.2025 11:40:06 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04

LOG: 02.05.2025 11:40:10 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:40:10 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:40:10 
TrySpawnEnemy ANGER_Stationary_RocketLauncher delay 1,75

LOG: 02.05.2025 11:40:10 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

LOG: 02.05.2025 11:40:10 
TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75

WARNING: 02.05.2025 11:40:10 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:40:10 
TrySpawnEnemy ANGER_RepositoryWorker delay 1,75

WARNING: 02.05.2025 11:40:10 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:40:10 
TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75

WARNING: 02.05.2025 11:40:10 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 11:40:10 
TheRoaringSmelter_Stationary_RocketLauncher(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 11:40:10 
AddEnemy ANGER_StationaryGenerator

WARNING: 02.05.2025 11:40:10 
ANGER_StationaryGenerator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 11:40:10 
AddEnemy ANGER_StationaryGenerator_01

WARNING: 02.05.2025 11:40:10 
ANGER_StationaryGenerator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 11:40:10 
AddEnemy ANGER_StationaryGenerator_02

WARNING: 02.05.2025 11:40:10 
ANGER_StationaryGenerator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 11:40:10 
AddEnemy ANGER_StationaryGenerator_03

WARNING: 02.05.2025 11:40:10 
ANGER_StationaryGenerator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:40:12 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:40:12 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:40:12 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:40:12 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:40:12 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:40:12 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:40:12 
TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:40:12 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:40:12 
TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:40:12 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:40:12 
TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:40:12 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 11:40:13 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:40:13 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:40:13 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:40:13 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:40:13 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:40:13 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh

LOG: 02.05.2025 11:40:13 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:40:13 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:40:14 
DestroyDestructibleInScene() => ExplosiveDestructible

ERROR: 02.05.2025 11:40:16 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:40:16 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:40:16 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:40:16 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:40:16 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:40:16 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:40:16 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:40:16 
ChangeRagdollState explode getriggert!

LOG: 02.05.2025 11:40:16 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:40:16 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:40:17 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel

LOG: 02.05.2025 11:40:17 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03

LOG: 02.05.2025 11:40:17 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate

LOG: 02.05.2025 11:40:17 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01

LOG: 02.05.2025 11:40:18 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:40:18 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04

LOG: 02.05.2025 11:40:19 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02

WARNING: 02.05.2025 11:40:20 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh

LOG: 02.05.2025 11:40:20 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:40:20 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:40:20 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:40:20 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:40:20 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:40:20 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:40:20 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:40:21 
LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open

LOG: 02.05.2025 11:40:21 
DestroyDestructibleInScene() => barrel_open

LOG: 02.05.2025 11:40:22 
GetIconByBuffType called with buffType: Burning

LOG: 02.05.2025 11:40:22 
GetIconByBuffType called with buffType: Burning

WARNING: 02.05.2025 11:40:22 
Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone)

WARNING: 02.05.2025 11:40:22 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh

LOG: 02.05.2025 11:40:22 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:40:22 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:40:22 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

LOG: 02.05.2025 11:40:22 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:40:22 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:40:23 
TrySpawnEnemy ANGER_FettlingEngineer delay 1,75

LOG: 02.05.2025 11:40:23 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

LOG: 02.05.2025 11:40:23 
TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75

WARNING: 02.05.2025 11:40:25 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:40:25 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:40:25 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:40:25 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:40:25 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:40:25 
ScaleEnemy TheRoaringSmelter_Slagshooter(Clone)!

WARNING: 02.05.2025 11:40:25 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_Slagshooter(Clone) is not the same!

WARNING: 02.05.2025 11:40:25 
TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:40:25 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:40:25 
TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:40:25 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:40:25 
Sound problem with Burning buff: Object reference not set to an instance of an object.
  at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 

ERROR: 02.05.2025 11:40:25 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:40:25 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:40:25 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:40:25 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:40:25 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:40:26 
Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone)

WARNING: 02.05.2025 11:40:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh

LOG: 02.05.2025 11:40:26 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:40:26 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:40:26 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

LOG: 02.05.2025 11:40:26 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:40:26 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:40:27 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:40:27 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:40:27 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:40:27 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:40:27 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:40:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh

LOG: 02.05.2025 11:40:28 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:40:28 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:40:30 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:40:34 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:41:08 
WindowManager.LoadMenu => EscapeMenu

LOG: 02.05.2025 11:41:08 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 11:41:08 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 02.05.2025 11:41:08 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 11:41:08 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 02.05.2025 11:41:09 
WindowManager.UnloadMenu => EscapeMenu

LOG: 02.05.2025 11:41:09 
Menu.UnloadMenuPanel => ESC_Main

LOG: 02.05.2025 11:41:09 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:41:09 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:41:09 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:41:09 
<color=silver>[RichPresenceManager] ChangeActivity to AngerArea ..

LOG: 02.05.2025 11:41:22 
WindowManager.LoadMenu => EscapeMenu

LOG: 02.05.2025 11:41:22 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 11:41:22 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 02.05.2025 11:41:22 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 11:41:22 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 02.05.2025 11:41:38 
WindowManager.UnloadMenu => EscapeMenu

LOG: 02.05.2025 11:41:38 
Menu.UnloadMenuPanel => ESC_Main

LOG: 02.05.2025 11:41:38 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:41:38 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:41:38 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:41:38 
<color=silver>[RichPresenceManager] ChangeActivity to AngerArea ..

LOG: 02.05.2025 11:42:27 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:42:27 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:42:27 
TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75

LOG: 02.05.2025 11:42:27 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

WARNING: 02.05.2025 11:42:27 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:42:27 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

WARNING: 02.05.2025 11:42:27 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:42:27 
TrySpawnEnemy ANGER_RepositoryWorker delay 1,75

WARNING: 02.05.2025 11:42:27 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 11:42:29 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:42:29 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:42:29 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:42:29 
TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:42:29 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:42:29 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:42:29 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:42:29 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:42:29 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:42:29 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:42:29 
TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:42:29 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:42:29 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:42:29 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:42:30 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:42:30 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:42:30 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:42:30 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:42:30 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:42:31 
LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_02

LOG: 02.05.2025 11:42:31 
DestroyDestructibleInScene() => barrel_open

WARNING: 02.05.2025 11:42:31 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

LOG: 02.05.2025 11:42:31 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:42:31 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:42:32 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:42:32 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:42:32 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:42:32 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:42:32 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:42:32 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:42:32 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh

LOG: 02.05.2025 11:42:32 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:42:32 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:42:35 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:42:35 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:42:35 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:42:35 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:42:35 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:42:35 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh

LOG: 02.05.2025 11:42:35 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:42:35 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:42:40 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:42:44 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:42:44 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:42:44 
TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75

LOG: 02.05.2025 11:42:44 
TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75

WARNING: 02.05.2025 11:42:44 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:42:44 
TrySpawnEnemy ANGER_FuriousDrone delay 1,75

WARNING: 02.05.2025 11:42:44 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 11:42:46 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:42:46 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:42:46 
TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:42:46 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:42:46 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:42:46 
TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:42:46 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:42:46 
TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:42:46 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:42:46 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh

LOG: 02.05.2025 11:42:46 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:42:46 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:42:48 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:42:48 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:42:48 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:42:48 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:42:48 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:42:48 
Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone)

ERROR: 02.05.2025 11:42:50 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:42:50 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:42:50 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:42:50 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:42:50 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:42:51 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh

LOG: 02.05.2025 11:42:52 
TrySpawnEnemy ANGER_RepositoryWorker delay 1,75

LOG: 02.05.2025 11:42:52 
TrySpawnEnemy ANGER_RepositoryWorker delay 1,75

LOG: 02.05.2025 11:42:52 
TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75

LOG: 02.05.2025 11:42:52 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

LOG: 02.05.2025 11:42:52 
TrySpawnEnemy ANGER_RepositoryWorker delay 1,75

WARNING: 02.05.2025 11:42:54 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:42:54 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:42:54 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:42:54 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:42:54 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:42:54 
TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:42:54 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:42:54 
TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:42:54 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:42:54 
TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:42:54 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:42:54 
TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:42:54 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:42:54 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:42:54 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:42:55 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

LOG: 02.05.2025 11:42:55 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:42:55 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:42:55 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:42:55 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:42:55 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:42:55 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:42:55 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:42:55 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh

LOG: 02.05.2025 11:42:55 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:42:55 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:42:57 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh

LOG: 02.05.2025 11:42:57 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:42:57 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:42:58 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:42:58 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:42:58 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:42:58 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:42:58 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:43:00 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh

LOG: 02.05.2025 11:43:00 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:43:00 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:43:01 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:43:01 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:43:01 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:43:01 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:43:01 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:43:02 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh

LOG: 02.05.2025 11:43:02 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:43:02 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:43:04 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:43:05 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:43:07 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:43:14 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:43:14 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:43:14 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

WARNING: 02.05.2025 11:43:14 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:43:14 
TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75

WARNING: 02.05.2025 11:43:14 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:43:14 
TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75

WARNING: 02.05.2025 11:43:14 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:43:14 
TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75

WARNING: 02.05.2025 11:43:14 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:43:14 
TrySpawnEnemy ANGER_RepositoryWorker delay 1,75

WARNING: 02.05.2025 11:43:14 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 11:43:16 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:43:16 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:43:16 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:43:16 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:43:16 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:43:16 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:43:16 
TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:43:16 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:43:16 
TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:43:16 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:43:16 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:43:16 
TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:43:16 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:43:16 
TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:43:16 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:43:16 
Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone)

ERROR: 02.05.2025 11:43:17 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:43:17 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:43:17 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:43:17 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:43:17 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:43:19 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh

LOG: 02.05.2025 11:43:19 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:43:19 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:43:19 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02

ERROR: 02.05.2025 11:43:19 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:43:19 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:43:19 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:43:19 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:43:19 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:43:19 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:43:21 
GetValidSpawnPosition() => Was not successful!

WARNING: 02.05.2025 11:43:21 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:43:21 
TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:43:21 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:43:21 
ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone)

WARNING: 02.05.2025 11:43:22 
Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone)

ERROR: 02.05.2025 11:43:23 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:43:23 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:43:23 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:43:23 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:43:23 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:43:25 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:43:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

LOG: 02.05.2025 11:43:27 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:43:27 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:43:28 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:43:28 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:43:28 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:43:28 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:43:28 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:43:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh

LOG: 02.05.2025 11:43:28 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:43:28 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:43:30 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:43:30 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:43:40 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:43:40 
CurrentRoom ReverbTheme isCave_Small

LOG: 02.05.2025 11:43:43 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:43:43 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_23

LOG: 02.05.2025 11:43:43 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:43:43 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_20

LOG: 02.05.2025 11:43:43 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_22

LOG: 02.05.2025 11:43:43 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_07

LOG: 02.05.2025 11:43:43 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:43:43 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_18

LOG: 02.05.2025 11:43:43 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05

WARNING: 02.05.2025 11:43:44 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:43:44 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:43:44 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:43:44 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate

LOG: 02.05.2025 11:43:44 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:43:44 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06

LOG: 02.05.2025 11:43:44 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04

LOG: 02.05.2025 11:43:44 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:43:44 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03

LOG: 02.05.2025 11:43:44 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05

LOG: 02.05.2025 11:43:45 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01

LOG: 02.05.2025 11:43:45 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01

WARNING: 02.05.2025 11:43:46 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:43:46 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:43:46 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:43:48 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:43:48 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:43:48 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_12

LOG: 02.05.2025 11:43:48 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07

LOG: 02.05.2025 11:43:48 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04

LOG: 02.05.2025 11:43:48 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09

LOG: 02.05.2025 11:43:48 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 02.05.2025 11:43:48 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_13

LOG: 02.05.2025 11:43:48 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08

WARNING: 02.05.2025 11:43:49 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:43:53 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:43:53 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:43:56 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:43:57 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:43:57 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

LOG: 02.05.2025 11:43:57 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

LOG: 02.05.2025 11:43:57 
TrySpawnEnemy ANGER_CastingDefect delay 1,75

WARNING: 02.05.2025 11:43:57 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:43:57 
TrySpawnEnemy ANGER_AngerAvatar delay 1,75

WARNING: 02.05.2025 11:43:57 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 11:43:58 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:43:58 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:43:58 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:43:58 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:43:58 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:43:58 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:43:58 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:43:58 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:43:58 
TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:43:58 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:43:58 
ScaleEnemy TheRoaringSmelter_CastingDefect(Clone)!

WARNING: 02.05.2025 11:43:58 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_CastingDefect(Clone) is not the same!

WARNING: 02.05.2025 11:43:58 
TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:43:58 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:43:58 
ScaleEnemy TheRoaringSmelter_AngerAvatar(Clone)!

WARNING: 02.05.2025 11:43:58 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_AngerAvatar(Clone) is not the same!

ERROR: 02.05.2025 11:43:59 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:43:59 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:43:59 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:43:59 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:43:59 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:43:59 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

LOG: 02.05.2025 11:43:59 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:43:59 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

ERROR: 02.05.2025 11:44:00 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:44:00 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:44:00 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:44:00 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:44:00 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:44:01 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh

LOG: 02.05.2025 11:44:01 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:44:01 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:44:03 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

LOG: 02.05.2025 11:44:03 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:44:03 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:44:05 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02

LOG: 02.05.2025 11:44:17 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02

LOG: 02.05.2025 11:44:17 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01

WARNING: 02.05.2025 11:44:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:44:20 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:44:20 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:44:20 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

WARNING: 02.05.2025 11:44:20 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:44:20 
TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75

WARNING: 02.05.2025 11:44:20 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:44:20 
TrySpawnEnemy ANGER_Slagshooter delay 1,75

WARNING: 02.05.2025 11:44:20 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 02.05.2025 11:44:20 
TrySpawnEnemy ANGER_CastingDefect delay 1,75

WARNING: 02.05.2025 11:44:20 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 02.05.2025 11:44:22 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:44:22 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:44:22 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:44:22 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:44:22 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:44:22 
ScaleEnemy TheRoaringSmelter_Slagshooter(Clone)!

WARNING: 02.05.2025 11:44:22 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_Slagshooter(Clone) is not the same!

WARNING: 02.05.2025 11:44:22 
TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:44:22 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:44:22 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:44:22 
TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:44:22 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:44:22 
TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:44:22 
Language Text not found! (Path: Drone)

ERROR: 02.05.2025 11:44:22 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:44:22 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:44:22 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:44:22 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:44:22 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:44:22 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:44:22 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:44:24 
GetIconByBuffType called with buffType: Frostbite

ERROR: 02.05.2025 11:44:24 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:44:24 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:44:24 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:44:24 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:44:24 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:44:25 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

LOG: 02.05.2025 11:44:25 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:44:25 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:44:25 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh

WARNING: 02.05.2025 11:44:27 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh

LOG: 02.05.2025 11:44:27 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:44:27 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:44:28 
ChangeRagdollState explode getriggert!

LOG: 02.05.2025 11:44:28 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:44:28 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:44:28 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 02.05.2025 11:44:28 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

WARNING: 02.05.2025 11:44:28 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh

LOG: 02.05.2025 11:44:28 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:44:28 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:44:28 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:44:32 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate

LOG: 02.05.2025 11:44:32 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01

LOG: 02.05.2025 11:44:34 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel

LOG: 02.05.2025 11:44:36 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:44:36 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:44:39 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:44:39 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:44:45 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:44:45 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:44:47 
OpenChest DelayedCall: CHESTTYPE: Equipment

LOG: 02.05.2025 11:44:47 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:44:47 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

WARNING: 02.05.2025 11:44:47 
GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:44:47 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:44:47 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:44:47 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 11:44:49 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:45:00 
LootContextPanel OnButtonSuccess => back

LOG: 02.05.2025 11:45:01 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:45:01 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:45:01 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 02.05.2025 11:45:01 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 11:45:02 
Menu.UnloadMenuPanel => LootContext

LOG: 02.05.2025 11:45:03 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:45:03 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:45:11 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:45:11 
CurrentRoom ReverbTheme isCave_Open

WARNING: 02.05.2025 11:45:11 
GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:45:11 
TrySpawnEnemy ANGER_Zathar delay 1,75

WARNING: 02.05.2025 11:45:11 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:45:13 
TheRoaringSmelter_Zathar(Clone) (StickyStoneStudio.MOODS.Anger_Zathar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 11:45:18 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 11:45:18 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:45:27 
DialogController.OnFocusedDialogAnswer() AnswerID: 6

LOG: 02.05.2025 11:45:27 
ApplyBossMoodColorStyle => bossDialogMood: Envy bossDialogMoodWasAnsweredByPlayers: Anxiety

LOG: 02.05.2025 11:45:38 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 02.05.2025 11:45:38 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:45:38 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:45:38 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:45:38 
Melee asttack

ERROR: 02.05.2025 11:45:38 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:45:38 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:45:38 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:45:38 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:45:38 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:45:39 
BulletVFXController.UpdateAndSetHighlightEffect() => HightlightController of Bullet_Meteor(Clone) is null. Create one automatically, but should be referenced manually to avoid CPU usage.

LOG: 02.05.2025 11:45:39 
ContinuesMeteorAttack Spawn Meteor!

ERROR: 02.05.2025 11:45:40 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:45:40 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:45:40 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:45:40 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:45:40 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:45:40 
WalkingExplosionAttackProgress explosionPoints[0]: (329.09, 0.13, 307.71)

LOG: 02.05.2025 11:45:40 
WalkingExplosionAttackProgress explosionPoints[1]: (329.09, 0.10, 309.71)

LOG: 02.05.2025 11:45:40 
WalkingExplosionAttackProgress explosionPoints[0]: (329.09, 0.13, 307.71)

LOG: 02.05.2025 11:45:40 
WalkingExplosionAttackProgress explosionPoints[1]: (331.09, 0.10, 307.71)

LOG: 02.05.2025 11:45:40 
WalkingExplosionAttackProgress explosionPoints[0]: (329.09, 0.13, 307.71)

LOG: 02.05.2025 11:45:40 
WalkingExplosionAttackProgress explosionPoints[1]: (329.09, 0.10, 305.71)

LOG: 02.05.2025 11:45:40 
WalkingExplosionAttackProgress explosionPoints[0]: (329.09, 0.13, 307.71)

LOG: 02.05.2025 11:45:40 
WalkingExplosionAttackProgress explosionPoints[1]: (327.09, 0.10, 307.71)

WARNING: 02.05.2025 11:45:41 
BulletVFXController.UpdateAndSetHighlightEffect() => HightlightController of Bullet_Meteor(Clone) is null. Create one automatically, but should be referenced manually to avoid CPU usage.

LOG: 02.05.2025 11:45:41 
ContinuesMeteorAttack Spawn Meteor!

ERROR: 02.05.2025 11:45:42 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:45:42 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:45:42 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:45:42 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:45:42 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:45:42 
WalkingExplosionAttackProgress explosionPoints[0]: (323.68, 0.13, 326.73)

LOG: 02.05.2025 11:45:42 
WalkingExplosionAttackProgress explosionPoints[1]: (323.68, 0.10, 328.73)

LOG: 02.05.2025 11:45:42 
WalkingExplosionAttackProgress explosionPoints[0]: (323.68, 0.13, 326.73)

LOG: 02.05.2025 11:45:42 
WalkingExplosionAttackProgress explosionPoints[1]: (325.68, 0.10, 326.73)

LOG: 02.05.2025 11:45:42 
WalkingExplosionAttackProgress explosionPoints[0]: (323.68, 0.13, 326.73)

LOG: 02.05.2025 11:45:42 
WalkingExplosionAttackProgress explosionPoints[1]: (323.68, 0.10, 324.73)

LOG: 02.05.2025 11:45:42 
WalkingExplosionAttackProgress explosionPoints[0]: (323.68, 0.13, 326.73)

LOG: 02.05.2025 11:45:42 
WalkingExplosionAttackProgress explosionPoints[1]: (321.68, 0.10, 326.73)

LOG: 02.05.2025 11:45:43 
ContinuesMeteorAttack Spawn Meteor!

LOG: 02.05.2025 11:45:43 
GetIconByBuffType called with buffType: Burning

WARNING: 02.05.2025 11:45:43 
BuffManager.StartBuffEffect() for BUFFID: 2325 is already started!

LOG: 02.05.2025 11:45:44 
GetIconByBuffType called with buffType: Burning

WARNING: 02.05.2025 11:45:44 
BuffManager.StartBuffEffect() for BUFFID: 2327 is already started!

LOG: 02.05.2025 11:45:44 
WalkingExplosionAttackProgress explosionPoints[0]: (328.16, 0.13, 320.60)

LOG: 02.05.2025 11:45:44 
WalkingExplosionAttackProgress explosionPoints[1]: (328.16, 0.10, 322.60)

LOG: 02.05.2025 11:45:44 
WalkingExplosionAttackProgress explosionPoints[0]: (328.16, 0.13, 320.60)

LOG: 02.05.2025 11:45:44 
WalkingExplosionAttackProgress explosionPoints[1]: (330.16, 0.10, 320.60)

LOG: 02.05.2025 11:45:44 
WalkingExplosionAttackProgress explosionPoints[0]: (328.16, 0.13, 320.60)

LOG: 02.05.2025 11:45:44 
WalkingExplosionAttackProgress explosionPoints[1]: (328.16, 0.10, 318.60)

LOG: 02.05.2025 11:45:44 
WalkingExplosionAttackProgress explosionPoints[0]: (328.16, 0.13, 320.60)

LOG: 02.05.2025 11:45:44 
WalkingExplosionAttackProgress explosionPoints[1]: (326.16, 0.10, 320.60)

LOG: 02.05.2025 11:45:45 
GetIconByBuffType called with buffType: Burning

LOG: 02.05.2025 11:45:45 
ContinuesMeteorAttack Spawn Meteor!

ERROR: 02.05.2025 11:45:46 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:45:46 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:45:46 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:45:46 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:45:46 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:45:46 
WalkingExplosionAttackProgress explosionPoints[0]: (339.54, 0.20, 317.16)

LOG: 02.05.2025 11:45:46 
WalkingExplosionAttackProgress explosionPoints[1]: (339.54, 0.10, 319.16)

LOG: 02.05.2025 11:45:46 
WalkingExplosionAttackProgress explosionPoints[0]: (339.54, 0.20, 317.16)

LOG: 02.05.2025 11:45:46 
WalkingExplosionAttackProgress explosionPoints[1]: (341.54, 0.10, 317.16)

LOG: 02.05.2025 11:45:46 
WalkingExplosionAttackProgress explosionPoints[0]: (339.54, 0.20, 317.16)

LOG: 02.05.2025 11:45:46 
WalkingExplosionAttackProgress explosionPoints[1]: (339.54, 0.10, 315.16)

LOG: 02.05.2025 11:45:46 
WalkingExplosionAttackProgress explosionPoints[0]: (339.54, 0.20, 317.16)

LOG: 02.05.2025 11:45:46 
WalkingExplosionAttackProgress explosionPoints[1]: (337.54, 0.10, 317.16)

LOG: 02.05.2025 11:45:47 
ContinuesMeteorAttack Spawn Meteor!

LOG: 02.05.2025 11:45:48 
WalkingExplosionAttackProgress explosionPoints[0]: (338.53, 0.13, 313.74)

LOG: 02.05.2025 11:45:48 
WalkingExplosionAttackProgress explosionPoints[1]: (338.53, 0.10, 315.74)

LOG: 02.05.2025 11:45:48 
WalkingExplosionAttackProgress explosionPoints[0]: (338.53, 0.13, 313.74)

LOG: 02.05.2025 11:45:48 
WalkingExplosionAttackProgress explosionPoints[1]: (340.53, 0.10, 313.74)

LOG: 02.05.2025 11:45:48 
WalkingExplosionAttackProgress explosionPoints[0]: (338.53, 0.13, 313.74)

LOG: 02.05.2025 11:45:48 
WalkingExplosionAttackProgress explosionPoints[1]: (338.53, 0.10, 311.74)

LOG: 02.05.2025 11:45:48 
WalkingExplosionAttackProgress explosionPoints[0]: (338.53, 0.13, 313.74)

LOG: 02.05.2025 11:45:48 
WalkingExplosionAttackProgress explosionPoints[1]: (336.53, 0.10, 313.74)

ERROR: 02.05.2025 11:45:49 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:45:49 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:45:49 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:45:49 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:45:49 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:45:49 
ContinuesMeteorAttack Spawn Meteor!

LOG: 02.05.2025 11:45:50 
WalkingExplosionAttackProgress explosionPoints[0]: (336.56, 0.13, 310.19)

LOG: 02.05.2025 11:45:50 
WalkingExplosionAttackProgress explosionPoints[1]: (336.56, 0.10, 312.19)

LOG: 02.05.2025 11:45:50 
WalkingExplosionAttackProgress explosionPoints[0]: (336.56, 0.13, 310.19)

LOG: 02.05.2025 11:45:50 
WalkingExplosionAttackProgress explosionPoints[1]: (338.56, 0.10, 310.19)

LOG: 02.05.2025 11:45:50 
WalkingExplosionAttackProgress explosionPoints[0]: (336.56, 0.13, 310.19)

LOG: 02.05.2025 11:45:50 
WalkingExplosionAttackProgress explosionPoints[1]: (336.56, 0.10, 308.19)

LOG: 02.05.2025 11:45:50 
WalkingExplosionAttackProgress explosionPoints[0]: (336.56, 0.13, 310.19)

LOG: 02.05.2025 11:45:50 
WalkingExplosionAttackProgress explosionPoints[1]: (334.56, 0.10, 310.19)

LOG: 02.05.2025 11:45:51 
ContinuesMeteorAttack Spawn Meteor!

LOG: 02.05.2025 11:45:51 
Melee asttack

LOG: 02.05.2025 11:45:52 
WalkingExplosionAttackProgress explosionPoints[0]: (319.89, 0.20, 305.82)

LOG: 02.05.2025 11:45:52 
WalkingExplosionAttackProgress explosionPoints[1]: (319.89, 0.10, 307.82)

LOG: 02.05.2025 11:45:52 
WalkingExplosionAttackProgress explosionPoints[0]: (319.89, 0.20, 305.82)

LOG: 02.05.2025 11:45:52 
WalkingExplosionAttackProgress explosionPoints[1]: (321.89, 0.10, 305.82)

LOG: 02.05.2025 11:45:52 
WalkingExplosionAttackProgress explosionPoints[0]: (319.89, 0.20, 305.82)

LOG: 02.05.2025 11:45:52 
WalkingExplosionAttackProgress explosionPoints[1]: (319.89, 0.10, 303.82)

LOG: 02.05.2025 11:45:52 
WalkingExplosionAttackProgress explosionPoints[0]: (319.89, 0.20, 305.82)

LOG: 02.05.2025 11:45:52 
WalkingExplosionAttackProgress explosionPoints[1]: (317.89, 0.10, 305.82)

ERROR: 02.05.2025 11:45:53 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:45:53 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:45:53 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:45:53 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:45:53 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:45:53 
ContinuesMeteorAttack Spawn Meteor!

ERROR: 02.05.2025 11:45:55 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:45:55 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:45:55 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:45:55 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:45:55 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:45:55 
WalkingExplosionAttackProgress explosionPoints[0]: (331.73, 0.13, 317.91)

LOG: 02.05.2025 11:45:55 
WalkingExplosionAttackProgress explosionPoints[1]: (331.73, 0.10, 319.91)

LOG: 02.05.2025 11:45:55 
WalkingExplosionAttackProgress explosionPoints[0]: (331.73, 0.13, 317.91)

LOG: 02.05.2025 11:45:55 
WalkingExplosionAttackProgress explosionPoints[1]: (333.73, 0.10, 317.91)

LOG: 02.05.2025 11:45:55 
WalkingExplosionAttackProgress explosionPoints[0]: (331.73, 0.13, 317.91)

LOG: 02.05.2025 11:45:55 
WalkingExplosionAttackProgress explosionPoints[1]: (331.73, 0.10, 315.91)

LOG: 02.05.2025 11:45:55 
WalkingExplosionAttackProgress explosionPoints[0]: (331.73, 0.13, 317.91)

LOG: 02.05.2025 11:45:55 
WalkingExplosionAttackProgress explosionPoints[1]: (329.73, 0.10, 317.91)

LOG: 02.05.2025 11:45:55 
ContinuesMeteorAttack Spawn Meteor!

LOG: 02.05.2025 11:45:56 
WalkingExplosionAttackProgress explosionPoints[0]: (337.72, 0.27, 323.23)

LOG: 02.05.2025 11:45:56 
WalkingExplosionAttackProgress explosionPoints[1]: (337.72, 0.10, 325.23)

LOG: 02.05.2025 11:45:56 
WalkingExplosionAttackProgress explosionPoints[0]: (337.72, 0.27, 323.23)

LOG: 02.05.2025 11:45:56 
WalkingExplosionAttackProgress explosionPoints[1]: (339.72, 0.10, 323.23)

LOG: 02.05.2025 11:45:56 
WalkingExplosionAttackProgress explosionPoints[0]: (337.72, 0.27, 323.23)

LOG: 02.05.2025 11:45:56 
WalkingExplosionAttackProgress explosionPoints[1]: (337.72, 0.10, 321.23)

LOG: 02.05.2025 11:45:56 
WalkingExplosionAttackProgress explosionPoints[0]: (337.72, 0.27, 323.23)

LOG: 02.05.2025 11:45:56 
WalkingExplosionAttackProgress explosionPoints[1]: (335.72, 0.10, 323.23)

LOG: 02.05.2025 11:45:57 
Melee asttack

ERROR: 02.05.2025 11:45:57 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:45:57 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:45:57 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:45:57 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:45:57 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:45:57 
ContinuesMeteorAttack Spawn Meteor!

LOG: 02.05.2025 11:45:58 
WalkingExplosionAttackProgress explosionPoints[0]: (329.63, 2.73, 337.52)

LOG: 02.05.2025 11:45:58 
WalkingExplosionAttackProgress explosionPoints[1]: (329.63, 0.10, 339.52)

LOG: 02.05.2025 11:45:58 
WalkingExplosionAttackProgress explosionPoints[0]: (329.63, 2.73, 337.52)

LOG: 02.05.2025 11:45:58 
WalkingExplosionAttackProgress explosionPoints[1]: (331.63, 0.10, 337.52)

LOG: 02.05.2025 11:45:58 
WalkingExplosionAttackProgress explosionPoints[0]: (329.63, 2.73, 337.52)

LOG: 02.05.2025 11:45:58 
WalkingExplosionAttackProgress explosionPoints[1]: (329.63, 0.10, 335.52)

LOG: 02.05.2025 11:45:58 
WalkingExplosionAttackProgress explosionPoints[0]: (329.63, 2.73, 337.52)

LOG: 02.05.2025 11:45:58 
WalkingExplosionAttackProgress explosionPoints[1]: (327.63, 0.10, 337.52)

LOG: 02.05.2025 11:46:00 
ContinuesMeteorAttack Spawn Meteor!

LOG: 02.05.2025 11:46:00 
WalkingExplosionAttackProgress explosionPoints[0]: (328.81, 0.42, 321.65)

LOG: 02.05.2025 11:46:00 
WalkingExplosionAttackProgress explosionPoints[1]: (328.81, 0.10, 323.65)

LOG: 02.05.2025 11:46:00 
WalkingExplosionAttackProgress explosionPoints[2]: (328.81, 0.10, 325.65)

LOG: 02.05.2025 11:46:00 
WalkingExplosionAttackProgress explosionPoints[0]: (328.81, 0.42, 321.65)

LOG: 02.05.2025 11:46:00 
WalkingExplosionAttackProgress explosionPoints[1]: (330.81, 0.10, 321.65)

LOG: 02.05.2025 11:46:00 
WalkingExplosionAttackProgress explosionPoints[2]: (332.81, 0.10, 321.65)

LOG: 02.05.2025 11:46:00 
WalkingExplosionAttackProgress explosionPoints[0]: (328.81, 0.42, 321.65)

LOG: 02.05.2025 11:46:00 
WalkingExplosionAttackProgress explosionPoints[1]: (328.81, 0.10, 319.65)

LOG: 02.05.2025 11:46:00 
WalkingExplosionAttackProgress explosionPoints[2]: (328.81, 0.10, 317.65)

LOG: 02.05.2025 11:46:00 
WalkingExplosionAttackProgress explosionPoints[0]: (328.81, 0.42, 321.65)

LOG: 02.05.2025 11:46:00 
WalkingExplosionAttackProgress explosionPoints[1]: (326.81, 0.10, 321.65)

LOG: 02.05.2025 11:46:00 
WalkingExplosionAttackProgress explosionPoints[2]: (324.81, 0.10, 321.65)

LOG: 02.05.2025 11:46:03 
WalkingExplosionAttackProgress explosionPoints[0]: (326.56, 0.51, 324.63)

LOG: 02.05.2025 11:46:03 
WalkingExplosionAttackProgress explosionPoints[1]: (326.56, 0.10, 326.63)

LOG: 02.05.2025 11:46:03 
WalkingExplosionAttackProgress explosionPoints[0]: (326.56, 0.51, 324.63)

LOG: 02.05.2025 11:46:03 
WalkingExplosionAttackProgress explosionPoints[1]: (328.56, 0.10, 324.63)

LOG: 02.05.2025 11:46:03 
WalkingExplosionAttackProgress explosionPoints[0]: (326.56, 0.51, 324.63)

LOG: 02.05.2025 11:46:03 
WalkingExplosionAttackProgress explosionPoints[1]: (326.56, 0.10, 322.63)

LOG: 02.05.2025 11:46:03 
WalkingExplosionAttackProgress explosionPoints[0]: (326.56, 0.51, 324.63)

LOG: 02.05.2025 11:46:03 
WalkingExplosionAttackProgress explosionPoints[1]: (324.56, 0.10, 324.63)

LOG: 02.05.2025 11:46:03 
ContinuesMeteorAttack Spawn Meteor!

ERROR: 02.05.2025 11:46:03 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:46:03 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:46:03 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:46:03 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:46:03 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:46:05 
WalkingExplosionAttackProgress explosionPoints[0]: (323.63, 0.20, 321.42)

LOG: 02.05.2025 11:46:05 
WalkingExplosionAttackProgress explosionPoints[1]: (323.63, 0.10, 323.42)

LOG: 02.05.2025 11:46:05 
WalkingExplosionAttackProgress explosionPoints[0]: (323.63, 0.20, 321.42)

LOG: 02.05.2025 11:46:05 
WalkingExplosionAttackProgress explosionPoints[1]: (325.63, 0.10, 321.42)

LOG: 02.05.2025 11:46:05 
WalkingExplosionAttackProgress explosionPoints[0]: (323.63, 0.20, 321.42)

LOG: 02.05.2025 11:46:05 
WalkingExplosionAttackProgress explosionPoints[1]: (323.63, 0.10, 319.42)

LOG: 02.05.2025 11:46:05 
WalkingExplosionAttackProgress explosionPoints[0]: (323.63, 0.20, 321.42)

LOG: 02.05.2025 11:46:05 
WalkingExplosionAttackProgress explosionPoints[1]: (321.63, 0.10, 321.42)

LOG: 02.05.2025 11:46:05 
Melee asttack

LOG: 02.05.2025 11:46:05 
ContinuesMeteorAttack Spawn Meteor!

LOG: 02.05.2025 11:46:07 
WalkingExplosionAttackProgress explosionPoints[0]: (327.72, 0.13, 318.55)

LOG: 02.05.2025 11:46:07 
WalkingExplosionAttackProgress explosionPoints[1]: (327.72, 0.10, 320.55)

LOG: 02.05.2025 11:46:07 
WalkingExplosionAttackProgress explosionPoints[0]: (327.72, 0.13, 318.55)

LOG: 02.05.2025 11:46:07 
WalkingExplosionAttackProgress explosionPoints[1]: (329.72, 0.10, 318.55)

LOG: 02.05.2025 11:46:07 
WalkingExplosionAttackProgress explosionPoints[0]: (327.72, 0.13, 318.55)

LOG: 02.05.2025 11:46:07 
WalkingExplosionAttackProgress explosionPoints[1]: (327.72, 0.10, 316.55)

LOG: 02.05.2025 11:46:07 
WalkingExplosionAttackProgress explosionPoints[0]: (327.72, 0.13, 318.55)

LOG: 02.05.2025 11:46:07 
WalkingExplosionAttackProgress explosionPoints[1]: (325.72, 0.10, 318.55)

ERROR: 02.05.2025 11:46:07 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:46:07 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:46:07 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:46:07 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:46:07 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:46:07 
Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_Zathar(Clone)

LOG: 02.05.2025 11:46:07 
Melee asttack

LOG: 02.05.2025 11:46:07 
ContinuesMeteorAttack Spawn Meteor!

ERROR: 02.05.2025 11:46:08 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:46:08 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:46:08 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:46:08 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:46:08 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:46:09 
WalkingExplosionAttackProgress explosionPoints[0]: (325.07, 0.13, 312.44)

LOG: 02.05.2025 11:46:09 
WalkingExplosionAttackProgress explosionPoints[1]: (325.07, 0.10, 314.44)

LOG: 02.05.2025 11:46:09 
WalkingExplosionAttackProgress explosionPoints[0]: (325.07, 0.13, 312.44)

LOG: 02.05.2025 11:46:09 
WalkingExplosionAttackProgress explosionPoints[1]: (327.07, 0.10, 312.44)

LOG: 02.05.2025 11:46:09 
WalkingExplosionAttackProgress explosionPoints[0]: (325.07, 0.13, 312.44)

LOG: 02.05.2025 11:46:09 
WalkingExplosionAttackProgress explosionPoints[1]: (325.07, 0.10, 310.44)

LOG: 02.05.2025 11:46:09 
WalkingExplosionAttackProgress explosionPoints[0]: (325.07, 0.13, 312.44)

LOG: 02.05.2025 11:46:09 
WalkingExplosionAttackProgress explosionPoints[1]: (323.07, 0.10, 312.44)

ERROR: 02.05.2025 11:46:10 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:46:10 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:46:10 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:46:10 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:46:10 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:46:12 
ANGER_ZatharTheVulnerable(Clone) (StickyStoneStudio.MOODS.Anger_ZatharTheVunerable): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 11:46:12 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 11:46:12 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:46:15 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:46:15 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:46:15 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

ERROR: 02.05.2025 11:46:20 
Duplicator: arrayIndex 4 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


ERROR: 02.05.2025 11:46:20 
Duplicator: arrayIndex 5 out of bounds for slot Foot (length 4) 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerClone:SetGear(EquipmentSlot, Int32, GameObject, Vector3, Quaternion)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:CloneEquipment(PlayerClone)
StickyStoneStudio.MOODS.Items.DuplicatorAddin:InitClone(EnemyBase)
StickyStoneStudio.MOODS.<CreateEnemyCoroutineWithData>d__155:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


WARNING: 02.05.2025 11:46:20 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:46:20 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:46:20 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:46:21 
showQuestComplete: The Salvation of Mechs

LOG: 02.05.2025 11:46:21 
Quest Completed: The Salvation of Mechs

LOG: 02.05.2025 11:46:21 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:46:21 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:46:21 
NextWave() => Wave was not started yet or has no waves

WARNING: 02.05.2025 11:46:21 
GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:46:21 
BossChest.RaritylevelBossChest() => Rarity is Level_3 Chesttype is Addin

WARNING: 02.05.2025 11:46:22 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:46:23 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:46:23 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:46:23 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:46:23 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:46:23 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:46:23 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:46:23 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:46:23 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:46:24 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:46:24 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:46:26 
WindowManager.LoadMenu => EscapeMenu

LOG: 02.05.2025 11:46:26 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 11:46:26 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 02.05.2025 11:46:26 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 11:46:26 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 02.05.2025 11:46:27 
Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main'

LOG: 02.05.2025 11:46:27 
Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu)

LOG: 02.05.2025 11:46:27 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 11:46:27 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:46:27 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:46:27 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:46:27 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:46:27 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 02.05.2025 11:46:27 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

LOG: 02.05.2025 11:46:28 
Menu.UnloadMenuPanel => ESC_Main

LOG: 02.05.2025 11:46:33 
ChangeFullscreenMode(ExclusiveFullScreen) Screen.fullScreenMode: Windowed

LOG: 02.05.2025 11:46:34 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options'

LOG: 02.05.2025 11:46:34 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 02.05.2025 11:46:35 
Menu.UnloadMenuPanel => MM_Options

LOG: 02.05.2025 11:46:35 
WindowManager.UnloadMenu => EscapeMenu

LOG: 02.05.2025 11:46:35 
Menu.UnloadMenuPanel => ESC_Main

LOG: 02.05.2025 11:46:35 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:46:35 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:46:35 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:46:35 
<color=silver>[RichPresenceManager] ChangeActivity to AngerArea ..

LOG: 02.05.2025 11:46:39 
OpenChest DelayedCall: CHESTTYPE: Addin

LOG: 02.05.2025 11:46:39 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:46:39 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

LOG: 02.05.2025 11:46:39 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:46:39 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:46:40 
Language Text not found! (Path: Meter)

LOG: 02.05.2025 11:46:40 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 11:46:42 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:46:48 
LootContextPanel OnButtonSuccess => back

LOG: 02.05.2025 11:46:49 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:46:49 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:46:49 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 02.05.2025 11:46:49 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 02.05.2025 11:46:50 
Menu.UnloadMenuPanel => LootContext

LOG: 02.05.2025 11:46:50 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 11:46:50 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:46:56 
DialogController.OnFocusedDialogAnswer() AnswerID: 0

LOG: 02.05.2025 11:46:58 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:46:58 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:46:58 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 02.05.2025 11:46:58 
WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 1

LOG: 02.05.2025 11:46:58 
LoadingMenu.SetCurrentLoadingScreen() => TRS_Level3

WARNING: 02.05.2025 11:46:58 
Memory Leak: loadedEnemyPrefabsAddressables has a count of 2 after Reseting. This should never happen in the production build as it is a memory leak ...

LOG: 02.05.2025 11:46:58 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:47:01 
MapController: Change CurrentTheme from 'Wut' to 'HomeBase'

LOG: 02.05.2025 11:47:02 
AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False

LOG: 02.05.2025 11:47:02 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:47:02 
WindowManager.UnloadMenu => NoMenu

LOG: 02.05.2025 11:47:02 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 11:47:02 
OnPlayerAndMapWereCreated

LOG: 02.05.2025 11:47:02 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 11:47:02 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

WARNING: 02.05.2025 11:47:02 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 11:47:02 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 11:47:02 
UpdatePlayerProgress

LOG: 02.05.2025 11:47:02 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 11:47:02 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:47:02 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:47:02 
<color=silver>[RichPresenceManager] ChangeActivity to AtTheBase ..

LOG: 02.05.2025 11:47:02 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:47:02 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:47:02 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:47:02 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 11:47:02 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 11:47:02 
CurrentRoom ReverbTheme isNone

LOG: 02.05.2025 11:47:02 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 11:47:02 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 11:47:02 
CurrentRoom ReverbTheme isNone

WARNING: 02.05.2025 11:47:03 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:47:03 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:47:04 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 11:47:04 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

ERROR: 02.05.2025 11:47:04 
Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. 
VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent()
VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean)
StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean)
StickyStoneStudio.MOODS.<SmoothTranslateFromToTransform>d__90:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform)
StickyStoneStudio.MOODS.<FadeCoru>d__82:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean)
StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1)
StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider)


LOG: 02.05.2025 11:47:04 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:47:05 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 11:47:06 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 02.05.2025 11:47:06 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:47:06 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:47:17 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 11:47:17 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:47:23 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 02.05.2025 11:47:23 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:47:23 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:47:23 
WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 1

LOG: 02.05.2025 11:47:23 
LoadingMenu.SetCurrentLoadingScreen() => Base

LOG: 02.05.2025 11:47:23 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:47:25 
AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False

LOG: 02.05.2025 11:47:25 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:47:25 
WindowManager.UnloadMenu => NoMenu

LOG: 02.05.2025 11:47:25 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 02.05.2025 11:47:25 
OnPlayerAndMapWereCreated

LOG: 02.05.2025 11:47:25 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:47:25 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:47:25 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

WARNING: 02.05.2025 11:47:25 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 11:47:25 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:47:25 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 11:47:25 
TrySpawnEnemy ENDBOSS_Enigma_Phase1 delay 1,75

LOG: 02.05.2025 11:47:25 
UpdatePlayerProgress

LOG: 02.05.2025 11:47:25 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 11:47:25 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:47:25 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:47:25 
<color=silver>[RichPresenceManager] ChangeActivity to AtTheBase ..

LOG: 02.05.2025 11:47:25 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:47:25 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:47:25 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:47:25 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 02.05.2025 11:47:25 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 11:47:25 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 11:47:25 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:47:25 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 11:47:26 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

ERROR: 02.05.2025 11:47:26 
Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. 
VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent()
VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean)
StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean)
StickyStoneStudio.MOODS.Room:_OnPlayerLeaveRoom(Room)
StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player)
StickyStoneStudio.MOODS.Room:_OnPlayerEnterRoom(Room, Player)
StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player)
StickyStoneStudio.MOODS.RoomTrigger:OnTriggerEnter(Collider)


LOG: 02.05.2025 11:47:26 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

ERROR: 02.05.2025 11:47:26 
Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. 
VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent()
VolumetricFogAndMist.VolumetricFog:UpdatePreset()
StickyStoneStudio.MOODS.EnvironmentManager:UpdateRoomEnvironment(Room, BoxCollider, VolumetricFogProfile, Single)
StickyStoneStudio.MOODS.Room:_OnPlayerEnterRoom(Room, Player)
StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player)
StickyStoneStudio.MOODS.RoomTrigger:OnTriggerEnter(Collider)


WARNING: 02.05.2025 11:47:26 
Ambient VFX this room or lv theme is null

LOG: 02.05.2025 11:47:26 
CurrentRoom ReverbTheme isCave_Open

LOG: 02.05.2025 11:47:26 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

ERROR: 02.05.2025 11:47:26 
Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. 
VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent()
VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean)
StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean)
StickyStoneStudio.MOODS.Room:_OnPlayerEnterRoom(Room, Player)
StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player)
StickyStoneStudio.MOODS.RoomTrigger:OnTriggerEnter(Collider)


WARNING: 02.05.2025 11:47:26 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:47:26 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:47:26 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:47:26 
Endboss_Enigma_Phase1(Clone) (StickyStoneStudio.MOODS.Endboss_Enigma_Phase1): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 11:47:26 
SetStartEnemy!

LOG: 02.05.2025 11:47:29 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 11:47:29 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:47:35 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:47:35 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:47:35 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 11:47:35 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

WARNING: 02.05.2025 11:47:36 
Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually!

WARNING: 02.05.2025 11:47:36 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 02.05.2025 11:47:36 
EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 4

LOG: 02.05.2025 11:47:40 
Almorn.ShootingModeCoru() => End Shoot Mode

LOG: 02.05.2025 11:47:42 
EndbossEnigmaPhase1: Dash Attack Ended

LOG: 02.05.2025 11:47:56 
EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 4

WARNING: 02.05.2025 11:47:59 
GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:48:00 
Almorn.ShootingModeCoru() => End Shoot Mode

LOG: 02.05.2025 11:48:02 
EndbossEnigmaPhase1: Dash Attack Ended

LOG: 02.05.2025 11:48:08 
EndbossEnigmaPhase1: Dash Attack Ended

LOG: 02.05.2025 11:48:08 
EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 5

LOG: 02.05.2025 11:48:09 
Almorn.ShootingModeCoru() => End Shoot Mode

LOG: 02.05.2025 11:48:11 
EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 5

LOG: 02.05.2025 11:48:12 
Almorn.ShootingModeCoru() => End Shoot Mode

LOG: 02.05.2025 11:48:14 
EndbossEnigmaPhase1: Dash Attack Ended

LOG: 02.05.2025 11:48:14 
EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 5

LOG: 02.05.2025 11:48:15 
Almorn.ShootingModeCoru() => End Shoot Mode

WARNING: 02.05.2025 11:48:16 
GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:48:17 
EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 5

LOG: 02.05.2025 11:48:17 
Almorn.ShootingModeCoru() => End Shoot Mode

LOG: 02.05.2025 11:48:20 
EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 4

LOG: 02.05.2025 11:48:24 
Almorn.ShootingModeCoru() => End Shoot Mode

LOG: 02.05.2025 11:48:26 
EndbossEnigmaPhase1: Dash Attack Ended

LOG: 02.05.2025 11:48:40 
EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 4

LOG: 02.05.2025 11:48:44 
Almorn.ShootingModeCoru() => End Shoot Mode

LOG: 02.05.2025 11:48:46 
EndbossEnigmaPhase1: Dash Attack Ended

LOG: 02.05.2025 11:48:51 
EndbossEnigmaPhase1: Dash Attack Ended

LOG: 02.05.2025 11:48:51 
EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 5

LOG: 02.05.2025 11:48:52 
Almorn.ShootingModeCoru() => End Shoot Mode

LOG: 02.05.2025 11:48:53 
EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 5

LOG: 02.05.2025 11:48:54 
Almorn.ShootingModeCoru() => End Shoot Mode

LOG: 02.05.2025 11:48:56 
EndbossEnigmaPhase1: Dash Attack Ended

LOG: 02.05.2025 11:48:56 
EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 5

LOG: 02.05.2025 11:48:57 
Almorn.ShootingModeCoru() => End Shoot Mode

LOG: 02.05.2025 11:48:57 
EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 5

LOG: 02.05.2025 11:48:58 
Almorn.ShootingModeCoru() => End Shoot Mode

LOG: 02.05.2025 11:49:00 
EndbossEnigmaPhase1: Dash Attack Ended

LOG: 02.05.2025 11:49:00 
EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 4

LOG: 02.05.2025 11:49:04 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 11:49:04 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 02.05.2025 11:49:10 
Endboss_Enigma_Phase2(Clone) (StickyStoneStudio.MOODS.Endboss_Enigma_Phase2): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 11:49:16 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 11:49:16 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:49:16 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

WARNING: 02.05.2025 11:49:18 
colortransition killed

LOG: 02.05.2025 11:49:18 
change: None Pride

WARNING: 02.05.2025 11:49:18 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:49:18 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:49:18 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:49:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:49:18 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:49:18 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:49:18 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:49:18 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:49:19 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:49:19 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 02.05.2025 11:49:19 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

EXCEPTION: 02.05.2025 11:49:19 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:19 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:19 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:19 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:19 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:19 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:19 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:19 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:19 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:19 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:19 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:19 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:19 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:19 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:19 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:19 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:19 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:19 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:19 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:19 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:19 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:19 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:19 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:19 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:19 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:20 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


EXCEPTION: 02.05.2025 11:49:21 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.OnMegaBulletHitBulletPride (UnityEngine.Collider col, StickyStoneStudio.MOODS.DamageArea area) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0)


LOG: 02.05.2025 11:49:21 
PrideHP changed to val => 10000

LOG: 02.05.2025 11:49:21 
PrideHP changed to val => 9987

LOG: 02.05.2025 11:49:23 
PrideHP changed to val => 9987

LOG: 02.05.2025 11:49:23 
PrideHP changed to val => 9730

WARNING: 02.05.2025 11:49:23 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:49:23 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:49:23 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:49:25 
PrideHP changed to val => 9730

LOG: 02.05.2025 11:49:25 
PrideHP changed to val => 9718

WARNING: 02.05.2025 11:49:28 
GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build.

LOG: 02.05.2025 11:49:30 
PrideHP changed to val => 9718

LOG: 02.05.2025 11:49:30 
PrideHP changed to val => 9626

LOG: 02.05.2025 11:49:30 
PrideHP changed to val => 9626

LOG: 02.05.2025 11:49:30 
PrideHP changed to val => 9363

LOG: 02.05.2025 11:49:30 
PrideHP changed to val => 9363

LOG: 02.05.2025 11:49:30 
PrideHP changed to val => 9101

LOG: 02.05.2025 11:49:31 
PrideHP changed to val => 9101

LOG: 02.05.2025 11:49:31 
PrideHP changed to val => 9011

LOG: 02.05.2025 11:49:31 
PrideHP changed to val => 9011

LOG: 02.05.2025 11:49:31 
PrideHP changed to val => 8753

LOG: 02.05.2025 11:49:32 
PrideHP changed to val => 8753

LOG: 02.05.2025 11:49:32 
PrideHP changed to val => 8604

LOG: 02.05.2025 11:49:32 
PrideHP changed to val => 8604

LOG: 02.05.2025 11:49:32 
PrideHP changed to val => 8346

LOG: 02.05.2025 11:49:32 
PrideHP changed to val => 8346

LOG: 02.05.2025 11:49:32 
PrideHP changed to val => 8247

LOG: 02.05.2025 11:49:33 
PrideHP changed to val => 8247

LOG: 02.05.2025 11:49:33 
PrideHP changed to val => 8202

LOG: 02.05.2025 11:49:33 
PrideHP changed to val => 8202

LOG: 02.05.2025 11:49:33 
PrideHP changed to val => 8066

LOG: 02.05.2025 11:49:33 
PrideHP changed to val => 8066

LOG: 02.05.2025 11:49:33 
PrideHP changed to val => 7976

LOG: 02.05.2025 11:49:33 
PrideHP changed to val => 7976

LOG: 02.05.2025 11:49:33 
PrideHP changed to val => 7717

LOG: 02.05.2025 11:49:34 
PrideHP changed to val => 7717

LOG: 02.05.2025 11:49:34 
PrideHP changed to val => 7587

LOG: 02.05.2025 11:49:35 
PrideHP changed to val => 7587

LOG: 02.05.2025 11:49:35 
PrideHP changed to val => 7543

LOG: 02.05.2025 11:49:36 
PrideHP changed to val => 7543

LOG: 02.05.2025 11:49:36 
PrideHP changed to val => 7279

LOG: 02.05.2025 11:49:37 
PrideHP changed to val => 7279

LOG: 02.05.2025 11:49:37 
PrideHP changed to val => 7190

LOG: 02.05.2025 11:49:37 
PrideHP changed to val => 7190

LOG: 02.05.2025 11:49:37 
PrideHP changed to val => 6933

LOG: 02.05.2025 11:49:39 
PrideHP changed to val => 6933

LOG: 02.05.2025 11:49:39 
PrideHP changed to val => 6797

LOG: 02.05.2025 11:49:40 
PrideHP changed to val => 6797

LOG: 02.05.2025 11:49:40 
PrideHP changed to val => 6705

LOG: 02.05.2025 11:49:40 
PrideHP changed to val => 6705

LOG: 02.05.2025 11:49:40 
PrideHP changed to val => 6443

LOG: 02.05.2025 11:49:40 
PrideHP changed to val => 6443

LOG: 02.05.2025 11:49:40 
PrideHP changed to val => 6351

LOG: 02.05.2025 11:49:40 
PrideHP changed to val => 6351

LOG: 02.05.2025 11:49:40 
PrideHP changed to val => 6087

LOG: 02.05.2025 11:49:41 
PrideHP changed to val => 6087

LOG: 02.05.2025 11:49:41 
PrideHP changed to val => 5996

LOG: 02.05.2025 11:49:41 
PrideHP changed to val => 5996

LOG: 02.05.2025 11:49:41 
PrideHP changed to val => 5737

LOG: 02.05.2025 11:49:41 
PrideHP changed to val => 5737

LOG: 02.05.2025 11:49:41 
PrideHP changed to val => 5606

LOG: 02.05.2025 11:49:42 
PrideHP changed to val => 5606

LOG: 02.05.2025 11:49:42 
PrideHP changed to val => 5514

LOG: 02.05.2025 11:49:42 
PrideHP changed to val => 5514

LOG: 02.05.2025 11:49:42 
PrideHP changed to val => 5251

LOG: 02.05.2025 11:49:43 
PrideHP changed to val => 5251

LOG: 02.05.2025 11:49:43 
PrideHP changed to val => 5120

LOG: 02.05.2025 11:49:44 
PrideHP changed to val => 5120

LOG: 02.05.2025 11:49:44 
PrideHP changed to val => 5019

LOG: 02.05.2025 11:49:49 
PrideHP changed to val => 5019

LOG: 02.05.2025 11:49:49 
PrideHP changed to val => 5000

WARNING: 02.05.2025 11:49:49 
colortransition killed

LOG: 02.05.2025 11:49:49 
change: Pride Anger

LOG: 02.05.2025 11:49:49 
Anger

LOG: 02.05.2025 11:49:53 
Anger

LOG: 02.05.2025 11:49:53 
Gefundener Clip: EndBoss_Enigma_Arm_Right_wall_put_Head_on

LOG: 02.05.2025 11:49:57 
GetIconByBuffType called with buffType: Burning

LOG: 02.05.2025 11:49:58 
to: Anger

LOG: 02.05.2025 11:49:58 
-8.91705457866192

WARNING: 02.05.2025 11:50:00 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:50:00 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:50:00 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:50:06 
AngerHP changed to val => 10000

LOG: 02.05.2025 11:50:06 
AngerHP changed to val => 9866

LOG: 02.05.2025 11:50:06 
AngerHP changed to val => 9866

LOG: 02.05.2025 11:50:06 
AngerHP changed to val => 9732

LOG: 02.05.2025 11:50:07 
AngerHP changed to val => 9732

LOG: 02.05.2025 11:50:07 
AngerHP changed to val => 9641

LOG: 02.05.2025 11:50:07 
AngerHP changed to val => 9641

LOG: 02.05.2025 11:50:07 
AngerHP changed to val => 9383

LOG: 02.05.2025 11:50:08 
AngerHP changed to val => 9383

LOG: 02.05.2025 11:50:08 
AngerHP changed to val => 9253

LOG: 02.05.2025 11:50:09 
AngerHP changed to val => 9253

LOG: 02.05.2025 11:50:09 
AngerHP changed to val => 9163

LOG: 02.05.2025 11:50:09 
AngerHP changed to val => 9163

LOG: 02.05.2025 11:50:09 
AngerHP changed to val => 8907

LOG: 02.05.2025 11:50:10 
AngerHP changed to val => 8907

LOG: 02.05.2025 11:50:10 
AngerHP changed to val => 8758

LOG: 02.05.2025 11:50:10 
AngerHP changed to val => 8758

LOG: 02.05.2025 11:50:10 
AngerHP changed to val => 8499

LOG: 02.05.2025 11:50:10 
AngerHP changed to val => 8499

LOG: 02.05.2025 11:50:10 
AngerHP changed to val => 8367

LOG: 02.05.2025 11:50:11 
AngerHP changed to val => 8367

LOG: 02.05.2025 11:50:11 
AngerHP changed to val => 8322

LOG: 02.05.2025 11:50:11 
AngerHP changed to val => 8322

LOG: 02.05.2025 11:50:11 
AngerHP changed to val => 8192

LOG: 02.05.2025 11:50:12 
AngerHP changed to val => 8192

LOG: 02.05.2025 11:50:12 
AngerHP changed to val => 8059

LOG: 02.05.2025 11:50:12 
AngerHP changed to val => 8059

LOG: 02.05.2025 11:50:12 
AngerHP changed to val => 8014

LOG: 02.05.2025 11:50:13 
AngerHP changed to val => 8014

LOG: 02.05.2025 11:50:13 
AngerHP changed to val => 7883

LOG: 02.05.2025 11:50:13 
AngerHP changed to val => 7883

LOG: 02.05.2025 11:50:13 
AngerHP changed to val => 7752

LOG: 02.05.2025 11:50:14 
AngerHP changed to val => 7752

LOG: 02.05.2025 11:50:14 
AngerHP changed to val => 7617

LOG: 02.05.2025 11:50:14 
AngerHP changed to val => 7617

LOG: 02.05.2025 11:50:14 
AngerHP changed to val => 7485

LOG: 02.05.2025 11:50:15 
AngerHP changed to val => 7485

LOG: 02.05.2025 11:50:15 
AngerHP changed to val => 7441

LOG: 02.05.2025 11:50:15 
AngerHP changed to val => 7441

LOG: 02.05.2025 11:50:15 
AngerHP changed to val => 7306

LOG: 02.05.2025 11:50:16 
AngerHP changed to val => 7306

LOG: 02.05.2025 11:50:16 
AngerHP changed to val => 7171

LOG: 02.05.2025 11:50:17 
AngerHP changed to val => 7171

LOG: 02.05.2025 11:50:17 
AngerHP changed to val => 7079

LOG: 02.05.2025 11:50:17 
AngerHP changed to val => 7079

LOG: 02.05.2025 11:50:17 
AngerHP changed to val => 6815

LOG: 02.05.2025 11:50:17 
AngerHP changed to val => 6815

LOG: 02.05.2025 11:50:17 
AngerHP changed to val => 6724

LOG: 02.05.2025 11:50:17 
AngerHP changed to val => 6724

LOG: 02.05.2025 11:50:17 
AngerHP changed to val => 6466

LOG: 02.05.2025 11:50:18 
AngerHP changed to val => 6466

LOG: 02.05.2025 11:50:18 
AngerHP changed to val => 6331

LOG: 02.05.2025 11:50:18 
AngerHP changed to val => 6331

LOG: 02.05.2025 11:50:18 
AngerHP changed to val => 6200

LOG: 02.05.2025 11:50:19 
AngerHP changed to val => 6200

LOG: 02.05.2025 11:50:19 
AngerHP changed to val => 6052

LOG: 02.05.2025 11:50:19 
AngerHP changed to val => 6052

LOG: 02.05.2025 11:50:20 
AngerHP changed to val => 5796

LOG: 02.05.2025 11:50:21 
AngerHP changed to val => 5796

LOG: 02.05.2025 11:50:21 
AngerHP changed to val => 5752

LOG: 02.05.2025 11:50:23 
AngerHP changed to val => 5752

LOG: 02.05.2025 11:50:23 
AngerHP changed to val => 5708

LOG: 02.05.2025 11:50:26 
AngerHP changed to val => 5708

LOG: 02.05.2025 11:50:26 
AngerHP changed to val => 5573

LOG: 02.05.2025 11:50:27 
AngerHP changed to val => 5573

LOG: 02.05.2025 11:50:27 
AngerHP changed to val => 5439

LOG: 02.05.2025 11:50:27 
AngerHP changed to val => 5439

LOG: 02.05.2025 11:50:27 
AngerHP changed to val => 5306

LOG: 02.05.2025 11:50:28 
AngerHP changed to val => 5306

LOG: 02.05.2025 11:50:28 
AngerHP changed to val => 5174

LOG: 02.05.2025 11:50:29 
AngerHP changed to val => 5174

LOG: 02.05.2025 11:50:29 
AngerHP changed to val => 5043

LOG: 02.05.2025 11:50:30 
AngerHP changed to val => 5043

LOG: 02.05.2025 11:50:30 
AngerHP changed to val => 5000

WARNING: 02.05.2025 11:50:30 
colortransition killed

LOG: 02.05.2025 11:50:30 
change: Anger Sorrow

LOG: 02.05.2025 11:50:30 
Sorrow

LOG: 02.05.2025 11:50:34 
Sorrow

LOG: 02.05.2025 11:50:34 
Gefundener Clip: EndBoss_Enigma_Arm_Right_wall_put_Head_on

LOG: 02.05.2025 11:50:39 
to: Sorrow

LOG: 02.05.2025 11:50:39 
-8.93369549512863

EXCEPTION: 02.05.2025 11:50:40 
NullReferenceException: routine is null 
UnityEngine.MonoBehaviour.StopCoroutine (UnityEngine.Coroutine routine) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController.StopFlameThrower () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController+<StartFlamethrowerProcessCoru>d__337.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)


WARNING: 02.05.2025 11:50:41 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:50:41 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:50:41 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:50:45 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:50:45 
Failed to create agent because it is not close enough to the NavMesh

LOG: 02.05.2025 11:50:45 
Target Position is not on Navmesh Pos:(307.77, 0.05, 313.90)

WARNING: 02.05.2025 11:50:45 
Ability_Dog(Clone) (StickyStoneStudio.MOODS.AbilityDog): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:50:45 
Ability_Dog(Clone) (StickyStoneStudio.MOODS.AbilityDog): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:50:52 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:50:52 
Ability_Dog(Clone) (StickyStoneStudio.MOODS.AbilityDog): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:50:54 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _PlayerClone) could not be found. Mechionary Entry is missing!

LOG: 02.05.2025 11:51:04 
SorrowHP changed to val => 10000

LOG: 02.05.2025 11:51:04 
SorrowHP changed to val => 9851

LOG: 02.05.2025 11:51:04 
SorrowHP changed to val => 9851

LOG: 02.05.2025 11:51:04 
SorrowHP changed to val => 9594

LOG: 02.05.2025 11:51:05 
SorrowHP changed to val => 9594

LOG: 02.05.2025 11:51:05 
SorrowHP changed to val => 9549

LOG: 02.05.2025 11:51:05 
SorrowHP changed to val => 9549

LOG: 02.05.2025 11:51:05 
SorrowHP changed to val => 9419

LOG: 02.05.2025 11:51:05 
SorrowHP changed to val => 9419

LOG: 02.05.2025 11:51:05 
SorrowHP changed to val => 9285

LOG: 02.05.2025 11:51:06 
SorrowHP changed to val => 9285

LOG: 02.05.2025 11:51:06 
SorrowHP changed to val => 9240

LOG: 02.05.2025 11:51:06 
SorrowHP changed to val => 9240

LOG: 02.05.2025 11:51:06 
SorrowHP changed to val => 9107

LOG: 02.05.2025 11:51:06 
SorrowHP changed to val => 9107

LOG: 02.05.2025 11:51:06 
SorrowHP changed to val => 9016

LOG: 02.05.2025 11:51:07 
SorrowHP changed to val => 9016

LOG: 02.05.2025 11:51:07 
SorrowHP changed to val => 8755

LOG: 02.05.2025 11:51:07 
SorrowHP changed to val => 8755

LOG: 02.05.2025 11:51:07 
SorrowHP changed to val => 8603

LOG: 02.05.2025 11:51:08 
SorrowHP changed to val => 8603

LOG: 02.05.2025 11:51:08 
SorrowHP changed to val => 8340

LOG: 02.05.2025 11:51:08 
SorrowHP changed to val => 8340

LOG: 02.05.2025 11:51:08 
SorrowHP changed to val => 8247

LOG: 02.05.2025 11:51:08 
SorrowHP changed to val => 8247

LOG: 02.05.2025 11:51:08 
SorrowHP changed to val => 7983

LOG: 02.05.2025 11:51:09 
SorrowHP changed to val => 7983

LOG: 02.05.2025 11:51:09 
SorrowHP changed to val => 7937

LOG: 02.05.2025 11:51:09 
SorrowHP changed to val => 7937

LOG: 02.05.2025 11:51:09 
SorrowHP changed to val => 7835

LOG: 02.05.2025 11:51:09 
SorrowHP changed to val => 7835

LOG: 02.05.2025 11:51:09 
SorrowHP changed to val => 7700

LOG: 02.05.2025 11:51:09 
SorrowHP changed to val => 7700

LOG: 02.05.2025 11:51:09 
SorrowHP changed to val => 7655

LOG: 02.05.2025 11:51:09 
SorrowHP changed to val => 7655

LOG: 02.05.2025 11:51:09 
SorrowHP changed to val => 7563

LOG: 02.05.2025 11:51:09 
SorrowHP changed to val => 7563

LOG: 02.05.2025 11:51:09 
SorrowHP changed to val => 7301

LOG: 02.05.2025 11:51:10 
SorrowHP changed to val => 7301

LOG: 02.05.2025 11:51:10 
SorrowHP changed to val => 7167

LOG: 02.05.2025 11:51:10 
SorrowHP changed to val => 7167

LOG: 02.05.2025 11:51:10 
SorrowHP changed to val => 7036

LOG: 02.05.2025 11:51:10 
SorrowHP changed to val => 7036

LOG: 02.05.2025 11:51:10 
SorrowHP changed to val => 6991

LOG: 02.05.2025 11:51:11 
SorrowHP changed to val => 6991

LOG: 02.05.2025 11:51:11 
SorrowHP changed to val => 6857

LOG: 02.05.2025 11:51:12 
SorrowHP changed to val => 6857

LOG: 02.05.2025 11:51:12 
SorrowHP changed to val => 6723

LOG: 02.05.2025 11:51:13 
SorrowHP changed to val => 6723

LOG: 02.05.2025 11:51:13 
SorrowHP changed to val => 6463

LOG: 02.05.2025 11:51:13 
SorrowHP changed to val => 6463

LOG: 02.05.2025 11:51:13 
SorrowHP changed to val => 6374

LOG: 02.05.2025 11:51:13 
SorrowHP changed to val => 6374

LOG: 02.05.2025 11:51:13 
SorrowHP changed to val => 6120

LOG: 02.05.2025 11:51:13 
SorrowHP changed to val => 6120

LOG: 02.05.2025 11:51:13 
SorrowHP changed to val => 5971

LOG: 02.05.2025 11:51:13 
SorrowHP changed to val => 5971

LOG: 02.05.2025 11:51:13 
SorrowHP changed to val => 5713

LOG: 02.05.2025 11:51:14 
SorrowHP changed to val => 5713

LOG: 02.05.2025 11:51:14 
SorrowHP changed to val => 5549

LOG: 02.05.2025 11:51:14 
SorrowHP changed to val => 5549

LOG: 02.05.2025 11:51:14 
SorrowHP changed to val => 5416

LOG: 02.05.2025 11:51:14 
SorrowHP changed to val => 5416

LOG: 02.05.2025 11:51:14 
SorrowHP changed to val => 5371

LOG: 02.05.2025 11:51:14 
SorrowHP changed to val => 5371

LOG: 02.05.2025 11:51:14 
SorrowHP changed to val => 5326

LOG: 02.05.2025 11:51:14 
SorrowHP changed to val => 5326

LOG: 02.05.2025 11:51:14 
SorrowHP changed to val => 5237

LOG: 02.05.2025 11:51:14 
SorrowHP changed to val => 5237

LOG: 02.05.2025 11:51:14 
SorrowHP changed to val => 5000

WARNING: 02.05.2025 11:51:14 
colortransition killed

LOG: 02.05.2025 11:51:15 
change: Sorrow Pride

LOG: 02.05.2025 11:51:15 
Pride

LOG: 02.05.2025 11:51:15 
GetIconByBuffType called with buffType: Frostbite

LOG: 02.05.2025 11:51:19 
Pride

LOG: 02.05.2025 11:51:19 
Gefundener Clip: EndBoss_Enigma_Arm_Right_wall_put_Head_on

LOG: 02.05.2025 11:51:23 
to: Pride

LOG: 02.05.2025 11:51:23 
-8.90038830786943

LOG: 02.05.2025 11:51:23 
Gefundener Clip: EndBoss_Enigma_Arm_Right_slam

WARNING: 02.05.2025 11:51:25 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:51:25 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:51:25 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:51:25 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:51:25 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:51:25 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:51:27 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _PlayerClone) could not be found. Mechionary Entry is missing!

LOG: 02.05.2025 11:51:34 
PrideHP changed to val => 5000

LOG: 02.05.2025 11:51:34 
PrideHP changed to val => 4741

LOG: 02.05.2025 11:51:43 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:51:44 
PrideHP changed to val => 4741

LOG: 02.05.2025 11:51:44 
PrideHP changed to val => 4722

LOG: 02.05.2025 11:51:44 
PrideHP changed to val => 4722

LOG: 02.05.2025 11:51:44 
PrideHP changed to val => 4702

EXCEPTION: 02.05.2025 11:51:45 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.DamageArea+<BlinkingCoro>d__95.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0)
AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile)
StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile)
AtomicAddin:AtomicPuddle(Bullet)
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:51:45 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.DamageArea+<BlinkingCoro>d__95.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0)
AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile)
StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile)
AtomicAddin:AtomicPuddle(Bullet)
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


LOG: 02.05.2025 11:51:45 
WindowManager.LoadMenu => EscapeMenu

LOG: 02.05.2025 11:51:45 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 11:51:45 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 02.05.2025 11:51:45 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 11:51:45 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 02.05.2025 11:51:53 
WindowManager.UnloadMenu => EscapeMenu

LOG: 02.05.2025 11:51:53 
Menu.UnloadMenuPanel => ESC_Main

LOG: 02.05.2025 11:51:53 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:51:53 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:51:53 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:51:53 
<color=silver>[RichPresenceManager] ChangeActivity to AtTheBase ..

EXCEPTION: 02.05.2025 11:51:54 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.DamageArea+<BlinkingCoro>d__95.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0)
AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile)
StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile)
AtomicAddin:AtomicPuddle(Bullet)
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:51:54 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.DamageArea+<BlinkingCoro>d__95.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0)
AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile)
StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile)
AtomicAddin:AtomicPuddle(Bullet)
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


LOG: 02.05.2025 11:51:54 
PrideHP changed to val => 4702

LOG: 02.05.2025 11:51:55 
PrideHP changed to val => 4685

LOG: 02.05.2025 11:51:55 
PrideHP changed to val => 4685

LOG: 02.05.2025 11:51:55 
PrideHP changed to val => 4668

EXCEPTION: 02.05.2025 11:51:55 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.DamageArea+<BlinkingCoro>d__95.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0)
AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile)
StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile)
AtomicAddin:AtomicPuddle(Bullet)
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:51:55 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.DamageArea+<BlinkingCoro>d__95.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0)
AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile)
StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile)
AtomicAddin:AtomicPuddle(Bullet)
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:51:56 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.DamageArea+<BlinkingCoro>d__95.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0)
AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile)
StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile)
AtomicAddin:AtomicPuddle(Bullet)
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:51:56 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.DamageArea+<BlinkingCoro>d__95.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0)
AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile)
StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile)
AtomicAddin:AtomicPuddle(Bullet)
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:51:56 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.DamageArea+<BlinkingCoro>d__95.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0)
AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile)
StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile)
AtomicAddin:AtomicPuddle(Bullet)
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:51:56 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.DamageArea+<BlinkingCoro>d__95.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0)
AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile)
StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile)
AtomicAddin:AtomicPuddle(Bullet)
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:51:57 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.DamageArea+<BlinkingCoro>d__95.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0)
AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile)
StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile)
AtomicAddin:AtomicPuddle(Bullet)
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:51:57 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.DamageArea+<BlinkingCoro>d__95.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0)
AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile)
StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile)
AtomicAddin:AtomicPuddle(Bullet)
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


LOG: 02.05.2025 11:51:57 
PrideHP changed to val => 4668

LOG: 02.05.2025 11:51:57 
PrideHP changed to val => 4408

LOG: 02.05.2025 11:51:58 
PrideHP changed to val => 4408

LOG: 02.05.2025 11:51:58 
PrideHP changed to val => 4149

LOG: 02.05.2025 11:51:59 
PrideHP changed to val => 4149

LOG: 02.05.2025 11:51:59 
PrideHP changed to val => 3892

LOG: 02.05.2025 11:52:01 
PrideHP changed to val => 3892

LOG: 02.05.2025 11:52:01 
PrideHP changed to val => 3758

LOG: 02.05.2025 11:52:01 
PrideHP changed to val => 3758

LOG: 02.05.2025 11:52:01 
PrideHP changed to val => 3504

LOG: 02.05.2025 11:52:02 
PrideHP changed to val => 3504

LOG: 02.05.2025 11:52:02 
PrideHP changed to val => 3245

LOG: 02.05.2025 11:52:03 
PrideHP changed to val => 3245

LOG: 02.05.2025 11:52:03 
PrideHP changed to val => 3111

LOG: 02.05.2025 11:52:03 
PrideHP changed to val => 3111

LOG: 02.05.2025 11:52:03 
PrideHP changed to val => 2978

LOG: 02.05.2025 11:52:04 
PrideHP changed to val => 2978

LOG: 02.05.2025 11:52:04 
PrideHP changed to val => 2721

LOG: 02.05.2025 11:52:05 
PrideHP changed to val => 2721

LOG: 02.05.2025 11:52:05 
PrideHP changed to val => 2587

LOG: 02.05.2025 11:52:06 
PrideHP changed to val => 2587

LOG: 02.05.2025 11:52:06 
PrideHP changed to val => 2456

LOG: 02.05.2025 11:52:06 
PrideHP changed to val => 2456

LOG: 02.05.2025 11:52:06 
PrideHP changed to val => 2323

LOG: 02.05.2025 11:52:07 
PrideHP changed to val => 2323

LOG: 02.05.2025 11:52:07 
PrideHP changed to val => 2190

LOG: 02.05.2025 11:52:07 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 02.05.2025 11:52:07 
PrideHP changed to val => 2190

LOG: 02.05.2025 11:52:07 
PrideHP changed to val => 1927

LOG: 02.05.2025 11:52:08 
PrideHP changed to val => 1927

LOG: 02.05.2025 11:52:08 
PrideHP changed to val => 1794

LOG: 02.05.2025 11:52:09 
PrideHP changed to val => 1794

LOG: 02.05.2025 11:52:09 
PrideHP changed to val => 1664

LOG: 02.05.2025 11:52:23 
PrideHP changed to val => 1664

LOG: 02.05.2025 11:52:23 
PrideHP changed to val => 1534

LOG: 02.05.2025 11:52:24 
PrideHP changed to val => 1534

LOG: 02.05.2025 11:52:24 
PrideHP changed to val => 1403

LOG: 02.05.2025 11:52:24 
PrideHP changed to val => 1403

LOG: 02.05.2025 11:52:24 
PrideHP changed to val => 1268

LOG: 02.05.2025 11:52:25 
PrideHP changed to val => 1268

LOG: 02.05.2025 11:52:25 
PrideHP changed to val => 1134

LOG: 02.05.2025 11:52:25 
PrideHP changed to val => 1134

LOG: 02.05.2025 11:52:25 
PrideHP changed to val => 1002

LOG: 02.05.2025 11:52:26 
PrideHP changed to val => 1002

LOG: 02.05.2025 11:52:26 
PrideHP changed to val => 911

LOG: 02.05.2025 11:52:26 
PrideHP changed to val => 911

LOG: 02.05.2025 11:52:26 
PrideHP changed to val => 651

LOG: 02.05.2025 11:52:26 
PrideHP changed to val => 651

LOG: 02.05.2025 11:52:26 
PrideHP changed to val => 516

LOG: 02.05.2025 11:52:27 
PrideHP changed to val => 516

LOG: 02.05.2025 11:52:27 
PrideHP changed to val => 381

LOG: 02.05.2025 11:52:28 
PrideHP changed to val => 381

LOG: 02.05.2025 11:52:28 
PrideHP changed to val => 291

LOG: 02.05.2025 11:52:28 
PrideHP changed to val => 291

LOG: 02.05.2025 11:52:28 
PrideHP changed to val => 32

LOG: 02.05.2025 11:52:29 
PrideHP changed to val => 32

LOG: 02.05.2025 11:52:29 
PrideHP changed to val => 1

WARNING: 02.05.2025 11:52:29 
colortransition killed

LOG: 02.05.2025 11:52:29 
change: Pride Anger

LOG: 02.05.2025 11:52:29 
Anger

LOG: 02.05.2025 11:52:33 
Anger

LOG: 02.05.2025 11:52:33 
Gefundener Clip: EndBoss_Enigma_Arm_Right_wall_put_Head_on

LOG: 02.05.2025 11:52:38 
to: Anger

LOG: 02.05.2025 11:52:38 
-8.86705711856484

WARNING: 02.05.2025 11:52:40 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:52:40 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:52:40 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:52:40 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:52:40 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:52:40 
Language Text not found! (Path: Drone)

LOG: 02.05.2025 11:52:40 
AngerHP changed to val => 5000

LOG: 02.05.2025 11:52:40 
AngerHP changed to val => 4910

LOG: 02.05.2025 11:52:40 
AngerHP changed to val => 4910

LOG: 02.05.2025 11:52:40 
AngerHP changed to val => 4653

LOG: 02.05.2025 11:52:41 
AngerHP changed to val => 4653

LOG: 02.05.2025 11:52:41 
AngerHP changed to val => 4519

LOG: 02.05.2025 11:52:41 
AngerHP changed to val => 4519

LOG: 02.05.2025 11:52:41 
AngerHP changed to val => 4420

LOG: 02.05.2025 11:52:54 
AngerHP changed to val => 4420

LOG: 02.05.2025 11:52:54 
AngerHP changed to val => 4290

LOG: 02.05.2025 11:52:54 
AngerHP changed to val => 4290

LOG: 02.05.2025 11:52:54 
AngerHP changed to val => 4137

LOG: 02.05.2025 11:52:54 
AngerHP changed to val => 4137

LOG: 02.05.2025 11:52:54 
AngerHP changed to val => 3872

LOG: 02.05.2025 11:52:55 
AngerHP changed to val => 3872

LOG: 02.05.2025 11:52:55 
AngerHP changed to val => 3704

LOG: 02.05.2025 11:52:56 
AngerHP changed to val => 3704

LOG: 02.05.2025 11:52:56 
AngerHP changed to val => 3658

LOG: 02.05.2025 11:52:56 
AngerHP changed to val => 3658

LOG: 02.05.2025 11:52:56 
AngerHP changed to val => 3525

LOG: 02.05.2025 11:52:56 
AngerHP changed to val => 3525

LOG: 02.05.2025 11:52:56 
AngerHP changed to val => 3434

LOG: 02.05.2025 11:52:56 
AngerHP changed to val => 3434

LOG: 02.05.2025 11:52:56 
AngerHP changed to val => 3172

LOG: 02.05.2025 11:52:57 
AngerHP changed to val => 3172

LOG: 02.05.2025 11:52:57 
AngerHP changed to val => 3126

LOG: 02.05.2025 11:52:57 
AngerHP changed to val => 3126

LOG: 02.05.2025 11:52:57 
AngerHP changed to val => 3035

LOG: 02.05.2025 11:52:57 
AngerHP changed to val => 3035

LOG: 02.05.2025 11:52:57 
AngerHP changed to val => 2776

LOG: 02.05.2025 11:52:57 
AngerHP changed to val => 2776

LOG: 02.05.2025 11:52:57 
AngerHP changed to val => 2646

LOG: 02.05.2025 11:52:58 
AngerHP changed to val => 2646

LOG: 02.05.2025 11:52:58 
AngerHP changed to val => 2547

LOG: 02.05.2025 11:52:58 
AngerHP changed to val => 2547

LOG: 02.05.2025 11:52:58 
AngerHP changed to val => 2285

LOG: 02.05.2025 11:52:58 
AngerHP changed to val => 2285

LOG: 02.05.2025 11:52:58 
AngerHP changed to val => 2155

LOG: 02.05.2025 11:52:59 
AngerHP changed to val => 2155

LOG: 02.05.2025 11:52:59 
AngerHP changed to val => 2024

LOG: 02.05.2025 11:53:00 
AngerHP changed to val => 2024

LOG: 02.05.2025 11:53:00 
AngerHP changed to val => 1978

LOG: 02.05.2025 11:53:00 
AngerHP changed to val => 1978

LOG: 02.05.2025 11:53:00 
AngerHP changed to val => 1847

LOG: 02.05.2025 11:53:01 
AngerHP changed to val => 1847

LOG: 02.05.2025 11:53:01 
AngerHP changed to val => 1716

LOG: 02.05.2025 11:53:01 
AngerHP changed to val => 1716

LOG: 02.05.2025 11:53:01 
AngerHP changed to val => 1627

LOG: 02.05.2025 11:53:01 
AngerHP changed to val => 1627

LOG: 02.05.2025 11:53:01 
AngerHP changed to val => 1372

LOG: 02.05.2025 11:53:02 
AngerHP changed to val => 1372

LOG: 02.05.2025 11:53:02 
AngerHP changed to val => 1221

LOG: 02.05.2025 11:53:02 
AngerHP changed to val => 1221

LOG: 02.05.2025 11:53:02 
AngerHP changed to val => 958

LOG: 02.05.2025 11:53:03 
AngerHP changed to val => 958

LOG: 02.05.2025 11:53:03 
AngerHP changed to val => 913

LOG: 02.05.2025 11:53:03 
AngerHP changed to val => 913

LOG: 02.05.2025 11:53:03 
AngerHP changed to val => 867

LOG: 02.05.2025 11:53:03 
AngerHP changed to val => 867

LOG: 02.05.2025 11:53:03 
AngerHP changed to val => 737

LOG: 02.05.2025 11:53:04 
AngerHP changed to val => 737

LOG: 02.05.2025 11:53:04 
AngerHP changed to val => 591

LOG: 02.05.2025 11:53:04 
AngerHP changed to val => 591

LOG: 02.05.2025 11:53:04 
AngerHP changed to val => 337

LOG: 02.05.2025 11:53:05 
AngerHP changed to val => 337

LOG: 02.05.2025 11:53:05 
AngerHP changed to val => 293

LOG: 02.05.2025 11:53:05 
AngerHP changed to val => 293

LOG: 02.05.2025 11:53:05 
AngerHP changed to val => 143

LOG: 02.05.2025 11:53:05 
AngerHP changed to val => 143

LOG: 02.05.2025 11:53:05 
AngerHP changed to val => 1

WARNING: 02.05.2025 11:53:05 
colortransition killed

LOG: 02.05.2025 11:53:05 
change: Anger Sorrow

LOG: 02.05.2025 11:53:05 
Sorrow

LOG: 02.05.2025 11:53:09 
Sorrow

LOG: 02.05.2025 11:53:09 
Gefundener Clip: EndBoss_Enigma_Arm_Right_wall_put_Head_on

LOG: 02.05.2025 11:53:13 
to: Sorrow

LOG: 02.05.2025 11:53:14 
-8.86700709164143

WARNING: 02.05.2025 11:53:15 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:53:15 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:53:15 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:53:15 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 02.05.2025 11:53:15 
HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 02.05.2025 11:53:15 
Language Text not found! (Path: Drone)

WARNING: 02.05.2025 11:53:21 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 02.05.2025 11:53:21 
Ability_Dog(Clone) (StickyStoneStudio.MOODS.AbilityDog): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 02.05.2025 11:53:28 
SorrowHP changed to val => 5000

LOG: 02.05.2025 11:53:28 
SorrowHP changed to val => 4868

LOG: 02.05.2025 11:53:28 
SorrowHP changed to val => 4868

LOG: 02.05.2025 11:53:28 
SorrowHP changed to val => 4609

LOG: 02.05.2025 11:53:29 
SorrowHP changed to val => 4609

LOG: 02.05.2025 11:53:29 
SorrowHP changed to val => 4475

LOG: 02.05.2025 11:53:29 
SorrowHP changed to val => 4475

LOG: 02.05.2025 11:53:29 
SorrowHP changed to val => 4342

LOG: 02.05.2025 11:53:30 
SorrowHP changed to val => 4342

LOG: 02.05.2025 11:53:30 
SorrowHP changed to val => 4212

LOG: 02.05.2025 11:53:31 
SorrowHP changed to val => 4212

LOG: 02.05.2025 11:53:31 
SorrowHP changed to val => 4081

LOG: 02.05.2025 11:53:32 
SorrowHP changed to val => 4081

LOG: 02.05.2025 11:53:32 
SorrowHP changed to val => 3824

LOG: 02.05.2025 11:53:32 
SorrowHP changed to val => 3824

LOG: 02.05.2025 11:53:32 
SorrowHP changed to val => 3562

LOG: 02.05.2025 11:53:33 
SorrowHP changed to val => 3562

LOG: 02.05.2025 11:53:33 
SorrowHP changed to val => 3299

LOG: 02.05.2025 11:53:33 
SorrowHP changed to val => 3299

LOG: 02.05.2025 11:53:33 
SorrowHP changed to val => 3166

LOG: 02.05.2025 11:53:34 
SorrowHP changed to val => 3166

LOG: 02.05.2025 11:53:34 
SorrowHP changed to val => 3065

LOG: 02.05.2025 11:53:34 
SorrowHP changed to val => 3065

LOG: 02.05.2025 11:53:34 
SorrowHP changed to val => 2930

LOG: 02.05.2025 11:53:34 
SorrowHP changed to val => 2930

LOG: 02.05.2025 11:53:34 
SorrowHP changed to val => 2798

LOG: 02.05.2025 11:53:35 
GetIconByBuffType called with buffType: Frostbite

LOG: 02.05.2025 11:53:37 
SorrowHP changed to val => 2798

LOG: 02.05.2025 11:53:37 
SorrowHP changed to val => 2706

LOG: 02.05.2025 11:53:37 
SorrowHP changed to val => 2706

LOG: 02.05.2025 11:53:37 
SorrowHP changed to val => 2443

LOG: 02.05.2025 11:53:37 
SorrowHP changed to val => 2443

LOG: 02.05.2025 11:53:37 
SorrowHP changed to val => 2354

LOG: 02.05.2025 11:53:37 
SorrowHP changed to val => 2354

LOG: 02.05.2025 11:53:37 
SorrowHP changed to val => 2100

LOG: 02.05.2025 11:53:37 
SorrowHP changed to val => 2100

LOG: 02.05.2025 11:53:37 
SorrowHP changed to val => 1968

LOG: 02.05.2025 11:53:37 
SorrowHP changed to val => 1968

LOG: 02.05.2025 11:53:37 
SorrowHP changed to val => 1876

LOG: 02.05.2025 11:53:37 
SorrowHP changed to val => 1876

LOG: 02.05.2025 11:53:37 
SorrowHP changed to val => 1613

LOG: 02.05.2025 11:53:38 
SorrowHP changed to val => 1613

LOG: 02.05.2025 11:53:38 
SorrowHP changed to val => 1522

LOG: 02.05.2025 11:53:38 
SorrowHP changed to val => 1522

LOG: 02.05.2025 11:53:38 
SorrowHP changed to val => 1261

LOG: 02.05.2025 11:53:38 
SorrowHP changed to val => 1261

LOG: 02.05.2025 11:53:38 
SorrowHP changed to val => 1130

LOG: 02.05.2025 11:53:39 
SorrowHP changed to val => 1130

LOG: 02.05.2025 11:53:39 
SorrowHP changed to val => 1030

LOG: 02.05.2025 11:53:39 
GetIconByBuffType called with buffType: Frostbite

LOG: 02.05.2025 11:53:40 
SorrowHP changed to val => 1030

LOG: 02.05.2025 11:53:40 
SorrowHP changed to val => 939

LOG: 02.05.2025 11:53:40 
SorrowHP changed to val => 939

LOG: 02.05.2025 11:53:40 
SorrowHP changed to val => 678

LOG: 02.05.2025 11:53:41 
SorrowHP changed to val => 678

LOG: 02.05.2025 11:53:41 
SorrowHP changed to val => 545

LOG: 02.05.2025 11:53:42 
SorrowHP changed to val => 545

LOG: 02.05.2025 11:53:42 
SorrowHP changed to val => 453

LOG: 02.05.2025 11:53:42 
SorrowHP changed to val => 453

LOG: 02.05.2025 11:53:43 
SorrowHP changed to val => 190

LOG: 02.05.2025 11:53:43 
SorrowHP changed to val => 190

LOG: 02.05.2025 11:53:43 
SorrowHP changed to val => 58

LOG: 02.05.2025 11:53:44 
SorrowHP changed to val => 58

LOG: 02.05.2025 11:53:44 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 11:53:44 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:53:44 
SorrowHP changed to val => -200

LOG: 02.05.2025 11:54:11 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 02.05.2025 11:54:11 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:54:11 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:54:11 
Start Video: CUTSZENE_OUTRO

LOG: 02.05.2025 11:54:11 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

EXCEPTION: 02.05.2025 11:55:09 
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index 
System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet+<Explode>d__208.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet.TryExplode (System.Boolean killBulletAfter, System.Boolean CanDamageOwner, System.Boolean _executeInstantly) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.UnstableDecoyAbility+<>c__DisplayClass6_0.<onPlayerDash>b__0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet:TryExplode(Boolean, Boolean, Boolean)
StickyStoneStudio.MOODS.<>c__DisplayClass6_0:<onPlayerDash>b__0()
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:55:10 
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index 
System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet+<Explode>d__208.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet.TryExplode (System.Boolean killBulletAfter, System.Boolean CanDamageOwner, System.Boolean _executeInstantly) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.UnstableDecoyAbility+<>c__DisplayClass6_0.<onPlayerDash>b__0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet:TryExplode(Boolean, Boolean, Boolean)
StickyStoneStudio.MOODS.<>c__DisplayClass6_0:<onPlayerDash>b__0()
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:55:10 
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index 
System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet+<Explode>d__208.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet.TryExplode (System.Boolean killBulletAfter, System.Boolean CanDamageOwner, System.Boolean _executeInstantly) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.UnstableDecoyAbility+<>c__DisplayClass6_0.<onPlayerDash>b__0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet:TryExplode(Boolean, Boolean, Boolean)
StickyStoneStudio.MOODS.<>c__DisplayClass6_0:<onPlayerDash>b__0()
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:55:10 
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index 
System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet+<Explode>d__208.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet.TryExplode (System.Boolean killBulletAfter, System.Boolean CanDamageOwner, System.Boolean _executeInstantly) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.UnstableDecoyAbility+<>c__DisplayClass6_0.<onPlayerDash>b__0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet:TryExplode(Boolean, Boolean, Boolean)
StickyStoneStudio.MOODS.<>c__DisplayClass6_0:<onPlayerDash>b__0()
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:55:11 
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index 
System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet+<Explode>d__208.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet.TryExplode (System.Boolean killBulletAfter, System.Boolean CanDamageOwner, System.Boolean _executeInstantly) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.UnstableDecoyAbility+<>c__DisplayClass6_0.<onPlayerDash>b__0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet:TryExplode(Boolean, Boolean, Boolean)
StickyStoneStudio.MOODS.<>c__DisplayClass6_0:<onPlayerDash>b__0()
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:55:11 
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index 
System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet+<Explode>d__208.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet.TryExplode (System.Boolean killBulletAfter, System.Boolean CanDamageOwner, System.Boolean _executeInstantly) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.UnstableDecoyAbility+<>c__DisplayClass6_0.<onPlayerDash>b__0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet:TryExplode(Boolean, Boolean, Boolean)
StickyStoneStudio.MOODS.<>c__DisplayClass6_0:<onPlayerDash>b__0()
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:55:11 
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index 
System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet+<Explode>d__208.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet.TryExplode (System.Boolean killBulletAfter, System.Boolean CanDamageOwner, System.Boolean _executeInstantly) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.UnstableDecoyAbility+<>c__DisplayClass6_0.<onPlayerDash>b__0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet:TryExplode(Boolean, Boolean, Boolean)
StickyStoneStudio.MOODS.<>c__DisplayClass6_0:<onPlayerDash>b__0()
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:55:11 
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index 
System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet+<Explode>d__208.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet.TryExplode (System.Boolean killBulletAfter, System.Boolean CanDamageOwner, System.Boolean _executeInstantly) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.UnstableDecoyAbility+<>c__DisplayClass6_0.<onPlayerDash>b__0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet:TryExplode(Boolean, Boolean, Boolean)
StickyStoneStudio.MOODS.<>c__DisplayClass6_0:<onPlayerDash>b__0()
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:55:12 
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index 
System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet+<Explode>d__208.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet.TryExplode (System.Boolean killBulletAfter, System.Boolean CanDamageOwner, System.Boolean _executeInstantly) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.UnstableDecoyAbility+<>c__DisplayClass6_0.<onPlayerDash>b__0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet:TryExplode(Boolean, Boolean, Boolean)
StickyStoneStudio.MOODS.<>c__DisplayClass6_0:<onPlayerDash>b__0()
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:55:12 
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index 
System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet+<Explode>d__208.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet.TryExplode (System.Boolean killBulletAfter, System.Boolean CanDamageOwner, System.Boolean _executeInstantly) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.UnstableDecoyAbility+<>c__DisplayClass6_0.<onPlayerDash>b__0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet:TryExplode(Boolean, Boolean, Boolean)
StickyStoneStudio.MOODS.<>c__DisplayClass6_0:<onPlayerDash>b__0()
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:55:12 
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index 
System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet+<Explode>d__208.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet.TryExplode (System.Boolean killBulletAfter, System.Boolean CanDamageOwner, System.Boolean _executeInstantly) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.UnstableDecoyAbility+<>c__DisplayClass6_0.<onPlayerDash>b__0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet:TryExplode(Boolean, Boolean, Boolean)
StickyStoneStudio.MOODS.<>c__DisplayClass6_0:<onPlayerDash>b__0()
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:55:12 
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index 
System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet+<Explode>d__208.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet.TryExplode (System.Boolean killBulletAfter, System.Boolean CanDamageOwner, System.Boolean _executeInstantly) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.UnstableDecoyAbility+<>c__DisplayClass6_0.<onPlayerDash>b__0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet:TryExplode(Boolean, Boolean, Boolean)
StickyStoneStudio.MOODS.<>c__DisplayClass6_0:<onPlayerDash>b__0()
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:55:13 
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index 
System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet+<Explode>d__208.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet.TryExplode (System.Boolean killBulletAfter, System.Boolean CanDamageOwner, System.Boolean _executeInstantly) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.UnstableDecoyAbility+<>c__DisplayClass6_0.<onPlayerDash>b__0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet:TryExplode(Boolean, Boolean, Boolean)
StickyStoneStudio.MOODS.<>c__DisplayClass6_0:<onPlayerDash>b__0()
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:55:13 
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index 
System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet+<Explode>d__208.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet.TryExplode (System.Boolean killBulletAfter, System.Boolean CanDamageOwner, System.Boolean _executeInstantly) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.UnstableDecoyAbility+<>c__DisplayClass6_0.<onPlayerDash>b__0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet:TryExplode(Boolean, Boolean, Boolean)
StickyStoneStudio.MOODS.<>c__DisplayClass6_0:<onPlayerDash>b__0()
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:55:13 
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index 
System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet+<Explode>d__208.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet.TryExplode (System.Boolean killBulletAfter, System.Boolean CanDamageOwner, System.Boolean _executeInstantly) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.UnstableDecoyAbility+<>c__DisplayClass6_0.<onPlayerDash>b__0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet:TryExplode(Boolean, Boolean, Boolean)
StickyStoneStudio.MOODS.<>c__DisplayClass6_0:<onPlayerDash>b__0()
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:55:13 
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index 
System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet+<Explode>d__208.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet.TryExplode (System.Boolean killBulletAfter, System.Boolean CanDamageOwner, System.Boolean _executeInstantly) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.UnstableDecoyAbility+<>c__DisplayClass6_0.<onPlayerDash>b__0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet:TryExplode(Boolean, Boolean, Boolean)
StickyStoneStudio.MOODS.<>c__DisplayClass6_0:<onPlayerDash>b__0()
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:55:13 
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index 
System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet+<Explode>d__208.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet.TryExplode (System.Boolean killBulletAfter, System.Boolean CanDamageOwner, System.Boolean _executeInstantly) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.UnstableDecoyAbility+<>c__DisplayClass6_0.<onPlayerDash>b__0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet:TryExplode(Boolean, Boolean, Boolean)
StickyStoneStudio.MOODS.<>c__DisplayClass6_0:<onPlayerDash>b__0()
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:55:14 
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index 
System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet+<Explode>d__208.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet.TryExplode (System.Boolean killBulletAfter, System.Boolean CanDamageOwner, System.Boolean _executeInstantly) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.UnstableDecoyAbility+<>c__DisplayClass6_0.<onPlayerDash>b__0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet:TryExplode(Boolean, Boolean, Boolean)
StickyStoneStudio.MOODS.<>c__DisplayClass6_0:<onPlayerDash>b__0()
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:55:14 
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index 
System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet+<Explode>d__208.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet.TryExplode (System.Boolean killBulletAfter, System.Boolean CanDamageOwner, System.Boolean _executeInstantly) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.UnstableDecoyAbility+<>c__DisplayClass6_0.<onPlayerDash>b__0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet:TryExplode(Boolean, Boolean, Boolean)
StickyStoneStudio.MOODS.<>c__DisplayClass6_0:<onPlayerDash>b__0()
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:55:14 
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index 
System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet+<Explode>d__208.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet.TryExplode (System.Boolean killBulletAfter, System.Boolean CanDamageOwner, System.Boolean _executeInstantly) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.UnstableDecoyAbility+<>c__DisplayClass6_0.<onPlayerDash>b__0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet:TryExplode(Boolean, Boolean, Boolean)
StickyStoneStudio.MOODS.<>c__DisplayClass6_0:<onPlayerDash>b__0()
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:55:14 
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index 
System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet+<Explode>d__208.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet.TryExplode (System.Boolean killBulletAfter, System.Boolean CanDamageOwner, System.Boolean _executeInstantly) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.UnstableDecoyAbility+<>c__DisplayClass6_0.<onPlayerDash>b__0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet:TryExplode(Boolean, Boolean, Boolean)
StickyStoneStudio.MOODS.<>c__DisplayClass6_0:<onPlayerDash>b__0()
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 02.05.2025 11:55:15 
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index 
System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet+<Explode>d__208.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet.TryExplode (System.Boolean killBulletAfter, System.Boolean CanDamageOwner, System.Boolean _executeInstantly) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.UnstableDecoyAbility+<>c__DisplayClass6_0.<onPlayerDash>b__0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet:TryExplode(Boolean, Boolean, Boolean)
StickyStoneStudio.MOODS.<>c__DisplayClass6_0:<onPlayerDash>b__0()
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


LOG: 02.05.2025 11:55:16 
End Video: CUTSZENE_OUTRO

LOG: 02.05.2025 11:55:16 
WindowManager.LoadMenu => CreditsMenu

LOG: 02.05.2025 11:55:16 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:55:19 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:55:19 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:55:19 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 02.05.2025 11:55:20 
WindowManager.LoadMenu => ResultMenu

LOG: 02.05.2025 11:55:20 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:55:20 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:55:20 
Displayable active subtask: MediumBetNoClassAbility is null

LOG: 02.05.2025 11:55:20 
Displayable active subtask: MediumBetChallengeMachineHighestDifficulty is null

LOG: 02.05.2025 11:55:20 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 11:55:20 
ResultMenu.SetVisibility(value False, _transitionFade:False )

LOG: 02.05.2025 11:55:20 
ResultMenu.SetVisibility(value True, _transitionFade:True )

LOG: 02.05.2025 11:55:20 
GameSession.UpdateProgress(DRITY) => SessionGUID: 'e4613dfde0c5' GameSeed: NPY0-2LTU SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 18 FromHomeBase?: False

LOG: 02.05.2025 11:55:20 
UpdatePlayerProgress

LOG: 02.05.2025 11:55:20 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

EXCEPTION: 02.05.2025 11:55:20 
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index 
System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet+<Explode>d__208.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet.TryExplode (System.Boolean killBulletAfter, System.Boolean CanDamageOwner, System.Boolean _executeInstantly) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.UnstableDecoyAbility+<>c__DisplayClass6_0.<onPlayerDash>b__0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Bullet:TryExplode(Boolean, Boolean, Boolean)
StickyStoneStudio.MOODS.<>c__DisplayClass6_0:<onPlayerDash>b__0()
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


LOG: 02.05.2025 11:55:22 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 11:55:22 
SAVE GAME => eeee id:0 guid:8f90f9af-cb6b-40d0-84fd-5e2287ada7b7

LOG: 02.05.2025 11:55:22 
CreateAndSetNewGameSessionObject() => Seed: V97J-K!FJ

LOG: 02.05.2025 11:55:22 
GameSession.UpdateProgress(DRITY) => SessionGUID: 'baf4cc6177e9' GameSeed: V97J-K!FJ SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 18 FromHomeBase?: False

LOG: 02.05.2025 11:55:22 
UpdatePlayerProgress

LOG: 02.05.2025 11:55:22 
GameSession.UpdateProgress(DRITY) => SessionGUID: 'baf4cc6177e9' GameSeed: V97J-K!FJ SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 18 FromHomeBase?: False

LOG: 02.05.2025 11:55:22 
UpdatePlayerProgress

LOG: 02.05.2025 11:55:22 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:55:31 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 02.05.2025 11:55:31 
ResultMenu summary log: 

Active Player count: 1
Offline Player count: 0
-GetTopScore
return 0
Position/Scale of RCleared resetted. DeltaPos:(0.50, 0.30, 0.00) DeltaScale: (0.01, 0.01, 0.01)
Position/Scale of DTaken resetted. DeltaPos:(0.50, -0.20, 0.00) DeltaScale: (0.01, 0.01, 0.01)
Animations skipped
Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound)
Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound)
Correct score displayed for Player1
Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound)
Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound)


LOG: 02.05.2025 11:55:31 
Damage Taken Logs of Player1

LOG: 02.05.2025 11:55:31 
Tstamp: 431,63027862506 Enemy: MitronEmpire_Gambot(Clone) value:5
Tstamp: 914,36705904454 Enemy: MitronEmpire_Valerie(Clone) value:2
Tstamp: 918,900544075295 Enemy: MitronEmpire_Valerie(Clone) value:14
Tstamp: 919,183915270492 Enemy: MitronEmpire_Valerie(Clone) value:2
Tstamp: 1283,98837331799 Enemy: MitronEmpire_Gambot_Range(Clone) value:6
Tstamp: 1666,75738473935 Enemy: MitronEmpire_Castor_Buffer(Clone) value:10
Tstamp: 1745,0933755408 Enemy: MitronEmpire_Sp00derBomber(Clone) value:2
Tstamp: 1812,62466388848 Enemy: MitronEmpire_Castor_Buffer(Clone) value:10
Tstamp: 2261,18990972731 Enemy: MitronEmpire_Gambot(Clone) value:6
Tstamp: 2261,83992856089 Enemy: MitronEmpire_Castor(Clone) value:9
Tstamp: 2262,58998463396 Enemy: MitronEmpire_Bastion(Clone) value:6
Tstamp: 2264,32345074881 Enemy: MitronEmpire_Castor_Healer(Clone) value:8
Tstamp: 2271,80703176092 Enemy: MitronEmpire_Castor_Healer(Clone) value:8
Tstamp: 2272,14039426576 Enemy: MitronEmpire_Castor_Healer(Clone) value:6
Tstamp: 2328,80604886776 Enemy: MitronEmpire_Castor_Buffer(Clone) value:12
Tstamp: 2339,63977278536 Enemy: MitronEmpire_Castor_Buffer(Clone) value:9
Tstamp: 2506,97033606959 Enemy: MitronEmpire_Mitron_Phase1(Clone) value:10
Tstamp: 2518,43748135236 Enemy: MitronEmpire_Mitron_Phase1(Clone) value:7
Tstamp: 2533,38810120639 Enemy: MitronEmpire_Mitron_Phase1(Clone) value:7
Tstamp: 2542,45516385627 Enemy: MitronEmpire_Mitron_Phase1(Clone) value:12
Tstamp: 2543,93857376766 Enemy: MitronEmpire_Mitron_Phase1(Clone) value:7
Tstamp: 2601,39095944655 Enemy: eeee value:2
Tstamp: 2601,39095944655 Enemy: MitronEmpire_Mitron_Phase2(Clone) value:9
Tstamp: 2608,39121379261 Enemy: eeee value:3
Tstamp: 2608,39121379261 Enemy: MitronEmpire_Mitron_Phase2(Clone) value:10
Tstamp: 2610,4079859436 Enemy: MitronEmpire_Mitron_Phase2(Clone) value:3
Tstamp: 3075,43115179427 Enemy: Trauer_IcyDemolisher(Clone) value:10
Tstamp: 3075,914575262 Enemy: Trauer_IcyDemolisher(Clone) value:9
Tstamp: 3257,24148957082 Enemy: Trauer_Almorn_the_Warden(Clone) value:11
Tstamp: 3258,84155815863 Enemy: Trauer_Almorn_the_Warden(Clone) value:8
Tstamp: 3259,55825546035 Enemy: Trauer_Almorn_the_Warden(Clone) value:8
Tstamp: 3260,95834555128 Enemy: Trauer_Almorn_the_Warden(Clone) value:9
Tstamp: 3262,20835874998 Enemy: Trauer_Almorn_the_Warden(Clone) value:11
Tstamp: 3262,99172895425 Enemy: Trauer_Almorn_the_Warden(Clone) value:10
Tstamp: 3268,22529515647 Enemy: Trauer_Almorn_the_Warden(Clone) value:10
Tstamp: 3386,84068980883 Enemy: Trauer_HoloTechnician(Clone) value:6
Tstamp: 3448,37711411202 Enemy: Trauer_HoloTechnician(Clone) value:8
Tstamp: 3549,35563763697 Enemy: Trauer_DistraughtPlumber(Clone) value:6
Tstamp: 3955,32756087556 Enemy: Trauer_EyeOfMallory(Clone) value:3
Tstamp: 4113,5274494437 Enemy: Trauer_HoloTechnician(Clone) value:6
Tstamp: 4116,99423650443 Enemy: Trauer_EyeOfMallory(Clone) value:3
Tstamp: 4122,877870403 Enemy: Trauer_HoloTechnician(Clone) value:10
Tstamp: 4126,36131601571 Enemy: Trauer_HoloTechnician(Clone) value:11
Tstamp: 4131,41151634767 Enemy: Trauer_HoloTechnician(Clone) value:11
Tstamp: 4342,00964023033 Enemy: Trauer_HoloTechnician(Clone) value:5
Tstamp: 4471,65891785291 Enemy: Trauer_TrystiaBladesOfSorrow(Clone) value:8
Tstamp: 4480,65932257217 Enemy: Trauer_TrystiaBladesOfSorrow(Clone) value:8
Tstamp: 4488,64300762606 Enemy: Trauer_TrystiaBladesOfSorrow(Clone) value:8
Tstamp: 4497,62670906377 Enemy: Trauer_TrystiaBladesOfSorrow(Clone) value:8
Tstamp: 4501,66020669159 Enemy: Trauer_TrystiaBladesOfSorrow(Clone) value:8
Tstamp: 4505,66038821754 Enemy: Trauer_TrystiaBladesOfSorrow(Clone) value:8
Tstamp: 4516,92128229979 Enemy: Trauer_TrystiaBladesOfSorrow(Clone) value:8
Tstamp: 4518,13801970799 Enemy: Trauer_TrystiaBladesOfSorrow(Clone) value:8
Tstamp: 4534,67198060732 Enemy: Trauer_TrystiaBladesOfSorrow(Clone) value:8
Tstamp: 4537,17209752742 Enemy: Trauer_TrystiaBladesOfSorrow(Clone) value:8
Tstamp: 4538,43878488149 Enemy: Trauer_TrystiaBladesOfSorrow(Clone) value:8
Tstamp: 4660,35034666862 Enemy: Trauer_RubbleCrusher(Clone) value:2
Tstamp: 4854,94924012362 Enemy: Trauer_HoloTechnician(Clone) value:5
Tstamp: 4875,50337845623 Enemy: Trauer_GiverOfGrief(Clone) value:10
Tstamp: 5228,73975374666 Enemy: Trauer_BladedSentinelDummy(Clone) value:11
Tstamp: 5243,65705233929 Enemy: Trauer_TrystiaBladesOfSorrowDummy(Clone) value:8
Tstamp: 5262,47450261307 Enemy: Trauer_Mallory(Clone) value:9
Tstamp: 5267,24137238157 Enemy: Trauer_TrystiaBladesOfSorrowDummy(Clone) value:9
Tstamp: 5278,50862009567 Enemy: Trauer_Mallory(Clone) value:9
Tstamp: 5283,29204469291 Enemy: Trauer_Stationary_RocketLauncher(Clone) value:4
Tstamp: 5300,10940438253 Enemy: Trauer_Stationary_Sniper(Clone) value:8
Tstamp: 5303,12621387583 Enemy: Trauer_Stationary_RocketLauncher(Clone) value:4
Tstamp: 5303,45957317692 Enemy: Trauer_Stationary_Sniper(Clone) value:5
Tstamp: 5306,54300828767 Enemy: Trauer_Mallory(Clone) value:10
Tstamp: 5307,20975009468 Enemy: Trauer_Mallory(Clone) value:8
Tstamp: 5331,0273739968 Enemy: Trauer_Mallory(Clone) value:9
Tstamp: 5332,56075599906 Enemy: Trauer_TrystiaBladesOfSorrowDummy(Clone) value:9
Tstamp: 5333,07743129996 Enemy: Trauer_TrystiaBladesOfSorrowDummy(Clone) value:9
Tstamp: 5352,14490104956 Enemy: Trauer_TrystiaBladesOfSorrowDummy(Clone) value:8
Tstamp: 5352,46159204585 Enemy: Trauer_TrystiaBladesOfSorrowDummy(Clone) value:8
Tstamp: 5352,86159924907 Enemy: Trauer_TrystiaBladesOfSorrowDummy(Clone) value:9
Tstamp: 5353,77831266564 Enemy: Trauer_TrystiaBladesOfSorrowDummy(Clone) value:8
Tstamp: 5357,21177406725 Enemy: Trauer_Mallory(Clone) value:10
Tstamp: 5361,54529455421 Enemy: Trauer_Mallory(Clone) value:10
Tstamp: 5364,34539585677 Enemy: Trauer_Mallory(Clone) value:7
Tstamp: 5375,67921825615 Enemy: Trauer_Mallory(Clone) value:9
Tstamp: 5511,22630220535 Enemy: TheRoaringSmelter_AngerAvatar(Clone) value:6
Tstamp: 5515,9264952417 Enemy: TheRoaringSmelter_HeadOfArtillery(Clone) value:14
Tstamp: 6115,94952763547 Enemy: TheRoaringSmelter_RepositoryWorker(Clone) value:5
Tstamp: 6372,16026315745 Enemy: TheRoaringSmelter_Scrapper(Clone) value:11
Tstamp: 6735,32882266073 Enemy: TheRoaringSmelter_RepositoryWorker(Clone) value:8
Tstamp: 6899,99730918021 Enemy: Trap_Anger_Triangle_Timed_01 value:4
Tstamp: 6917,63547820901 Enemy: TheRoaringSmelter_ArcLoadConstructor(Clone) value:8
Tstamp: 6953,2258130915 Enemy: TheRoaringSmelter_CastingDefect(Clone) value:2
Tstamp: 6975,12119210907 Enemy: TheRoaringSmelter_Slagshooter(Clone) value:6
Tstamp: 7053,17133251997 Enemy: eeee value:2
Tstamp: 7053,45466491627 Enemy: eeee value:2
Tstamp: 7054,48805955471 Enemy: TheRoaringSmelter_Zathar(Clone) value:10
Tstamp: 7056,78813352482 Enemy: TheRoaringSmelter_Zathar(Clone) value:7
Tstamp: 7065,07182890968 Enemy: TheRoaringSmelter_Zathar(Clone) value:7
Tstamp: 7065,8718564068 Enemy: TheRoaringSmelter_Zathar(Clone) value:10
Tstamp: 7147,59090817347 Enemy: Endboss_Enigma_Phase1(Clone) value:9
Tstamp: 7149,4743244797 Enemy: Endboss_Enigma_Phase1(Clone) value:8
Tstamp: 7155,55791418068 Enemy: Endboss_Enigma_Phase1(Clone) value:10
Tstamp: 7170,09187029488 Enemy: Endboss_Enigma_Phase1(Clone) value:9
Tstamp: 7182,7757832855 Enemy: Endboss_Enigma_Phase1(Clone) value:12
Tstamp: 7186,24255277216 Enemy: Endboss_Enigma_Phase1(Clone) value:11
Tstamp: 7194,05953667313 Enemy: Endboss_Enigma_Phase1(Clone) value:10
Tstamp: 7206,41007339209 Enemy: Endboss_Enigma_Phase1(Clone) value:8
Tstamp: 7212,64366609231 Enemy: Endboss_Enigma_Phase1(Clone) value:10
Tstamp: 7227,49426857382 Enemy: Endboss_Enigma_Phase1(Clone) value:12
Tstamp: 7257,36220820062 Enemy: Endboss_Enigma_Phase2(Clone) value:3
Tstamp: 7258,36223378964 Enemy: Endboss_Enigma_Phase2(Clone) value:7
Tstamp: 7265,14583526365 Enemy: Endboss_Enigma_Phase2(Clone) value:5
Tstamp: 7281,69653451256 Enemy: Endboss_Enigma_Phase2(Clone) value:9
Tstamp: 7286,78008740954 Enemy: Endboss_Enigma_Phase2(Clone) value:9
Tstamp: 7287,46345690452 Enemy: eeee value:3
Tstamp: 7287,46345690452 Enemy: Endboss_Enigma_Phase2(Clone) value:5
Tstamp: 7288,463472398 Enemy: Endboss_Enigma_Phase2(Clone) value:3
Tstamp: 7289,48019029386 Enemy: Endboss_Enigma_Phase2(Clone) value:3
Tstamp: 7290,49689529277 Enemy: Endboss_Enigma_Phase2(Clone) value:3
Tstamp: 7292,84701049887 Enemy: Endboss_Enigma_Phase2(Clone) value:9
Tstamp: 7336,11545501091 Enemy: Endboss_Enigma_Phase2(Clone) value:9
Tstamp: 7338,39888401888 Enemy: Endboss_Enigma_Phase2(Clone) value:5
Tstamp: 7343,76579553075 Enemy: Endboss_Enigma_Phase2(Clone) value:9
Tstamp: 7344,51579642855 Enemy: HomeBase_PlayerClone(Clone) value:8
Tstamp: 7362,86658221669 Enemy: Endboss_Enigma_Phase2(Clone) value:9
Tstamp: 7365,91668571346 Enemy: Endboss_Enigma_Phase2(Clone) value:5
Tstamp: 7367,96675301529 Enemy: Endboss_Enigma_Phase2(Clone) value:9
Tstamp: 7377,08383711241 Enemy: HomeBase_PlayerClone(Clone) value:9
Tstamp: 7393,61783059873 Enemy: Endboss_Enigma_Phase2(Clone) value:11
Tstamp: 7394,2678741049 Enemy: Endboss_Enigma_Phase2(Clone) value:10


LOG: 02.05.2025 11:55:32 
WindowManager.LoadMenu => MainMenu

LOG: 02.05.2025 11:55:32 
WindowManager.UnloadAllOtherMenus but 'MainMenu'! Currently acitve Menus: 3

LOG: 02.05.2025 11:55:32 
WindowManager.UnloadMenu => ResultMenu

LOG: 02.05.2025 11:55:32 
WindowManager.UnloadMenu => CreditsMenu

LOG: 02.05.2025 11:55:32 
WindowManager.UnloadMenu => InGameMenu

LOG: 02.05.2025 11:55:32 
Menu.UnloadMenuPanel => Info

LOG: 02.05.2025 11:55:32 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 02.05.2025 11:55:32 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

WARNING: 02.05.2025 11:55:32 
Could not trigger ButtonStoppedPressing. buttonPrompt from owner 'Player1' is null!

LOG: 02.05.2025 11:55:32 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null.

LOG: 02.05.2025 11:55:32 
Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu)

LOG: 02.05.2025 11:55:32 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:32 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

LOG: 02.05.2025 11:55:33 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default'

LOG: 02.05.2025 11:55:33 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:55:33 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:46 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.

WARNING: 02.05.2025 11:57:47 
ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak.


